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DF: Battlefield Hardline Beta Performance Analysis 720p X1, 900p PS4, Framerate issue

But it did improve ,the framerate is better as it barely ever held 60 in bf4 on consoles

I see your point, but if that is all takes for approval of the delay then i can't follow that idea. A game that is releasing almost 2 years from the time bf4 was released, i can't let that slide.

I guess they never received any help from DICE and i should take this as a great accomplishment. I really never noticed any problems with bf4 when i was playing on my xbox one. Maybe some dips in frames here and there. Perhaps i never played enough to notice every thing wrong with it. That was a launch title restricted by many things on both platforms, now with more improvements and less restrictions on both consoles.. all they can do is just improve the frame rate a little? Graphical settings look on par or even less than bf4.

I believe charging people full price for a game that should have been a DLC pack at $30 or less, is unacceptable.

I ultimately feel sorry for Viceral having to create a bf game. The higher ups at EA most likely forced it as, "if COD can have multiple groups working on it and push a game out each year, we can to and you're going to do it. "

And who ever is in charge of their PR for facebook is someone out of touch with any demographic. Posts from their facebook page, literally:
It's time to steal some whips, crack some vaults and enforce the law.
and
Mo money, mo guns. It's all about the Benjamins.

/rant
 

GnawtyDog

Banned
Hardline seems to be the game that nobody wanted. I wonder why they thought this would be a good idea.

It's pretty clear EA is going after the yearly COD releases.

They tried with Medal of Honor, alternating with Battlefield and that failed. Now they are spinning the Battlefield franchise.
 

Majanew

Banned
It's a fun game and luckily I don't play PC side-by-side with my console so I don't really miss the loss in IQ while playing.

Yeah, while I'm very disappointed with the graphics, the netcode is pretty solid and I've been having fun. Will probably pick up when it's on sale. Depends if I'm too busy playing Battlefront or not when that sale comes. :p
 
One of the worst looking games I've played on PS4. BF4 looked considerably better. The gun models are unacceptable.

Robo did you see my comment in the other thread? Would you mind booting up the PS4 version and seeing if it has POM (shooting the concrete or asphalt ground) like the PC version has?

Or maybe you could look at it @ Dark10x?

Btw, I find this game artiscally to be quite bonkersly bad. But technically I think it is just fine on consoles, especially the PS4 version.
 

Matush

Member
I hope this game flops hard, sales/review wise. Beta was an awful expericence on my end and Hardline is barely $40 DLC, not $60 game. I would pay $20/30 for campaing only.
 

Flappy

Banned
I never expected the difference between 900p and 1080p to be so huge! The XBO version looks like a bloody Wii game in comparison.
 
Hardline seems to be the game that nobody wanted. I wonder why they thought this would be a good idea.

EA needed something to fill the void that Bad Company and Medal of Honor left. DICE was already on Star Wars duty so they gave Visceral a BF4 map editor and told them to get to work.
 
This game should have been a huge expansion. Like 1943. Make it $30 and call it a day. The only game type I enjoyed in the beta was hardwire. Playing this made me want to go back to BF4.
 

MaLDo

Member
yes, of course...in a perfect world you want to deal with native resolutions and native refresh rates...or at the very least evenly divisible res/rates so you dont introduce any judder or scaling artifacts...

but <1080p resolutions did not stop games from last gen (Killzones, Uncharteds, etc) from looking great...

i realize people are talking more about shaders/effects/particles/etc...but regardless, this is obviously a situation where the resolution bump is going to effect things negatively...900p (Ryse) or even 720p (see last gen games) do not inherently have to look ugly...if they can nail the 60fps experience...or at least get damn close then i think anyone complaining about the visuals needs to think twice the next time they show up calling a 30fps game unplayable...

Opinions, I can't play under native resolution/framerate. Those are my principles, and if devs don't like them... well, I don't have others. Luckily I can live in my perfect world.
 
Considering that I've had to wait two days because of the longest install in the history of mankind to even play the beta, what little interest I had in this game has soured.

Shame on EA for doing this to consumers and shame on Visceral for sacrificing their talent to become a cog in the BF annual wheel of releases.
 

pleunv

Member
It's pretty sad seeing all the Ronku sponsored youtube vids and twitch streams where people are desperately trying to come up with something good about this game.
 
Hardline seems to be the game that nobody wanted. I wonder why they thought this would be a good idea.

I imagine some time before BF4 happened people at EA went...

"we need a shooter out next year but Medal of Honour is damaged goods again. How about we slap some Battlefield stuff onto that new Cop IP the dead space guys are making?"

And then a series of unfortunate events happened and now the last thing anyone wants is a new Battlefield game or a game about a militarised police force and this happens to be right in the middle of that venn diagram of shit.
 

RoboPlato

I'd be in the dick
Robo did you see my comment in the other thread? Would you mind booting up the PS4 version and seeing if it has POM (shooting the concrete or asphalt ground) like the PC version has?

Or maybe you could look at it @ Dark10x?

Btw, I find this game artiscally to be quite bonkersly bad. But technically I think it is just fine on consoles, especially the PS4 version.

I did not see your post before. Will try tonight. Got a long day at work though so it won't be until late.
 

dark10x

Digital Foundry pixel pusher
Oh you mean small sections in the game where there's a very brief skip for less than a second? I've put 60+ hours into the PS4 version and it's a very solid 30fps.

DF also said Halo 3 in the MCC was a solid 60fps and it's not.
The Halo 3 campaign absolutely does deliver a mostly solid 60 fps. There are a select few areas that have performance issues (the beach landing stage before heading into the forest as well as the point where you face multiple Scarab crawlers within that compound just to name a couple). Where did you encounter performance issues in the campaign?

Or maybe you could look at it @ Dark10x?
I can try to take a look later. This was just a smaller scale piece so I didn't delve too deeply into those aspects as I was mostly concerned with performance and image quality.
 

coastel

Member
So it looks like they are working towards a pretty solid 60fps experience...and now everyone is losing their minds about the resolution...

Whats it gonna be GAF?...would these same people be posting about how the framerate makes the game "unplayable" if they had pushed for 1080p on the PS4 and the framerate was in the 40's?...

im not defending the game, or DICE, because the game is far from a stunner and there are obviously optimization (or lack thereof) issues going on here...but they seem to have done what so many people have been calling for...prioritizing performance over visuals...

or maybe this just hypocriteGAF showing its ugly face...

900p is ok but you should try playing the game the fucking iq is a joke. I'm not one to make mountains out of molehills. It's just it is really bad. Its like low settings on an old battlefield PC game.
 

Majanew

Banned
The Halo 3 campaign absolutely does deliver a mostly solid 60 fps. There are a select few areas that have performance issues (the beach landing stage before heading into the forest as well as the point where you face multiple Scarab crawlers within that compound just to name a couple). Where did you encounter performance issues in the campaign?

Go play the beginning of Mission 8 The Covenant. You can't miss it. It stutters once you gain control.
 

Rizific

Member
I've personally been a part of many discussions in graphics comparison articles during the tail end of the previous console generation and there were many people that considered the difference between sub-hd sub-30fps console versions and 1080p 60fps PC versions relatively minor because, and I quote, "it's still basically the same game". Compared to that the 900p to 1080p difference really is minor. The average gamer doesn't seem to have a keen eye for these things.

good god i remember reading those. had me face palming through the back of my head. there was also shit like "IQ on pc is only slightly better than ps360". then comes this 900p vs 1080p crap while back then 1080p only provided slightly better IQ than 540p. graphics bs aside, i played a full two rounds the of 64p conquest the other day and performance seems very good to me. game play however not so much imo. ttk being way too low is my biggest turn off. will probably pass and look to pick up bf4 premium at a good price.
 

dark10x

Digital Foundry pixel pusher
Go play the beginning of Mission 8 The Covenant. You can't miss it. It stutters once you gain control.
Which is PRECISELY the thing I mentioned in the article.

Frame-rate: Halo 3 delivers a smooth 60fps and, more than any other game in this collection, holds it the vast majority of the time. Halo 3 on the 360 ran at 30fps but suffered from noticeable frame-pacing issues that prevented it from ever feeling completely stable, and this too has been eliminated. The one exception seems to be the beach landing in 'The Covenant' mission, where frame-rate drops into 50fps territory or worse.

It's just one 5 minute section out of the entire game that has real issues. I don't think that's too bad, honestly. That section is featured in the frame-rate video I produced for the game as well if you want to see the real numbers.
 
Cannot wait until Battlefront hits, it will be glorious.

ricky-gervais-hysterical-laughter.gif
 

b0bbyJ03

Member
Opinions, I can't play under native resolution/framerate. Those are my principles, and if devs don't like them... well, I don't have others. Luckily I can live in my perfect world.

so you would miss a great game due to the dev not hitting these numbers (when I say great game I am in no way referring to battlefield hardline. lol)
 
so you would miss a great game due to the dev not hitting these numbers (when I say great game I am in no way referring to battlefield hardline. lol)

It also makes you wonder how all of these folks survived the sub-720 "HD" era but now 900p is too low.

As games continue to push these middling consoles harder and harder this gen, people will either have to settle for 30 fps or less than 1080p resolutions because the games that will be able to do both 1080p and 60 fps are going to become rarer and rarer
 

Seanspeed

Banned
I hope this game flops hard, sales/review wise. Beta was an awful expericence on my end and Hardline is barely $40 DLC, not $60 game. I would pay $20/30 for campaing only.
I'm not buying it, but I don't ever wish for a game to flop. Game industry isn't exactly thriving at the moment and it certainly doesn't need more studios folding.
 

Exile20

Member
Wow, so many people dropping the game cause isn't 1080p? Not the gameplay, setting, etc but the Ps?

I guess for GAF it is graphics --> story --> gameplay.
 

omonimo

Banned
Eh Visceral never give me the impression to be particularly smart in the tech department, I'm not exactly surprise.
 

RoKKeR

Member
Very disappointed in the visuals. Apart from a more solid framerate across the board, it looks worse than Battlefield 4 does, especially when taking into account it has a smaller scale, fewer vehicles and ZERO destruction. (ok almost zero)

Played on XB1, hope Battlefront delivers on the visual front. BC and BC2 were ahead of their time on consoles last gen.
 

BibiMaghoo

Member
I realise I'm probably mostly alone in this, but I'd much rather they just made them both 30fps and 1080p. I hate upscaling more than I appreciate an extra 30fps. I'm not one of those people that feels it's a game changer, just makes the game feel a bit smoother. Nasty upscaling artefacts and bad alaising are far more distracting for me.
 

MaLDo

Member
Wow, so many people dropping the game cause isn't 1080p? Not the gameplay, setting, etc but the Ps?

I guess for GAF it is graphics --> story --> gameplay.


Wow, so you can't refuse a girlfriend being friendly, adorable, caring, loving ... only because is a dog?? You know, being a dog > all ??
 
Eh Visceral never give me the impression to be particularly smart in the tech department, I'm not exactly surprise.

Dead Space was quite technically competent IMO when it came out. per object Motionblur, depth of field, deferred, dynamic shadows. I think they know what they are doing technically.
Wow, so you can't refuse a girlfriend being friendly, adorable, caring, loving ... only because is a dog?? You know, being a dog > all ??

hahaha
 

CorrisD

badchoiceboobies
Wasn't the last beta we had back from E3 1080p/60fps? If it's gone down to 900p does at least run and look better?
 

Three

Member
Wow, so many people dropping the game cause isn't 1080p? Not the gameplay, setting, etc but the Ps?

I guess for GAF it is graphics --> story --> gameplay.

Unless it's that other EA game obviously With its screentear lower than 900p res and unstable framerate. That game gets a pass because hype and "fun".
 

Majanew

Banned
Dead Space was quite technically competent IMO when it came out. per object Motionblur, depth of field, deferred, dynamic shadows. I think they know what they are doing technically.


hahaha

How much did the co-creators of Dead Space have in building that engine? I see their talent in Advanced Warfare more than I do Hardline.


Wasn't the last beta we had back from E3 1080p/60fps? If it's gone down to 900p does at least run and look better?

It was 900p back then, too.
 
How much did the co-creators of Dead Space have in building that engine? I see their talent in Advanced Warfare more than I do Hardline.

Maybe I am confusing game stuios, which studio made dead space again? THIS SHIT IS CONFUSING

Visceral made Deadspace (published by EA, is an EA studio) right? Who is making this game?
 
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