Yeah, you're probably right but there are things about it that I find really annoying to go back to.As one who's a proponent of keeping things classic, I don't believe you're suggesting that they tamper with uncharted 1's gameplay, the 60fps and no tearing should be good enough as it is. Let Uncharted 3 play like Uncharted 3 and Uncharted 1 play like Uncharted 1.
Why do you think motion blur only works at 30fps? I don't get this. We've seen how nice motion blur looks at 60fps for years now. I don't like how quickly you discard the opinion of those that think it's important.I just don't understand this, we've just had a bevy of below 30fps remasters on basic looking games (saints row, zombi, payday) etc....What we're getting here is an already great looking series, with thorough improvements to textures, models, lighting, shadows, AA, dof, improved shaders and effects at 1080p 60fps, but what do we do? we choose to complain about motion blur not being present......At this point, they should just offer a 30fps/w MB option for the two persons who want to play that way, there's no way we should be losing a solid 60fps on account of an MB implementation. The dev is great, the PS4 console is a good one but it doesn't have infinite power......
I wish more complaining would be projected at obvious bad ports like RE-R2, Alien Isolation, Remake, Xenoverse, Zombi etc....Most of the time, all we get from DF is that such games are cpu limited.......
My complaint has nothing to do with those other trash remasters. This does look like one of the very best remasters to date but motion blur is something that is very important to me. If they have to cut it for performance reasons, fine, I can deal with that. I'm not convinced that's true as The Last of Us Remastered was able to operate with motion blur (with a modified shutter speed, of course). It wasn't a flawless 60fps but it was a smooth experience and I can't imagine the Uncharted games placing a greater demand on the hardware.
If they don't enable it in this collection it should still be one of the very best remasters on the market but that doesn't mean I wouldn't be disappointed by that aspect. I'm not complaining for complaining's sake here. It really is very important to me and bringing it up in an article like this will hopefully get some attention.
I mean, this kind of thing CAN slip through, right? Uncharted 3 launched without motion blur, after all. I was pretty crushed when that happened but, thankfully, it was fixed rather quickly.
I'm currently working on Gears Ultimate and that too has no object motion blur. Considering that Gears 3 offered that, this is also hugely disappointing (doubly so since the campaign is only 30fps). I'm not letting that slide either. It would have helped the visuals tremendously. For what is basically a remake, it's pretty disappointing.
Oh, and I think you're being too harsh on Alien Isolation. It could likely be a BETTER port but, as it stands, it basically runs at a very consistent 30fps on PS4. The original release had a few issues but the current version is extremely solid across the board. It's not as optimized as it could be but the experience is good. The XO version looks awful, though.
Also note that I never wrote anything about any of those other games aside from RE-R2 which was a terrible port on PS4. It's been improved dramatically since launch, though, but it's still not where it should be.