I will say I don't get why the entire face of the controller would be a screen with analog placements just overlapping it. What is the logic behind that design, if any? Why would they try and replicate a mobile gaming type interface but with sticks? The thing about mobile gaming is that the nature of the screen-- it being a phone or tablet-- wasn't conceived for gaming. Things have swung in that direction due to the popularity of it, absolutely, but why on earth would a dedicated game console controller need to have the drawbacks of that type of interface? It doesn't make any sense to me.
I hope that, if this is even close to anything real, that Nintendo's philosophy wasn't "well let's make the controller make kids feel like they're playing on a fucking phone because that's what they like." I don't think people into mobile gaming particularly love their fingers all over the screen, it's just popular because everyone has phones + accessibility/portability. I just can't imagine one logical reason why they'd go in this direction.
If this post is fucking stupid and it very well may be, I'm just looking for any shred of common sense behind it.