jacksepticeye
Member
Not quite what I was expecting when they said you can remove the black bars on the PC version:
Hence why the command is "force aspect ratio". Bit of a shit compromise
Not quite what I was expecting when they said you can remove the black bars on the PC version:
Shit god damn this unpacking takes awhile.
so is not only me, thank god
Character model's pretty damn good. The hair is surprisingly good when so many games get it wrong these days
So, the game runs well on AMD gpu's I take it? Got a 7950 3gb card myself. Also, anyone know if the game can be played with a dualshock 4?
Yup. After an hour or so I got used to the black bars.Hence why the command is "force aspect ratio". Bit of a shit compromise
Yup. After an hour or so I got used to the black bars.
i5 2500k (stock)
When it was 60fps, it did not feel right. Like a strange stutter was happening every so often.
Not quite what I was expecting when they said you can remove the black bars on the PC version:
Happened to me in that very first sneaking section. The top bar hides your view over the wall. Overall though, yeah, it's good. It has a nice presentation.Same though in some sneaking situations it gets a bit annoying to have sections of the screen chopped off limiting your view. Overall it ain't that bad
Yeah I agree. Little bit misleading.Maybe this was an oversight on the way this option was communicated in the media but cropping the image is not removing the black bars to me. The only worse option I can imagine is a colorslider that let's you colorize the bars "See? The black bars are gone, now they are red!"
What I understand from this thread is that unlocking the FPS gets you strange results and stuttering, correct?
Also, I believe this game does not support SLI, correct?
No strange results or stuttering here.What I understand from this thread is that unlocking the FPS gets you strange results and stuttering, correct?
Seems pretty smooth for the majority of people at 60 FPS, haven't seen too many issues.
Id5 doesn't support SLI.
Seems pretty smooth for the majority of people at 60 FPS, haven't seen too many issues.
Id5 doesn't support SLI.
Since you have a 580, how is the game with the FPS unlocked?Okay so I am at Chapter 4 or so and my system is:
Core i5 2500k OC'd to 4.5Ghz
4GB DDR3 1600 ram, Gskill Ripjaws X
GTX 580 1.5gb
Runs perfect maxed out at 1080P, It's good to see all those fears and claims were unfounded absolutely rock solid 30FPS. The game looks absolutely amazing to be honest, some really awesome texture and model work and holy shit at the lighting being so good.
Since you have a 580, how is the game with the FPS unlocked?
Okay so I am at Chapter 4 or so and my system is:
Core i5 2500k OC'd to 4.5Ghz
4GB DDR3 1600 ram, Gskill Ripjaws X
GTX 580 1.5gb
Runs perfect maxed out at 1080P, It's good to see all those fears and claims were unfounded absolutely rock solid 30FPS. The game looks absolutely amazing to be honest, some really awesome texture and model work and holy shit at the lighting being so good.
What type of AA?
Well fuck, I can't play the game. HD5850 (1GB VRAM), 4GB RAM and Phenom x4 955.
Even with every setting on minimum and running at 720p the game runs at 25 fps in the intro (altering settings doesn't even seem to be doing anything actually). I'm not playing a game that runs that badly :/
FFS that game runs on xbox 360/ps3, and while old, that computer is still way more powerful than those.
That actually sounds good. Was planning to play 30 FPS only since the devs said that 60 FPS might be buggy, but seems like people here are not reporting any issues.Haven't bothered to check to be honest, I got sucked into The Evil Within.
I'd say to be honest, 60 fps for this seems kind of unnecessary considering how great it feels at steady locked 30.
That's weird coming from someone who is pretty much a diehard 60fps guy.
PS3 and PS4 versions use different assets. I'm guessing PC is based off the PS4 version.
Well fuck, I can't play the game. HD5850 (1GB VRAM), 4GB RAM and Phenom x4 955.
Even with every setting on minimum and running at 720p the game runs at 25 fps in the intro (altering settings doesn't even seem to be doing anything actually). I'm not playing a game that runs that badly :/
FFS that game runs on xbox 360/ps3, and while old, that computer is still way more powerful than those.
It may be a CPU issue and not a GPU one. Is your CPU up to par to run this game?Yeah but still, the minimum recommended graphics card is a gtx460 and the HD5850 is more powerful![]()
That actually sounds good. Was planning to play 30 FPS only since the devs said that 60 FPS might be buggy, but seems like people here are not reporting any issues.
If you can check the game with the FPS unlocked and mention here, that would be very helpful.
Not quite what I was expecting when they said you can remove the black bars on the PC version:
Why do people always assume the PC version is the port? Do we have information on how the game was made accross platforms? Do we know they made it for console then took that over to PC?
Why do people always assume the PC version is the port? Do we have information on how the game was made accross platforms? Do we know they made it for console then took that over to PC?
Well fuck, I can't play the game. HD5850 (1GB VRAM), 4GB RAM and Phenom x4 955.
Even with every setting on minimum and running at 720p the game runs at 25 fps in the intro (altering settings doesn't even seem to be doing anything actually). I'm not playing a game that runs that badly :/
FFS that game runs on xbox 360/ps3, and while old, that computer is still way more powerful than those.
My GTX260 has about 800MB of VRAM. I hope my 8GB of RAM and i5 will make it, at least, playable.huge bummer if true, my rig is similar to yours.
guess it's finally time to build a new pc.
Probably a stupid question, but can anyone explain what I'm doing wrong here?
R_swapinterval <NUMBER>
Sets the FPS lock. Note that the numbers below are negative.
-2: This is the default, set to 30 FPS. This is the officially supported frame rate
-1: This sets the FPS limit to 60. Fully playable, although there may be quirks (were going to fix these).
0: This fully unlocks the FPS. We do not recommend playing above 60. We will not fix any issues above 60.
So I've unlocked the command console in the game, and type the above, trying to get 60FPS. I keep getting "unknown command" when I type R_swapinterval-1.
Any help?
Need to put a space between swapinterval and the number.Probably a stupid question, but can anyone explain what I'm doing wrong here?
R_swapinterval <NUMBER>
Sets the FPS lock. Note that the numbers below are negative.
-2: This is the default, set to 30 FPS. This is the officially supported frame rate
-1: This sets the FPS limit to 60. Fully playable, although there may be quirks (were going to fix these).
0: This fully unlocks the FPS. We do not recommend playing above 60. We will not fix any issues above 60.
So I've unlocked the command console in the game, and type the above, trying to get 60FPS. I keep getting "unknown command" when I type R_swapinterval-1.
Any help?
Add a space in between the command and the -1.
does forcing vsync help?Anyone getting stuttering at 60fps? I'm hoping it's an easy fix :/
i7-3930K at 4.6GHz
32GB RAM
2 x GTX 980 4GB (forcing TEW to use Single GPU)
Any ideas?
That is really terrible. What the fuck are these amateurs thinking. Seriously.Not quite what I was expecting when they said you can remove the black bars on the PC version:
PC version is made by another developer.