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Rumor: Horizon: Zero Dawn delayed to early 2017

Lingitiz

Member
Halo 5 1 year delay
Gears 4 massive delay
Quantum break over 1 year delay
Scalebound min 6 Mon delay
Recore was supposed to be 2016


Hahahaha

I think we can all agree that first party development has been slow out of the gate on every front. Even Nintendo didn't really have a great showing until 2014, and even then the amount of titles wasn't staggering.

But overall AAA first party development is not going to be some juggernaut where each platform holder puts out 5+ massive games each year. It's going to be 2 or 3 big games on the scale of an Uncharted or Gears with spatterings of much smaller games like Ori, Alienation, Shadow of the Beast, etc.

That's not to say PS4 has a poor exclusive line-up this year. It has become by default the system Japanese devs are rallying behind, so just by that alone it is attracting a good amount of exclusive games.

As far as delays go, Sony is in a position where they can afford to delay as much as they want. I think it's mostly a matter of announcing games super early since that attracts excitement and attention to the platform. They also attend 4 big press events a year (E3, TGS, PGW/Gamescom, PSX) and need to announce stuff at those too. In the next few years I hope they'll do shorter announce to release cycles since sales are so strong at this point.
 
Halo 5 1 year delay
Gears 4 massive delay
Quantum break over 1 year delay
Scalebound min 6 Mon delay
Recore was supposed to be 2016


Hahahaha

Halo was delayed? They said they need 3 years to make a mainline Halo, they did a trailer for Halo 5, then said "Your Halo journey begins in 2014" or something, it was misleading at best, not delayed.
When did Gears 4 get a delay? They went straight into UE and Gears 4, UE hit last August, 4 this year
Quantum Break had 1 delay per Remedy which was Holiday~ 2015 until 2016 which was done for marketing purposes
and to shit out a Windows 10 port
ReCore is still due in 2016 (as it stands, second half of 2016 title)
 

THE:MILKMAN

Member
Can't wait to see how they present it at E3. Colin was right on the gamecast today, they are basically fucked. If they show the Neo version, people will ask to see how it looks on PS4, if they comply, the game will look bad in comparison, if they don't comply, people will get suspicious. If they show the PS4 version, people will ask what the point of Neo is if it's such a small difference between the versions to not be deemed worthy of showing.
Fucked if the do, fucked if they don't. E3 will be entertaining as hell.

I can only assume right now they have a good plan and/or a very good reason (that we can't see at the minute) why they are doing this now.

I wouldn't be surprised if there was a PlayStation event before E3 but this may have changed given the mixed response to the leaks.

To continue the Matrix theme it just may be these game "delays" are because FP where informed 12-18 months+ ago about NEO and had to re-adjust and wait for specs/dev kits?

Cause and effect.
 

Chobel

Member
Blizzard showed and announced Diablo 3 in 2008. Then didn't release it till 2012.

QB was shown in 2013 at E3. Then shown for 2014 with a 2015 release.

Then it got pushed to 2016.

Shit happens.

Ratchet and clank was suppose to be last year, but got delayed. ANd guess what? It's fantastic.

No, I mean Zelda WiiU was totally released in 2015.

One single example from each Publisher vs more than Half a dozen from Sony? You sure got me.

Shit happens is a good excuse when it's one or two cases, but it looks like shit happens way too often with Sony.

Give an example of how you're counting different studios and what not.

UC4, Horizon, TLG, Driveclub, The Order 1886, Tomorrow Children, R&C...

Bonus: GT7 before 2016 (lol)
 

Melchiah

Member
It is different in different regions. I use both the UK and USA stores, in the UK they take payment a couple of days before but in the USA they take payment when you order. I use both because sometimes it suits me to pay early when I know that I have money that I won;t necessarily have on release.

I pre-ordered Uncharted 4 the day it was announced because there was never any doubt that I was going to buy it at launch and I had the money available, it just makes it simpler sometimes. That was delayed a little and although I would have preferred the game the day the PS4 launched, I had no issues with waiting until the game was ready.

I also have No Man's Sky pre-ordered on my USA account, Again, there's no doubt at all that I was getting it at launch and I had the money available.

It always feels nice getting these games and because I've paid so far in advance it almost feels like I;m not paying. It;s not for everybody but it works really well for me. :)

Here in Finland you can pay the pre-order when the game is released, and they keep it reserved for a week, so you can even check reviews before buying. As far as I know, only Gamestop demands a cash deposit of 5€, which is why I don't buy games from there. It's just too much trouble to go there for the deposit.

I've also pre-ordered Uncharted 4 special edition few months ago, and will be paying it when I go to the store on release day. I don't trust the postal service to deliver the games in time, so I always go pickup them myself.
 
It's an other area where the PS4K will only make matters worse.
And of course we're talking about something that will receive several patches.
 

Chobel

Member
Countering with MS lineup? Really? Just because MS are fucking up lately with their announcements, it doesn't make Sony situation any better.
 
UC4, Horizon, TLG, Driveclub, The Order 1886, Tomorrow Children, R&C...

Bonus: GT7 before 2016 (lol)
Sorry, I should have specified I was talking about third party studios. Yeah, Sony has several examples because they have several studios/partnerships but third party studios with 1-2 AAA games delaying 1 or 2 of their games would be on par with that rate.

Either way, yeah, it may be a case of Sony doing it more often but it is clearly something that impacts the industry in general. Honestly, even if Sony were to improve and slow down the rate of delays, people would still complain regardless and make delays seem like they are something completely avoidable.

I just look at delays as an unfortunate side effect of the industry. It is what it is. I'll play it when I play it.

Countering with MS lineup? Really? Just because MS are fucking up lately with their announcements, it doesn't make Sony situation any better.
It should put it into perspective though.
 
Give an example of how you're counting different studios and what not.

Sony delayed Driveclub, The Order, Uncharted 4, Ratchet and Clank, Bloodborne, Shadow of the Beast and Helldivers in 3 years.

And let's not mention games which have been announced for years and still don't have a release date like Dreams, and The Tomorrow Children.

I fail to see a publisher which com close to the amount of delayed games Sony produce this generation.

Didn't count Until Dawn and Rime because their cases are special but I mention them because they fit into my argument.
 
I've never paid a physical pre-order in advance. Even digital ones from the PS store are charged only a couple of days in advance due to preloading. Is that different where you live?

Retailers do typically require a small deposit for pre-orders, usually around $5. Online orders don't require up front payment, but some places will place a temporary hold against your credit card monthly up until the game launches. Best Buy typically does this to me with my online pre-orders through them.
 

Walpurgis

Banned
Sony delayed Driveclub, The Order, Uncharted 4, Ratchet and Clank, Bloodborne, Shadow of the Beast and Helldivers in 3 years.

And let's not mention games which have been announced for years and still don't have a release date like Dreams, and The Tomorrow Children.

I fail to see a publisher which com close to the amount of delayed games Sony produce this generation.

Didn't count Until Dawn and Rime because their cases are special but I mention them because they fit into my argument.
The Tomorrow Children does have a release date: 2015. 😂
 
Halo 5 1 year delay
Gears 4 massive delay
Quantum break over 1 year delay
Scalebound min 6 Mon delay
Recore was supposed to be 2016


Hahahaha

Halo 5 delayed? Eh?
Gears 4 massive delay? Eh?
Quantum break over 1 year delay? 6 months, give or take.
Scalebound min 6 month delay? Yip, I'll give you that one.
Record was supposed to be 2016? It is.

If you're going to highlight something to prove a point or counter balance an opinion, you kinda need to make sure you're not hitting a two in five average :)
 
Sony delayed Driveclub, The Order, Uncharted 4, Ratchet and Clank, Bloodborne, Shadow of the Beast and Helldivers in 3 years.

And let's not mention games which have been announced for years and still don't have a release date like Dreams, and The Tomorrow Children.

I fail to see a publisher which com close to the amount of delayed games Sony produce this generation.

Didn't count Until Dawn and Rime because their cases are special but I mention them because they fit into my argument.
I was talking about third party.
 

Melchiah

Member
Retailers do typically require a small deposit for pre-orders, usually around $5. Online orders don't require up front payment, but some places will place a temporary hold against your credit card monthly up until the game launches. Best Buy typically does this to me with my online pre-orders through them.

The deposit is more of an exception around here, practised by Gamestop. You can pre-order games, and even consoles at launch, without any monetary commitments elsewhere.
 

Chobel

Member
Sorry, I should have specified I was talking about third party studios. Yeah, Sony has several examples because they have several studios/partnerships but third party studios with 1-2 AAA games delaying 1 or 2 of their games would be on par with that rate.

Either way, yeah, it may be a case of Sony doing it more often but it is clearly something that impacts the industry in general. Honestly, even if Sony were to improve and slow down the rate of delays, people would still complain regardless and make delays seem like they are something completely avoidable.

I just look at delays as an unfortunate side effect of the industry. It is what it is. I'll play it when I play it.

It should put it into perspective though.

What does 3rd party (or not) has to do with it? Sony is the publisher, and that's what really matters.

And about that "perspective", MS is still nowhere near as bad as Sony. Sure this delay culture is hitting most of the industry, but Sony is by far the worst publisher suffering from this delay culture, and that is on top of them taking longer times to develop games.
 

brawly

Member
People arguing over who delays more games, hahaha I just can't. List wars. List wars never change.

On topic: good, year is stacked anyway.
 

Welfare

Member
Halo 5 1 year delay
Gears 4 massive delay
Quantum break over 1 year delay
Scalebound min 6 Mon delay
Recore was supposed to be 2016


Hahahaha

Halo 5 was never delayed and neither was Gears 4. Also Recore is supposed to come out this year, just not in its original "Spring" release.
 
Games taking longer to make, higher budgets, more delays needed...etc.
Sony: "Let's introduce shorter console generations!"

Yes I know Xbox might do the same.

Their goal isn't to make generations shorter though, if anything it can make the Ps4 and xbone lives longer than they would in a generational cycle.
 
If we didn't have different versions of list warz, would life even be worth living?

life_finds_a_way_jurassic_park.gif
 

Kyoufu

Member
Games taking longer to make, higher budgets, more delays needed...etc.
Sony: "Let's introduce shorter console generations!"

Yes I know Xbox might do the same.

I have no idea how you reached that conclusion. Last time I checked the PS5 is still quite far away from seeing the light of day.
 

Lingitiz

Member
Their goal isn't to make generations shorter though, if anything it can make the Ps4 and xbone lives longer than they would in a generational cycle.

Yeah I'm not sure how anyone takes the incremental upgrades thing as leading to shorter generational cycles. It would probably lead to a 7-8 year overall PS4 lifespan rather than 5-6. At the end of the day devs are working with the same toolsets. We're not seeing new engines being introduced as a result of Neo.
 

JJD

Member
Sony delayed Driveclub, The Order, Uncharted 4, Ratchet and Clank, Bloodborne, Shadow of the Beast and Helldivers in 3 years.

I'm glad Sony delayed these games, the only bad game on this list is the Order. All the others are great, U4 is going to be great and hopefully Shadow of the Beast too.

Who knows what would have happened if Sony forced the devs to meet the launch date.
 

Kyoufu

Member
Aren't people claiming the 1.84TF -> 4.2TF is a massive jump?

It's not a massive jump and at the end of the day, it's still a PS4, so it's still the same generation. People overreacting and claiming that their PS4 has suddenly become obsolete doesn't change that fact.
 
I'm glad Sony delayed these games, the only bad game on this list is the Order. All the others are great, U4 is going to be great and hopefully Shadow of the Beast too.

Who knows what would have happened if Sony forced the devs to meet the launch date.

First, The Order isn't a bad game, it's safe and got generic gameplay (albeit solid) but it's not bad by any means.

Second, I don't have a problem with them delaying games, I have a problem with them constantly announcing release date that they can't keep and announcing games way too early.
 

Papacheeks

Banned
One single example from each Publisher vs more than Half a dozen from Sony? You sure got me.

Shit happens is a good excuse when it's one or two cases, but it looks like shit happens way too often with Sony.



UC4, Horizon, TLG, Driveclub, The Order 1886, Tomorrow Children, R&C...

Bonus: GT7 before 2016 (lol)

Are you factoring their support for PS3 while also ramping up PS4 launch?

They released/ published from their big developers games like God of war:Ascension, Last of us, GT, puppeteer, Beyond: 2 Souls all in 2013.

So it makes sense we are just withing the past year seeing games from those people. God of war will be announced this year, and come out march 2017. TLG is this year, and that game started out a ps3 game.

Horizon is close to finished but I bet taking advantage of PS4 NEO or something along those lines. And was shown just last year for the first time.

Alienation, shadow of the beast, Uncharted 4, ratchet and clank, street fighter V though not all first party released this year.

That's pretty damn good. I'll take the delays if it means more quality work like Ratchet and clank, UC4.
 
Yeah I'm not sure how anyone takes the incremental upgrades thing as leading to shorter generational cycles. It would probably lead to a 7-8 year overall PS4 lifespan rather than 5-6. At the end of the day devs are working with the same toolsets. We're not seeing new engines being introduced as a result of Neo.

Depending on how they handle development when Ps5 and Xbox 2 arrive it could be even longer.

Take 360 for instance, it's a 10 year old console that manage very well some downports from current gen like RoTTR, Forza Horizon 2... Or even, how some 360 level Pc hardware can still play current games at minimum or come really close to that without any specific optimization or tuning.

That tells me that most of the time 360 is not considered when developing new games that this isn't about it's capability, but rather because developers doesn't seem willing to spend resources on a version that won't sell well.

That changes when you have a single package/disc that can be bought and played by both new and old devices, and you offer tools that allows easy downporting from one version to another without much added cost. At that point not supporting old consoles means losing extra sales, so I reckon most developers will scale their games on old hardware for long than they were used to.

Edit : not to mention the other way around when games that focus on last gen and miss an opportunity of new hardware or are canceled for last gen mid development in favor of the new version. For instance Ps4 could've launched with TLoU, GT6, Tearway and others which would make it even more of a success, and could help some of the games performances as well, because they suffered from being on a console on its way to die and even a remaster afterwards wasn't enough to gain traction (not the case for TLoU though, but many doesn't have the same fortune).

Or likewise if 360 didn't have all the now known scrapped games like DR3, Ryse, Crimson Dragon, Killer instinct and so on the end life of the console wouldn't be that Ms just abandoned core gamers in favor of Kinect.
 
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