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LTTP: Dragon's Dogma Dark Arisen

Corsick

Member
DD seems like a game that I would enjoy immensely. The combat and artistic design seem to be it's greatest perks. The fact that it have a panavision-like aspect ration doesn't faze me, but poor framerate is not something I would look forward too. Since I lack a console, and have no interest in getting one, a PC port would be ideal.

Honestly at this point, I'm thinking Capcom views the game as too much of a money sink to even do that. They probably think they already poured enough cash into it with not enough return, so why risk spending more on a PC port? Yet, the game's most nagging issues are PERFORMANCE related. It makes the lack of a port even more maddening.
 

Espada

Member
LoL yah BitterBlack is a nasty bitch until you get to at least level 60+ not to mention the fact that after you run through it once it changes up the location and monster types through out the whole dungeon and becomes a whole fuckton harder in some specific rooms. "Oh so the first time through was only kinda tough on you with 1 normal dragon? This time it's 3 dragons of 3 different elemental types that are all backing each other up. Enjoy!"

sogud!! And enjoy the pawn! She's been through a lot (including a sex change!!) and knows how to fuck shit up. Keep in mind tho that she is level 200 so certain fights will go from exciting and tense to almost boring with her around and your experience gain will reflect the fact that you have a monster 150 levels above you in your party!

I already loved BBI the first time through, so being greeted with crazy things like what you're describing made me happy as hell. I love the other arena rooms which spawn new enemy groups if you leave and re-enter. This game makes you crave every encounter, especially in BBI.

The Lost City in BBI 2.0 was hilarious.
6-7 Eliminators, 3 Living Armor, 2 spell spamming Wyverns, and a chance that a Cursed Dragon will spawn on top of all of that
.

There is only one true vocation and it is Assassin. Every thing else is just grinding for augments ;)

Nah, Mystic Knight is too sexy man. Painting a target with Explosive Volley while your pawns trigger them for immense explosive damage. Ricochet Hunter is so good it's damn near obscene. Nine Fold Bolt is beautiful death, it makes Firedrakes little more than mewling babies. Magick Rebalancer is essentially a built in Demon's Periapt you can stack 4 times to turn you into a magical monster. It just goes on and on.

DA turned one of the worst classes in vanilla into the best. Ranger is also delicious as hell, too. Their skills are OP as hell, but adding Blast Arrows or using a rusted longbow = you're cheating, sir.
 
It's an undeniably flawed game but I'll be damned if I didn't love it so much to name it my #2 GOTY 2013. Needs PC port or sequel or something badly. Just give me more.
 
Loved the main game. Didn't care much for the expansion. It took me about 10 different characters before I was able to "get" the game. That kinda sucks, but once I got it I loved it. Amazing ending as well.
 

jengo

Member
Oh, and the Design Works from Udon is pretty rad. Some awesome concept art for giant (city-size it seems) monsters wandering around the game world. And cool details I either missed or that weren't touched on in the game on the backgrounds/differences between the drakes, wyverns, etc (types of dragons).
 
The only class anyone needs is a tenfold flurry spamming ranger. No needs to mess around with other convoluted strategies, just aim, fire and say goodbye to any unfortunate thing that was in your way.
 
If someone's planning to get this game I'd whole-heartedly recommend the 360 version over the PS3 version.

I played some of the PS+ version of the game and then saw my brother playing the 360 version and got kinda jealous. It runs noticeably smoother. There's some screen tearing but the increased performance far outweighed that if you ask me. 360 version still doesn't run even near perfectly but the PS3 version can be prettttty rough at times.

Yeah, there really needs to be a PC/PS4/XBO port of this game.
 

Loxley

Member
It's an undeniably flawed game but I'll be damned if I didn't love it so much to name it my #2 GOTY 2013. Needs PC port or sequel or something badly. Just give me more.

Agreed 100%

Outside of RDR, there's no game from the last gen that I desperately want a sequel for more than DD. It seems like for the time being though we'll just have to deal with Deep Down : /
 

jiggle

Member
The only class anyone needs is a tenfold flurry spamming ranger. No needs to mess around with other convoluted strategies, just aim, fire and say goodbye to any unfortunate thing that was in your way.
Sorcerer even easier
All the pew pews with no aiming required
 

Arklite

Member
The lack of actual characters, instead of "pawns", is also baffling, and makes the story basically nonexistent, at least for me.

Having the towns filled with other player's custom pawns and hiring their ever changing creations is a lot more interesting than NPC parties, but yeah, the narrative is very bare outside of the finale.
 

kuroshiki

Member
If someone's planning to get this game I'd whole-heartedly recommend the 360 version over the PS3 version.

I played some of the PS+ version of the game and then saw my brother playing the 360 version. It runs noticeably smoother. There's some screen tearing but the increased performance far outweighed that if you ask me. 360 version still doesn't run even near perfectly but the PS3 version can be prettttty rough at times.

Yeah, there really needs to be a PC/PS4/XBO port of this game.

If performance is really an issue for you then most likeky you should aim for at least ps4 version. Xbo probably will hit either framerate or/and resolution.
 

Miguel81

Member
Honestly at this point, I'm thinking Capcom views the game as too much of a money sink to even do that. They probably think they already poured enough cash into it with not enough return, so why risk spending more on a PC port? Yet, the game's most nagging issues are PERFORMANCE related. It makes the lack of a port even more maddening.

I suffer from motion-sickness if a game goes under 20fps. The aging PS3/360 were pushed too hard these last few years, and I just couldn't stand it anymore. There's no hate here for consoles, but with a PC I can adjust the settings and have a decent experience without ending up at the toilet. It sucks that I'm going to miss out on this highly-praised game, but Capcom should have known that these types of games sell well when you put them up on Steam.
 

Espada

Member
Sorcerer even easier
All the pew pews with no aiming required

Now I want to see which of them kills
Matt Daimon
faster:

Holy Enchantment + Blast Arrows + Conqueror's Periapt x4 x Tenfold Flurry
vs
Holy Enchantment + Demon's Periapts + Charged Holy Bolt
 

Corsick

Member
I suffer from motion-sickness if a game goes under 20fps. The aging PS3/360 were pushed too hard these last few years, and I just couldn't stand it anymore. There's no hate here for consoles, but with a PC I can adjust the settings and have a decent experience without ending up at the toilet. It sucks that I'm going to miss out on this highly-praised game, but Capcom should have known that these types of games sell well when you put them up on Steam.

I don't blame you, I mainly game on PC but buy consoles later in their lifespan for exclusives (and I wait for price drops/hardware revisions like slims). Resolution and framereate matter to me because I know what solid 60fps feels like. For me to play and enjoy a game like DD so thoroughly is a testament to its quality. It's why I lobby so hard for a PC port and sequels on next gen consoles.
 

Conezays

Member
Thanks OP, I've considered downloading it in the past (and angered when I missed the PS plus deal), but I finally took the plunge and grabbed it.

Now enjoying a 2 hour+ wait to download.
 

jiggle

Member
Now I want to see which of them kills
Matt Daimon
faster:

Holy Enchantment + Blast Arrows + Conqueror's Periapt x4 x Tenfold Flurry
vs
Holy Enchantment + Demon's Periapts + Charged Holy Bolt

But who can kill death earlier
Sorcerer temping as magic Archer that's who

Actually I don't know lol

what if im fighting 3 dragons that won't let me use me spells? what then silly sorcerer

and metal golems, magic aint shit to them.
Ain't nobody got time for that
 

Eppy Thatcher

God's had his chance.
I already loved BBI the first time through, so being greeted with crazy things like what you're describing made me happy as hell. I love the other arena rooms which spawn new enemy groups if you leave and re-enter. This game makes you crave every encounter, especially in BBI.

The Lost City in BBI 2.0 was hilarious.
6-7 Eliminators, 3 Living Armor, 2 spell spamming Wyverns, and a chance that a Cursed Dragon will spawn on top of all of that
.



Nah, Mystic Knight is too sexy man. Painting a target with Explosive Volley while your pawns trigger them for immense explosive damage. Ricochet Hunter is so good it's damn near obscene. Nine Fold Bolt is beautiful death, it makes Firedrakes little more than mewling babies. Magick Rebalancer is essentially a built in Demon's Periapt you can stack 4 times to turn you into a magical monster. It just goes on and on.

DA turned one of the worst classes in vanilla into the best. Ranger is also delicious as hell, too. Their skills are OP as hell, but adding Blast Arrows or using a rusted longbow = you're cheating, sir.

My main build was a sword and bow Assassin. I eventually settled out of the night time only augs and had relied on clout, autonomy, sinew and opportunism (makes attacking monsters while you are climbing them do crazy damage) to the point where as long as i could climb onto something and Dire gouge it the fight was basically over. Add into that the assassin rings specifically for an AMAZINGLY buffed up Powder Blast and Dire Gouge skills and it just wasn't funny anymore. There is nothing like climbing a beast and slipping that gouge in and watching almost entire health bars drop off of bosses in seconds. And of course Blast Arrows or the Rusted sword + the poison buff augment are ridiculous...

edit: did i mention stun locking dragons with the enhanced powder blast (which can knock off more than half a health bar at the same time?) Cause stun locking dragons. Beast. Mode.
 

J3ffro

Member
I was psyched for it before it launched, then overdosed on Skyrim and never even picked it up. I grabbed it when it was free on PS+ and this thread has inspired me to put it in the short list and actually get around to playing it. There's a lot of love for it, so I'm sure it's worth the time spent.
 

EGOMON

Member
Thanks OP, I've considered downloading it in the past (and angered when I missed the PS plus deal), but I finally took the plunge and grabbed it.

Now enjoying a 2 hour+ wait to download.

You are more than welcome i want more people to experience the joy am having with this game it really worth every dime you spent i sometime feel bad not paying for it but as i said am going to buy the sequel day 1 if there was ever one.
 
Since people are posting their class thoughts, just need to clear up that whatever class you think is the most OP is wrong unless you say dagger Assassin.

Ranger, MK, Sorc don't even remotely approach the level of cheese of an Assassin that's trying to be overpowered. Auto-counter anything in the game for obscene damage, go invincible whenever you feel like it and have some of the hardest hitting attacks in the game.

Now I want to see which of them kills
Matt Daimon
faster:

Holy Enchantment + Blast Arrows + Conqueror's Periapt x4 x Tenfold Flurry
vs
Holy Enchantment + Demon's Periapts + Charged Holy Bolt

If we're talking Ranger on the first fight, don't even bother with Tenfold. Repeated Deathly Arrows will stunlock
Daimon
for the entire fight.

That move is awesome, but it has nothing on Ranger having the ranged equivalent of Brain Splitter (an already OP move) and Sorceror's simply charging and releasing holy bolts. Or Mystic Archer turning things into electrified goo with Ricochet Hunter in any confined space.

As someone who loves my Ranger, I can't say in any confidence that they're better than Assassin. They're easier to play than an Assassin yeah, but not better as a whole. Not only does Assassin have mini-Ranger attacks as it is, they get Instant Reset which lets them cancel anything, Crackdown to self-buff strength, Stealth that lets them avoid any damage AND Masterful Kill, which is a counter with NO frame window, you just hit it and then stand there until the enemy hits you and...dead. And they have all the good augments for solo which is a big deal if you're going for the high damage builds as you don't have to goof around with maxing the class first since you're playing it.

And honestly I feel Mystic Archer is overhyped. Seen the class all the way through BBI and they're not all that overpowered to me. I'd rather have a regular Ranger or a Strider for multihit madness with Tenfold or Brain Splitter.
 

Parakeetman

No one wants a throne you've been sitting on!
I was actually considering picking this game up at some point, and this thread reminded me of that.

So I figured what the hell, and just bought the PS3 version through Amazon. Should be a fun time.

It really is a fantastic title do think you are in for a good time. Ive spent over 99 hours in it myself lol.
 

Espada

Member
But who can kill death earlier
Sorcerer temping as magic Archer that's who

Assassin with Snake Bite can stunlock Death, so they can do it earlier. It's just boring and takes forever. I know what you mean about MA, though. Catch death in a hallway with Magick Rebalancer x4 + Ricochet Hunter and you'll shred a ton of his health bars. I don't think I've seen someone OHKO Death with ANY vocation, though.

Eppy Thatcher said:
My main build was a sword and bow Assassin. I eventually settled out of the night time only augs and had relied on clout, autonomy, sinew and opportunism (makes attacking monsters while you are climbing them do crazy damage) to the point where as long as i could climb onto something and Dire gouge it the fight was basically over. Add into that the assassin rings specifically for an AMAZINGLY buffed up Powder Blast and Dire Gouge skills and it just wasn't funny anymore. There is nothing like climbing a beast and slipping that gouge in and watching almost entire health bars drop off of bosses in seconds. And of course Blast Arrows or the Rusted sword + the poison buff augment are ridiculous...

edit: did i mention stun locking dragons with the enhanced powder blast (which can knock off more than half a health bar at the same time?) Cause stun locking dragons. Beast. Mode.

I remember running a Mystic Archer with Opportunism, Clout, Acuity and some other stuff while using the Sapfire Daggers (induce defense down debilitation). I would pop Immolation, jump on an enemy and start slashing. The combination of the boosted attack and magick attack, the lowered defense, Opportunism boosted offenses and Immolation = HP melts away. I've used Dire Gouge too. It's actually my preferred over Thousand Kisses because it lets me use the much more powerful Cursed Light against
Matt Daimon
.

Have you tried stunlocking a Firedrake (highest damage threshold in the game) with a Ranger from way off? It's hilarious. He never gets out of that flailing animation.

InfiniDragon said:
Since people are posting their class thoughts, just need to clear up that whatever class you think is the most OP is wrong unless you say dagger Assassin.

Ranger, MK, Sorc don't even remotely approach the level of cheese of an Assassin that's trying to be overpowered. Auto-counter anything in the game for obscene damage, go invincible whenever you feel like it and have some of the hardest hitting attacks in the game.

That move is awesome, but it has nothing on Ranger having the ranged equivalent of Brain Splitter (an already OP move) and Sorceror's simply charging and releasing holy bolts. Or Mystic Archer turning things into electrified goo with Ricochet Hunter in any confined space. For these vocations there's no need to use a counter because everything is dead from a ways off.

Fake Edit: For anyone not familiar with the game, don't worry about any of this. The vocations only become like this after you've run through all of them and pick up useful augments, stat boosts, and acquired the active skills needed.
 
I enjoyed it. It was a fairly decent low budget game. It had a few annoying things like the constantly repeated dialogue and enemy respawns, but I had some fun with it for a couple of weeks. I would like to see a sequel.

hunh? 'low budget'?'...

were all 'low budget' games this elaborate :) ...
 

Styles

Member
Did the game even break even?

If by some miracle a sequel gets released, I hope they include a PC version. I need the 60FPS in my life. ;__;
 

Jon Armdog

Member
I freaking love this game. It's really one of my favorite games of all time at this point - definitely my favorite of the previous console generation.

A PC version with mod support would be like a dream come true. I'm still holding out hope...maybe E3? Do it, Capcom. I'll triple dip at full price
 

Eppy Thatcher

God's had his chance.
Assassin with Snake Bite can stunlock Death, so they can do it earlier. It's just boring and takes forever. I know what you mean about MA, though. Catch death in a hallway with Magick Rebalancer x4 + Ricochet Hunter and you'll shred a ton of his health bars. I don't think I've seen someone OHKO Death with ANY vocation, though.



I remember running a Mystic Archer with Opportunism, Clout, Acuity and some other stuff while using the Sapfire Daggers (induce defense down debilitation). I would pop Immolation, jump on an enemy and start slashing. The combination of the boosted attack and magick attack, the lowered defense, Opportunism boosted offenses and Immolation = HP melts away. I've used Dire Gouge too. It's actually my preferred over Thousand Kisses because it lets me use the much more powerful Cursed Light against
Matt Daimon
.

Have you tried stunlocking a Firedrake (highest damage threshold in the game) with a Ranger from way off? It's hilarious. He never gets out of that flailing animation.



That move is awesome, but it has nothing on Ranger having the ranged equivalent of Brain Splitter (an already OP move) and Sorceror's simply charging and releasing holy bolts. Or Mystic Archer turning things into electrified goo with Ricochet Hunter in any confined space. For these vocations there's no need to use a counter because everything is dead from a ways off.

Fake Edit: For anyone not familiar with the game, don't worry about any of this. The vocations only become like this after you've run through all of them and pick up useful augments, stat boosts, and acquired the active skills needed.

I have and it's glorious. I managed to Lyncean Sight + Preemption + all my standard augs a drake in the southern hills and it just destroyed him. Instantly rolling on the floor with almost 3 bars lost like "WAT was that???!!!"

Preemption is just ridiculous. Straight up Double Dmg hilarity.
 

StuBurns

Banned
I seem to remember Capcom saying it was their biggest budget game at the time, but RE6 over took it.

I do think we'll see another one, with Deep Down they've already got an engine and lots of assets to work with.
 
DD:DA was the biggest surprise from last gen for me. Thank you based PS+ for introducing me to the game.

As for my Arisen and Pawn? I roll with Joel and Ellie.

QKqtvty.jpg
 

Eppy Thatcher

God's had his chance.
I seem to remember Capcom saying it was their biggest budget game at the time, but RE6 over took it.

I do think we'll see another one, with Deep Down they've already got an engine and lots of assets to work with.

I was convinced that Deep Down was a working title for a new Dragon's Dogma and when it was clearly stated that wasn't the case I was .... displeased.
 

Espada

Member
I have and it's glorious. I managed to Lyncean Sight + Preemption + all my standard augs a drake in the southern hills and it just destroyed him. Instantly rolling on the floor with almost 3 bars lost like "WAT was that???!!!"

Preemption is just ridiculous. Straight up Double Dmg hilarity.

Preemption is amazing, especially like you said with Lyncean Sight or using something like Cloudburst Volley, Ten-Fold Flurry, or Nine-Fold Bolt. Ah, gotta love Dragon's Dogma for being flexible enough to try all this.

Have you ever tried High Miasma? I LOVE that spell. It absolutely dissolves enemies.

Eppy Thatcher said:
I was convinced that Deep Down was a working title for a new Dragon's Dogma and when it was clearly stated that wasn't the case I was .... displeased.

Seeing that tornado spell and the dragon breathing fire gave me such a strong Dragon's Dogma feeling, man. To say I was disappointed with the Deep Down reveal as a F2P game would be an understatement.
 
If someone's planning to get this game I'd whole-heartedly recommend the 360 version over the PS3 version.

I played some of the PS+ version of the game and then saw my brother playing the 360 version and got kinda jealous. It runs noticeably smoother. There's some screen tearing but the increased performance far outweighed that if you ask me. 360 version still doesn't run even near perfectly but the PS3 version can be prettttty rough at times.

Yeah, there really needs to be a PC/PS4/XBO port of this game.

This was what I found too, after playing it first on Xbox, playing the PS+ version was a bit jarring due to frame rate.

You don't need Gold to access the Pawn server; you can hire other players' pawns and your pawn can be hired.
 
Love Dragon's Dogma. Easily my favorite game of that generation.

Also, no one seems to really talk about it much, but the personality customization you can do on your pawn is such a neat idea. Just one of those little things in gaming.

As for my Arisen and Pawn? I roll with Joel and Ellie.

http://imgur.com/QKqtvty.jpg[/IMG[/QUOTE]

Oh wow, that's awesome.
 
I own this games 4 times over. Hope we get a sniff of a sequel at E3. Like a lot of people id love a PC version for better resolution/FPS. The feeling you get when you run off a ledge onto a cyclops back, stab the shit out of him. Jump off its's back to another cyclops while your mage pawn is casting some spells.


Shits so good man.
 

Eppy Thatcher

God's had his chance.
Preemption is amazing, especially like you said with Lyncean Sight or using something like Cloudburst Volley, Ten-Fold Flurry, or Nine-Fold Bolt. Ah, gotta love Dragon's Dogma for being flexible enough to try all this.

Have you ever tried High Miasma? I LOVE that spell. It absolutely dissolves enemies.



Seeing that tornado spell and the dragon breathing fire gave me such a strong Dragon's Dogma feeling, man. To say I was disappointed with the Deep Down reveal as a F2P game would be an understatement.

Miasma doesn't go into my normal circle of spells that I roll with when I go Sorc (and sadly since I spent most of the game specing my assassin my magic is on the weaker side) BUT I did play around with an almost complete arch magicks effects build at one point and despite all the dancing i had to do it was gooooood stuff. Especially when you start stacking effects. Torpor and Miasma? Youloveit.

And yes. Deep Down was essentially made to dissapoint Dragon's Dogma fans. Those first few days after the reveal you could NOT have convinced me it wasn't the sequel. Held onto that false hope for a hot minute. Friggin capcom.
 

AgentP

Thinks mods influence posters politics. Promoted to QAnon Editor.
My favorite RPG of that gen, so much more fun than Skyrim.
 
I have to be cautious when talking about this game, cause when I mentioned I prefer this over both Skyrim and Dark Souls, the wolves come to attack.
 
How many people in this thread are going to be upset if that rumor that DD2 is an Xbox One exclusive turns out being true?

I didn't get a chance to play much of it, but what I tried off of the PS+ version seemed amazing. I think I was too caught up in 'Souls at the time to give the game much notice. I always just assumed it was a poor man's clone, but just by playing the opening sequence through that cave I could tell that wasn't the case, at all.
 
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