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Fighting Games Weekly | Dec 8-14 | Sony pleads the FiF

i want an mma type fighter to be in sf5.

fedor_abel00.jpg

fedor_abel01.jpg
 
I don't even want to know how much each SF5 character costs to make. I know for sure whatever it is will break records. That level of animation detail does not come cheap in terms of time or talent.

Also, while it'd never happen, I think I'm comfortable saying that if Capcom put in this level of investment they could have done Darkstalkers justice(visually).
 

fader

Member
looking at the video again it seems like there is no visual queue to the difference expect an audio queue. The visual difference seems to be that there are more effects the stronger your normal that was blocked.
 

Horseress

Member
Inaccurate comparison.

First of all the block in the second gif is also a Just Defend. There are blue sparks in there but it's hard to tell because the quality is a lot worse. If you want to see some regular blocks look at Mike Ross's Ryu as most of the time he was not doing Just Defends. So the comparison is basically Just Defends vs Just Defend.

Secondly, you are comparing different moves with different frame advantages and properties. The move in the 2nd gif might simply have more block stun than the moves in the 1st gif. So you would need a gif comparing same moves with Just Defend vs regular defend.

Yeah, yet there's a difference on the pushback, there are different buttons in each gif...I'm trying to find something more conclusive
 

Uraizen

Banned
Alleged rumors from ken bogard


Someone posted somehting like this before but this has more detail

Sounds similar to the ones that were "leaked" before Capcom Cup.

About that, let's compare

This is probably just defend. Notice how Chun recovers fast and doesn't have any pushback from the punch

Now a regular block

Chun clearly doesn't recover fast and has a pushback

So it's definitely not a regular block, it's some new feature

Could just be a block that nullifies grey damage from normals on block.
 

Dahbomb

Member
looking at the video again it seems like there is no visual queue to the difference expect an audio queue. The visual difference seems to be that there are more effects the stronger your normal that was blocked.
Which video are you talking about?

In the official SFV trailer at Capcom Cup the only time where Just Defend isn't used is in a brief part where Ryu does a cr.LP on Chun Li towards the end. The other moves are Just Defended. Really though there wasn't much blocking going on in that trailer anyway.

The match video between Mike Ross and Combofiend has more instances of this. I will give a second to second breakdown of the first round:

https://www.youtube.com/watch?v=cY2Z8gKYycI

0:11 Chun Li jumps in on Ryu, no Just Defend just a white smoke

0:11 Chun Li does a crouch jab, white smoke no Just Defend

0:12 Chun Li does medium kick, blue spark Just Defend

0:13 Ryu does f+HP, blue spark on both hits, both hits Just Defended

0:22 Ryu does a cr.MP Chun Li blocks, no blue effects, not Just Defended

0:43 Ryu jumps in with a normal, Chun Li Just Defends it

0:43 Ryu follows it up with a crouch jab, Chun Li does not Just Defend it

0:46 Ryu does standing MK, Chun Li does not Just Defend
 

Kimosabae

Banned
looking at the video again it seems like there is no visual queue to the difference expect an audio queue. The visual difference seems to be that there are more effects the stronger your normal that was blocked.

Just about to post this when I saw your post. The effect varies based on the strength of the attack. Blue-whitish sparks are Fierce Attacks. White/Yellow/no sparks associated with anything lower (I think lights = no sparks, Med = yellow/white sparks).
 

WarRock

Member
Maybe the gem lets charlie be charlie and not blanka?
I don't have a clue as to what the SF lore is in any of the games... Is Charlie really Blanka?

What? No. Blanka (real name: Jimmy) is Samantha's (a thai woman) son, nothing to do with Charlie.
 

xCobalt

Member
A lot of people were talking about how there's no more chip kills now. I'm watching LI Joe's vid and that doesn't seem to be the case. The second to last fireball Ryu throws removes the remaining health (although it doesn't appear to match up to the actual footage. Chun lost the remaining health as soon as she entered block stun) and the last fireball simply kills.
 
I don't have a clue as to what the SF lore is in any of the games... Is Charlie really Blanka?

Nah. In the original SF movie, they fused Charlie's character with Blanka's to create: Carlos "Charlie" Blanka. It was before Alpha came out, but still.
like fuckin' come on

Krav Maga must be the only missing obvious fighting style from Street Fighter at this point.

Lol no thanks. I'd rather not be beaten to death with a rolled up newspaper.

I'm imagining a world where Vega's claw stays on his right hand no matter which side he's facing

Ma' boi Oro with that ever-present tucked arm.
 
On the topic of daigo and counterpicking: it's not like he is a stranger to the concept...he played st at a high level. He had a great boxer as well. He goes through 3 different characters in this set with choi trying to find an answer for o. Sagat.

https://www.youtube.com/watch?v=cbMllTeLTR0

dno what it is about sf4 that makes him wanna stick to one character only.

http://www.4gamer.net/games/225/G022539/20140704102/index_3.html

4Gamer: I see. May we all assume that you will be using Evil Ryu for Evo 2014 and in the future?

Daigo: I suppose. At first I wanted to alternate between Evil Ryu and regular Ryu, but the more I played the more I realized that Evil Ryu is in all respects a superior version to Ryu. In the future, the only matchup where Ryu is more enjoyable to play is against Balrog (Claw). From now on, I'll probably stick with Evil Ryu.

4Gamer: What about you Daigo?

Daigo: After switching to Evil Ryu, the number of players I don't want to face have increased. For example Justin Wong and Ricky's Rufus or PR Balrog's Bison don't really allow Evil Ryu to really leverage his strengths. For some reason, a large number of foreign players play the type of characters that nullify Evil Ryu's best traits. Against Infiltration, it's probably best to use Ryu.

Itazan: So does that mean you will split between Evil Ryu and Ryu?

Daigo: No, I'm done with Ryu.

(everyone laughs)

Kazunoko: I don't like Boxer, so I don't want to face PR Balrog. Furthermore, I've never faced him at an overseas tournament before.

Daigo: Moreover, PR Balrog is able to handle highly offensive opponents such as Cammy or Rufus.

4Gamer: It seems that the player with the most attention in this Evo 2014 is PR Balrog then.

Daigo: Yeah, even I don't want to face him.

Bonchan: It looks troublesome for Evil Ryu to fight that type of Bison. I'll be using Sagat so there's no problem.

Daigo: Even in this version?

Bonchan: Of course I'll be fine. Its just PR Balrog.

Daigo: Oh everyone heard that, right? Please be sure to record this down in the transcript.

I'm pretty sure there is another interview where he states he thinks having only 1 character is the only way to truly master the character. I can't find it though.
 

Dahbomb

Member
A lot of people were talking about how there's no more chip kills now. I'm watching LI Joe's vid and that doesn't seem to be the case. The second to last fireball Ryu throws removes the remaining health (although it doesn't appear to match up to the actual footage. Chun lost the remaining health as soon as she entered block stun) and the last fireball simply kills.
I still think that there is no chip on death. The chip from fireballs is substantial and Chun withstood two of them when at below a pixel health.
 

Kimosabae

Banned
Yeah, I was going to mention that, but I figured people already came to that conclusion.

People seem to be slow in actually analyzing the video, it must have been the hype
 

Dahbomb

Member
Via Maximillian on Twitter
Yeah that is true although reading this Twitter post made me realize that Max has figured out that parries aren't in the game...lol


One of the more interesting things in that match video was Ryu's regular fireball which was 3 hit. Not EX or in a charged up state but just standard fireball. It went through Chun's Fireball with ease which makes me think that there is going to be a more pronounced difference between zoners in this game.
 

enzo_gt

tagged by Blackace
Reminds me, we're about to see a new generation of content creators for SFV too. Joe has always sort of had his reactions, but I wonder if we'll see some big new FGC personalities pop off like Gootecks and Mike Ross when SFIV emerged.
 
I like how Ryu's animations look, but I'm suspicious on how it feels to play. Even though those low forwards and stand fierces look like they'll actually hurt someone for once, they do look less responsive than they have in previous games.

And no way they're bringing parries back to Street Fighter. I feel like Just Defends with the properties they had in MOTW might also be too much for a SF game. I don't know the JD properties from CVS2, though, did they allow special canceling and whatnot?
 

sikvod00

Banned
Out of all the players at CC, who do you think would most have benefited from using a different character for their matches? I would say Bonchan, but that really sucks. One of the reasons I most admire him is he is (usually) the best at fighting bad match ups.
 

mbpm1

Member
Out of all the players at CC, who do you think would most have benefited from using a different character for their matches? I would say Bonchan, but that really sucks. One of the reasons I most admire him is he is (usually) the best at fighting bad match ups.

On the topic of people using different characters...That Ryu Hart was amazing.
 

enzo_gt

tagged by Blackace
Wait. I just noticed something watching the LI Joe video. When Ryu kills with super, his win is counted as "CA" at the top. Could be for "Chip Attack" or "Combo Art," depending on if it did that much chip to Chun or Denjin is unblockable. Hard to tell since she pretty much died instantly.
 

WarRock

Member
Wait. I just noticed something watching the LI Joe video. When Ryu kills with super, his win is counted as "CA" at the top. Could be for "Chip Attack" or "Combo Art," depending on if it did that much chip to Chun or Denjin is unblockable. Hard to tell since she pretty much died instantly.

It's always a "CA", even when the enemy is not blocking. I am guessing "Character Art" or similar.
 

Kimosabae

Banned
I like how Ryu's animations look, but I'm suspicious on how it feels to play. Even though those low forwards and stand fierces look like they'll actually hurt someone for once, they do look less responsive than they have in previous games.

That's where I'm at with it.

And as DryEyed mentioned - it's still a slow game in terms of movement speed, and the stages are large.
 
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