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Metal Gear Solid V to be released September 1st - Worldwide

Shin-Ra

Junior Member
Is that even confirmed yet? iF it is, i feel for XBO owners.
It'll be alright as long as you're playing on a TV smaller than 27"

ibfFPdC8I92cTj.gif
 

NYR94

Member
PSY・S;154416322 said:
Is it me or is there little/no dithering in these clips? The video's too blurry to really tell but the game looks much cleaner.

Waiting until September might actually be worth it if they could drastically reduce the dithering. I hate that look.
 

Kyolux

Member
That is good timing relative to when all the other games I want to play are coming out. Then again, this would take immediate precedent anyway.

That's the one thing, I should be done with Type-0/Bloodborne/Yakuza 5 and most likely Xenoblade Chronicle X by then.

And like you, MGSV would take precedence.
 
Happy we finally got a release date but damn it's right when school is starting back up. Would have liked to have had it been my summer game.
 
GAF mods - if magazine scans are not allowed here, this shouldn't be allowed here.

That sounds fair enough, but it's just a dubbed over talking head of Kojima with old trailer and demo footage inserted. There's not a whole lot of new information, maybe the part about using 80s abandoned military projects I haven't heard before but it's extending how they already treated MGS3.
 

Galdius

Member
I was expecting to play it sooner (around June-July) but September is also a good month.
I'm starting to get hyped for this game.
 

MizzouRah

Member
"Snake will be more of a 'silent protagonist', and act like Mad Max in MM1/MM2. The characters around Snake will drive the story more than Snake himself."

"This will be the last Metal Gear in the Metal Gear Solid series. For me the saga ends here, all the loose ends are tied up. So while there very well could be another Metal Gear game, it ends here for the overarching story."

"The game will be more episodic considering the open world nature of the game and the non-liner elements."

I had kind of noticed that while playing Ground Zeros that there wasn't as much dialogue with Snake. I wonder if this is associated with the presumably higher cost of Keifer Sutherland as the voice actor.
 

Kyolux

Member
But this has been known since it was announced. I definitely remember reading an interview ages ago when he openly talked about it. He says the story in MGSV will be more like a TV series than an on-going movie, and missions are like episodes the player can choose to take on, and some will continue the main storyline while others might focus on the backstory of a character, etc.

I couldn't wrap my head around this concept back then, but since I've played SR IV, I kind of get it.
 

FrankWza

Member
But this has been known since it was announced. I definitely remember reading an interview ages ago when he openly talked about it. He says the story in MGSV will be more like a TV series than an on-going movie, and missions are like episodes the player can choose to take on, and some will continue the main storyline while others might focus on the backstory of a character, etc.


yeah...I mean...how else would you do open world?
 

RangerBAD

Member
Kojima claims this is the last game in the Metal Gear Solid saga. And his last Metal Gear. I feel sorry for him that he can never make good on that. Konami won't allow it.
 

jett

D-Member
But this has been known since it was announced. I definitely remember reading an interview ages ago when he openly talked about it. He says the story in MGSV will be more like a TV series than an on-going movie, and missions are like episodes the player can choose to take on, and some will continue the main storyline while others might focus on the backstory of a character, etc.

I guess I missed that bit of news then. Between this stuff, the motherbase micromanagement, and the game becoming another kidnapping simulator like PW, I might end up liking Ground Zeroes more.
 

Chamber

love on your sleeve
Cool with me, didn't want to have to rush through Arkham Knight and Witcher 3 to play this in June. September is likely to be wide open on my gaming calendar.
 
But this has been known since it was announced. I definitely remember reading an interview ages ago when he openly talked about it. He says the story in MGSV will be more like a TV series than an on-going movie, and missions are like episodes the player can choose to take on, and some will continue the main storyline while others might focus on the backstory of a character, etc.

Sounds a little like how it was setup in Peacewalker, which I liked a lot.

Do a mission or two, come back to base to manage recruits and check on R&D for new items.
 

duckroll

Member
yeah...I mean...how else would you do open world?

I think there are other ways, but this format is clearly the easiest to handle. Alternatively, it could be huge open world hubs in each chapter, with each one playing out like a larger seamless version of MGS3. That would work too, and be more familiar for fans of older MGS games, but it would make it harder to fit stuff like Motherbase and multiplayer hooks seamlessly into the experience.
 

Apathy

Member
Man the big surprise for tomorrow is now gone, feel bad for Trolljima. That being said, this is a Day 1 purchase (and I got my pre order ready). That first week of September is now a no release zone for any other game.
 

ironcreed

Banned
I'm surprised at how ok I am with this.

For real. Kind of a relief actually. There are just too many games coming out that I want to spend time with. Bloodborne, The Witcher 3, Dark Souls II: Scholar of the First Sin, The Elder Scrolls Online and on and on.
 

Coconut

Banned
That's a great date no other major releases and gives folks a lot of time to finish the game before the holiday rush.
 
I guess I missed that bit of news then. Between this stuff, the motherbase micromanagement, and the game becoming another kidnapping simulator like PW, I might end up liking Ground Zeroes more.

You mean as if GZ wasn't 'mission-based' just because it had only one story mission?

If it bothers you that much, just play Easy, and breeze through the Story Missions only. A mission structure didn't stop PW from having a coherent linear story arc.
 

Kyolux

Member
Man the big surprise for tomorrow is now gone, feel bad for Trolljima. That being said, this is a Day 1 purchase (and I got my pre order ready). That first week of September is now a no release zone for any other game.

*Looks at his
$40
pre-order from E3 2013*
*smiles*
 
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