I appreciate their transparency, which is something Ubisoft didn't do. However, I believe they did it too late. They should have talked about this long before, plus I don't believe them when they say this couldn't have happened on PC alone. The Witcher and The Witcher 2 did extremely well on PC. This isn't a niche series that sells a few hundred thousand.
Scale sure, but Witcher 3 would have been fine as a PC exclusive had things been different. I'm glad they decided to head the console direction so they could expand the series, but they need to remember PC is what made them to begin with.
I for one, even if I had a PC, am glad they decided to be ambitious and do a large, open world game with a lot of content and use consoles to justify that happening. Because you know what? I like this game so far a lot better than I liked Witcher 2 (can't say about Witcher 1). Witcher 2 for me was an ok game. But it wasn't a game that had me enthralled/wanting to play all day. In fact I was kinda glad it ended up being pretty short. Witcher 2 was mostly enjoyable for the story. In fact if it was a movie rather than a game I don't think I'd have felt I missed much (ok, I did like making choices so it had that going for it. I always love dialogue/choices in dialogue) as I mostly enjoyed it for characters/story.
Witcher 3 is the first game in over a year that has had me really enthralled and sucked in. And it it is pretty much what I was hoping out of it. And I do think a lot of that is the scale/open world.