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1 Month Later, Halo: MCC is still broken

Say what you want about 343i and MS, but I still have a really hard time believing that they knew it was this broken when launching the game.
 

biteren

Member
Yeah guys, 343i is totally responsible for this mess. I'm sure they lied to Microsoft and assure them the game was working properly and MS released the game. Totally 343i's fault.

yes, it is thier fault, just like its Evoloution studios fault for drive club
 

th4tguy

Member
Is Halo 5 going to be running off of a completely new matchmaking system because I can't imagine it will go well if it's using the same MM system as MCC.
 

Shpeshal Nick

aka Collingwood
wat. Pls leave Halo alone. Why do you want to for Halo to play like every other shooter though? The time to kill is what gives it some uniqueness.

I personally love the way the game played. The time to kill lets players have much more interesting fights instead of aim, click, dead. It also makes it so you have a chance if someone shoots you first. Playing Halo 1-3 also made me appreciate how better the game feels without sprint.

SWAT is fun (stinkles will back you up on that) but its a niche gametype, albeit a popular one. Halo needs to remain true to what it is.

But the beauty of SWAT is that despite the quick TKK, you still need skill. It still has to be a headshot. I'm constantly getting kills on folk who missed that first headshot on me. SWAT doesn't feel like anythign else out there.

That's what I love about it. It takes the fast pace quick TTK of CoD/Titanfall, but still keeps the feel, movement, skill requirement of Halo. It's just awesome. I'm actually really glad Halo 5 appears to be shortening the TKK.
 
yes, it is thier fault, just like its Evoloution studios fault for drive club

We have no idea what went on between developer and publisher.

However I would think there would be more pressure on a studio handling Halo than a studio handling another racer.
 

RowdyReverb

Member
I played MCC for a couple hours this evening and had fun. It ain't perfect, but it's totally serviceable after last night's patch. All of my matches had even teams and usually they were found pretty quickly (outside of still-slow BTB). I mean, there are still bugs here and there, but it no longer merits the outrage it deserved at launch. Besides, 343i has been working on improving the game, they've given frequent updates on their plans, and they've apologized and promised to make amends. I don't know what else people want from them at this point. You can continue to rage if you want, but I'm over it and enjoying the game. Just don't pre-order any more games if you still feel the need to take action.
 

Tawpgun

Member
But the beauty of SWAT is that despite the quick TKK, you still need skill. It still has to be a headshot. I'm constantly getting kills on folk who missed that first headshot on me. SWAT doesn't feel like anythign else out there.

That's what I love about it. It takes the fast pace quick TTK of CoD/Titanfall, but still keeps the feel, movement, skill requirement of Halo. It's just awesome. I'm actually really glad Halo 5 appears to be shortening the TKK.

SWAT has an appeal but why would you want to get rid of the base game? That's the game most people who like Halo want to play.

But SWAT is super popular and should be a permanant playlist I think. (I can dig swat once in a while but it gets boring for me, I think the combat with shields is the most interesting in the *console* fps genre.

Halo 5 time to kill actually seems pretty in line with the rest of the series, they just have that new breakout mode where you start with less health. What Halo 5 is doing well is reducing the auto aim so its much more difficult to pull off those perfect 4 shots. You're gonna be missing shots a lot more so the person with the best aim will win the encounter.
 

Toa TAK

Banned
I agree that SWAT is a classic playlist at this point and needs to be permanent (as well as being one of my favorite gametypes in the series)...

But where's mah Infection playlist? =(

Nothing as good as Halo 2 zombies on Foundry.
 

biteren

Member
We have no idea what went on between developer and publisher.

However I would think there would be more pressure on a studio handling Halo than a studio handling another racer.

yeah, ill have to agree with this

well i have to attract my statement, but this does seem like a case of needed more time in the oven vs get it out now

i guess MS is to blame for allowing release then
 

Shpeshal Nick

aka Collingwood
SWAT has an appeal but why would you want to get rid of the base game? That's the game most people who like Halo want to play.

But SWAT is super popular and should be a permanant playlist I think. (I can dig swat once in a while but it gets boring for me, I think the combat with shields is the most interesting in the *console* fps genre.

Halo 5 time to kill actually seems pretty in line with the rest of the series, they just have that new breakout mode where you start with less health. What Halo 5 is doing well is reducing the auto aim so its much more difficult to pull off those perfect 4 shots. You're gonna be missing shots a lot more so the person with the best aim will win the encounter.

Well, the base game has seen a decline as far back as Halo 3. I don't think the base game appeals to many people anymore.

I think SWAT would be even more popular with a rename and a move up the ladder. It's always near the bottom of the list despite being a slayer type. In regards to Halo 5, the footgae I've seen thus far shown people dying pretty quick Either that, or I've been playing with horrible lag for the last 10 years and have only ever seen abnormally long TTK? (not joking, that could be a distinct possibility).

I've played H2A matches twice this week and the BR performed in very different ways both games, but the game didn't feel like it was lagging in any way. But when I played customs with fellow Australians, the game behaved how I expected to behave.

So maybe lag is the cause of my frustration?
 

Tawpgun

Member
Well, the base game has seen a decline as far back as Halo 3. I don't think the base game appeals to many people anymore.

I think SWAT would be even more popular with a rename and a move up the ladder. It's always near the bottom of the list despite being a slayer type. In regards to Halo 5, the footgae I've seen thus far shown people dying pretty quick Either that, or I've been playing with horrible lag for the last 10 years and have only ever seen abnormally long TTK? (not joking, that could be a distinct possibility).

I've played H2A matches twice this week and the BR performed in very different ways both games, but the game didn't feel like it was lagging in any way. But when I played customs with fellow Australians, the game behaved how I expected to behave.

So maybe lag is the cause of my frustration?

SWAT is never the most popular playlist though? It's always the base slayer one and BTB.
 

Shpeshal Nick

aka Collingwood
SWAT is never the most popular playlist though? It's always the base slayer one and BTB.

No it hasn't and I reckon the name and ladder position have played a fair part in that.

It's always the third most played playlist in Halo 4 despite being hidden away at the bottom of the list. You put it third and rename it Slayer Hardcore and I thin kit will see a boost in numbers.

I introduced Halo 4 SWAT to couple of friends on the weekend who are looking to get Xbox Ones and MCC (they had never even heard of SWAT) and they loved it.
 

Shpeshal Nick

aka Collingwood
I removed this game from my "5 game minimum" list for the XBO a while ago. I was just wondering if I should put it back. Guess not.

It's fine now for the majority.

Still a few people who haven't really experience a change, so it's possible you'll be one of the unlucky ones.
 

Hatchtag

Banned
Can I get a refund easily if I bought digitally? Pretty ridiculous at this point

Skip straight to calling them and they'll probably offer to use your one refund per year for accidentally buying something to get your money back for it. Otherwise you'll probably have no luck.
 

RedAssedApe

Banned
confused about the jedis now. i thought they said that there are normally jedis but when thats not available it falls back to p2p
 

Tain

Member
I'm guessing this collection got decent reviews based on the campaigns.

This stuff:

Single Player campaign issues:
- Halo 2 save
- Achievements not unlocking
- Game crashes
- Split Screen frame rate drops

...is simply not as common as the insanely widespread show-stopping multiplayer issues that are just now getting cleared up.

I wouldn't say split screen performance is killer, either. I don't think it's reasonable to expect all of the games in this collection to run perfectly well in split screen.
 

VinFTW

Member
Just played several games in a row, no lag, even teams.

My problem is now I'm getting matched with noobs.

Need dat ranking system.
 

Grexeno

Member
I think this was originally just going to be Halo 2 Anniversary. However, Microsoft decided they needed all the other games in there and didn't give 343 the required development time that it needed.
 
I'm happy that Kotaku wrote this article because of the same one they wrote about DriveClub. I feel like DC has been put through the ringer (and deservedly so) but MCC hasn't faced the same criticism which is unfair. Nice to see there is some balance in the reporting.
 

Magwik

Banned
I think this was originally just going to be Halo 2 Anniversary. However, Microsoft decided they needed all the other games in there and didn't give 343 the required development time that it needed.

343 barely had a hand in the collection anyways. It was 99% outsourced but should have been delayed anyways.
 

Grexeno

Member
343 barely had a hand in the collection anyways. It was 99% outsourced but should have been delayed anyways.
343 did everything regarding Halo 2 Anniversary, right? At least the campaign I think. If the other games were suddenly sprung on them it makes sense that everything would be outsourced.
 

Sean

Banned
343 did everything regarding Halo 2 Anniversary, right? At least the campaign I think. If the other games were suddenly sprung on them it makes sense that everything would be outsourced.

This is how the development breaks down afaik:

Halo 1 - ???
Halo 2 Anniversary campaign - Saber Interactive
Halo 2 Anniversary multiplayer - Certain Affinity
Halo 3 and 4 - Ruffian
User Interface - United Front Games
 

cluto

Member
I stand by that. The old way isn't fun. That's not an overreaction. As someone who has played Halo since 2001, but also played it's compeititors in between, after going back, it's highlighted how archaic the long TTK is in this day and age. I'll admit I was pissed off when I made that post, but my opinion even now in the cold light of day hasn't changed.

It's obviously better when there's no lag, but even then it's not as enjoyable as I remember it being back in 2004.

SWAT is still the best form of Halo there is (for me).

I just want you to know that opinions like these feed the mentality at 343 that "classic Halo is obsolete" and that it needs to "evolve" and react to the more popular shooters out there. You are reinforcing that mindset and contributing to the death of what once was a great and unique franchise.
 

RPGam3r

Member
Love and been lovin MCC. Not even sure what the rush is to sell back a MP heavy title? Where you only go to play it for a few weeks?

Lastly, tired of being told what to do with my money. I'll preorder Halo 5 thanks.
 

Dubz

Member
Just played a flawless game on H2A. Matchmaking took 1:30, and I didn't lag at all. So far I'm 1 for 1
 

Shpeshal Nick

aka Collingwood
I just want you to know that opinions like these feed the mentality at 343 that "classic Halo is obsolete" and that it needs to "evolve" and react to the more popular shooters out there. You are reinforcing that mindset and contributing to the death of what once was a great and unique franchise.

You are feeding the mentality that Halo "started dying with 343".

Do people that have your thoguht process also find it's a coincidence that the rise of CoD with 4 lined up with the fall of Halo 3 back in 07?

Halo did need to evolve, but Bungie and 343 just didn't know how. They funnily enough had the answer all along, but didn't know it. It's most likely too late to act on it now.

343 has a choice to make. Go right back to the old, or completely abandon it and go with SWAT. Anything in between (which is what they appear to be doing again) will only make things worse.
 

chemicals

Member
There's something big going on this generation.. These up-ported games apparently are not as easy as "set to a higher resolution and forget it".. So what is it? These games are mostly all broken in more ways than the original PS360 releases...... what the fuck were Sony and M$ thinking when they put out these consoles? This is the most half-assed console generation I've ever heard of. Seems like Nintendo will make everybody look dumb these days. Go figure.
 

Magwik

Banned
There's something big going on this generation.. These up-ported games apparently are not as easy as "set to a higher resolution and forget it".. So what is it? These games are mostly all broken in more ways than the original PS360 releases...... what the fuck were Sony and M$ thinking when they put out these consoles? This is the most half-assed console generation I've ever heard of. Seems like Nintendo will make everybody look dumb these days. Go figure.
You apparently have no understandment of game development if you think you can just change a resolution and ship it.
 

lush

Member
Hope releasing an unfinished game for holiday sales/console sales boost was worth doing irreparable damage to the brand. This launch really instills a lot of confidence in Halo 5.

Sad stuff, this could've and should've been an amazing game.
 
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