FinalStageBoss
Banned
Perfect top 5
Not a single 2D shooting game? No Symphony of the Night or any other Castlevania game? Such failure.
MGS2 predicted the information economy and surveillance state fairly accurately. In 2001. In a video game. It's more important.
Not a single 2D shooting game? No Symphony of the Night or any other Castlevania game? Just lots and lots of modern, popular stuff. What a failure.
Well also, Empire being a film magazine you can see why they would choose a game with a strong narrative as their winner!
The Last of Us Remastered is indeed the greatest game ever created in the history of the universe and the greatest achievement by the human race.
Only the cure of cancer can dethrone it.
Awesome contribution there chap. Pat yourself on the back for some more words well spent.Most important game of all time? Wow, you've sunken low lately. Almost as low as Vita sales.
TLoU will stand the test in my opinion. It'll be seen as a landmark in the marriage between gameplay and storytelling. Kinda unfair on Uncharted, but it is what it is.There are a lot of better movies than The Godfather
Critical acclaims have a meaning when something stands the test of time. There's a reason Seven Samurai is considered one of the greatest movie ever (zero Oscars) and Slumdog Millionaire is nowhere to see in any Top list (11 Oscars).
I might as well answer this because I'm the one that said it (although I did retract it). My loose thoughts were that TLoU was the first time I realised games could be more than they were. I know that's vague, but it's the best way I can put it. It just has something 'more' to it. It's the type of game I want to show to non-gamers as an example of why I'm proud of my hobby.Can someone explain to me why TLOU is IMPORTANT? I love it but it doesn't really have any innovation in game design or storytelling. The story is just really good.
Streets of Rage 2 or really any belt-scroller is entirely absent too. It feels like arcades never existed in this list. Kinda sucks when lists don't really represent history, just popularity. Plus the fact that it doesn't give people a good idea of variance and other things to potentially try out.
Well, if you make claims like "most important" I would think you have more to back that up than shit all. I mean we're talking about a one year old game here. Even if you think it's the best ever, how important could it possibly be?What do you want? Me to prove it's the best game of all time according to Empire? It's in the OP. Or am I supposed to convince you? We both know that ain't gonna happen.
I would post a gif but I hate gifs. Needless to say, this got me.Or Shenmue 3. The cure for cancer will come out first. Maybe it will be the Shenmue 3 pre-order bonus.
Good call, there are no arcade games on that list, are there? Not even Donkey Kong or Pac Man. Again, such failure.
For me it's on par with Metroid Prime. Easily top 5.
MP was #72 on the list
Street Fighter II, technically.Good call, there are no arcade games on that list, are there? Not even Donkey Kong or Pac Man. Again, such failure.
I love me some MGS craziness, especially 1&2, but in no sane world is it more important of a game than TLOU. Also, Ninja Gaiden is the granddaddy of cinematic console games.
Exactly. Most overrated game since gta IV.
It's a fair point, which is why I fell back to simply 'best'. My assessment of the importance of the game was based on how I feel it will affect other titles in the future, and that's purely speculative.Well, if you make claims like "most important" I would think you have more to back that up than shit all. I mean we're talking about a one year old game here. Even if you think it's the best ever, how important could it possibly be?
Everyone must like what I like! Other people liking what I don't like or don't care for is unacceptable!!
No it fucking didn't.Memes as well.
Streets of Rage 2 or really any belt-scroller is entirely absent too. It feels like arcades never existed in this list. Kinda sucks when lists don't really represent history, just popularity. Plus the fact that it doesn't give people a good idea of variance and other things to potentially try out.
It has nothing to do with hype, modern releases are doing more things, better than past videogames.
The movies comparison is bogus too, you won't see many if any silent movies in top 100 lists, this industry is still in it's infancy, they'll be a tipping point when videogames go as far as they can but before that, the best videogames are more likely to be modern.
No it fucking didn't.
Memes have been a concept since the 70's, for Christ's sake. Metal Gear Solid fans give the series way too much credit.
MGS2 predicted the information economy and surveillance state fairly accurately. In 2001. In a video game. It's more important.
It has nothing to do with hype, modern releases are doing more things, better than past videogames.
The movies comparison is bogus too, you won't see many if any silent movies in top 100 lists, this industry is still in it's infancy, they'll be a tipping point when videogames go as far as they can but before that, the best videogames are more likely to be modern.
Elite at 67?
Is that game even released?
My sarcasm detector exploded.Elite at 67?
Is that game even released?
That's cool, if it comes to that I'll be there to whine about how Empire is wrong yet againIt's a fair point, which is why I fell back to simply 'best'. My assessment of the importance of the game was based on how I feel it will affect other titles in the future, and that's purely speculative.
I will be quoting my post when it's voted 'most important video game' in 2025 Empire Magazine though
That's adorable, but you're deliberately avoiding the point.
If someone made a list of the best movies of all time, you wouldn't want a soundtrack to be the determining factor for the top spot.
Though it only arrived on PS3 last year – and in an updated form on PS4 this month – the impact of Naughty Dog's The Last Of Us was Earth-shattering for gamers and game-makers alike. An over-the-shoulder stealth shooter, but one like no other, this was a game that you never wanted to end, that shook you to your soul, that you really, genuinely, honestly cared about. With more 10/10 reviews than you could shake a shiv at, it scored highly in all aspects: combat, crafting, acting, script, sound design, art design, graphics and more. But it was its story and its characters that really set The Last Of Us Apart: the relationship between Joel, a grizzled zombie apocalypse survivor, and Ellie, his teenage ward, forming an emotional core that left you near-tears come the story's end. No wonder a film adaptation is already in development – we can only pray they do Joel and Ellie's journey justice.
I might as well answer this because I'm the one that said it (although I did retract it). My loose thoughts were that TLoU was the first time I realised games could be more than they were. I know that's vague, but it's the best way I can put it. It just has something 'more' to it. It's the type of game I want to show to non-gamers as an example of why I'm proud of my hobby.
I don't really see how TLOU is "important" at all. How will the medium evolve differently because of its influence? What innovation did it bring to the table?
The answer is not at all and none. It's another - well executed, I am sure - entry in a sub-genre (cinematic third person action adventures) which has existed for a long time, and which was already in ascendance at its release.
Super Mario Bros. Deus Ex. Ultima 4. Defense of the Ancients. Tetris. Doom. Minecraft. Wizardry. Street Fighter 2. Gradius. Those are titles which have shaped the medium (and its just a tiny subset of them).
I actually found its gameplay to detract from the story of a terrifying urban apocalypse. Clickers and enemy NPCs (generally), by the end of the game, are just obstacles to story bits. It's hard to develop clickers as genuinely terrifying when you are just destroying tons of them by the end of the game. I guess that, in terms of a cinematic videogame, it certainly exemplifies the medium, but it doesn't really make a good case for it.Not a determining factor, but certainly an important and possibly even major factor. Empire simply stated that Last of Us's story is what really set it apart, but that doesn't mean it's gameplay was anything less than stellar either.
That's adorable, but you're deliberately avoiding the point.
If someone made a list of the best movies of all time, you wouldn't want a soundtrack to be the determining factor for the top spot.
The Godfather didn't shaped anything either and is considered the greatest movie ever made by some.
TLOU:R is important in that it shows what developers can do when they put effort in ALL aspects of a game, great characters, best gunplay of its class, great story, 1080p, 60fps, great art direction, great performances by the voice actors, great animations, great GORE, inovative approach to game design that I will not name becuase of spoilers, game is long, has game+, weapon progression and character progression, character arcs, incredible sound mixing and sound design, and some stuff I forget.
Now when you combine ALL of that in a single game it becomes what I and many claim the game is and what Empire Magazine says is teh greatest game.
When someone ask "what iks the pefect game" the answer is and will be untill a better game comes "The Last of Us: Remastered"
Not a determining factor, but certainly an important and possibly even major factor. Empire simply stated that Last of Us's story is what really set it apart, but that doesn't mean it's gameplay was anything less than stellar either.
Dude, I started with RACE on the VIC-20 back in '83. I've owned every mainstream (and most niche) systems and played literally thousands of games over the last 30 years. I've seen plenty of milestones come and go, but none felt as 'complete' as TLoU. It made me feel like games had hit their version 1.0, and it was time for the next stage.Good answer but let me ask you have you been playing games long. I had that same feeling way back in 1996 when I first played Resident Evil (hence my name and love for the franchise). That was that game that made me go "wow gaming can become so much more than movies and any form of entertainment".
I actually found its gameplay to detract from the story of a terrifying urban apocalypse. Clickers and people, by the end of the game, are just obstacles to story bits. I guess that, in terms of a cinematic videogame, it certainly exemplifies the medium, but it doesn't really make a good case for it.