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2015 PC Screenshot Thread of the Only Place Where Compression Isn't

trying out the darksiders preset
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OtisInf

Member
And another 2 because I can't pick only 2 of them, that game is really beautiful.

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Finally something else than a guy on a horse. with the amount of pictures from The Witcher 3 I realized something: there are two groups: one group of pictures which are interesting for one reason or another (you can imagine a whole story by just looking at the picture, or you can't pull your eyes away from it because they're so pleased by the visual) and the other group are pictures of a guy on a horse.

Your pictures above show it is possible to create interesting pictures in TW3 with a story, something happened, what is up to the person looking at them, without a guy on a horse looking at an overly saturated sky. Well done :)

(edit) a picture of a guy on a horse can be interesting though. See:
There's something happening, it's interesting: the head hanging on the steed illustrates something...

Maybe I'm just rambling, dunno. It's probably in the eye of the beholder what is pleasing and what isn't.
 
Maybe I'm just rambling, dunno. It's probably in the eye of the beholder what is pleasing and what isn't.

I think you just summed up the thread....

Ever think that some people maybe just see something pretty in a game and they want to share it? Not everything has to have a story. And not everyone is creative enough to tell a story with a screenshot. I sure as shit aint.

And maybe you don't realize this, but you spend a good deal of time on a horse in The Witcher 3.

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Running at a weird ass 1323p DSR resolution. Still playing with settings that I like, hopefully someone will figure out how to reduce the distance fog soon. Think I'm going to go back to FXAA, SMAA just isn't doing it for me.

If by FXAA you're referring to the ingame aa, it's a very bad option. In my testing SMAA through ReShade is tremendously better than the ingame aa solution and eliminates jaggies very well (if tweaked correctly). FXAA through ReShade is also a lot better than the ingame option. TBH I've probably never seen ReShade's SMAA remove jaggies as effectively as it does in this game so I'd strongly recommend using it.

Finally something else than a guy on a horse. with the amount of pictures from The Witcher 3 I realized something: there are two groups: one group of pictures which are interesting for one reason or another (you can imagine a whole story by just looking at the picture, or you can't pull your eyes away from it because they're so pleased by the visual) and the other group are pictures of a guy on a horse.

Your pictures above show it is possible to create interesting pictures in TW3 with a story, something happened, what is up to the person looking at them, without a guy on a horse looking at an overly saturated sky. Well done :)

You know, this isn't a screenshot art thread and I wouldn't say those 2 shots are any more artistically better or have more effort put in them than those "Geralt on a horse shots". That first shot is from a cutscene... As are the two posted before the 2 shots you're talking about.
 

OtisInf

Member
I think you just summed up the thread....

Ever think that some people maybe just see something pretty in a game and they want to share it? Not everything has to have a story. And not everyone is creative enough to tell a story with a screenshot. I sure as shit aint.
I think you're selling yourself short. But anyway, you're probably right about the sharing bit. My point was half 'it's interesting that some people post pics bordering on art and some people really post the most boring pics ever made' and half 'what could be done to make the former group bigger and the latter group smaller (as in: making them take more interesting pictures from now on ;))', but alas, like I said, after posting I realized it's likely subjective and I probably shouldn't have posted it.
 

Xyber

Member
Sadly the game is completely unplayable for me right now until they fix the inventory crash....

Weird, I have not had a single inventory crash in my almost 30 hours now. I have been pretty damn lucky with this game, only 2 freezes that was fixed with fullscreen and then one random crash while riding but nothing after that.
 

kanuuna

Member
Seriously this game is gorgeous. People were so caught up in the downgrade fiasco, but just look at it! Downgrade or not (I never really gave a crap), the final game looks outstanding. Oh and, there is a stellar game around those visuals.

I think it's a bit of a mixed bag. I generally think the game looks really good, especially in motion with the wind and day/night cycle (really good, natural colors). But then, it can also look something like this.
Cutscenes that have no dynamic lights look really bad, especially with the game amplifying the exposure for those situtiations. That's ultra for you, with just the hairworks disabled.
When the lighting is good however, the characters can look really great - like in this (character reveal spoilers, so if you're sensitive to those things, don't click.) shit quality capture from a Shadowplay clip.

I wish the Reshade AO solutions would work with characters.
 
Seriously this game is gorgeous. People were so caught up in the downgrade fiasco, but just look at it! Downgrade or not (I never really gave a crap), the final game looks outstanding. Oh and, there is a stellar game around those visuals.

Agreed 100%

Nice! Hey how do you remove the stupid label that shows up when you are facing them? I'm able to remove their health bar, but the label keeps coming in the way :/

Basically, if I can't get rid of it with content aware, I'll take 2 screenshots. 1 with the menu open (hides the name tag) and one normal. Then I'll overlay the shot with the nametag and erase that section of the screenshot (so the part from the other shot with no nametag still shows). Bit dirty but you'd get the same result if they allowed us to toggle that off.....


Few man on horse shots:

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And some more man on horse

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I'm enjoying playing this game so damn much taht I can't be bothered to take screenshots more interesting than that :p I just can't help but try and capture this beautiful world sometimes.
 
I look forward to the more involved photographers getting to Skellige. I'm just bumping resolution and snapping a shot when I really want to. Saving free cam screen shotting for much later. Skellige is stunning.

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OtisInf

Member
Suddenly you run into another castle, with very little quest to speak of (which is sad) but.. with a dragon. On the ceiling.
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viveks86

Member
Basically, if I can't get rid of it with content aware, I'll take 2 screenshots. 1 with the menu open (hides the name tag) and one normal. Then I'll overlay the shot with the nametag and erase that section of the screenshot (so the part from the other shot with no nametag still shows). Bit dirty but you'd get the same result if they allowed us to toggle that off.....

Smart! Will use this when needed.Can't believe CDPR decided not to let us toggle this. It is of no use to me even during gameplay.
 

yodaxy

Member
There's a way to hide the HUD completely :
This is a temporary tweak until someone puts it into a trainer. You can edit the hud.ini file located in The Witcher 3 (main directory)/bin/config/base. For every line that ends in "=true" change it to "=false" without the quotes. Then you may need to make the file read only. At least it worked for me. Make sure you make a back up copy of the original hud.ini first.
 

Nick Pal

Member
I'm making zero progress in the game because it's so achingly beautiful that I just don't wanna leave a particular area until I've seen it at all possible angles and at different times of the day. I mean it's just so alive. You guys are way ahead so I think I'm gonna have to resist coming here for a while as I don't wanna see any new areas! :p

The Witcher 3 with reshade+framework

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Just tried both of those. Inventory..... still crashes...

new computer time!

This really makes me wonder about all different problems PC gamers have with games in general (crashing, freezing, stuttering etc.) I mean I never have any of those problems unless it's something everyone is having (like some of Unity's launch bugs). I suspect a lot of these problems are caused on user-end. Possibly by a bad overclock, other instabilities in their system the user is not aware of, not knowing how to properly install/update drivers etc. People should really get familiar with OS/driver optimization, SSD/HDD optimization, overclocking and stability testing in general. I always run through a lot of OS optimizations and SSD/HDD tweaks when I do a fresh OS install. I also run my system through a lot of stress tests when overclocking to be sure everything is rock stable. That's probably why I never run into the problems some people are running into. Not saying that you guys don't know how to do these things properly but some of these could be considered as a possibility...

I'm making zero progress in the game because it's so achingly beautiful that I just don't wanna leave a particular area until I've seen it at all possible angles and at different times of the day. I mean it's just so alive. You guys are way ahead so I think I'm gonna have to resist coming here for a while as I don't wanna see any new areas! :p

Yeah, how in the hell are some of you so far into the game? Are you just running through the story and doing no side quests?


After seeing and experiencing a lot of The Witcher 3 and a heavily modded Skyrim, even a modded Skyrim doesn't look as good as Witcher does imo.
 

OtisInf

Member
This really makes me wonder about all different problems PC gamers have with games in general (crashing, freezing, stuttering etc.) I mean I never have any of those problems unless it's something everyone is having (like some of Unity's launch bugs). I suspect a lot of these problems are caused on user-end. Possibly by a bad overclock, other instabilities in their system the user is not aware of, not knowing how to properly install/update drivers etc. People should really get familiar with OS/driver optimization, SSD/HDD optimization, overclocking and stability testing in general. I always run through a lot of OS optimizations and SSD/HDD tweaks when I do a fresh OS install. I also run my system through a lot of stress tests when overclocking to be sure everything is rock stable. That's probably why I never run into the problems some people are running into. Not saying that you guys don't know how to do these things properly but some of these could be considered as a possibility...
It's actually a lot of the time simply bugs, which pop up in only a small amount of cases. E.g. drivers in particular are nowadays so complex that somewhere something is horribly wrong is a given, it's just a matter of will you run into that particular state or not, which can be a matter of running a given game for x minutes somewhere so it leaks something inside the driver which will mess things up later on.

Other times it's simply a matter of a combination of tools you're using which fails. E.g. I can't run reshade (framework or sweetfx) with dragon age: inquisition, it crashes almost always.

As with the inventory thingy, it could very well be a corrupt texture or model data of an item in the inventory which is only loaded when the item is shown in the inventory. Texture not loaded, code didn't expect a not-loaded texture, game engine goes belly up.

To mitigate the wall of text, here's a picture of a guy on a horse^H^H^H^H^H^H.. staircases . (yeah yeah I get the point ;))

DA:I
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Finally beat the game, so now I can actually start playing around with the look. Nothin special, just playing around with ReShade to try to get a more GoT/realistic style look, and to hopefully improve the way it looks in shadowed areas

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