super-famicom
Member
Got one more gold chest to grab.
Which planet?
Got one more gold chest to grab.
Guessing Xyor is going to be a nightmare... D:
GOOD
The Burning Shrine | 9/10 | Best in Rumble, Skirmish
+ Good lines of sight
+ Moving centerpiece makes gameplay dynamic
+ Good height variation and wide hallways
+ Gorgeous environment and skybox
+ Contestable heavy ammo spawns
+/- Callouts
- Map boundaries outdoors aren't obvious
- Sunglare overbearing at times
Shores of Time | 8/10 | Best in Control, Skirmish
+ Good lines of sight
+ Decent height variation
+ Easy callouts
+/- Environment; clean and appealing in some areas, messy in others
+/- Contestable heavy ammo spawns
- Some chokepoints too small
- Predictable spawns
Rusted Lands | 8/10 | Best in Control, Skirmish
+ Good lines of sight
+ Good height variation
+ Pleasing environment and skybox
+/- Contestable heavy ammo spawns
- Predictable spawns
- Somewhat oversegmented
Firebase Delphi | 8/10 | Best in Rumble, Control
+ Amazing opening rush
+ Good lines of sight
+ Good height variation and wide hallways
+ Contestable heavy ammo spawns
+ Pleasing environment and skybox
- Doors open too slowly
- Callouts
DECENT
Asylum | 7/10 | Best in Rumble, Skirmish
+ Decent lines of sight
+ Decent height variation
+ Easy callouts
+ Gorgeous environment
+ Contestable heavy ammo spawns
- Some chokepoints too small
- Railings top balcony should be removed to make it a power position
The Anomaly | 6/10 | Best in Rumble
+ Moving centerpiece
+ Mix of good lines of sight and close quarters
+ Contestable heavy ammo spawns
+ Easy callouts
- Center room and balcony area is visually and geometrically cluttered
- Some chokepoints too small
First light | 5/10 | Best in Control
+ Decent height variation
+ Turrets are good vehicle counters
+ Easy callouts
+ Contestable heavy ammo spawns
- Linear paths make boring and predictable vehicle routes
- Predictable spawns
- Hazy draw distance
- Gratuitous amounts of dead space
- Some buildings too small
BAD
Exodus Blue | 4/10 | Best in Skirmish
+ Contestable heavy ammo spawns
+ Decent environment and skybox
+/- Decent height variation outdoors; indoors is flat
- Predictable spawning
- No desirable position on the map
- Cluttered, inconsistent lines of sight and geometry
- Geometry that is difficult to stand on
Twilight Gap | 2/10 | No best gametype
+ Decent height variation
+ Beautiful skybox; mountaneous regions are visually appealing
+ Contestable heavy ammo spawns
- No flow whatsoever; cat and mouse gameplay
- Cluttered sightlines
- Copious amounts of cover; superfluous paths
- Callouts
Blind Watch | 2/10 | No best gametype
+ Good height variation
+ Decent environment and skybox
+/- Contestable heavy ammo spawns
- Entire water area is deadspace
- Cluttered sightlines (the pipes top mid in particular)
- Geometry that is difficult to stand on
- Predictable spawning
- Automatic doors tend to lag
- Head scratching control zone placement
- Destiny's Sword Base; gameplay favors the hallway around B.
I've only played Bastion once so didn't include it.
Hide behind the rock in the northwest corner of the room after clearing the initial mobs that are there (before big ogre guy breaks his chains).While you're hidden behind the rock only a few knights and thralls will aggro you and the rest wil ignore you. You can also hide behind it to avoid Boss projectiles.
Seriously? How are you people finding these things? I only have like 3 and have been searching all over. I've even had people in strikes point me to places where it seems they should be but there's nothing there for me.
are these all the maps then?
Seriously? How are you people finding these things? I only have like 3 and have been searching all over. I've even had people in strikes point me to places where it seems they should be but there's nothing there for me.
Well, in my experience proponents of monarchy aren't exactly on the left political spectrum either. And I live in Austria where political parties trying to reinstate monarchy are actually a thing.
And Dead Orbit are emo gothics.
Wish there was a faction I could relate to.
Yes, you can get one gold package per day per character. Usually you get either an ascendant energy or shard, one is for weapons (energy) or armor (shards).
There are currently 11 crucible maps in the game. 10 if you're on Xbox since Exodus Blue is exclusive to playstation until next fall.
That is exactly what must have happened - just when I needed it most it was gone, in a matter of seconds.
Gotta say, I don't see the point of an invulnerable bubble if a boss can just handwave it away. That's like having invisibilty until someone looks your way.
With that being the case, both Titan supers seem craptastic when it comes to bosses. Can't ground-pound them as they all have a wicked counter-punch, and can't make a bubble to survive their boss attacks either.
lol wow
So there's one thing about weapon stats still leaving me somewhat confused. If Impact means "damage per bullet" then how does my sniper rifle have only slightly higher Impact than my AR? Would that just be a bad sniper rifle, or what? I'm still able to one-shot enemies on hard 24.
Regarding the motes of light for the speaker, isn't that totally pointless? They seem to never have stats, so I'm wondering why they exist. You can only have one exotic weapon/armor piece, so wouldn't that just screw you over? Or do class items not count? On the other hand, spending the motes on Xur for an engram is LOL NO with how those turn out.
Bungi pls
There are numerous videos on YouTube showing where they all are.
The Summoning Pitts gif I found on Bungie.net
The Summoning Pitts gif I found on Bungie.net
Bungi pls
Which planet?
It would be -kinda- awesome if the numbers really worked like that.
I've seen explosive round weapons in PvP. Shit is annoying as hell.
Though if I level up Thorn I might try using a handcannon since it'll add some DoT.
Regarding the motes of light for the speaker, isn't that totally pointless? They seem to never have stats, so I'm wondering why they exist. You can only have one exotic weapon/armor piece, so wouldn't that just screw you over? Or do class items not count? On the other hand, spending the motes on Xur for an engram is LOL NO with how those turn out.
According to this list there's still three maps I haven't played. Weird.
Are drops and rewards the same regardless of mission difficulty? I don't wanna kill myself trying to solo the daily mission at my level (24).
According to this list there's still three maps I haven't played. Weird.
That would explain why. I've only played that mode once.Some of them are 3v3 only small maps.
NO YOU MOST DEFINITELY CAN'T!Blue in my first legendary engram. Siighhh. I guess I can't be too upset considering I did get two legendaries from two blue engrams.
Really? Nuts if true, but I guess I can live with that.As far as bosses go that's the only one that's able to make it go away instantly. Barring Raid bosses of course, I've played the defender a ton on all the strikes and the bubble is fantastic.
There are currently 11 crucible maps in the game. 10 if you're on Xbox since Exodus Blue is exclusive to playstation until next fall.
Is the inspect another player achievement bugged?
People who have the xbox version should be greatful they don't have that map in the rotation.