Yeah, I agree. Well, maybe CV1 will have a FB logo on it.VR always had more long term mainstream applications than the traditional PlayStation use cases, and I'm sure Sony would have known that, but in terms of right now, Morpheus (and the Rift) are too power hungry to be used with web-based computing.
I think Morpheus 1 and CV1 will be no different than they would have been yesterday. Sony HQ will certainly be looking at long term uses, and FB will integrate Oculus into Facebook, regardless of what Palmer Luckey may claim, but they both need to wait, because until TVs and cell phones have the local compute performance for VR, both devices will remain video game accessories.
I think FB bought Oculus because they're a year away from seeding the core VR audience, and they'll be worth a lot more after that, not because they're useful to them right now.
For me there's so many variables that could affect how the VR movement plays out.
One of which is the financial stability behind Oculus and Morpheus. Many future financial concerns have been eliminated by being bought for a sum like that. But at the end of the day the product still has to be bought by consumers and it's unclear how Facebook's involvement will affect the consumer base.
Sony are on shaky ground and have been for a while. Will the Morpheus only be compatible with Playstation hardware?
There are inherent factors involved in a piece of hardware that is only PC compatible or only Playstation compatible. Will inherent console limitations rule out complex games like Arma for instance?
It's a display-headset. Iterating it is analogous to doing it with audio-headsets,TVs etc. - and that's something Sony has a history of doing even with Playstation branded versions of those products.Durante said:As you say, that would require them to constantly iterate, while maintaining a separate product for PS4. I really don't see that happening.
Yeah, I agree. Well, maybe CV1 will have a FB logo on it.
The difference being of course that iterating in the TV space doesn't make their TVs incompatible with their consoles.It's a display-headset. Iterating it is analogous to doing it with audio-headsets,TVs etc. - and that's something Sony has a history of doing even with Playstation branded versions of those products.
The only component loosely tied to console-hw is pixel-count, and even that will still have opportunity for iteration unless the thing releases in 2017(which would make it irrelevant either way).
Why do people act as if Facebook just killed Oculus?
Why do people act as if Facebook just killed Oculus?
Why do people act as if Facebook just killed Oculus?
And it wouldn't here either - unless they specifically wanted to break compatibility.Durante said:The difference being of course that iterating in the TV space doesn't make their TVs incompatible with their consoles.
Why? I mean increasing pixel count isn't really "tied" either - it's just the gains for console itself would become marginal/meaningless past certain resolution, but refresh rates should be pretty much completely agnostic.Also, in addition to pixel count, I'd assume refresh rate (and thus persistence) is tightly coupled with console HW.
Why do people act as if Facebook just killed Oculus?
I think it would be a cool move (I don't know if they will or not)
exclusive "first party" VR software though will always stay on PS4 obviously, which I think could be a game changer
Valve and MS is the only chance for the PC loyalist now.
I don't think Sony has any more opportunity in the PC arena with VR today than they did two days ago before the Facebook OR acquisition was announced. The knee jerk reactions and hyperbole being spewed due to that acquisition are over the top.
While I'm no Facebook fan, I am a huge fan of things I'm interested in getting infused with loads of capital and Facebook just effectively invested TWO BILLION DOLLARS in OR VR. That is awesome news, as it means they now have the capital to do things they couldn't otherwise do and I'm looking forward to seeing exactly what they do with it. If anything, this means Sony has LESS opportunity than they did before, because now their biggest competitor has a lot of capital and is backed by a very large company. I expect they will distance themselves further from the PC arena.
Not quite every.
Why do people act as if Facebook just killed Oculus?
The difference being of course that iterating in the TV space doesn't make their TVs incompatible with their consoles.
Also, in addition to pixel count, I'd assume refresh rate (and thus persistence) is tightly coupled with console HW.
Of course! Everybody at Sony must now be thinking "Yeah let's actively avoid being the main driver of what is potentially the next big platform". Why not? Makes total sense.
Hell I bet that now no other company will even try approaching the PC VR scene. At least not now that the big bad boogeyman Facebook decided to step in!
Things might change later on, if the choice would be "allow Morpheus on PC, or let other competitors to take market without a fight".Doubt Sony will support PC, all the effort that went into PS4.
VR is now the best chance to get PC gamers to convert to PS. You want VR? "Only on PlayStation".
I think people are generally wary of Facebook acquiring Oculus due to the fact that Facebook are not a hardware company and have no obvious experience in that field.
Hopefully cause screw facebook.
I certainly hope they extend it to the PC. Would be foolish to lock it up behind the PS4 exclusively.
If it supported both PS4 and PC I would certainly choose this over Oculus.
Nor ANY INTEREST in that field.
Yeah no kidding, right?RamzalsCool said:But at this point I reckon Sony is scratching its head and asking... Project Morpheos is worth what right now?
If anything Sony is aiming for the same place Oculus + Facebook sees VR going.
So surely you believe the Rift won't be successful either?I don't think Morpheus will be successful. The price being the factor.
So surely you believe the Rift won't be successful either?
I think the acquisition by Facebook allows them to bring the price down much lower than Sony can (initially).
I don't think Morpheus will be successful. The price being the factor.
Supporting only the ps4, with an add on even, seems to indicate a Sony that doesn't believe in the power of this new tech or at least that they have no intention to go all in.
But time will tell and things may change very fast these days.
Based on?
So yesterday you thought Rift would have failed, right?Without knowing any specifics, I would suggest Facebook have much more money to throw at VR than Sony currently has.
Without knowing any specifics, I would suggest Facebook have much more money to throw at VR than Sony currently has.
Money buys all of that and then some.Yeah and I forgot the decades of hardware design experience, which would include handhelds, displays, gaming, peripherals etc. Lets not even mention manufacturing. FB really has Sony licked , you're right.
I'm thinking the OP doesn't get why people are so upset with the matter. Well, I will give you a tip: Open vs. Closed.
So yesterday you thought Rift would have failed, right?
Yeah and I forgot the decades of hardware design experience, which would include handhelds, displays, gaming, peripherals etc. Lets not even mention manufacturing. FB really has Sony licked , you're right.
Money buys all of that and then some.