Telephoto999
Member
diablo 3 is not a good example at all, the game is horribly unoptimized on pc. i get significant fps lag in 4 player games and my rig is just as good as yours, 4690k@4.5, 280x.
it gets especially bad in rakkis crossing and cesspools. a lot of other people have the same problems with these two areas as well.
That's entirely my point.
It's poorly optimized, but it's still cPU bound based on the optimization that is done.
SC2 suffers from the same problems, and it's on the same engine. It seems to be a bottleneck in the huge amount of draw calls the engine does which spikes 1-2 cores very heavy. This is a scenario I see where DX12 would help tremendously.