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Sunset Overdrive in next months EDGE

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dtg

Neo Member
I highly doubt the movement we get will be anything like what people are thinking of when they see the trailer. While the game may be colorful, I honestly only think Mirrors Edge is the only game in years that nailed the fluid movement from trailer -> gameplay. It's hard to do on a console controller, and no dev has really perfected it (Brink is pretty good, but everything else about it sucks).
 

SEGAvangelist

Gold Member
I highly doubt the movement we get will be anything like what people are thinking of when they see the trailer. While the game may be colorful, I honestly only think Mirrors Edge is the only game in years that nailed the fluid movement from trailer -> gameplay. It's hard to do on a console controller, and no dev has really perfected it (Brink is pretty good, but everything else about it sucks).

Have you tried Titanfall yet? It nails this type of movement, and while nothing is perfect, Titanfall gets pretty close.
 

Vire

Member
I highly doubt the movement we get will be anything like what people are thinking of when they see the trailer. While the game may be colorful, I honestly only think Mirrors Edge is the only game in years that nailed the fluid movement from trailer -> gameplay. It's hard to do on a console controller, and no dev has really perfected it (Brink is pretty good, but everything else about it sucks).

I think it can be done. Titanfall handles pretty well on consoles... I'm thinking this game will be more Jet Set Radio Future though.

Or something like this!

animation2_by_digi_matrix-d7dzwtb.gif
 
Have you tried Titanfall yet? It nails this type of movement, and while nothing is perfect, Titanfall gets pretty close.

Titanfall is third person, meaning the animation does not impact on your feeling of the movement. It also doesn't have to be incredibly detailed.

Overdrive is third person, so we'll see. I just think that's a bad comparison.
 

SEGAvangelist

Gold Member
Titanfall is third person, meaning the animation does not impact on your feeling of the movement. It also doesn't have to be incredibly detailed.

Overdrive is third person, so we'll see. I just think that's a bad comparison.

I don't think it's a bad comparison. Of course FoV changes and third person animations change things, but I think if anything it would be harder to nail this gameplay in first person. Since SO is very stylized, I imagine its animations would be a bit easier to create than realistic looking ones.
 
I don't think it's a bad comparison. Of course FoV changes and third person animations change things, but I think if anything it would be harder to nail this gameplay in first person. Since SO is very stylized, I imagine its animations would be a bit easier to create than realistic looking ones.

All I can say is, without a doubt, no. I didn't read the other guys post fully either, because I feel the same about comparing it to Mirror's Edge and Brink (i.e it's a useless comparison).

Spacial awareness with parkour in first person, is difficult (Titanfall appears to have nailed this, not that I've played).

But 'feel' in a third person parkour game is determined mainly by the characters animation. Allowing that element to come from your imagination (in first person) accounts for the awesome feeling. And indeed Brink and ME did feel brilliant.
 

Chettlar

Banned
The trailer makes it look like SO has platforming too.

Traversal looks a lot like Titanfall actually, with the wall run into the line grapple. That's exciting for an open world game.

It looks actually more like a mix of the two from what I could see.

Titanfall is third person, meaning the animation does not impact on your feeling of the movement. It also doesn't have to be incredibly detailed.

Overdrive is third person, so we'll see. I just think that's a bad comparison.

Lol, look at the gif right above your post.
 

Chettlar

Banned
I did... Now, actually read my post.

I said first person comparison is useless. Nothing else. Not that you can't create good movement in third person.

I did... Now, actually watch the entire gif.

Some of it is in first person, and some of it is in third person.
 

coldfoot

Banned
Fuse was destined to bomb as soon as the name was changed to "Fuse"

Sunset Overdrive on the other hand has a chance to be at least as successful as "Resistance" and "Resistance 2"

Nope, not even close. Military/Scifi FPS will inherently will sell more than a game with a wacky art style. Sad I know :(
Insomniac where is my R&C game for PS4?
 

Bgamer90

Banned
Nope, not even close. Military/Scifi FPS will inherently will sell more than a game with a wacky art style. Sad I know :(
Insomniac where is my R&C game for PS4?

Sunset Overdrive being an early game out on a console that doesn't have much to play should help it though.

I mean, I'm pretty sure more people (Xbox One owners) will be willing to give it a chance.
 
Sunset Overdrive being an early game out on a console that doesn't have much to play should help it though.

I mean, I'm pretty sure more people (Xbox One owners) will be willing to give it a chance.

If Insomniac make a good game and Microsoft put the proper marketing budget behind it I'm hopeful it'll sell well.

Doing stuff like hardware bundles (as ntkrnl said) will help too
 
How? You said that 3rd person was a negative when it comes to parkour style movements. The gif demonstrates that it works well, both in 1st person and 3rd.

I even asked you to read my post.

No, I never said anything negative about 3rd person parkour. I said comparing Overdrive and Titanfall is useless, as one is 1st person and one is 3rd person.
 

Chettlar

Banned
I even asked you to read my post.

No, I never said anything negative about 3rd person parkour. I said comparing Overdrive and Titanfall is useless, as one is 1st person and one is 3rd person.

You said "No, parkour can't be done well."

Somebody responded "Yes, Titanfall did it."

You said "Well, but Sunset Overdrive can is third person, so that's not a good example.

I respond "Fair enough, but here is a gif showing that it can be done well in third person. Titanfall proves it can be done, and that gif further proves it can be done, well even, in third person view."

If Insomniac make a good game and Microsoft put the proper marketing budget behind it I'm hopeful it'll sell well.

Doing stuff like hardware bundles (as ntkrnl said) will help too

Bundling it with a white console would be excellent. So if people want the White Xbox (and just yeah, make it the plain white one) they get Sunset Overdrive, a new game, along with it (Much like Titanfall).

Thus you can ensure a lot of people play it, so that Sunset Overdrive 2 has a significant chance.
 
You said "No, parkour can't be done well."

Somebody responded "Yes, Titanfall did it."

You said "Well, but Sunset Overdrive can is third person, so that's not a good example.

I respond "Fair enough, but here is a gif showing that it can be done well in third person. Titanfall proves it can be done, and that gif further proves it can be done, well even, in third person view."

Don't make stuff up, go back and actually read the posts and who posted them. That post doesn't exist, you assumed it existed.

I said simply and purely, that Titanfall is a bad comparison.

In a world where Assassins Creed, Infamous, Brink, Mirror's Edge and Prototype exist, I would never say parkour can't be done well. 3rd or 1st person.
 

Chettlar

Banned
Don't make stuff up, go back and actually read the posts and who posted them. That post doesn't exist, you assumed it existed.

I said simply and purely, that Titanfall is a bad comparison.

In a world where Assassins Creed, Infamous, Brink, Mirror's Edge and Prototype exist, I would never say parkour can't be done well. 3rd or 1st person.

Oh, I see. You weren't the one who made that argument. Sombody else did, and you took it up yourself. Sorry for the confusion.

Also, Mirror's edge and Brink are first person like Titanfall, so if it doesn't work then neither do they, I should think.
 

VLiberty

Member
Will probably never get to play this, but I wish the best to Insomniac. Lately they're getting a lot of undeserved shit.
 

StuBurns

Banned
I was thinking about this game earlier, I was listening to Desaparecidos, their album is almost wholly focused on consumerist culture. It made me wonder about SO's soundtrack, I wonder if it too will be targeted to evoke that image.
 

MercuryLS

Banned
Insomniac is an incredibly inconsistent developer, that said, I hope this game turns out to be good. It looks like a pretty sweet concept with great art direction at least.
 
It just occurred to me how much more excited I'm gonna be if this game is 60fps.

60fps at 900p sounds like the sweet spot to me. :)

Can't wait to see the first gameplay.
 

RoboPlato

I'd be in the dick
It just occurred to me how much more excited I'm gonna be if this game is 60fps.

60fps at 900p sounds like the sweet spot to me. :)

Can't wait to see the first gameplay.
I wouldn't get your hopes up. Insomniac released a statement a few years ago saying that they didn't think 60fps was worth pursuing anymore.
 

SEGAvangelist

Gold Member
It just occurred to me how much more excited I'm gonna be if this game is 60fps.

60fps at 900p sounds like the sweet spot to me. :)

Can't wait to see the first gameplay.

60fps could certainly help a game like this. Maybe the art style could help the game in achieving that goal.

I wouldn't get your hopes up. Insomniac released a statement a few years ago saying that they didn't think 60fps was worth pursuing anymore.

Ha. Forgot about that!
 

Silky

Banned
I wouldn't get your hopes up. Insomniac released a statement a few years ago saying that they didn't think 60fps was worth pursuing anymore.

Insomniac pls no don't do this, 60fps please
 
I wouldn't get your hopes up. Insomniac released a statement a few years ago saying that they didn't think 60fps was worth pursuing anymore.

Hmm, yeah. I recall that.

I guess I'd be fine with 30fps if it had some nice motion blur. It's not like this is gonna be Call of Duty first person shooting. It would just be a cool surprise if it was 60.
 

RoboPlato

I'd be in the dick
Hmm, yeah. I recall that.

I guess I'd be fine with 30fps if it had some nice motion blur. It's not like this is gonna be Call of Duty first person shooting. It would just be a cool surprise if it was 60.
Resistance 3 had one of the best motion blur implementations that I've seen so I'd expect this to have good motion blur too.
 
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