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Dragon Age: Inquisition - Trespasser |OT| Loyal bands and murderous hands

Not as the protagonist. I can see them doing a cameo situation like Hawke though for a mission or two near the end.



Yeah it's true, because it's an epilogue.

Also while I love Hawke I hope he doesn't get more than a small mention in DA4. He has done enough.

As to the inquisitor they can bring him/her for a small section but it better not be at the end when you defeat Solas.
 
Hawke is dead in a good number of saves anyway.

that too. It'd be too much of a pain and stretch to find a situation where Hawke could have a significant impact in the title anymore since the series attempted to kill him/her.


Unless they do a
Wrex
from Mass Effect where you either get him or his brother in ME3.
 

diaspora

Member
that too. It'd be too much of a pain and stretch to find a situation where Hawke could have a significant impact in the title anymore since the series attempted to kill him/her.


Unless they do a
Wrex
from Mass Effect where you either get him or his brother in ME3.
I don't know how well Carver/Beth would work if they could die in the deep roads too. Old characters is something Laidlaw and Weekes want to move away from.
 

Yeul

Member
Also while I love Hawke I hope he doesn't get more than a small mention in DA4. He has done enough.

As to the inquisitor they can bring him/her for a small section but it better not be at the end when you defeat Solas.

I mean I always hope for more in terms of the Inquisitor. As someone posted before they could do a Ciri kind of situation with the new protag getting the majority of the screen time which would make sense based off of what was said in that stinger at the end of Trespasser. But, you learn not to expect much in terms of those things lol. In terms of
Solas, that's why I just really want to have control of the Inquisitor in that situation vs. how Hawke was in DAI (at the very least). I'd rather try to redeem my LI myself (option I chose) than some NPC version of my player character trying to not sound out of character but probably failing.
 
Just finished the DLC, what a ride.

It'll be sad to lose my Dwarf but I'm excited to see where things go from here. That's a pretty stark contrast to what I felt about the series once I gave up on DA2 - Bioware has done a great job turning things around.

h8Mx34r.png
 

jgwhiteus

Member
Some spoilery questions after having finished the DLC:

I'm assuming Solas's "upgraded" power level (being able to freeze Qunari into stone with a thought, removing the Inquisitor's mark) is due to his merger with Mythal and the old god she took from Kieran. So is that really the end of Flemeth? Seemed kind of weird that they didn't really address her or Mythal, except her being murdered in the past.

Also, for Varric's epilogue they mention that he rebuilt Kirkwall with Hawke at his side (if he's alive), but at the end of the base game (and I think during the Trespasser DLC as well) they mentioned Hawke going to Weisshaupt and there being mysterious going-ons with the Wardens there. So... that's resolved and everything turned out fine? The epilogue just kind of skipped over plot points they had set up earlier.
 

Stuart444

Member
So Before I played the DLC, I was on casual mode, didn't care about upgrading my weapons and stuff beyond what I found in the field mostly and just played for the story really.

Then I start this and get locked out of buying Schematics since no one sold them in the new hub (but sold plenty of materials for schematics including Tier 4 stuff) and with the Qunari being as tough as they were (FUCK those Assassin's that pop up from behind you, FUCK THEM), it made the DLC pretty damned tough.

Thankfully I had a few schematics and so using them to upgrade who I could helped a lot. But you do get kinda screwed if you rush through the story on casual without actively hunting for upgrades and stuff. :/

Apart from that though, I had a lot of fun with this DLC, it was awesome. That music at the end was great. Just listening to it while
Solas provides all the explanation was great.

I was very sad when I had to
Kill the Iron Bull ;_;. Not ever making that mistake again in any subsequent playthroughs

Also Cassandra
in the credits going "I'm going to read the shit out of this" when she sees that Varric has put her in the book. I laughed at that.

Next playthrough, I'm going to
romance Solas with a female rogue elf to see how it plays out.

Also finally, that line where the Inquisitor goes "Could one thing in this fucking world just stay fixed" (note: could not resist choosing the "This fucking thing" option). The male Inquisitor sounds so sarcastic while the female one (from the trailer) sounds so angry.

It's an interesting contrast I thought between the two.

Overall, this was a great game. Some stuff I wish was different but overall I really liked it <3
 

diaspora

Member
Some spoilery questions after having finished the DLC:

I'm assuming Solas's "upgraded" power level (being able to freeze Qunari into stone with a thought, removing the Inquisitor's mark) is due to his merger with Mythal and the old god she took from Kieran. So is that really the end of Flemeth? Seemed kind of weird that they didn't really address her or Mythal, except her being murdered in the past.

Also, for Varric's epilogue they mention that he rebuilt Kirkwall with Hawke at his side (if he's alive), but at the end of the base game (and I think during the Trespasser DLC as well) they mentioned Hawke going to Weisshaupt and there being mysterious going-ons with the Wardens there. So... that's resolved and everything turned out fine? The epilogue just kind of skipped over plot points they had set up earlier.

If Blackwall joins the Wardens he tells you that
the Wardens are arguing with each other about the future of their organization and he's afraid they'll tear themselves apart. This I think is the consequence of the Adamant survivor. But otherwise there's no special story regarding Hawke/Alistair/Stroud/Loghain and the trip to Weisshaupt.

Edit: Additional clarity for the Wardens not found in Trespasser- if you've been following the extra books and stuff you'll see that the Wardens as a group are going through a bit of an internal identity crisis and have been for a little while. Prior to the 4th Blight, they had some of the best communication and structure of any group (thanks to the Griffons) especially since they're essentially an emergency independent military group. But the griffons died out, and their ability to communicate and manage the organization as a whole group essentially crumbled. Now you have people like Clarel outright refusing to contact Weissaupt at all with it taking months for anyone from hq to even get to Orlais to find out what the hell is happening. Wardens are a tiny fraction of the size of the Chantry (there's like 1000 of them left across all Thedas?) while at the same time being in every nation across the continent they're stretched to the point of collapse.
 
The sad line to that point is heartbreaking.

'I don't want to die. . . I don't want to die knowing my work isn't done '
Honestly trespasser made the inquisitor a really strong character
 

jgwhiteus

Member
If Blackwall joins the Wardens he tells you that
the Wardens are arguing with each other about the future of their organization and he's afraid they'll tear themselves apart. This I think is the consequence of the Adamant survivor. But otherwise there's no special story regarding Hawke/Alistair/Stroud/Loghain and the trip to Weisshaupt.

Edit: Additional clarity for the Wardens not found in Trespasser- if you've been following the extra books and stuff you'll see that the Wardens as a group are going through a bit of an internal identity crisis and have been for a little while. Prior to the 4th Blight, they had some of the best communication and structure of any group (thanks to the Griffons) especially since they're essentially an emergency independent military group. But the griffons died out, and their ability to communicate and manage the organization as a whole group essentially crumbled. Now you have people like Clarel outright refusing to contact Weissaupt at all with it taking months for anyone from hq to even get to Orlais to find out what the hell is happening. Wardens are a tiny fraction of the size of the Chantry (there's like 1000 of them left across all Thedas?) while at the same time being in every nation across the continent they're stretched to the point of collapse.

Thanks for the info - that makes sense, but the way it was presented in the game / DLC wasn't very elegant.
Morrigan's voiceover for the game ending made it seem like there was trouble brewing since apparently all communication was cut off, and I think I remember Varric in Trespasser saying he hadn't heard from Hawke in a while (two years later?), so you think something significant has happened, or will happen in the next game... and then Hawke just shows up again in the ending, apparently none the worse for wear.


EDIT: I thought this was funny. Apparently Solas reveals his entire plan in the main game, as an off-handed aside in conversation:
https://www.reddit.com/r/dragonage/comments/3kn03b/trespasser_spoilers_so_solas_can_mention_his_plan/
 

diaspora

Member
Thanks for the info - that makes sense, but the way it was presented in the game / DLC wasn't very elegant.
Morrigan's voiceover for the game ending made it seem like there was trouble brewing since apparently all communication was cut off, and I think I remember Varric in Trespasser saying he hadn't heard from Hawke in a while (two years later?), so you think something significant has happened, or will happen in the next game... and then Hawke just shows up again in the ending, apparently none the worse for wear.


EDIT: I thought this was funny. Apparently Solas reveals his entire plan in the main game, as an off-handed aside in conversation:
https://www.reddit.com/r/dragonage/comments/3kn03b/trespasser_spoilers_so_solas_can_mention_his_plan/
Wardens and Blights aren't really presented that well in the games in general bizarrely. Like if you read the accounts of the 4th Blight in Last Flight, you'll realize that the 5th Blight in DAO was a minor skirmish in comparison.
 

Sou Da

Member
Some spoilery questions after having finished the DLC:

I'm assuming Solas's "upgraded" power level (being able to freeze Qunari into stone with a thought, removing the Inquisitor's mark) is due to his merger with Mythal and the old god she took from Kieran. So is that really the end of Flemeth? Seemed kind of weird that they didn't really address her or Mythal, except her being murdered in the past.

Also, for Varric's epilogue they mention that he rebuilt Kirkwall with Hawke at his side (if he's alive), but at the end of the base game (and I think during the Trespasser DLC as well) they mentioned Hawke going to Weisshaupt and there being mysterious going-ons with the Wardens there. So... that's resolved and everything turned out fine? The epilogue just kind of skipped over plot points they had set up earlier.

I believe Varric says that Hawke
didn't want to talk about what happened there and jokes that knowing Hawke the whole place probably blew up.
 

diaspora

Member
Speaking of which are the Wardens
going to try and get some of those communication amulets Dorian made or the eluvians?

Eluvians are notoriously hard to get working and even when they are, they're all at the mercy of
Solas
anyway.
As for the amulet, AFAIK it's a one of a kind based on some old ass dwarven stuff.
Even if they had either of these things there seems to be a schism about where the future of the organization ought to go. Communication's been dying for the better part of 400 years since the griffons died, I don't think magic to communicate would help at this point.
 

Squire

Banned
Hawke is dead in a good number of saves anyway.

To be fair, the Keep almost negates any stats they have as far as vanilla choices are concerned.

Like, if I was them I wouldn't completely make choices about what should/shouldn't carry over to the next game based on what people picked in the game because the opposite choice could be just as popular, after the fact, in the Keep.

Especially after they put out the first teaser/synopsis or whatever.
 
I just finished, my favourite game of the gen so far and this has made it even better. Fantastically done.

Question though :
If iron ball isn't in your squad at the end does he still die?
 

Stuart444

Member
Yeah, from what I've heard, you have to
Save the chargers + have high approval. Someone mentioned having to select a specific option as well after he becomes Tal but not sure on that one.
 
Yeah, from what I've heard, you have to
Save the chargers + have high approval. Someone mentioned having to select a specific option as well after he becomes Tal but not sure on that one.

Yea, I
saved the Chargers in my save and he still betrayed me.
I guess those approval ratings are the real deal.

Wow, that's pretty strict. I feel like the romancing + high approval combo *should* be enough to maintain loyalty to be honest. I'm trying to find what happens to him post game if he lives but I can't find a video. Anybody know what it says in that case?
 

diaspora

Member
Wow, that's pretty strict. I feel like the romancing + high approval combo *should* be enough to maintain loyalty to be honest. I'm trying to find what happens to him post game if he lives but I can't find a video. Anybody know what it says in that case?

You need the chargers alive plus high approval at minimum. Which is honestly really easy to do. Either way one of two things happens to a non-romanced bull, he either finds ways to brush past his magister lover Dorian or he and his company continue doing their thing in thedas.

edit
If he likes you but is still loyal to the Qun it should be a given he'll join them again. If he still has the chargers but is only warm to you rather than having a strong approval it's not surprising for him to still back the Qun.
 
You need the chargers alive plus high approval at minimum. Which is honestly really easy to do. Either way one of two things happens to a non-romanced bull, he either finds ways to brush past his magister lover Dorian or he and his company continue doing their thing in thedas.

edit
If he likes you but is still loyal to the Qun it should be a given he'll join them again. If he still has the chargers but is only warm to you rather than having a strong approval it's not surprising for him to still back the Qun.
Those do make sense, but if romanced it would potentially make sense for him to stick with you though? That's the one I don't understand.
 

Levyne

Banned
Just beat this myself. I thought both of the other DLC were rather boring, and the main game wasn't super interesting either, but this DLC is pretty good. I'm actually eager to see where they take the series from here.

I'm pretty happy with my ending as well. I got mostly the same as Udder, above.
 

JeffZero

Purple Drazi
Just as a reminder, this DLC was Patrick Weekes' first project as the new Lead Writer of Dragon Age.

Let that sink in... and then delight in the possibilities going forward.
 

diaspora

Member
Just as a reminder, this DLC was Patrick Weekes' first project as the new Lead Writer of Dragon Age.

Let that sink in... and then delight in the possibilities going forward.

It's pretty fantastic I agree, but I do wish Inquisition wasn't as sanitized as almost a disney movie. Probably could have gotten away with a T if it weren't for titties and Dorian ass.

edit: there's violence and gore in Weekes' Dragon Age stories and codexs just like previous games, but it's only Inquisition where the hero doesn't experience it in game.
 

mattiewheels

And then the LORD David Bowie saith to his Son, Jonny Depp: 'Go, and spread my image amongst the cosmos. For every living thing is in anguish and only the LIGHT shall give them reprieve.'
OK, so I guess I'm getting this one after all, huh? Too bad the first two were just grindfests.
 

Zolo

Member
It's pretty fantastic I agree, but I do wish Inquisition wasn't as sanitized as almost a disney movie. Probably could have gotten away with a T if it weren't for titties and Dorian ass.

edit: there's violence and gore in Weekes' Dragon Age stories and codexs just like previous games, but it's only Inquisition where the hero doesn't experience it in game.

I actually remember a discussion going on BSN whether Dragon Age would be a 'Dark Fantasy', and I thought it was pretty funny when they started using codex entries for most of their examples.
 

Silexx

Member
Iron Bull question:
so if Iron Bull doesn't betray you, is there still a scene with him confronting you about it? Now I didn't bring Iron Bull on my party at any time, but if it wasn't for this thread I never would have know this was a betrayal was a possibility since Iron Bull never mentioned any kind of comment regarding the Qunari in my playthrough.

For the record, I had saved the Chargers and pretty sure I had high approval with him.
 
Iron Bull question:
so if Iron Bull doesn't betray you, is there still a scene with him confronting you about it? Now I didn't bring Iron Bull on my party at any time, but if it wasn't for this thread I never would have know this was a betrayal was a possibility since Iron Bull never mentioned any kind of comment regarding the Qunari in my playthrough.

For the record, I had saved the Chargers and pretty sure I had high approval with him.

again it seems like
if you saved the chargers and had high approval from him
it didn't matter.

I'm glad that high approval for companions wasn't tied to their sidequests. Because Dorian's personal quest glitched out in my game and never appeared and I was afraid Dorian wouldn't like me. But throughout that whole game and this one he kept calling me his best and possibly only bro.


Dorian. You are my bro forever and always. Don't you ever forget that :'D
 
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