I played at Wondercon yesterday and I am extremely pleased with what I experienced so far.
When I was playing, I realized why many of the gameplay videos we've seen look really slow, it's because no seems to be trying to dodge with barrel rolls. I played a land master stage and there were lasers and crap flying at me all over the place. While that was happening I was trying to doge and then aim, I've noticed everyone else just focusing so much on aiming that just fly slowly or just in straight lines getting shot up. That certainly speaks to the fact that people are trying to use the gyro aiming almost exclusively.
Nah, for me, recenter the reticle with Y or pressing the left stick, fly and shoot in a way that is more like classic star fox and use the gyro when necessary.
I thought it looked very pretty as well! I mean I guess it's pretty basic in comparison to whats out there but it looks good and I'm happy with the visuals.
The voice acting is alright as well, In Star Fox 64 3D it seems like they were purposely trying to make it a bad dub as if that was a specific highlight of the N64 game. It was never hollywood caliber but the acting in SF64 sounded genuine, 643D sounded like they were purposely trying to sound bad. Luckily with this game that's no longer the case.
Thank you for this.
My expectation is that once you have memorised enemy placement, you may not even need to look at the second screen anymore as you will KNOW where your laser will shoot (Jedi like, without even looking). This is why I expect score-runs in this game to be something else.