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Final Fantasy VII Remake is a multi-part series

Despera

Banned
Quick stuff from interviews

-they made multi-release since they would have to cut stuff out if they made it in one game. The detail of the game will be so dense, and you will be able to go to various locations within Midgar that you couldn't go before.
-there will be some stuff that has to be cut, but there will be lots of stuff added. overall volume will be big
-They are working with various companies outside, including CC2
-The battle system is real-time, action feel. The degree of action will be "Dissidia > Kingdom Hearts> FF7 remake" It will be more tactical.
-Although it's action style, it has ATB as well.
-You can control other party members, but you can keep control one if you want
-3 party members at a time like the original
Sounds like a realistic approach to me.

As long as they can maintain a solid release schedule this could be a good thing. Those who can't wait for the game to be fully developed can jump in early and play it on an episode-by-episode basis. Those who can wait will get to play a fully-realized, content-rich remake in the end.
 
So, they decided to release it in pieces so they didn't have to cut things, but they're going to cut things, but they're going to add things.

This is all making a lot of sense.

Keeping in mind this is translated, I would think 'things that have to be cut' have to do with a change in art/tone/direction in certain scenes. I don't really expect to get exact, 1:1 remakes of every single room and area. Not necessarily because they need to trim down content or make the game smaller, but because some scenes and segments that might work in the context of blocky PS1 graphics on pre-rendered backgrounds would look awkward with photorealistic models and a 3rd person 3D camera. Cloud walking across steel girders in the early Mako Reactor segment comes to mind as something that will probably be considerably different in the remake.

That all said, everyone should keep their expectations in check and wait for more detailed information and more footage.
 

Jigorath

Banned
I wonder if we might actually get Episode 1 next year. Never expected a full release before 2018 but if they're splitting it up then they might be able to release parts on a timely schedule.
 

farisr

Member
Nah, the people that actually liked the game enough to want it remade would've liked the old battle system because they liked the old game or herald it as the next coming of Christ.

Changing that into something damn near unrecognizable to the original gameplay is a "who the fuck is excited for this" type move. Clearly it isn't people who say it's their favorite game, because if it's their favorite game they wouldn't want the core gameplay mechanics so drastically altered.

MGS1 is my favorite game of the MGS series (and one of my most favorite games of all time) and I loved its gameplay, and pretty much replay it every year. I consider MGSV to be one of the worst in the series for a variety of reasons but consider it to have really good gameplay.

If MGS1 was getting a full blown remake, I would definitely want it to control like MGSV rather than MGS1 and the environments enemy patterns etc reworked to fit with that style. While at the same time there'd be other fans for whom MGS1 is also their favorite game, who'd basically just want a graphical/performance upgrade to modern standards without any other changes made to the game.

The same holds true for FF7.

You're not the voice for everyone who considers this their favorite game. Express your frustrations sure, but don't try to act like you know or speak for all the "true" fans.
 
What did the trailer show?
CG (that is very nice but we've honestly seen better)
A hallway (where Cloud can shimmy and duck)
A city street (with maybe something to the right)
A plaza for battle (LOOK! Gameplay!)

I predict that Final Fantasy 7 Remake will be Life is Strange meets:
Final_Fantasy_13_Hallway_Again.jpg

Still could be cool.
 
World Map
Airship
Golden Saucer

Are all dealbreakers imo. All 3 are vitally important to the game and its tone and are things I could see them thinking are "removable"

Those 3 have to stay
 

injurai

Banned
Sigh...I'm trying to stay positive. But, yeah, it...doesn't sound ideal.

I'm pretty sure it's just Japanese grammar and semantics not translating well to English. The point is that they don't want to cut out content so they are expanding the series into multiple titles, then adding more. Some minor things may get lost, but they are trying to minimize this to the best of their abilities.
 

Elios83

Member
Hopefully it's merely elements that have to be cut due to them existing because of technical limitations or something. Elements totally outside their control, or elements not really belonging in this generation.

...I also really hope it's not Gold Saucer they're talking about.

Why some people are so afraid about the Gold Saucer? It's just a normal location with many mini games.
Only things at risk because of the multi release nature are the world map and backtracking.
They might compensate with bigger towns with more stuff to do in it.
Afterall many of FFVII locations were pretty small, often made of a couple of main pre-rendered backgrounds.
 

cw_sasuke

If all DLC came tied to $13 figurines, I'd consider all DLC to be free
So, at first I was upset but now that I think about it, what if they just separate the game into 3 episodes coinciding with each disc? Personally I think that'd be a cool nod to the original.
I didn't have to wait who knows how many months/years between playing the different discs on the PSone version though.
 

Adamantum

Neo Member
Trying to not be all knee jerk with my reaction and being like "OMG the plane has crashed into the goddamned mountain!"

Then I read Nomura and Kitase's clarifying remarks and I have to say, I feel a lot better about this decision.

Even though it is not preferable - I'd rather get FFVII in instalments, with nothing cut and some stuff added - rather than a rushed remake with nothing new and a bunch of cut content.
 

greg400

Banned
MGS1 is my favorite game of the MGS series (and one of my most favorite games of all time) and I loved its gameplay, and pretty much replay it every year. I consider MGSV to be one of the worst in the series for a variety of reasons but consider it to have really good gameplay.

If MGS1 was getting a full blown remake, I would definitely want it to control like MGSV rather than MGS1 and the environments enemy patterns etc reworked to fit with that style. While at the same time there'd be other fans for whom MGS1 is also their favorite game, who'd basically just want a graphical/performance upgrade to modern standards without any other changes made to the game.

The same holds true for FF7.

You're not the voice for everyone who considers this their favorite game. Express your frustrations sure, but don't try to act like you know or speak for all the "true" fans.
Trying to compare an early 3D game with movement and stealth to turn based gameplay that is essentially timeless

lol
 
Yes, on two separate occasions during the first disc pivotal events occur here.

Yeah, I remembered right. Gold Saucer is not getting cut. It's too iconic to the game.

Backtracking and overworld are the main things to be concerned about IMO. Maybe a couple optional dungeons in a worst case scenario. Wasn't there a crashed plane underwater that had something to do with the turks? While not ideeeaal, I'd imagine optional things that don't impact the game too much would be first on the chopping block, if at all, and potentially brought back as DLC. That's just spitballing though! I remain optimistic about the project.
 

kirblar

Member
hm... kinda worried...

like, it'll be stuff that I want to see cut, replaced with stuff that I never want to see, like all that goofy genesis/crisis core stuff.
I think some of the minigames are probably on the chopping block, they'll take up way more resources nowadays.
 

Lord Phol

Member
I personally really really dislike episodic content. I much rather wait a longer time for a complete product than having slices of it once every month/year. Especially so with story heavy games were it's easy to get detached if too much time passes by.

Best scenario in this case I will have to wait 1-3 years more than everyone else to get the complete package. Worst scenario this ends up hurting the overall remake becoming an uneven mismatch of games trying to fit together as a whole.
 

meanspartan

Member
Fuck no. I'd rather have them scrap the remake than XV. And this is coming from a hardcore FFVII fanboy.

Why?

Square hasnt given me any reason to believe 15 will be good. I guess the MMO is going well so that's cool. But the 13 series was a joke.
 
Weird that the other translation seems to make out stuff is getting cut regardless, but this interview sounds more promising.

This was still announced in an incredibly stupid manner, but bar a large enough backlash there's not much you can do but hope all the episodes come together nicely and represent FFVII well.

It didn't really, to me it was just the usual that some bits are obviously not going to be exactly the same judging from the rest of the sentence. Those things being the types of things that were always going to be cut, adjusted, or redone like they said at the beginning.

I agree, they should have addressed this in an English interview too and not just let a Japanese interview get out untranslated. They should know how this information spreads ridiculously fast by now. They need to be more proactive.
 

GavinGT

Banned
Why some people are so afraid about the Gold Saucer? It's just a normal location with many mini games.
Only things at risk because of the multi release nature are the world map and backtracking.
They might compensate with bigger towns with more stuff to do in it.
Afterall many of FFVII locations were pretty small, often made of a couple of main pre-rendered backgrounds.

Well, FFXIII had an amusement park with no amusements.
 

Ishida

Banned
Why?

Square hasnt given me any reason to believe 15 will be good. I guess the MMO is going well so that's cool. But the 13 series was a joke.

I liked what I have seen of XV, from the characters, the story, the music, the world, and the gameplay. Played the demo and loved it.

As much as I love VII, XV has the advantage of being a new game I've yet to experience fully.
 

kirblar

Member
No they fucking wouldnt. Not if they did it right. If its a money issue, scrap 15 and make this right. That game will prob be another letdown anyway.


Ugggh

Sorry if Im not being logical, Im fuming right now. They couldnt just fucking do it right, could they?
They likely just can't afford to be working on another FF game for a decade with 0 sales. Can't blame them for doing it this way with XV over their heads.
 

cw_sasuke

If all DLC came tied to $13 figurines, I'd consider all DLC to be free
I don't understand why they would need to split it up. Can it really not fit on a single Blu-ray disc?
They wanna get paid asap to see if it's worth the investment at all time. I mean that's the company who sold put Tomb Raider as an exclusive on Xbox One so they could cash in some money while still developing the title.
 

tuxfool

Banned
The Witcher 3 is a RPG where you run back & forth between a few different locations for a million times mostly completing repetitive monster hunting & ingredient fetching quests.

While I agree that this project is in no way comparable to the Witcher 3. What you're putting down here isn't true either.
 

farisr

Member
Trying to compare an early 3D game with movement and stealth to turn based gameplay that is essentially timeless

lol

Missing the point completely.

lol, I shouldn't have expected a decent response based off your previous posts.

Anyways, carry on. I don't need to waste any more time on you.
 
World Map
Airship
Golden Saucer

Are all dealbreakers imo. All 3 are vitally important to the game and its tone and are things I could see them thinking are "removable"

Those 3 have to stay
Not happening I am sure. Episodic nature of the game will eliminate that possibility. Highwind will be there as fast travel like ffx-2 airship.
 

GSG Flash

Nobody ruins my family vacation but me...and maybe the boy!
Not sure what you guys are seeing in those interviews that's reassuring.

This is honestly sounding worse and worse every new detail that comes out, and it sounds like each "episode" will be a full priced game so the whole FF7 experience will cost atleast 3 or 4 games. At this rate I'll be cancelling my preorder for what I presume is "FF7 Episode 1" probably this week. This weekend has been such a punch in the gut regarding this game, first it was the game changing genres from turn based to an action RPG, which isn't a big deal in the grand scheme of things compared to the disaster of a news that was announced today.
 

MrHoot

Member
World Map
Airship
Golden Saucer

Are all dealbreakers imo. All 3 are vitally important to the game and its tone and are things I could see them thinking are "removable"

Those 3 have to stay

I would say, out of the 3, gold saucer is guaranteed especially if they're going with the mentality of keeping everything. I mean if they keep the crossdressing, they're gonna keep THAT.

World Map is up in the air, but I think in some sense we will have the location. Either a big zone like in FF XV which will be like...an actual explorable area rather than a big plain. Or they'll just do the retro style. But i think in any case we will have something.

Airship is probably the one i'm the most unsure. Either it will be a hub with a "TEleport to this location's docks" but I doubt we will see a controllable airship over the whole world. There's probably gonna be a compromise there
 

Elios83

Member
Well, FFXIII had an amusement park with no amusements.

Because they decided to make it that way, like the rest of the game btw :p
But here the concern is how the episodic nature could badly impact the game.
It has no impact on the Gold Saucer at all.
 

AESplusF

Member
What did the trailer show?
CG (that is very nice but we've honestly seen better)
A hallway (where Cloud can shimmy and duck)
A city street (with maybe something to the right)
A plaza for battle (LOOK! Gameplay!)

I predict that Final Fantasy 7 Remake will be Life is Strange meets:


Still could be cool.

The only "CG" in that trailer were the cuts from the announcement trailer, the new cutscenes were real-time.
 

Soriku

Junior Member
My concern is that this makes it not really seem like an RPG to me anymore. In part 2 will we be back at level 1 or will our save carry over? What if people only buy part 2?

If the overworld is gone, people gonna be furious.

I see two ways.

1. They won't let you progress to part 2 without completing part 1. Your save carries over.
2. They allow you to use a preset character for part 2 if you don't have part 1.

Sounds like a realistic approach to me.

As long as they can maintain a solid release schedule this could be a good thing. Those who can't wait for the game to be fully developed can jump in early and play it on an episode-by-episode basis. Those who can wait will get to play a fully-realized, content-rich remake in the end.

This is basically how I look at it.

Before this news we had no idea when FF VII Remake was going to release. No earlier than 2017 would've been assumed. Maybe as late at as 2018? 2019? We don't know.

For people who were planning on waiting that long anyway, they can still pick up the full game down the line with everything that they want to do for the remake, intact, including the new content. No major cuts would be necessary and we would have a more complete game, instead of complaints after release where people say it was rushed and it needed more time in the oven.

For everyone else, we will experience FF VII Remake sooner, even if it's not the whole thing at first. But hopefully each part is long enough, has a good amount of content, and is ultimately satisfying.
 

greg400

Banned
Dude, the gameplay may be timeless in your eyes but that just means you're certainly stuck in time.

Timeless in my eyes? It's a turn based RPG which are timeless by nature and this guy's trying to compare it to an early 3d game focused on stealth.
 
Sounds like a realistic approach to me.

As long as they can maintain a solid release schedule this could be a good thing. Those who can't wait for the game to be fully developed can jump in early and play it on an episode-by-episode basis. Those who can wait will get to play a fully-realized, content-rich remake in the end.
Solid release schedule? good joke bruh
 

Koh

Member
There is no way the golden saucer is at risk of being cut. It might be sold as its own episode, but square definitely knows the value of it.

Airship, world map continuity, revisiting old locations... those things I'm afraid for.
 

sora87

Member
What a load of bullshit. Gonna have to wait until all the "parts" are out to play a full game. Episodic gaming just doesn't work with a JRPG.
 
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