Backfoggen
Banned
Nah give me Dark Souls 2 Definitive Edition.Feeling relieved after listening to Bombcast. As long as they don't screw it up by making ' better' next-gen versions, I'll be pretty satisfied.
Nah give me Dark Souls 2 Definitive Edition.Feeling relieved after listening to Bombcast. As long as they don't screw it up by making ' better' next-gen versions, I'll be pretty satisfied.
Nah give me Dark Souls 2 Definitive Edition.
Comes out on the 25th.
I have no problem with it as long as they patch the PC version.
£32 :/ Cheaper to get in retail stores. Why, GMG, why.
Still. If DS2 has as much content as DS1, it'll still be worth near full price.
I have no problem with it as long as they patch the PC version.
When did GiantBomb said the video was going to be up? its almost 10 Am in EST.
Brad said 9, so I'm assuming 9AM PDT. The front page lists it for 12PM but not sure which timezone it's in (I'm in Central so I thought 11AM).
For me it says it's going up in two hours.
Is it a stream? If so, do they archive it? I won't be around so won't be able to watch until later.
I haven't tried it on a screen that goes above 1080. Even on my slightly older machine at home I maxed everything out and it hasn't dropped a single frame from 60.
It looks all right, the textures look better, resolution is better, framerate is better. It's still a game that is also made for PS3 and 360. You can see that reflected in the level design. This looks like a really competent port of a game for old consoles. The models and stuff like that still just look not great.
They've added a few thing like SSAO, shader stuff. There's an option for improving rendering characters. You'll see more highlights like metal looks shiny and shader stuff like that.
Man, this could look fantastic if it had some better lighting in there. It just doesn't look like you're suddenly playing DX11 Dark Souls.
There is a big debate over the dynamic lighting. Was it taken out? While we were playing it we lit like 2 light sources: One of them had dynamic shadows casting off it and the other totally did not, which was really strange: You have a torch in the wall, the shadows casting and we went "this looks awesome" but then we lit another torch and it's just flat... Just nothing happenning. It's really strange.
It's exactly the same as in the console version then with some light-sources casting dynamic shadows and others not. Too bad.
That's a level-design thing. So most likely not.I'd be happy if you could at least ini tweak the amount of dynamic light sources
I wonder if the lighting stuff is still in there, just not enabled. Wonder if there will be a way to unlock it and use it or maybe mod it in if it isn't there. Can we expect that from the community?
I wonder if the lighting stuff is still in there, just not enabled. Wonder if there will be a way to unlock it and use it or maybe mod it in if it isn't there. Can we expect that from the community?
I don't even care anymore about the downgrades, I just want it to look as good as the first one. If it looks worse, it'll be pretty weird.
Well you should be happy then
I find DS2 totally comparable to its predecessors if not better. Just not everywhere all the time much like the original.
...Gawd i hope the near 10 million install of Current Gen consoles finally snaps these devs out of the Trance of last generation. Its has GONE ON way too long
Give me shiny.
GMG isn't taking vouchers for DSII anymore.
Its almost like
At some point during development Bamco smacked em and said focus on the Console release.
Because Money, Time Tables, Install Base etc...
PC may have been lead platform and they had time to make 2 excellent demos. Its like the original vision was partially scrapped to make a quick and dirty sequel (visually)
I dunno... Very bizarre as the rest of the game elements seem mostly intact or at least competent.
Dark Souls 2 development seems to suffer from its split focus. Do we make a Next gen or Current Gen game?
It does seem like they got their money from the Console Versions since there is plenty of quality gameplay to be had there. Its just a shame they weren't committed to the original forward looking vision
This Cross-Gen curse has affected quite a few titles in some form. Assassins Creed, Watch Dogs, GTAV, etc...
Gawd i hope the near 10 million install of Current Gen consoles finally snaps these devs out of the Trance of last generation. Its has GONE ON way too long
Nuveem keys would be region free, besides Japan right? GMG isn't taking vouchers for DSII anymore.
This game doesn't have weird region locking bullshit, does it? If anyone from North America buys the game from Nuveem, please let me/us know if it goes into your Steam account effortlessly please.
Those GB impressions, pretty safe to say this is just the Xbox 360 version with standard engine enhancements, SSAO, AA, Textures.
Those GB impressions, pretty safe to say this is just the Xbox 360 version with standard engine enhancements, SSAO, AA, Textures.
At least it will be better than Dark Souls 1 PC port.
That mansion with the dragon skeleton and hallway with the torture devices was so beautiful and atmospheric. So disappointing that the final version is so barebones ;_;
I can't wait for last gen to just die off.
...can't wait for the shit storm this afternoon when everyone realizes they're not getting the lighting model from the old trailers lol
Surely everyone has figured that out by now...
Seriously
I blame the last gen curse the most
These Devs are having a really hard time letting go of that easy money.
Give me shiny.