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Final Fantasy 7 Remake Announced (First on PS4)

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Engaging doesn't mean it has to be 1:1 experience. I find Civilization to be a highly engaging experience. If you want to be pessimistically reductive, all I'm doing is pushing a bunch of menu options.

Great. So it's subjective, just like everybody's opinion on what a good combat style is. It's a good thing Nomura is designing this game instead of a bunch of indecisive fans. Time to take that breather
 
Engaging doesn't mean it has to be 1:1 experience. I find Civilization to be a highly engaging experience. If you want to be pessimistically reductive, all I'm doing is pushing a bunch of menu options.

A bit more strategy goes into civ than just hitting attack attack heal attack and you complete the game.
 

Two Words

Member
I find the need not to grind almost as boring when you can just kill anything you face. I prefer when you get to a new area and the enemies are hard at first but gives you both exp and materials or equipment needed to continue on your main quest.

I agree. I tend to not over-level too much in these kinds of games. Once I get to near the end of the game, I'll make a duplicate save. I'll beat the game at its intended difficulty first, then I'll go to the other save and 100% the game and just try to get as strong as possible.

And I really don't think the novelty of eventually showering the final boss with endless 9999 attacks can ever be beat in an action RPG. Maybe if FFXV lets you 1 hit kill a tower-sized boss with a single slash, tonberry style.
 
A tutorial of how bosses telegraph that they're going to do something major, like in a lot of Final Fantasy games?

He's not going to do something major, he counterattacks with a very powerful attack when he has his tail up.

As you understand, that's not exactly clear without the text (even if it's wrong in this case due to translation), it can be excusable since it's a tutorial area.
 

Two Words

Member
A tutorial of how bosses telegraph that they're going to do something major, like in a lot of Final Fantasy games?




This is in pretty much every FF game. I could sit here and look for you, but you still wont admit you're wrong
Many bosses do not telegraph their attacks. Usually, they'll telegraph party-clearing attacks. But that is to be expected. It would really suck if a boss could do its party clearing attack, which you need to brace for, literally at any moment.
 

Turin

Banned
Great. So it's subjective, just like everybody's opinion on what a good combat style is. It's a good thing Nomura is designing this game instead of a bunch of indecisive fans. Time to take that breather

Indeed. And he sure isn't going to pull a Tabata and do constant survey's and video reports.

(I'm not sure it's actually Tabata that has made the decision to those though.)
 
Great. So it's subjective, just like everybody's opinion on what a good combat style is. It's a good thing Nomura is designing this game instead of a bunch of indecisive fans. Time to take that breather

I hope Nomura or anyone at SE doesn't solicit direct fan input. The last thing they need is a million voices telling them how they should fix their own best-selling game.
 
It's a good thing Nomura is designing this game instead of a bunch of indecisive fans. Time to take that breather
This. I doubt the FF fanbase would be united enough to create an RPG Maker game, let alone the remake of FFVII.

Indeed. And he sure isn't going to pull a Tabata and do constant survey's and video reports.

(I'm not sure it's actually Tabata that has made the decision to those though.)
I really hope it was not. My trust in Tabata is extremely shaky as of late. I'm just saying it's not his fault in my head over and over again so I don't straight up skip on FFXV...
 
I hope Nomura or anyone at SE doesn't solicit direct fan input. The last thing they need is a million voices telling them how they should fix their own best-selling game.

Must be hell to remake this game with the fanbase that exist. Change one thing and some will call it trash and not true to the original, if you dont other people will call it dated etc.
 

Arkeband

Banned
If we had better indication that the game was sticking as close as possible to the source material, Final Fantasy VII Absolute would be my vote.

From another angle, if they want to eventually do this treatment to other entries in the series, it might have to be a word all of them could share.
 

Koozek

Member
Must be hell to remake this game with the fanbase that exist. Change one thing and some will call it trash and not true to the original, if you dont other people will call it dated etc.

On the other hand the good thing about this is that you can just say "Well, there's no way to satisfy everyone, anyway, so let's just do whatever WE want.".
 
On the other hand the good thing about this is that you can just say "Well, there's no way to satisfy everyone, anyway, so let's just do whatever WE want.".

I know it's way too easy, but I hope Nomura and Co. makes a Lightning joke during the Don Corneo,Cloud in a dress section.
 
Wikipedia is the best I have. Until someone has an Oxford dictionary for what a role-playing game is, that definition is the one I'm going by.

By definition, Dark Souls is much more of an RPG than FFXIII or Kingdom Hearts. You assume the role of an avatar character.

Then why not use Wikipedia to look at what is actually relevant to this discussion?

https://en.wikipedia.org/wiki/Role-playing_video_game

This is semantics though and it really doesn't matter.
 

BocoDragon

or, How I Learned to Stop Worrying and Realize This Assgrab is Delicious
I don't know if this has been discussed but will they keep the frog status ailment? .
It was so fucking ridiculous in the best way possible.
It's funny because in retrospect, that was probably considered a more realistic version of the "Imp" or "mini" status effect from earlier FFs.
 

Two Words

Member
Exactly. If they keep it I want the frog version of Cloud to keep his hair and Yuffie keeps her headband lol.

I hope the game in general doesn't loose that sense of whimsy. FFVII has a lot of serious elements, but just as much light-heartedness to it as well. It probably helped that the original was largely using chibi models. I kind of hope they just keep all of the silliness with the newer character designs and let the awkwardness just be.
 

Lindsay

Dot Hacked
I hope they embrace how "easy" and "breakable" FF7 is by adding various Materia found in Crisis Core. Atk+? Vitality+? Yes please!

btw in an action based battle system many material would have to be cut. No need for Double Cut/Added Cut if you're manually attacking. Counterattack and the others like it would be out to. How would All/Slash-All/Flash/Mega All and Mime work? Sense became Libra in CC instead of a command it became an always-on thing.

Also are there really-really enough button combinations? There's 7 command materia which are their own indepentantly selected options on the battle menu, plus Master Command. Attack, Defend, Change Position, Item, Run, Magic, Summon, Commands... say goodbye to lotsa stuff.
 

BocoDragon

or, How I Learned to Stop Worrying and Realize This Assgrab is Delicious
I hope the game in general doesn't loose that sense of whimsy. FFVII has a lot of serious elements, but just as much light-heartedness to it as well. It probably helped that the original was largely using chibi models. I kind of hope they just keep all of the silliness with the newer character designs and let the awkwardness just be.
Agreed.

I'm not really concerned about it. If you look at games like FF12 and 13-2, you can see plenty of examples of cute stuff alongside realistic design. It meshes just fine, and SE has shown a willingness to commit to that stuff even in newer FFs.

Lots of people make the assumption cute/silly stuff will be dropped because they think a remake is going to be deadly serious the whole time, or because they are informed by the tone of Advent Children... Or because they've lost perspective and thought VII was always a deadly serious sci-fi work.
 

ponpo

( ≖‿≖)
Genesis and Angeal side bosses!

N..no..

Actually since I stopped playing Crisis Core, I'm curious if they changed Sephiroth's Nibelheim / Shinra Mansion stuff.

I always thought it was dumb in the original how he flipped out inside the reactor. Even if he knew he was different from other people, I don't think it makes sense that he would have assumed he was born in a reactor pod or something like those mako monsters. I would have preferred something more reasonable before finding out more in the Mansion basement.
 

BocoDragon

or, How I Learned to Stop Worrying and Realize This Assgrab is Delicious
Probably gonna beat the record for best selling collector's edition. If I had a hat, I would bet on it.
Not if they keep it niched on the Square Enix store.

I would hope the CEs for XV and VIIR just go into regular retail channels. They probably are the highest profile releases since they started that online store crap...
 

enigmatic_alex44

Whenever a game uses "middleware," I expect mediocrity. Just see how poor TLOU looks.
What am I seeing on this page
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I thought most FF7 fans liked Crisis Core. The battle system kind of sucked but the locations were well realized and it starred Zack who was a fantastic lead and it had a fun story. Plus more screen time for Aeris <3

Dirge of Cerberus though... I wasn't expecting much out of that one to begin with but just some of the things wrong with that trainwreck:

-terrible controls
-Vincent, the worst cast member from FF7 as the lead
-rancid shooter style gameplay
-horrendous story
-every new character was awful (Shalua anyone?) save for Rosso

Dirge was truly trash
PiLIeZO.gif
 

Ikael

Member
I somehow thinks he misses the point. "You love FF? Here is a remake that isn't like FF, because that is how FF is. Enjoy." Wtf

No, you're the one that it is missing the point, I fear. As a veteran ff7 fan, do you know what attracted me to this game in the first place? The fact that there wasn't any other game like it, that it was, even up to this day, one of a kind.

I didn't needed ff7 to be like ff6 or Terranigma, as much as I loved these other two games. ff7 just tried to be outstanding on its own. And it succeeded. So I am more than eager to be blown away by ff7... again.

Just don't add any Angeal / Zack's legacy bullshit, please.
 

Two Words

Member
No, you're the one that it is missing the point, I fear. As a veteran ff7 fan, do you know what attracted me to this game in the first place? The fact that there wasn't any other game like it, that it was, even up to this day, one of a kind.

I didn't needed ff7 to be like ff6 or Terranigma, as much as I loved these other two games. ff7 just tried to be outstanding on its own. And it succeeded. So I am more than eager to be blown away by ff7... again.

Just don't add any Angeal / Zack's legacy bullshit, please.

The jump from FFVI to FFVII is extremely tiny between changing it into an action RPG.
 

Koozek

Member
No, you're the one that it is missing the point, I fear. As a veteran ff7 fan, do you know what attracted me to this game in the first place? The fact that there wasn't any other game like it, that it was, even up to this day, one of a kind.

I didn't needed ff7 to be like ff6 or Terranigma, as much as I loved these other two games. ff7 just tried to be outstanding on its own. And it succeeded. So I am more than eager to be blown away by ff7... again.

Just don't add any Angeal / Zack's legacy bullshit, please.

.
 
What am I seeing on this page
NxA33G8.gif


I thought most FF7 fans liked Crisis Core. The battle system kind of sucked but the locations were well realized and it starred Zack who was a fantastic lead and it had a fun story. Plus more screen time for Aeris <3

Dirge of Cerberus though... I wasn't expecting much out of that one to begin with but just some of the things wrong with that trainwreck:

-terrible controls
-Vincent, the worst cast member from FF7 as the lead
-rancid shooter style gameplay
-horrendous story
-every new character was awful (Shalua anyone?) save for Rosso

Dirge was truly trash
PiLIeZO.gif

I didn't care for it that much but liked the gameplay.

I didn't even bother to touch Dirge.
 

ponpo

( ≖‿≖)
What am I seeing on this page
NxA33G8.gif


I thought most FF7 fans liked Crisis Core. The battle system kind of sucked but the locations were well realized and it starred Zack who was a fantastic lead and it had a fun story. Plus more screen time for Aeris <3

I think most who dislike CC, myself included, dislike it for the story. Even ignoring Angeal et al., the Zack stuff bothered me.

When he fell through slum Church the exact same way Cloud did I stopped playing.

-Vincent, the worst cast member from FF7 as the lead

smh.
 

BocoDragon

or, How I Learned to Stop Worrying and Realize This Assgrab is Delicious
I own Dirge of Cerberus. I should finally play it. I need to see the truth for myself.
 
In 2017, we're likely going to have huge action RPGs like Horizon and others like Cyberpunk 2077 on the way. If Square Enix tries to turn FFVII into a game like that and capture that audience, they are going to fail. Unless they make a total upheaval to their production studio, they simply cannot compete with those kinds of games. That just alienates your older fanbase while chasing a fanbase that never really cared about the game. This has been the problem in the Japanese industry for so long. A FFVII remake doesn't need to be a $100 million game that needs to sell 10 million copies in order to break even. They already have several of those kinds of games coming from Japan and their Western studios.

This game should be a new FFVII experience that is still familiar to the original. When you play the game, you should still feel like you are playing a FFVII game, but one that is modern and better for it. An action RPG will not capture this feeling at all.

Amen
 
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