SlasherJPC
Banned
Osiris! You got no embargo to follow! SPILL DEM BEANS YO!
That's what annoys me. Of course it looks good. It unequivocally looks good. The story is also likely to be good.
I want to know how does it play
Oh Canada lol.
Enemy getting ready to toss a grenade at you behind cover while his friend fires off a few rounds to keep you there.
You roll out of cover and active black sight as you get to your feet blow the grenade up mid flight. Fire a few rounds into the guy that tossed the grenade black sight ends so swap to shotgun and run over to the enemy that was using suppressive fire to keep you pinned down. Blow his ass in half and turn to the asshat that tossed the grenade at you run up and blow his legs off for his trouble. That's how the game plays.
That's the cryptic type of shit I hate. Say it straight up. Is there something we should know?
Enemy getting ready to toss a grenade at you behind cover while his friend fires off a few rounds to keep you there.
You roll out of cover and active black sight as you get to your feet blow the grenade up mid flight. Fire a few rounds into the guy that tossed the grenade black sight ends so swap to shotgun and run over to the enemy that was using suppressive fire to keep you pinned down. Blow his ass in half and turn to the asshat that tossed the grenade at you run up and blow his legs off for his trouble. That's how the game plays.
Enemy getting ready to toss a grenade at you behind cover while his friend fires off a few rounds to keep you there.
You roll out of cover and active black sight as you get to your feet blow the grenade up mid flight. Fire a few rounds into the guy that tossed the grenade black sight ends so swap to shotgun and run over to the enemy that was using suppressive fire to keep you pinned down. Blow his ass in half and turn to the asshat that tossed the grenade at you run up and blow his legs off for his trouble. That's how the game plays.
If anyhow that's the walmart I work at and I have to look at that while working for the next week I'll be pretty mad.Oh Canada lol.
LORD JESUS.Enemy getting ready to toss a grenade at you behind cover while his friend fires off a few rounds to keep you there.
You roll out of cover and active black sight as you get to your feet blow the grenade up mid flight. Fire a few rounds into the guy that tossed the grenade black sight ends so swap to shotgun and run over to the enemy that was using suppressive fire to keep you pinned down. Blow his ass in half and turn to the asshat that tossed the grenade at you run up and blow his legs off for his trouble. That's how the game plays.
Owning a very powerful PC,XB1,PS4 and Wii U as well as several older consoles (Snes still hooked up) I am 100% confident its about to be a polarizing affair. Graphically the game changes the standard I don't care what platform you play on seeing this shit in motion is completely jarring in a good way. My wife has watched every second that I have played. The last game she sat and watched me play in its entirety was TLOUr.
Enemy getting ready to toss a grenade at you behind cover while his friend fires off a few rounds to keep you there.
You roll out of cover and active black sight as you get to your feet blow the grenade up mid flight. Fire a few rounds into the guy that tossed the grenade black sight ends so swap to shotgun and run over to the enemy that was using suppressive fire to keep you pinned down. Blow his ass in half and turn to the asshat that tossed the grenade at you run up and blow his legs off for his trouble. That's how the game plays.
Osiris, can we disable button prompts? or are they removed in the hardest difficulty at least?
I would like to know too. If we can disable button prompts and all HUD things, it will be a wonderful and seamless experience.Osiris, can we disable button prompts? or are they removed in the hardest difficulty at least?
Good question.Does galahad have the same physics as the enemies? Like, can Galahad get his head blown off from a shotgun?
So you'd say the enemy AI is really strong? That's the only worry I have, from old builds and what not, that the AI is dumb as rocks in the final retail version.Enemy getting ready to toss a grenade at you behind cover while his friend fires off a few rounds to keep you there.
You roll out of cover and active black sight as you get to your feet blow the grenade up mid flight. Fire a few rounds into the guy that tossed the grenade black sight ends so swap to shotgun and run over to the enemy that was using suppressive fire to keep you pinned down. Blow his ass in half and turn to the asshat that tossed the grenade at you run up and blow his legs off for his trouble. That's how the game plays.
Enemy getting ready to toss a grenade at you behind cover while his friend fires off a few rounds to keep you there.
You roll out of cover and active black sight as you get to your feet blow the grenade up mid flight. Fire a few rounds into the guy that tossed the grenade black sight ends so swap to shotgun and run over to the enemy that was using suppressive fire to keep you pinned down. Blow his ass in half and turn to the asshat that tossed the grenade at you run up and blow his legs off for his trouble. That's how the game plays.
So you'd say the enemy AI is really strong? That's the only worry I have, from old builds and what not, that the AI is dumb as rocks in the final retail version.
Why are you here again? Do you even have a Ps4? Are you getting this game?
Hey OsirisBlack, what difficulty are you playing on?
Osiris! You got no embargo to follow! SPILL DEM BEANS YO!
I don't know what to believe at this point. I was reading that IA was extremely dumb, so it appears from leaked videos at least :|
Hard is the new normal I play all games on the hardest setting from the word go.
So fucking hard not too, the story is so tied into everything its hard to talk about anything without stepping on RADs toes. Gameplay really feels like a mix of TLOU and Gears of War. The only complaint I have is that some of the story building (slower moments) tend to go on for a bit too long.
The AI is good enemies take cover and actually try to flank you. Its not super advanced but they don't just stand there and wait on you to shoot them like they did at PSX.
Sorry took so long to respond we got kind of busy.
So you'd say the enemy AI is really strong? That's the only worry I have, from old builds and what not, that the AI is dumb as rocks in the final retail version.
The AI is good enemies take cover and actually try to flank you. Its not super advanced but they don't just stand there and wait on you to shoot them like they did at PSX.
I don't know what ETA stands for. If anyone does then please let me know.
ETA One hour
When is the review embargo?
Enemy getting ready to toss a grenade at you behind cover while his friend fires off a few rounds to keep you there.
You roll out of cover and active black sight as you get to your feet blow the grenade up mid flight. Fire a few rounds into the guy that tossed the grenade black sight ends so swap to shotgun and run over to the enemy that was using suppressive fire to keep you pinned down. Blow his ass in half and turn to the asshat that tossed the grenade at you run up and blow his legs off for his trouble. That's how the game plays.
Shinobi confimed that it's "sometime next week". lol
Hard is the new normal I play all games on the hardest setting from the word go.
So fucking hard not too, the story is so tied into everything its hard to talk about anything without stepping on RADs toes. Gameplay really feels like a mix of TLOU and Gears of War. The only complaint I have is that some of the story building (slower moments) tend to go on for a bit too long.
The AI is good enemies take cover and actually try to flank you. Its not super advanced but they don't just stand there and wait on you to shoot them like they did at PSX.
Sorry took so long to respond we got kind of busy.
So enemies fire from cover and throw grenades? Do they flank? Do they call out where you are? Are they active?
Based on the streams I've watched, the enemies seem to be very stagnant and more or less sit and wait for you to flank them. They may try and flank some, but the AI seems to be very basic. Your comments above don't give me that much comfort.
Oh well, I will keep trying to find someone to sell me the game early!
That's what annoys me. Of course it looks good. It unequivocally looks good. The story is also likely to be good.
I want to know how does it play
Did he? Do you have a link?
Can't tell if you're joking lol. He responded to my tweet if you really want to find it
So enemies fire from cover and throw grenades? Do they flank? Do they call out where you are? Are they active?
Based on the streams I've watched, the enemies seem to be very stagnant and more or less sit and wait for you to flank them. They may try and flank some, but the AI seems to be very basic. Your comments above don't give me that much comfort.
Oh well, I will keep trying to find someone to sell me the game early!
They flank and traverse quite a bit in the footage (been deleted) this is from.
spoilers: http://a.pomf.se/qzbnbr.gif
That explosion
They flank and traverse quite a bit in the footage (been deleted) this is from.
spoilers: http://a.pomf.se/qzbnbr.gif
1800's red barrell
Video games are the best sometimes.
Are there really any story spoilers there? O locations we haven't seen already?
I want to sink my teeth into it.
Not just a small combat area.Are there really any story spoilers there? O locations we haven't seen already?
I want to sink my teeth into it.
Are there really any story spoilers there? O locations we haven't seen already?
I want to sink my teeth into it.
It doesn't seem to me like this narrative of a brief combat scenario speaks to the AI at all.
Basically there are two enemies, one throws a grenade, one is shooting a gun. The player uses bullet time to blow up the grenade and then kills them both. It illustrates the utility of the player's toolkit, but doesn't convey anything about the AI one way or the other.