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Driveclub PS Plus Edition Delayed by Server Issues

BumRush

Member
PlayStation Plus subscribers are entitled to what they were told would be a benefit for their paid subscription. Driveclub PlayStation Plus Edition was one of those promised

If the game is a couple weeks late but you still get it, is that so bad?

I'm so confused by all of the complaining. The online doesn't work. They're fixing it and then we'll get our plus edition.
 

ReBurn

Gold Member
If the game is a couple weeks late but you still get it, is that so bad?

I'm so confused by all of the complaining. The online doesn't work. They're fixing it and then we'll get our plus edition.

I guess we have to wonder which would be worse. The complaining about not having the game, or the complaining about having the game and not being able to play it.

If it's broken then I'm ok with them taking a few weeks to fix things. That's less frustrating to me. There are other games to play.
 

BumRush

Member
I guess we have to wonder which would be worse. The complaining about not having the game, or the complaining about having the game and not being able to play it.

If it's broken then I'm ok with them taking a few weeks to fix things. That's less frustrating to me. There are other games to play.

That's exactly what I'm saying. I'd rather play dust or pix until the game is fixed...maybe just me
 
Nope, and I think that's what's rubbing people the wrong way, the lack of communication.


Personally, I'd bet it doesn't get released.

It'll get released, remember when PS+ games used to release 1-2 games per week for the month, we still have another 3 weeks of October.
 
If the game is a couple weeks late but you still get it, is that so bad?

I'm so confused by all of the complaining. The online doesn't work. They're fixing it and then we'll get our plus edition.

Oh man I wish all of my clients were this understanding.

Is there any other industry other than video games where you can release a completely broken product or no product at all and people are kind of ok with it?
 

NewDust

Member
you guys are not understanding the complain... if u pay u can play offline y cant the same ... be done by the ps+ subscriber?

Maybe because their effort is on restoring the gameplay experience for people who have paid full price instead of creating a patch that removes online functionabilty for the ps+ version? Maybe because because their gameservers can't discern between ps+ users and full paid owners?

Most likely because (and I've said this before) the ps+ version is essentially just a demo. They probably rather give you the full experience later, than a borked experience now. The purpose of the ps+ edition is to sell you on the game, a hampered experience, in the eyes of sony and evo, might let you less satisfied than a belated experience.
 

pixelbox

Member
All of the PSN complaints make no sense. PSN covers three platforms all of which has it's own free games. It's probably harder to maintain the service because of this. And then you have people that asks, "Is this what I'm paying for?!" when last gen on the 360 all you got was online; and people were perfectly fine with it. You guys (you know who you are) need to stop trying to pin this one game on PSN and claiming this is some sort of catastrophe. It's a "free" game with "mediocre" scores. Why so thirsty? I just can't stand the "embarrassment" people.
 
All of the PSN complaints make no sense. PSN covers three platforms all of which has it's own free games. It's probably harder to maintain the service because of this. And then you have people that asks, "Is this what I'm paying for?!" when last gen on the 360 all you got was online; and people were perfectly fine with it. You guys (you know who you are) need to stop trying to pin this one game on PSN and claiming this is some sort of catastrophe. It's a "free" game with "mediocre" scores. Why so thirsty? I just can't stand the "embarrassment" people.

Like i give a fuck as a consumer about how hard it might be to maintain the service on 3 platforms.
 

Omnipunctual Godot

Gold Member
Nope, and I think that's what's rubbing people the wrong way, the lack of communication.


Personally, I'd bet it doesn't get released.
I am sorry, but this seems kind of preposterous. If the reason for the game being down is the servers, why on earth would Sony/Evolution withhold the game once the server issues are resolved? Do people think they are going to just fold their arms and give up?
 

pixelbox

Member
Like i give a fuck as a consumer about how hard it might be to maintain the service on 3 platforms.

Like it or not Sony is not the only company with consistency issues. Comcast (cable company) frequently has issues and so do phone companies and yet people don't really complain. Shit happens, plain and simple.
 

Agent X

Member
There's a difference between rescinding a game and delaying it.

I don't think most publishers in their right mind would stop all sales of a product that's going through a rough launch. But delaying the free version seems like the lesser of two evils. Imagine the bitching from people who wouldn't be able to buy the game.

The purported reason for withholding the PS+ edition is because they are having network overloading issues, and don't want people to feel disappointed by the game as it stands now. If that's the case, then wouldn't people who purchase the game also be disappointed?

By continuing to sell the game, they are piling added network traffic onto their already overloaded servers. Each new player they take on is compounding the problem. To manage the problem, they need to restrict and contain network traffic, not increase it!

If they are truly motivated to solve the problem as quickly as possible, then they need to focus their efforts and do whatever it takes to get the job done. Yanking the game off of PS Store would show they are serious about addressing the problem. Continuing to sell the game shows a lack of focus and a lack of responsibility.

If the game is a couple weeks late but you still get it, is that so bad?

I'm so confused by all of the complaining. The online doesn't work. They're fixing it and then we'll get our plus edition.

I have no problems with a delay, but they should have the decency and courtesy to announce it.

The company has done an substandard job of managing consumer expectations. The least they could do is provide a realistic time frame of when we should expect to see the game. They have neglected to do this.
 

pixelbox

Member
I think Sony did not provide enough servers. They probably had little faith in the product other than it's free and people may check out a dying genre.
 

Gestault

Member
The purported reason for withholding the PS+ edition is because they are having network overloading issues, and don't want people to feel disappointed by the game as it stands now. If that's the case, then wouldn't people who purchase the game also be disappointed?

By continuing to sell the game, they are piling added network traffic onto their already overloaded servers. Each new player they take on is compounding the problem. To manage the problem, they need to restrict and contain network traffic, not increase it!

If they are truly motivated to solve the problem as quickly as possible, then they need to focus their efforts and do whatever it takes to get the job done. Yanking the game off of PS Store would show they are serious about addressing the problem. Continuing to sell the game shows a lack of focus and a lack of responsibility.

I'm still sort of miffed there hasn't been a statement to address this point.
 
Nope, $50 for the upgrade. $60 retail or non upgrade

I really want to try online racing before recommending anyone purchase it. I'm pretty satisfied with the full game so far though.

9JuuFSN.png


Huehuehue

Well, my account comes in Reg2 (KSA account), but we have everything expensive on the store compared to Reg1 accounts.
 

Portugeezer

Member
Seems pretty stupid if they did not provide "enough" servers, considering they knew people would (should) have been able to play the free PS+ edition with all the online features minus some tracks and cars.

I don't buy it.

Probably needed more vigorous testing.
 
I think Sony did not provide enough servers. They probably had little faith in the product other than it's free and people may check out a dying genre.
Rushy tweeted that it wasn't about the hardware - which is up to the task - its about the software. Specifically a concurrency issue related to how much activity they process per player.

Googling last night led me to this CraveOnline article on the patch that had some details:

CraveOnline said:
Driveclub is built around a complex social system that constantly pings the server to obtain leaderboard information for its Faceoff system, allowing players to compete with others for high scores in drifting, corner accuracy, and average speed. A few untested variables within this system have resulted in a hellish first week on the market, plagued by server outages and disconnects. Evolution Studios has more planned to address the issue, but sounds confident that this patch is a big step toward obtaining the stability it’s looking for.
(full article)
 
Interesting. Where'd you get this info that directly contradicts what Rushy himself has said? Tell us more.

Do you think he or anyone at Evo would come out and blame Sony if it was a problem on their end?

Not to say that Rushy is lying, I expect Sony did provide enough servers, but I find it extremely unlikely a first party studio would come out and criticise their paymasters if they did something wrong.
 

Izuna

Banned
Don't want to make a thread in case it will get locked fast, but I just played Driveclub and the framerate, while supposedly is consistent, is jerky. I dunno if it is frame pacing or whatever.

And also the IQ is garbage. It doesn't look 1080p, I can't read any text just a couple of meters away from the car. There is no issue of this in any other game.

��
 

Moipa

Neo Member
Rushy tweeted that it wasn't about the hardware - which is up to the task - its about the software. Specifically a concurrency issue related to how much activity they process per player.

Googling last night led me to this CraveOnline article on the patch that had some details:


(full article)

Indeed, not having faith in the product is pretty strange since they were supposed to release a free version on ps+. Where they also expecting nobody to download it?
 

BumRush

Member
Oh man I wish all of my clients were this understanding.

Is there any other industry other than video games where you can release a completely broken product or no product at all and people are kind of ok with it?

Oh no I completely agree with you in that the paid for product shouldn't have released broken. That's completely inexcusable on sonys part. But I don't agree with complaining about not getting to play the free version.
 
Don't want to make a thread in case it will get locked fast, but I just played Driveclub and the framerate, while supposedly is consistent, is jerky. I dunno if it is frame pacing or whatever.

And also the IQ is garbage. It doesn't look 1080p, I can't read any text just a couple of meters away from the car. There is no issue of this in any other game.

��

You could post in the OT.

Saying that, I haven't heard anything about an inconsistent frame-rate. I haven't gotten round to playing it yet mind, I was busy with SoM, but this is the first time I've someone complain about the frame-rate.
 

Izuna

Banned
You could post in the OT.

Saying that, I haven't heard anything about an inconsistent frame-rate. I haven't gotten round to playing it yet mind, I was busy with SoM, but this is the first time I've someone complain about the frame-rate.

It isn't inconsistent, but the motion is horrible. Sort of like how Reach has smoother motion than Destiny, Driveclub's motion just felt horrible. Going back and forth with FH2, the feeling of control was so much better.

I will wait until I get Driveclub and put it on my monitor (which shows aliasing for FH2 everywhere, but shows a perfect clean image) and compare there.
 
Rushy tweeted that it wasn't about the hardware - which is up to the task - its about the software. Specifically a concurrency issue related to how much activity they process per player.

Yep! So basically what it means is that they built their entire game around a concept that went belly up almost moments after the game went live. The amount of overhauling they need to do sounds quite major. Now pile a potential few million people on top of that...

Do people think they are going to just fold their arms and give up?

May not be an matter of giving up or not, but a matter of whether they're able to retool it in a way that can support a massive influx of users.

At the very least, if the PS+ version does surface, it won't be for a nice long while.
 

kingkitty

Member
Like it or not Sony is not the only company with consistency issues. Comcast (cable company) frequently has issues and so do phone companies and yet people don't really complain. Shit happens, plain and simple.

people complain about their cable and phone companies all the time.

I don't know where you got this notion.
 

pixelbox

Member
people complain about their cable and phone companies all the time.

I don't know where you got this notion.

But not to this extent. I should have been more specific. What I ment was people act like it doesn't happen anywhere else. And besides, when people were paying $30-60 on barebones online I really didn't hear anyone complaining; people were even defending it.
 

Pain

Banned
But not to this extent. I should have been more specific. What I ment was people act like it doesn't happen anywhere else. And besides, when people were paying $30-60 on barebones online I really didn't hear anyone complaining; people were even defending it.
Yeah PSN Plus gives us way more value for our money than XBL ever did last-gen.
 
Square Enix did,
http://www.siliconera.com/2014/09/0...emporarily-stop-dragon-quest-x-3ds-shipments/

but to be fair Square Enix are certifiably insane

Right. I did say "in their right mind", which SE has clearly shown they aren't.

The purported reason for withholding the PS+ edition is because they are having network overloading issues, and don't want people to feel disappointed by the game as it stands now. If that's the case, then wouldn't people who purchase the game also be disappointed?

By continuing to sell the game, they are piling added network traffic onto their already overloaded servers. Each new player they take on is compounding the problem. To manage the problem, they need to restrict and contain network traffic, not increase it!

If they are truly motivated to solve the problem as quickly as possible, then they need to focus their efforts and do whatever it takes to get the job done. Yanking the game off of PS Store would show they are serious about addressing the problem. Continuing to sell the game shows a lack of focus and a lack of responsibility.



I have no problems with a delay, but they should have the decency and courtesy to announce it.

The company has done an substandard job of managing consumer expectations. The least they could do is provide a realistic time frame of when we should expect to see the game. They have neglected to do this.

From a system admin's point of view I agree. I would most likely halt the rollout of a new piece of software if it's networking functionality prevented it from being functional. But stopping sales of a game and halting a rollout of a new piece of software in an office environment isn't the same. There are more critical factors to consider when stopping the sale of a video game days after launch. We aren't privy to them so there's only so much we can say at this point.

Halting sales of the game would alleviate some issues but it could also be more detrimental to the IP than what they're doing now.
 

kingkitty

Member
But not to this extent.

yes they do

I should have been more specific. What I ment was people act like it doesn't happen anywhere else. And besides, when people were paying $30-60 on barebones online I really didn't hear anyone complaining; people were even defending it.

Plenty of people complained about paying for barebones online services.

Maybe you've been hearing from the wrong places?
 

k_klown

Member
This is getting ridiculous. They can't manage a few retail copies then what's going to happen when everyone waiting for the PS+ version starts connecting?
 

Jaxx

Banned
It isn't inconsistent, but the motion is horrible. Sort of like how Reach has smoother motion than Destiny, Driveclub's motion just felt horrible. Going back and forth with FH2, the feeling of control was so much better.

I will wait until I get Driveclub and put it on my monitor (which shows aliasing for FH2 everywhere, but shows a perfect clean image) and compare there.

I impulse bought this digitally on Tuesday and immediately regretted the decision. Fortunately the online issues have allowed me to get a full refund from Sony. What you're describing as a questionable framerate though is just the result of the devs constantly shaking the entire screen all the time. It's a purposeful effect, and not an actual performance issue. I hate the effect though.
 
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