The guy works for a massive company and people are asking him for details not released on his personal twitter.
Of course he is fucking shady about it. He can speak and get in trouble at work, he can ignore everyone, or he can be 'shady' and non-committal.
Be fair people.
Yeah, hell at work I can get in trouble for showing the wrong thing to the people in the room next to me. I wouldn't blame the random employees for not being forthcoming, but that doesn't change the fact that the one in charge of releasing this information is making a mistake by hiding it.
What?
I agree that 30fps is ridiculous on a PC game but the part I don't get is that people come off as if they're going to just forget the game exists because it's 30fps. I like 60fps as much as the next guy but I'm not gonna skip a game because of it, especially if it's the only option available.
In any case, I just wish Bethesda would open their fucking mouths and tell us already, I'd rather not see threads like this leading up to launch.
Edit: I tweeted or twittered or whatever people call it, what a dumb website name.
edit : and to be clear that doesn't mean i won't buy the game at some point, it's one of my most anticipated titles this year, i however won't reward bethesda for locking the game at 30fps by a preorder or a day one purchase
all of this is of course if the lock is indeed real, if it turns out the be false i'll happily resume my preorder at GMG but until bethesda confirmed that it's not locked i will assume it is since those non answers to a simple question are suspicious
I think XboxOne is holding 60fps back on PS4. You know its trueJoke
You're assuming Bethesda has anything at all to do with the framerate. They don't, unless you also believe they were paid a lot of money by Microsoft for the now notorious "parity" issue.
While I'm sure everyone that can run the game at 60fps would like to play the game at 60fps, it's silly to temporarily boycott it if you're going to end up buying it anyway later on. You aren't hurting Bethesda by doing that anyway.
The guy works for a massive company and people are asking him for details not released on his personal twitter.
Of course he is fucking shady about it. He can speak and get in trouble at work, he can ignore everyone, or he can be 'shady' and non-committal.
Be fair people.
Sure, Bethesda should release this info, and the tweets imply they will, but hounding a guy that cannot speak on his twitter is unfair. Making that employee as the representative of Bethesda on his Twitter is also unfair.
Lets get the info, then pile on Bethesda instead.
Even if it was locked, the PC modding community would release a 60fps patch within a week, let's be honest. PC gaming knows no limitations.
It still plays perfectly fine. Like seriously, I would have *never* noticed if it hadn't been brought up on here. Calling it 'broken' is a ridiculous exaggeration.
DS2 is unlocked on consoles. I remember the thread about that but I haven't noticed anything out of the ordinary.
Wtf? No. Ds2 played perfect on 60fps for me.
I've tweeted Total Biscuit a few times, attempting to get his attention. No response as of yet.
I assumed, of all people, he would take interest in this.
It will be fine. They probably just want to avoid debates and stuff.
#avoiddebates
Some people can't handle full sentences so I am editing it for parity.
Here's the thing, is that it's a Bethesda game. This isn't some random Japanese developer saying "I'll try a PC version".
I want this game as much as anyone, 30 or 60 but enough is enough. Quit trying to deceive people and give us a damn answer. If people want (and rightly expect) 60fps on PC, it needs to be said now. This is Bethesda acting like scum and if it wasn't a Mikami game I'd be skipping it.
I won't buy this on PC if it is locked at 30fps
I'll buy it on PS4
Wait a minute, i thought PC games generally don't have a fixed frame rate and for the few that do, there is almost always a way to unlock it. Why force a low frame rate in case your PC can handle much more?
The 2x faster weapon breaking is like the only issue with 60fps DS2.
Even then it wasn't even an issue, I had 1 weapon break on me and then I never let it happen again, having them last 2x longer would make it so trivial that they may as well just remove the mechanic anyways.
I won't buy this on PC if it is locked at 30fps
I'll buy it on PS4
so youre not interested in the game, youre interested in a tech demo, gotcha
Hey look, a reply filled with even more nothing. Thanks for trying anyway.
This shit is so 30FPS.
Please understand.
Alo81 said:Weapon durability decreases faster at high framerates, hitboxes are different at high framerates, enemy movements are different at higher framerates, and damage changes at high framerates.
How can you call these 'flaws' when you admit yourself you don't know if that's the intended way to play or not?Now, the important question that we don't know the answer to is whether or not the game was INTENDED to play like the 60fps version (with the faster enemies, specific damage, etc etc) or intended to play like the 30fps version.
All in all, Dark Souls II is definitely still a good port, but we shouldn't overlook some of these pretty fundamental flaws, especially for PC.
It will be fine. They probably just want to avoid debates and stuff.
So that you can play it at 30 fps and a lower resolution? Ok then.
Is this something Durante could fix ?
Is this something Durante could fix ?
Anyway, the only locked 30fps PC game i ever came across that i couldn't unlock was the shittiest port of all time, the glorious Sega Rally 3/Revo..
Anyway, the only locked 30fps PC game i ever came across that i couldn't unlock was the shittiest port of all time, the glorious Sega Rally 3/Revo.
I hope The Evil Within won't be the second one. Of course it will be a no-buy for me. I didn't pay for all that hardware for this. If i was OK with 30fps i would have bought the cheaper alternative, a console.
Edit: There's always Durante around the corner though, so you never know.
The guy works for a massive company and people are asking him for details not released on his personal twitter.
Of course he is fucking shady about it. He can speak and get in trouble at work, he can ignore everyone, or he can be 'shady' and non-committal.
Be fair people.
How can you call these 'flaws' when you admit yourself you don't know if that's the intended way to play or not?
The only thing that can be impacted by higher framerates is time/rates/animation elements.
It's entirely dependent on how they chose to implement it.
Rates defined per number of frames or that trigger on other absolute metrics will not behave the same at 30 as at 60.
Rates defined around time elapsed between frames on the other hand behave the same regardless of the number of world updates per second.
So "damage changes" and "hitboxes being different" on higher FPS is impossible.
Unless you meant hurtboxes.
That's pretty much what I don't get: people that claim they will just buy on console instead. At the least you get some better graphic options and very likely a more consistent frame rate for significantly cheaper.
Maybe. I think its a valid concern. People want to know what they're getting. You'd think this would be a pretty easy thing to communicate within the studio, ya know? And after the debacle over the PC specs, I think people are right to be a little worried over the state of the game.Do people really think this is going to be locked at 30 on PC? It's idTech 5, Rage, Wolfenstein - neither locked, performance was fine.
I'm sure these guys just can't answer because of poor communication in the studio and not going above their pay grade, this thread is totally off-the-rails paranoid right now.
So that you can play it at 30 fps and a lower resolution? Ok then.
If you're fine with the lower frame rate, then buy it on PC,anyways. Can always take advantage of higher resolutions and forward compatibility.
Unless you are just planning on selling it.
Poor initial planning.
Do people really think this is going to be locked at 30 on PC? It's idTech 5, Rage, Wolfenstein - neither locked, performance was fine.
I'm sure these guys just can't answer because of poor communication in the studio and not going above their pay grade, this thread is totally off-the-rails paranoid right now.
Well this line here:The flaw is that it varies with framerate, not that 60fps is the flawed version.
The fact that any of those change with the framerate is either a flaw (the reality) or FROM came up with a really ludicrous difficulty selection system for their game.
Both rage and wolfenstein had hard locked framerates. If anything, it being the first 30fps id tech 5 game across every console platform points more to it being hardlocked 30 on pc more than anything else, going by the standards set before it with rage and wolfenstein.Do people really think this is going to be locked at 30 on PC? It's idTech 5, Rage, Wolfenstein - neither locked, performance was fine.
I'm sure these guys just can't answer because of poor communication in the studio and not going above their pay grade, this thread is totally off-the-rails paranoid right now.