drotahorror
Member
Just seems like something easy to implement. I sort of regret getting my Wii U last year because of this. And I'm not in the mood to buy a new 50" tv for a wii u. I just prefer my monitor and surround sound setup.
I have my PC hooked up to my TV, limited is atrocious no matter how properly calibrated it is. My cable box looks the same limited or full, unfortunately the Wii U is the only component that fails to work with full range on my TV and I have to manually set it to limited each time I play.
I have my Dell U2410 monitor setb to sRGB on both DVI-1 (for my PC) and HDMI (for notebook and Wii U). All looks fine.
I'm confused. How does RGB have any impact on image quality if connected to a screen through HDMI?
Unless sRGB can somehow display limited correctly then you are washing out your colors on the Wii U. Whether you notice it or not.
When watching a Blu-ray film on your PS3, PS4 or XB1, you should have it set to Limited.
Blu-ray films are encoded in Limited range, you WILL get crushed blacks if your console is set to Full.
Uninformed people see it like this:
Limited = Bad
Full = Good
Because Limited suggests a shortcoming.
limited looks atrocious using your PC because you have to set up your PC to send a limited signal. PC monitors use 0-255 so it won't do that by default. Though again, you probably don't have a reason to
If you say so it must be true, naturally.
When watching a Blu-ray film on your PS3, PS4 or XB1, you should have it set to Limited.
Blu-ray films are encoded in Limited range, you WILL get crushed blacks if your console is set to Full.
Uninformed people see it like this:
Limited = Bad
Full = Good
Because Limited suggests a shortcoming.
My TV (LG 47" LW450U) doesn't explicitly say RGB Full or Limited in it's settings.
It does let me change Black Level though from Low to High. I assume this is RGB?
Providing I have the PS3 and PS4 set to display at RGB Full, should I have Black Level set to High?
I use a monitor, and will definitely be purchasing a Wii U some time in the next year. Would really appreciate it if Nintendo gave a Full RGB option.
My TV (LG 47" LW450U) doesn't explicitly say RGB Full or Limited in it's settings.
It does let me change Black Level though from Low to High. I assume this is RGB?
Providing I have the PS3 and PS4 set to display at RGB Full, should I have Black Level set to High?
I've got an LG 55LN5200 and the Auto Mode switches automatically, depending on whether it's receiving Limited(Black Level Low or Full(Black Level High), or even YCbCr 4:4:4 or 4:2:2. Hope yours does the same, as it's extremely convenient.
How does it work then? I'm going by what I've read at places like AVS Forums, as well as my own experience comparing the settings on a TV that supports Full. Note the bolded below...And that's precisely how color range does not work.
ABCTV99 said:This question is a really common one and there are SEVERAL Avsforum threads on it, but basically it has to do with the color space. HD video is going to conform to REC709 color gamut which effectively sets the black point at a value of 16 and the white point at 235. PS calls this RGB Limited.
Your video game console though being more like a desktop computer can actually display the full RGB color gamut which sets black at 0 and white at 255 which is why the image appears more contrasty because (assuming your TV can do a full range RGB -- which most LCDs can) there is more information between the deepest blacks and whitest whites. The color gamut for RGB full shown here http://en.wikipedia.org/wiki/File:CIE1931xy_CIERGB.svg. The corners of the triangle are the primary colors, E is the white point.
For blu-ray use however this isn't the case. Rec709 is the HD video standard. 16 - 235 is all you're going to get regardless of what you try to set the PS to. If it seems that there is more contrast on a blu-ray, it's artificial as you are not actually resolving more detail, effectively meaning you're not going to see more information in the shadows or highlights of the image. Similar to what the 'dynamic picture mode' setting does on flat screen TVs. Artificially boosts contrast. Compare the above chart with a REC709 chart and notice the differences in how much color gets resolved and where the primaries land. http://en.wikipedia.org/wiki/File:CIExy1931_sRGB.svg.
So for gaming you can leave it in FULL mode and it won't really matter for Blu-Ray use, being that Blu-Ray is always going to be less than full RGB. Obviously it also depends on whether or not the content of the game on the PS3 can accommodate full RGB as well, the game itself might be Rec709 standards, meaning the only rich contrast and saturation will be the menus on the PS3.
RGB monitor, eg. PC screens
|---------------------------------------------------------------------------------|
0 255
BLACK WHITE
TV screens
|------|------------------------------------------------------------------|------|
0 16 235 255
BLACK WHITE
< invisible goblins > more goblins
TV screen set to 'full range' but signal coming in is 'limited range'
SIGNAL |------------------------------------------------------------------|
^ supposed to be black ^ supposed to be white
TV |------|------------------------------------------------------------------|------|
0 16 235 255
^ dark gray ^ not quite white
Result: washed out
TV screen set to 'limited range' but signal coming in is 'full range'
0 16 235 255
SIGNAL |--------------------------------------------------------------------------------|
^ supposed to be black ^ supposed to be white
^ supposed to be dark gray ^ supposed to be almost white
TV |------------------------------------------------------------------|
16 235
^ black ^ white
<-----> <----->
lost information lost information
Result: very contrasty crushed blacks and whites
long quote
Here you go. http://www.avsforum.com/t/1381724/official-4-4-4-chroma-subsampling-thread
I never thought it was important, and again I think it's so negligible to fuss over. I highly doubt you'd be able to see the difference on modern screens which I reckon should be at least 4:2:2. The majority of stuff you've been watching your entire life has never even been 4:4:4, so I suggest ignorance is bliss
The only time I really notice it is on the Wii U gamepad, where you see red parts 'bleed out'. It looks like it was encoded something like 4:2:0 or 4:1:1... It's a side effect of data bandwidth.
I work in TV. 'Limited' range is actually the standard for HD broadcast and media. We've had confusion over this for decades, even professionals get it wrong regularly so don't feel bad if you're confused.
Here's a quick oversimplified off-the-top-of-head explanation.
This is how an 8-bit RGB monitor like your PC screens see the gray scale.
Code:RGB monitor, eg. PC screens |---------------------------------------------------------------------------------| 0 255 BLACK WHITE
But all the way back in 1982 there was a standard (rec 601) created that declared a pure black picture would be 16 and pure white would be 235. This was because the analog video signals would need to store more than just picture information - they had to pass on blanking signals and allow a bit of space for transients, etc. and so they'd have to reserve 0-16 as well as 235-255.
So here's what TV screens (not PC monitors) have been doing for the past many decades:
Code:TV screens |------|------------------------------------------------------------------|------| 0 16 235 255 BLACK WHITE < invisible goblins > more goblins
Well it's now the 21st century, almost every screen is getting signals digitally and without blanking signals and electrical weirdness through the cable so there's no more need for those goblins. TVs no longer display just TV stuff - people are plugging in from their PCs/game console, treating TVs like RGB monitors. But the standards haven't changed, which is why we still shoot video in the 16-235 range and why blu-rays are still encoded with the idea of 16-235, and the TV you get through cable and the airwaves is still 16-235. Your TV still knows that 16 is black, and 235 is white.
As long as your TV knows what number is black and what number is white, everything is fine. It doesn't matter if it's 0, 16, 235, or 255. They are just numbers.
'Full range' and 'limited range' is just telling your TV what numbers to expect. There is NO discernible difference in picture quality, unless you've got the setting wrong.
I can have a great conversation with a French guy in French, just as I can a Japanese guy in Japanese, assuming we speak the same language. It would be weird (but interesting) to swap languages though.
EDIT: bonus content, what happens when you got the setting wrong.
Code:TV screen set to 'full range' but signal coming in is 'limited range' SIGNAL |------------------------------------------------------------------| ^ supposed to be black ^ supposed to be white TV |------|------------------------------------------------------------------|------| 0 16 235 255 ^ dark gray ^ not quite white Result: washed out
Code:TV screen set to 'limited range' but signal coming in is 'full range' 0 16 235 255 SIGNAL |--------------------------------------------------------------------------------| ^ supposed to be black ^ supposed to be white ^ supposed to be dark gray ^ supposed to be almost white TV |------------------------------------------------------------------| 16 235 ^ black ^ white <-----> <-----> lost information lost information Result: very contrasty crushed blacks and whites
tl;dr - just leave your TV on 'limited range' and change everything else to suit, because thinking too much about it is wasting your time, and complaining about the lack of full range is a waste of everybody's time.
Ignorance is probably bliss, but knowledge is also power. I'll take my chances, thanks a bunch.
What about TV's that don't have the options like my Phillips 32" 720p TV?
My Wii U seems to look just fine. Watching Sonic Lost World's cutscenes, they're bursting with color. Wii games seem to look washed out in comparison? But that might be a DVD vs Blu-ray thing since I notice this as well between that in movies.
I assume HDTV's have it at Limited by default if there's no option?
What about TV's that don't have the options like my Phillips 32" 720p TV?
My Wii U seems to look just fine. Watching Sonic Lost World's cutscenes, they're bursting with color. Wii games seem to look washed out in comparison? But that might be a DVD vs Blu-ray thing since I notice this as well between that in movies.
I assume HDTV's have it at Limited by default if there's no option?
My WiiU is hooked up to a computer monitor with no limited option. I expected them to fix it with firmware by now... but Nintendon't
My WiiU is hooked up to a computer monitor with no limited option. I expected them to fix it with firmware by now... but Nintendon't
Running on a HD-CRT myself, (Philips 32PW9551) over HDMI, I have not a single clue what mode it supports. Its awesome running on CRT though since it hides jaggies and/or color banding MUCH better then any LCD TV I have played on/watched movies of different formats on.
My TV (LG 47" LW450U) doesn't explicitly say RGB Full or Limited in it's settings.
It does let me change Black Level though from Low to High. I assume this is RGB?
Providing I have the PS3 and PS4 set to display at RGB Full, should I have Black Level set to High?
My WiiU is hooked up to a computer monitor with no limited option. I expected them to fix it with firmware by now... but Nintendon't
If you ask in a lot places around the net, the common answer it’s that you should have it enabled no matter what, because everything is darker, the colors are more “vivid” and the image is no longer “washed out”, but this it’s totally wrong. The reality is that you lose all the detail in the shadows or dark places and the colors are over saturated if your HDTV doesn’t support it.