Finale Fireworker
Member
Wait, people assume this game will be shit because an email?
Come on GAF...
What are you talking about? What email?
Wait, people assume this game will be shit because an email?
Come on GAF...
To be fair, though, in Portrait, Charlotte is a really strong character that doesn't take shit from Jonathan. It's also implied that she played a part in the final destruction of Dracula in 1999.
Yeah I love how it looks. It's coming to every major console tooThis is how a modern Castlevania should look imo. Amazing.
I thought they implied that she was of the Belnades line, aka badass witch with mad skills. What's the 1999 hint?
don't forget the best female protagonist,axe armor
don't forget the best female protagonist,axe armor
What are you talking about? What email?
"She runs from herself. What does she run toward?"
"A new, vital heart, pulsing with the old blood."
"How can you protect the ones you love when the thing that threatens them is inside you?"
These three quotes seem linked. I hope She is in relation to the main character, inflicted by the curse
I forgot her, I am an idiot haha
Oh yeah, I forgot that piece of art. Is that really official?
Well, its from a official wallpaper of Portrait
Yeah I love how it looks. It's coming to every major console too
There's also quotes about alchemy and a curse.
I believe that the main character might be in the vain of CV2 Simon and try to prevent some sort of curse killing her.
Oh yeah, I forgot that piece of art. Is that really official?
Well, its from a official wallpaper of Portrait
looks good,What is this and when its coming out?Yeah I love how it looks. It's coming to every major console too
Also, in regards to the rumored Shanoa-like main character: I hope that they don't reuse the stamina system from Order of Ecclesia. It made the game feel so artificial to me. The flow of combat constantly got interrupted as you waited for your stamina to fill back up.
Mind you, I don't mind stamina systems if the gameplay is based around them (i.e. Dark Souls does a solid job of that), but if it's just slapped onto a game just to make it a little different from the predecessors, it cheapens the gameplay imo. That stamina bar just didn't fit into the main gameplay of Igavanias (or 2D Castlevania in general).
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looks good,What is this and when its coming out?
The stamina bar really was nothing, after an early point you can destry most enemies without waiting. its not a system that has to return because it was redundant, but was harmless.
Can you explain this Reddit thing? I don't think anybody here was posting anything from there.
Game looks interesting 1:1 pixel mapped in game, but I'm not sure how well it translates to full 1080.
Game looks interesting 1:1 pixel mapped in game, but I'm not sure how well it translates to full 1080.
The stamina bar really was nothing, after an early point you can destry most enemies without waiting. its not a system that has to return because it was redundant, but was harmless.
Didn't see it mentioned yet, new set of dialog?
Have you seen Rain World? The devs there are doing 30-layer backgrounds. It's insaneOne wishlist item: scrolling backgrounds. As many layers as you can throw in.
Have you seen Rain World? The devs there are doing 30-layer backgrounds. It's insane
Let me blow the mind of people who adamantly hate 2.5D but love parallax scrolling: 2.5D is like an infinite amount of layers scrolling at distinct speeds!One wishlist item: scrolling backgrounds. As many layers as you can throw in.
Because she made Sonia Belmont not exist so he could do Lamment of Innocence.
In Rain World, it's less about scrolling and more about depth.All the backgrounds look static in the video ive seen. Doesnt make sense to do so many layers in that structure.
The depth of the environments are much more noticeable once you see shadows on the environments and in the dark regions with the lighting effects
30 layers sounds a lot less impressive when in practice its just like two layers that are duplicated 15 times each lol.
They dont, just checked powerful attacks drop a little but the magic bar refills so quickly that can be more of a problem on the early levels, but even then its mostly a matter of having a bit of patience before long you wont even notice there is an stamina/magic barSince I like traversing the map fast, shield dashing was made incredibly annoying. Didn't even the regular backdash consume stamina? It's been a while since I played OoE.
female axe armor is canon to me dammit
I also didn't really mind the stamina bar as much as chaining attacks in OoE (which I guess kinda ties in to stamina bar depletion with weapon attacks). I'd rather basic attacks do more damage and have longer recovery like they do in near every other Castlevania.
Maybe you should reserve your judgment until you experience the final game. Personally I find these gifs incredible and exactly what I have always dreamed 16 bit art could be, and it sounds to me like you've already decided not to like Rain World's direction. But if you're really not impressed, maybe the art style just isn't for you. Which is cool, but that's independent from its quality.
Rain World is quality.
Rain World continues to just completely amaze me. I love everything about the look. It's so fluid and sharp and just, gah wow.
There's also an interview which, as I recall, explained that Igarashi removed her and Legends from the timeline because "only men could be vampire hunters", or something along those lines. It doesn't explain why she was one of the characters meant to be in CastleVania: Resurrection but I digress.
f2p mobile game!!
f2p mobile game!!
They dont, just checked powerful attacks drop a little but the magic bar refills so quickly that can be more of a problem on the early levels, but even then its mostly a matter of having a bit of patience before long you wont even notice there is an stamina/magic bar
Game looks interesting 1:1 pixel mapped in game, but I'm not sure how well it translates to full 1080.
f2p mobile game!!