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Atlus USA responds to question on PC Persona 5 release, sounds unlikely

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pizzacat

Banned
Might be because the games are kind of in a weird spot there. There's no definitive version of Persona 3, so a port is unlikely. Persona 4 Golden is Vita exclusive right now. And it's entirely possible they might be worried about piracy and/or don't think there is a market and/or there are technical issues regarding Persona 5. To say nothing of the older titles.

It does seem like a missed opportunity, you're right. Especially in light of the Falcom and NIS games up there on Steam.
Haha there is a definite p3 experience it's called FeMC on P3P. Idc what those nerds at Atlus say
 

chekhonte

Member
Just to snipe down the 5% of people who were holding onto a glimpse of hope.

John Hardin, Atlus USA PR:
https://twitter.com/JohnLHardin/status/633710762226229249



Atlus Japan has pretty old school thinking. Looks like they weren't swayed at all by Square Enix's PC support, Sega's PC support (the owners!), or NIS's pledge to support PC in the future.

All right, post your grief here where Atlus Japan can feed off of your despair, or mock Atlus while Tecmo Koei ports their entire library over in a year, or something.

Did the guy say if he does have an infinite inprobability drive?

There really seems to be only one side to this conversation.
 

randomkid

Member
don't worry PC gamers, you can already play the best Persona game on your preferred platform

62s548x.jpg
 

FluxWaveZ

Member
I've already explained that the existence of a PS4 version is what makes me think there's a deal in place for the title. I don't know what's going on for sure with the game. My original comment was more or less thinking outloud on what could be going on behind the scenes. I've already acknowledged that it might just be Atlus not wanting a PC port.

Siliconera (July 2014):
“Sega released Yakuza at the PlayStation 4’s launch, so they have some know-how when it comes to making software for the current generation consoles, which I believe we can share as needed,” says Sugino.

He continues, “Compared to Atlus, Sega are on a much bigger scale [as developers], and our respective know-how is completely different. They’re much more advanced than us when it comes to tools and middleware.”

Sugino also explains that if you look at the bigger picture, the Sega Sammy group has various small companies within it, all with their own expertise; so if Atlus felt the need to get something done a certain way, they could always ask Sega Sammy.
One month later, and Persona 5 was announced for the PS4.

They could still have deals in place with Sony, but if you're going to suggest an exclusivity deal here, you're going to have to do that when it comes to all games that are released on a single manufacturer's platforms.
 

s_mirage

Member
That aside, can't say much. There might be a PC port in the future if Sega forces Atlus. Plus with the demand, there's money to be made Atlus.

The trouble with Sega trying to force them (or doing the port outside of Atlus) is that it would be Sega Japan doing the forcing. They haven't exactly been great at porting Japanese developed games to the PC either.
 

Durante

Member
About as likely as me getting struck by lightning today.
Their "survey" demanded that you pay an extra tax for voices on top of their Atlus Tax, should such a thing ever happen.
This continues to piss me off, honestly.

Other, much smaller, companies are able to consistently offer dual audio in all their titles without any extra cost. And yet other, equally large and larger companies also seem to have no trouble with it these days.

If you're behind frigging Namco, Nintendo and Square-Enix in providing a feature your fans want then it's really time to think long and hard about what you're doing.
 
Surprise...?

Yeah, can't say I expected Persona 5 to come to PC, at least not at release. My impression is that the Persona 5 team is not huge, and it wouldn't surprise me if it turned out Sony was providing additional resources (maybe Third-Party Productions or whatever that team is called) to help get a PS4 version out.

I don't think Atlus will remain a console-only studio forever, but I think in part due to their size compared to their target market, they're more conservative than an Idea Factory or an XSEED, but don't necessarily have the resources of a Square Enix or a Tecmo Koei. I don't think Sega's in much position to help these days, either.
 
Just to snipe down the 5% of people who were holding onto a glimpse of hope.

John Hardin, Atlus USA PR:
https://twitter.com/JohnLHardin/status/633710762226229249



Atlus Japan has pretty old school thinking. Looks like they weren't swayed at all by Square Enix's PC support, Sega's PC support (the owners!), or NIS's pledge to support PC in the future.

what square enix pc support, they've announced like 10 new (japanese) games this year and practically none are coming to pc.

namco is the only company so far who actually knows what they're doing on pc, everyone else just gives token support when they feel like it
 

MUnited83

For you.
Given there is absolutely no precedent for this, why would anyone in their right mind expect Persona 5 to come to PC? It's like the people who thought Bloodborne would come to PC. It's never gonna happen. Get over it.

That's a pretty darn terrible comparison, sorry. Bloodborne isn't coming to the PC because it's a Sony IP. That's it. Persona is not a Sony IP in any way,shape or form.
 
I think Persona 5 on PC is practically an inevitably, it's just a matter of how many successful Japanese games on Steam it'll take before Atlus Japan figures out that there's a sizable audience that they're missing out on. In any case, if you want to play the game anytime soon, you're going to need a PS3 or PS4.
 

Producer

Member
This continues to piss me off, honestly.

Other, much smaller, companies are able to consistently offer dual audio in all their titles without any extra cost. And yet other, equally large and larger companies also seem to have no trouble with it these days.

If you're behind frigging Namco, Nintendo and Square-Enix in providing a feature your fans want then it's really time to think long and hard about what you're doing.

The annoying thing is that they shown that they can do it, as evidenced by P4A being dual audio. But then P4U was pretty much dub only again (only battle voices can be jp audio). So yeah pretty much they just want to save some cash and rely on their dubs. And charge $10 extra because they know their fans will still gob it up.
 

4Tran

Member
Atlus doesn't make PC games so this isn't surprising. However, Sega may try to change their minds, and I wouldn't be surprised if they start making them (or at least handing it off to a port company) within the next five years.

There were people expecting a PC port? Why?
Sega is heavily invested into PC games and JRPGs have been pretty popular on Steam.
 
The trouble with Sega trying to force them (or doing the port outside of Atlus) is that it would be Sega Japan doing the forcing. They haven't exactly been great at porting Japanese developed games to the PC either.

The chances look even slimmer now. Makes me wonder if they don't see the demands or just don't trust Port houses like Blue Point, Hexadrive etc if their internal team isn't up to porting. Whatever the reasons be I hope they come to realize the profit to be made.
 

Inuhanyou

Believes Dragon Quest is a franchise managed by Sony
Japan gonna Japan.

Not that it directly affects me cause i was going for the PS4 version anyway, but i'm assuming Sony paid for the PS4 port, hence the delay...since it was supposed to come out last year as some people might remember as PS3 only. It would have definitely been strange to play this game on PS3 just considering how fast i've stuck to my PS4
 

Nyoro SF

Member
381,683 - 413,057 according to steamspy.
210,348 - 233,810 for XIII-2

And that's years late too. Hence why I'm going to be keeping a close eye on Tales of Zestiria on Steam Spy instead when it hits. It depends on pricing, launch timing and promotion.

A PC port is as likely as a timely EU release.

What's sad is that a PC version makes EU support easier.... especially digitally... orz

Sega do something!

Sega Europe pls!
 

wmlk

Member
I kind of got in trouble once for making a definitive statement about something I didn't have full knowledge of, that then turned into a few news articles.

Hmm, that's why this thread made me a bit queasy tbh. Like it's grasping at straws.
 
And that's years late too. Hence why I'm going to be keeping a close eye on Tales of Zestiria on Steam Spy instead when it hits. It depends on pricing, launch timing and promotion.

Crazy though this probably would sound to anybody at Namco, I'm expecting Tales of Zestiria to sell better on Steam than it does on PS3 & PS4.
 

4Tran

Member
And that's years late too. Hence why I'm going to be keeping a close eye on Tales of Zestiria on Steam Spy instead when it hits. It depends on pricing, launch timing and promotion.
I'd say that the perceived prestige of the title will make a lot of difference as well. Valkyria Chronicles is a good example of this, and there aren't a lot of JRPGs with more prestige than the Persona games.

http://store.steampowered.com/search/?publisher=ATLUS

No, but they've published some bad games on Steam. I hope that's not affecting their decision making because these games are not good.
I doubt that Atlus USA's experience on PC will have any bearing on what Atlus Japan decides to do. They're probably worrying more about actually releasing Persona 5 first, and then thinking about other releases afterwards. The Valkyria Chronicles experience tells them that there's no need to rush things.
 
While I doubt Sony moneyhatted Atlus to prevent a PC release, it is my understanding that they did moneyhat Atlus to get the game to PS4. Atlus would have been perfectly happy to release this on PS3 only, they are one of the least risk taking companies when it comes to what platforms they publish their products on. Persona 3 came out only 5 months before the PS3 came out and Persona 4 came out a solid 2 years after the PS3. Persona 5 would have came out after the release of the PS4 when it was originally due the end of last year.
 

orochi91

Member
381,683 - 413,057 according to steamspy.
210,348 - 233,810 for XIII-2

These figures don't seem impressive, like, at all.

Barely 400k, despite occasional discounts, and not to mention the noticeable drop-off for the sequel too.

Lightning Returns will probably take forever just to reach 200k.
 

Nyoro SF

Member
wait.. what? i thought they tried it and gave up on pc already. Look at cladun..

and is anyone actually surprised by this?

They re-established support for PC around... 4 or 5 months ago, I believe. Around when Disagea 5 launched, they said it was something they were going to focus on in the Western market.

Hmm, that's why this thread made me a bit queasy tbh. Like it's grasping at straws.

I thought it was a pretty definitive statement. Infinitely improbable = So unlikely that you'd actually need the engine from the book for it to happen lol

These figures don't seem impressive, like, at all.

Barely 400k, despite occasional discounts, and not to mention the noticeable drop-off for the sequel too.

Lightning Returns will probably take forever just to reach 200k.

They're actually fantastic figures for games that were released so many years late, and with badly implemented features to boot.
If fans are willing to buy PC versions of your games years after the fact even when your support is bad, that's a sign of big demand.
 
Sega is heavily invested into PC games and JRPGs have been pretty popular on Steam.

That really doesn't have anything to do with Atlus though. They're operating like they always have. Notice that they still publish their own games rather than Sega doing it. "Sega" hasn't been releasing much of anything lately, while Atlus has a fairly steady stream of game releases.
 

wmlk

Member
These figures don't seem impressive, like, at all.

Barely 400k, despite occasional discounts, and not to mention the noticeable drop-off for the sequel too.

Lightning Returns will probably take forever just to reach 200k.

That's pretty impressive actually. They're both bad ports for old games.
 

FluxWaveZ

Member
While I doubt Sony moneyhatted Atlus to prevent a PC release, it is my understanding that they did moneyhat Atlus to get the game to PS4. Atlus would have been perfectly happy to release this on PS3 only, they are one of the least risk taking companies when it comes to what platforms they publish their products on. Persona 3 came out only 5 months before the PS3 came out and Persona 4 came out a solid 2 years after the PS3 and Persona 5 would have came out after the release of the PS4 when it was originally due the end of last year.

Again:
“Sega released Yakuza at the PlayStation 4’s launch, so they have some know-how when it comes to making software for the current generation consoles, which I believe we can share as needed,” says Sugino.

He continues, “Compared to Atlus, Sega are on a much bigger scale [as developers], and our respective know-how is completely different. They’re much more advanced than us when it comes to tools and middleware.”

Sugino also explains that if you look at the bigger picture, the Sega Sammy group has various small companies within it, all with their own expertise; so if Atlus felt the need to get something done a certain way, they could always ask Sega Sammy.
We had the representative director and president of Atlus saying this a month before Persona 5 was announced for the PS4.

Times have changed and a number of factors are different than 7 years ago when Persona 4 came out.
 

sense

Member
the more ps4 only games the better for sony. it seems like a lot of people on gaf are happy with just playing on pc and complaining about no games that make a console purchase worth it for them. it will take a lot of games like this to convince them to buy a ps4 as well.
 
These figures don't seem impressive, like, at all.

Barely 400k, despite occasional discounts, and not to mention the noticeable drop-off for the sequel too.

Lightning Returns will probably take forever just to reach 200k.
Both were relatively poor ports at launch, especially FFXIII.

They haven't had too many deep cut discounts either. Going by is there any deal FFXIII was 8 dollars once but otherwise no drop below ten dollars.
 

BlackJace

Member
I kind of got in trouble once for making a definitive statement about something I didn't have full knowledge of, that then turned into a few news articles.

I'm just teasin'
Whatever happens happens, I'm already onboard for the PS3 version, so if it never comes to PC I'm good.
 

BennyBlanco

aka IMurRIVAL69
These figures don't seem impressive, like, at all.

Barely 400k, despite occasional discounts, and not to mention the noticeable drop-off for the sequel too.

Lightning Returns will probably take forever just to reach 200k.

Yeah, these games are generally regarded as not very good and came years later. FF7 is at 885k.
 
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