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Destiny's raids will not support online matchmaking with random players.

DoctorZ

Member
If the game has an in game chat or location/room for those looking for raids than I am fine with this. This isn't much different than matchmaking, but at least have an in game method to find players.

If you are expected to get 6 friends into a party and then join a raid than I am not ok with this. I've had plenty of trouble organizing people in the past just to play BF4 or join a league in sports games. I don't have the time or a schedule that allows me to do so.

If a raid takes hours scale the difficulty for 1-6 players. If you want to reward teamwork increase the rewards as the player count goes up along with the difficulty. Play better due to organized group of 6 friends = more rewards. Disorganized group of 6 randoms who barely get by (if they do make it) = less rewards. I can barely find time to commit to something like this on my own. If I could find 5 lackeys to jump up and play whenever I wanted than fine, but most people don't. I don't feel like putting in more work outside of the game just to access a part of the game and/or PS+/Gold I paid for.
 

Duxxy3

Member
I don't really know what this is about, but it sounds like a rather important part of the game.

Wasn't I supposed to enjoy this game as a single player experience? But I am locked out of the interesting parts?!?

They need to make it clear that this is not a single player game. It's not even a single player experience the same way that the souls games are. This is an MMO in every way except party size.
 

Cob32

Member
I havent played the beta so I might be totally wrong with this. Is pvp gear seperate from pve? Will people who raid have a gear advantage in pvp?
 

Oni Jazar

Member
Even Portal 2 multi which needed serous co-operation to get anywhere in the game worked fine with match making.

The random I matched up with was awesome. We actually met up multiple times after that because we wanted to finish the game together.

Give us the option Bungie!
 

Homeboyd

Member
Except I don't. And I don't know anyone who's getting Destiny.
I suppose XBL could be lying to me then.

You could always meet people in the tower, crucible, strikes, explore, etc... and get a chance to play with them and see if they're any good, are the class you're looking for, have the gear they need to complete the raid, etc...
 

commish

Jason Kidd murdered my dog in cold blood!
Yeah.

one game mode that makes up a tiny fraction of the games content is forcing you to play with real friends or find a group online.

great reason to cancel.

I only cancelled my preorder so I could post that I cancelled my preorder in every Destiny thread.
 

Dubz

Member
Taking out a portion of the game to people that can't get 5 other like minded individuals to play with is wrong.

Random raid groups do suck sometimes but I've also had great experiences with randoms that have become in game friends.

I work 50 to 60 hours a week and so do most of my adult friends. We can barely coordinate schedules to get a monthly poker game.

Random raids are not ideal but they should at least be an option.
 

BokehKing

Banned
Problems running with randoms

-no communication
-not knowing how long they're committed to stay online for
-not listening to directions of people who have been in there before, people with experience
-risk of people dropping out after the first wipe
-risk of inviting a troll just to make people's lives miserable
-risk of Leroy Jenkins
-risk of people not taking it as serious as you


I'm all for no matchmaking, this is why we have the destinygaf clan

Its a small portion of the game yet here people are with their torches and pitchforks again.
 

ultron87

Member
Yeah.

one game mode that makes up a tiny fraction of the games content is forcing you to play with real friends or find a group online.

great reason to cancel.

It is one game mode that is possibly, if it is comparable to raids in most MMOs, the pinnacle and climax of the progression and plot of the game.
 

frequency

Member
If this is being built like an MMORPG, raids aren't "a tiny fraction". It would be where a very large part of future content focuses on and is the mode they want everyone to aspire to doing. The game gets built around it.
 
It is one game mode that is possibly, if it is comparable to raids in most MMOs, the pinnacle and climax of the progression and plot of the game.

If this is being built like an MMORPG, raids aren't "a tiny fraction". It would be where a very large part of future content focuses on and is the mode they want everyone to aspire to doing. The game gets built around it.


Considering they said this mode isn't for everyone I doubt its the pinnacle and climax of anything.
 

MDSLKTR

Member
I've got some bad news:

Raider
Complete a Raid

Raiding Party
Complete a Raid with a full fireteam consisting of only your clan members

Epic Raider
Complete a Raid on hard difficulty

nucky-table-flip-o.gif


Will never platinum it then :(
 
Problems running with randoms

-no communication
-not knowing how long they're committed to stay online for
-not listening to directions of people who have been in there before, people with experience
-risk of people dropping out after the first wipe
-risk of inviting a troll just to make people's lives miserable
-risk of Leroy Jenkins
-risk of people not taking it as serious as you


I'm all for no matchmaking, this is why we have the destinygaf clan

Its a small portion of the game yet here people are with their torches and pitchforks again.
All of those are risks that I, the consumer, should get to decide if I want to risk.
 

Sevyne

Member
Yeah.

one game mode that makes up a tiny fraction of the games content is forcing you to play with real friends or find a group online.

great reason to cancel.

To be fair to him, raid content is usually pretty significant. I wouldn't call it a tiny fraction. If the raid was a big draw for him, but he can not get 5 folks together himself, then I can see why he'd not get the game.

That said; He could also just join a clan that matches the times of day he plays.
 
Considering they said this mode isn't for everyone I doubt its the pinnacle and climax of anything.

From their quotes in the IGN article it sounds like the best gear is going to come from raids (which makes sense, following the MMO model). They want you to keep coming back for the gear... that sounds like the pinnacle of PVE gear in Destiny to me.
 
Not that I was really expecting any different, but I guess I'm never doing raids. I'm very unlikely to have a bunch of friends playing Destiny. But I'm personally okay with it because I'm pretty much treating Destiny as a single-player game with a semi-persistent world, so whatever.
 
Fair enough guys. I went back and they say this:

"Raids are the cooperative aspirational end game activity in Destiny"

I still believe they should have a warning on the matchmaking and let people figure it out.
 

Kssio_Aug

Member
Also, from my experience with the Beta, communication seems to be not the strong side of Destiny. I ran through many random guys that I thought about calling to complete a mission and I could not even find a way to do it before they were far away.

I cant even imagine how will it be to find and put together a group without real friends playing the same game or without a clan.

If raid is as big as it sounds, I guess it may be the most interesting or complete end game feature, but very restricted to not only hardcore gamers, but hardcore gamers that dedicates lots of their time to this specific game. That said, they better have a INCREDIBLE gaming experience there, otherwise I can see this raiding stuff failing hard.
 

LunaticPuma

dresses business casual
Problems running with randoms

-no communication
-not knowing how long they're committed to stay online for
-not listening to directions of people who have been in there before, people with experience
-risk of people dropping out after the first wipe
-risk of inviting a troll just to make people's lives miserable
-risk of Leroy Jenkins
-risk of people not taking it as serious as you


I'm all for no matchmaking, this is why we have the destinygaf clan

Its a small portion of the game yet here people are with their torches and pitchforks again.

So what you're saying is you should only raid with real life friends?

I don't see how raiding with other GAFers via the clan is much different than matchmaking.
 
All of those are risks that I, the consumer, should get to decide if I want to risk.

While I would never, ever doing public MM for something that is going to take *hours* to accomplish...

...I agree that the players should have the choice of doing so if they choose to. Unfortunately you know how it is...someone gets fucked over an hour into a long mission and who are they going to blame? Bungie. So the move is unsurprising to me.
 

MADGAME

Member
At face value the lack of matchmaking doesn't sound ideal, but I will reserve judgement until I experience it. If enough people find it difficult or cumbersome to find a party via external sources, their will be a justifiable outrage. Raids may be challenging, but alienating a population that paid for content is never a savvy business decision.
 
Solution:

Typical Raid: Matchmaking available

Hard Raid: Extreme Difficulty; no matchmaking


Just make different tiers of the same exact raid so everyone is happy.


Typical Raid is easier - can be "Pugged" with Pickup Groups through matchmaking.

Hard Raid is for the hardcore gamerBros with 16 hours of free time.
 

frequency

Member
Another benefit of matchmaking is maybe you have 3 or 4 people and just need to fill out the rest of the group. When I did raiding in MMORPGs that was a pretty regular occurrence and we'd recruit randoms to come fill out the group. Even if they weren't the best, they still contributed something while our core group did the "heavy lifting".

Having to sit out the entire night because a few people were busy and couldn't make it was the worst.
 

Dubz

Member
Another benefit of matchmaking is maybe you have 3 or 4 people and just need to fill out the rest of the group. When I did raiding in MMORPGs that was a pretty regular occurrence and we'd recruit randoms to come fill out the group. Even if they weren't the best, they still contributed something while our core group did the "heavy lifting".

Having to sit out the entire night because a few people were busy and couldn't make it was the worst.
100% agree. Filling out your team with randoms is not all that bad.
 

Karl Hawk

Banned
*leans over and puts another mark on the chalkboard under "Reasons cancelling my preorder was a very wise decision"*

Stupidest reason to list in your reasons of cancelling your pre-order.

Frankly, people who try to justify their pre-order cancellations are the fucking worst.
 

Solidsoul

Banned
I just watched the video related to this article and i have to say, as someone who spent many years playing World of Warcraft this is the exact same thing but as a first person shooter.

Strikes = Dungeons
Raids = Raids
Public events are pretty much the same thing Guild Wars 2 had.
Doing strikes to gear for raids is exactly how WoW works
Daily quests in Destiny is the same idea as Dailies in WoW

Obviously this video is not tailored to the story aspect but if you take everything into account that we know this far it really seems like the story will not be the shining point, and that most people will come for just the endless cycle of raids/gear upgrades like WoW.

Am i wrong?
 

Karl Hawk

Banned
I just watched the video related to this article and i have to say, as someone who spent many years playing World of Warcraft this is the exact same thing but as a first person shooter.

Strikes = Dungeons
Raids = Raids
Public events are pretty much the same thing Guild Wars 2 had.
Doing strikes to gear for raids is exactly how WoW works
Daily quests in Destiny is the same idea as Dailies in WoW

Obviously this video is not tailored to the story aspect but if you take everything into account that we know this far it really seems like the story will not be the shining point, and that most people will come for just the endless cycle of raids/gear upgrades like WoW.

Am i wrong?

People like me will play story from start to finish, then do the other activities that Destiny will offer.
 
I'm okay with this.

Seems like communication is key with Raid groups, and playing with randoms doesn't always guarantee that. It's best to gather a group where every one can agree to dedicate some time to it.
 
I just watched the video related to this article and i have to say, as someone who spent many years playing World of Warcraft this is the exact same thing but as a first person shooter.

Strikes = Dungeons
Raids = Raids
Public events are pretty much the same thing Guild Wars 2 had.
Doing strikes to gear for raids is exactly how WoW works
Daily quests in Destiny is the same idea as Dailies in WoW

Obviously this video is not tailored to the story aspect but if you take everything into account that we know this far it really seems like the story will not be the shining point, and that most people will come for just the endless cycle of raids/gear upgrades like WoW.

Am i wrong?

No you aren't wrong.

It was clear as day in the beta this is how the game is structured. The story mode is cool but the game will revolve around daily challenges. Running mission multiple times to get drops and leveling up a little bit a time to get better at end game content.

again.

Phantasy Star + Halo + Guild Wars

that's like crack for me.
 
Stupidest reason to list in your reasons of cancelling your pre-order.

Frankly, people who try to justify their pre-order cancellations are the fucking worst.
I don't see how it affects you, but you just have to pop up every time with really defensive posts. Its really OK to let people make their own value judgments and even share them.

If it wasn't for my buddies being super hyped for this game this news would have had me skip out on it as well. Just as I expect them to be bummed that we won't be able to do raids on our own, or through matchmaking.

Its fucking lame news for those of us who are buying the game for PVE and some co-op.
 

BokehKing

Banned
All of those are risks that I, the consumer, should get to decide if I want to risk.

Having raided in Warcraft for a long time, me the consumer is very happy they did this.

If they just let randoms go in there, we would hear complaints about how hard it is, and things need nerfs and rah rah rah. Then un-needed changes will be made, ect ect.

Why can't you make friends in DestinyGAF?
We are very pleasant people and like to help each other out.

Do you need a team mate, its cool man...
5dRZBZl.gif
 

Karl Hawk

Banned
I don't see how it affects you, but you just have to pop up every time with really defensive posts. Its really OK to let people make their own value judgments and even share them.

If it wasn't for my buddies being super hyped for this game this news would have had me skip out on it as well. Just as I expect them to be bummed that we won't be able to do raids on our own, or through matchmaking.

Its fucking lame news for those of us who are buying the game for PVE and some co-op.

Pre-order cancellations as a whole grinds me off. Destiny has nothing to do with it.
 

KeRaSh

Member
Not sure how I feel about this. It makes sense but why not give us the option to PUG it?
I loved the Duty Finder in FFXIV, even though you ran into terrible groups every now and then. Those runs still gave me a general idea of the content so I was prepared when I went in there with other Gaffers.
They excluded Coil turns from the Duty Finder at the beginning but added the option later down the road. Hopefully Bungie reconsiders, too.
 

majik13

Member
Did I miss some info where a raid required 6 people? I always thought it was 1-6 players? or was it 2-6?

Why is almost every comment I skinned saying people NEED 5 friends to play this otherwise they cant or being locked out of content?

am I remebering wrong?

obviously 6 people would be ideal regardless though.

edit: article does says 6 players are required. I swore previous info from bungie was 1-6.

If that is the case that is gonna be kinda hard to get exactly 6 friends together at once and for an extended period of time
 

Kagoshima_Luke

Gold Member
Problems running with randoms

-no communication
-not knowing how long they're committed to stay online for
-not listening to directions of people who have been in there before, people with experience
-risk of people dropping out after the first wipe
-risk of inviting a troll just to make people's lives miserable
-risk of Leroy Jenkins
-risk of people not taking it as serious as you


I'm all for no matchmaking, this is why we have the destinygaf clan

Its a small portion of the game yet here people are with their torches and pitchforks again.

All your points make sense as to why YOU would not use a matchmaking feature. But what does that have to do with whether or not the feature is in the game at all? If it were there, you could just go happily about ignoring it and running raids with friends.

Bungie should include matchmaking. Doing so would not hurt anything. They are simply limiting options because... daddy knows best. Not the kind of attitude I like seeing from them.
 

LawfulEnder

Neo Member
I can see why they're doing it, but I still wish they'd thought of something better.

On another note, it looks like I'm joining DestinyGAF.
 
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