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Doom review codes not getting sent out until launch day?

antitrop

Member
Well, that's not saying much.
That's just the cherry on top of Wolfenstein being a considerably superior first-person shooter. When you compare Wolfenstein's 79 to Bioshock Infinite's 94, I really think The New Order was greatly underappreciated by reviewers.

Not a huge deal, most players loved it, which is what really matters. I like Infinite, too, I just like Wolfenstein a lot more.
 
"DOOM is a game where you go around shooting demons, and that's about it. While it's nice to play a game like this again, it's hard to shake the feeling that the medium has moved on to bigger and better things. The original DOOM was a landmark moment for gaming, while the 2016 entry in the series is simply a fun distraction for 10-15 hours."

Expecting a lot of this. Game will sit in the 7/7.5 territory, as I'm sure the story will be unimpressive/serviceable at best.
 

NMFried

Member
Just got my review copy confirmation also. Yup, launch day. It's weird, even with the multiplayer component. I remember Fallout 4 being sent out almost a month in advance.

Plus, other games usually just come with press notes about how the game can't be experience fully until blah blah blah.
 

DooMAGE

Member
"DOOM is a game where you go around shooting demons, and that's about it. While it's nice to play a game like this again, it's hard to shake the feeling that the medium has moved on to bigger and better things. The original DOOM was a landmark moment for gaming, while the 2016 entry in the series is simply a fun distraction for 10-15 hours."

Expecting a lot of this. Game will sit in the 7/7.5 territory, as I'm sure the story will be unimpressive/serviceable at best.

So a review that talks nothing about the game, and just say fancy words?
Yeah, I can see that too.
 

Akronis

Member
That's just the cherry on top of Wolfenstein being a considerably superior first-person shooter. When you compare Wolfenstein's 79 to Bioshock Infinite's 94, I really think The New Order was greatly underappreciated by reviewers.

Not a huge deal, most players loved it, which is what really matters. I like Infinite, too, I just like Wolfenstein a lot more.

Truth. Bioshock Infinite was tripe compared to W:TNO.
 
So a review that talks nothing about the game, and just say fancy words?
Yeah, I can see that too.
Yep. Wolfenstein reviewed modestly with a very well done story, solid characters, and a good amount of variety in the gameplay. DOOM just looks like 10+ hours of kill arenas (which I'm totally down for). Then again I also like the melee which will surely rub folks the wrong way, as it already has
 
Looking forward to reading everyone's impressions. I don't have a machine to run the new Doom so I've been playing the original Doom (XBLA version) on the 360. Great port.
 

DooMAGE

Member
Yep. Wolfenstein reviewed modestly with a very well done story, solid characters, and a good amount of variety in the gameplay. DOOM just looks like 10+ hours of kill arenas (which I'm totally down for). Then again I also like the melee which will surely rub folks the wrong way, as it already has

The good news is that there is lots of exploration, secrets and even collectables :)
And even classic DOOM and lots of classic wads (mods) had arenas and trap rooms.

I can't wait to play this game and play the maps made by the community.
 

Ixion

Member
So a review that talks nothing about the game, and just say fancy words?

Sounds like an EDGE review.

Wolfenstein reviewed modestly with a very well done story, solid characters, and a good amount of variety in the gameplay. DOOM just looks like 10+ hours of kill arenas

The main thing DOOM will likely have over Wolfenstein: TNO is the pure fun factor of the gameplay. Wolfenstein had solid gunplay and variety, but it also had a lot of interruptions and it still played mostly like a modern shooter. It encouraged stopping much more than DOOM will.

I'm expecting an average score in the low-80s.
 
I'm holding out hope. I'm not one to become pessimistic just because review copies/codes aren't being sent out until launch.

I wasn't even all that excited about it when it was revealed, but now I'm looking forward to it.

I'm not expecting a masterpiece, but if I get a fun campaign and some decent multiplayer to play for a couple of hours, I'll be happy.

I didn't like it and I heard that some fans of games as Quake 3 and Unreal Tournament didn't like it either.

In my opinion Overwatch is more fun.

Were there any review codes for Battleborn? Couldn't find many reviews on launch day. I don't know if this is such a great idea to be thrifty with review codes.

It seemed like those were only sent out to a few outlets.

Didn't play it, but Beta impressions from friends made me cancel my preorder and wait for reviews/price drop

My friend -- who doesn't game much outside of some Nintendo games and Dark Souls -- told me he was really impressed with it.
 

Jinketsu

Member
I'm expecting to have a lot of fun both on my own and with friends, regardless of what the critics say. I've got my expectations and with something I hold as revered as this (a bit dramatic of a description but for lack of better word) I'm willing to take a chance before other first impressions are out.
 

Justinian

Member
Looking forward to reading everyone's impressions. I don't have a machine to run the new Doom so I've been playing the original Doom (XBLA version) on the 360. Great port.

Not actually a great port. The aspect ratio is completely wrong and weapon switching is terrible on controller. If you want an authentic Doom experience try Chocolate Doom, or for a more modernised experience use ZDoom.
 

Schlorgan

Member
I hope that doesn't mean that the SP isn't a substantial part of the package, cause that's the whole reason I'm buying the game.
 

Justinian

Member
They could have done a review event for the multiplayer mode as EA and Activision do for Battlefield and Call of Duty.

Those are multiplayer focused games. I think they see Doom as being an even mix of single/multiplayer/community content, which means an event like that makes little sense.
 
If you only played DOOM 10/20 years after the fact, you'd think that MP isn't vital. But Doom's MP was THE reason to play Doom back then. Even the creators of Doom will tell you that. I mean it had this new thing called 4-player Deathmatch. Whatever Deathmatch is. One has to look at in comparison to the time it was released and not through some contemporary lense 20 years later.

Doom has an excellent single player campaign with fantastically designed maps, true, but at the time, there just weren't online FPS. Like at all. So it was revolutionary in that aspect and it blew people's minds.

I hope that doesn't mean that the SP isn't a substantial part of the package, cause that's the whole reason I'm buying the game.

I hope so too. The single player is what I'm most looking forward to and am looking for a throwback to older design conventions mostly lost in today's market. I want giant, well designed maze-like levels with hordes of enemies and a killer soundtrack.
 

HowZatOZ

Banned
Wasn't there mention that the game has been divided across multiple studios? If that is at all true then it was pretty clear how much confidence id has in this game.
 

Gurish

Member
Anything 65 or better on Metacritic is probably worth playing.

Don't let Metacritic decide any purchase for you.

I couldn't care less about DOOM multiplayer. I only care about the single player being worthwhile, or not.

Do you know a good 65 MC game?
-------------

I think Doom can get anything between 74-85, I don't see Bethesda's tactic as a bad sign, they just know it won't reach the 9+ MC, they rather not have reviews before because of it as consumers are so sensitive to scores.

It might get 85 MC and be considered by many as the best FPS this gen so far, I wouldn't cancel my pre-order based on it if you like what you've seen so far.
 

Orca

Member
How is that a red flag? I think having an embargo 'til launch so reviewers also cover the multiplayer is a fair excuse. The singleplayer looks fun, anyways. Not groundbreaking or anything, but I'm sure it'll end up being scored fairly well.

Also, in regards Wolfenstein's MC score, since when has 80 been considered a bad score for a game? I'd say anything scoring a 70-80 is still a great game worth looking at, anything below that is probably nothing special.

They could have said "don't release a review until you've played MP" or something, but still provided copy in time for them to actually play the SP campaign prior to the servers going up. Now they need to play the SP, then devote time to MP as well? It stinks of hiding a sub-par game behind an embargo.
 
Cue everyone freaking out for nothing.

It's not nothing though. Fair enough if Bethesda don't want reviews to hit until launch, but there's a whole campaign not reliant on the servers going live, and nothing to stop them sensing the game out ahead of time. This move just doesn't strike any confidence.

They could have said "don't release a review until you've played MP" or something, but still provided copy in time for them to actually play the SP campaign prior to the servers going up. Now they need to play the SP, then devote time to MP as well? It stinks of hiding a sub-par game behind an embargo.

Yes; pretty much this. You said it much better than I.
 
Can anyone who's got an early copy confirm if there are ANY regular enemies in between the big arenas? One of the most engaging parts of the older Dooms was stumbling across a random Baron of Hell and quickly running the other way to find a weapon substantial enough to take it down.

It boggles my mind that they've been so big on retro throwbacks but seem obsessed with pushing the stupid Brutal Doom "ACTION RIP AND TEAAAAAR" mentality. Yes, Doom was about blowing things up in style, but the whole "Rip and tear" nonsense originates from a comic that was unilaterally reviled. Don't know what these guys were thinking of that's the focus honestly.

Oh and, again, if you look into the development, when the game was in trouble Bethesda threatened to shut ID down. I can't see them making it another 5+ year dev cycle without the plug being pulled.
 

Agent_4Seven

Tears of Nintendo
Never thought that I'll say this, but I don't care about new DOOM and couldn't care less about multiplayer. Mirror's Edge: Catalyst, Deus Ex: Mankind Divided and Dishonored II is №1 priority for me this year when it comes to AAA games, the rest of them can get in the line and wait till winter sale 2016 / summer sale 2017.
 
The PC beta was pretty bad. Game felt slow, floaty, and claustrophobic, like a console fps on PC. They've said nothing in regards to any of that so it's best to be cautious.
 
People just overreacting here. This isnt a red flag.

Its just because of the multiplayer.

It is a red flag

Cant believe people still trust in reviews. Think for yourselves.
Everything I've seen about it looks amazing.
Pre ordered it as soon as I could on Steam.

you really can't see the irony of this?

think for yourself!
pre order game blindly before it's released and there's any information about it other than what marketing has told you
 

Justinian

Member
you really can't see the irony of this?

think for yourself!
pre order game blindly before it's released and there's any information about it other than what marketing has told you

Broken logic there. Buying a game only after a bunch of people have given their opinions is not really thinking for yourself.

There's literally HOURS of footage out there of the gameplay. More than enough to go on to make a preorder decision.
 

Jigorath

Banned
That's just the cherry on top of Wolfenstein being a considerably superior first-person shooter. When you compare Wolfenstein's 79 to Bioshock Infinite's 94, I really think The New Order was greatly underappreciated by reviewers.

Not a huge deal, most players loved it, which is what really matters. I like Infinite, too, I just like Wolfenstein a lot more.

I loved The New Order :p

I just wanted to make a joke about Infinite.
 
Broken logic there. Buying a game only after a bunch of people have given their opinions is not really thinking for yourself.

There's literally HOURS of footage out there of the gameplay. More than enough to go on to make a preorder decision.

I like to know about technical issues with games before I purchase them as well. You don't really get that from footage in a controlled environment.
 

GHG

Gold Member
All those 10's look awfully suspicious. Even without considering my personal opinion that the first 3 games weren't that good.

It's all a lie. All of it. Even the sales of the PS4.

Come to think of it, I think Neogaf might even be funded and owned by Sony.
 
I wonder if this kind of practice will continue if stores install electronic price-tags that shows, besides current price, the current Metacritic/Opencritic score and a flag icon. With yellow flag meaning reviewers got the review code on time, but cannot post reviews until launch day, and Red Flag meaning reviewers got no review code or getting it on launch day so they cannot post reviews on time for launch day.

If this kinda system is in place, I wonder how many people would be willing to buy a $60 game with a Metacritic score of 0 and a Red Flag next to it.
 
I wonder if this kind of practice will continue if stores install electronic price-tags that shows, besides current price, the current Metacritic/Opencritic score and a flag icon. With yellow flag meaning reviewers got the review code on time, but cannot post reviews until launch day, and Red Flag meaning reviewers got no review code or getting it on launch day so they cannot post reviews on time for launch day.

If this kinda system is in place, I wonder how many people would be willing to buy a $60 game with a Metacritic score of 0 and a Red Flag next to it.

I highly doubt stores would even keep those "red flagged" games in store if something as silly as that were to be introduced. Why would ANY store stock things that they know won't sell?

Wolfenstein: The New Order got a 79 on Metacritic, and I can't imagine this doing better than that given it's years later and doesn't look like it will be as good of a game to boot.

What does Doom coming out years later have anything to do with TNO's metacritic? I think Doom looks fantastic, much better than the common shooter tripe we get year after year. Its felt like we've literally gotten the same shooters year after year with a shinier paint of coat on them.
 
I wonder if this kind of practice will continue if stores install electronic price-tags that shows, besides current price, the current Metacritic/Opencritic score and a flag icon. With yellow flag meaning reviewers got the review code on time, but cannot post reviews until launch day, and Red Flag meaning reviewers got no review code or getting it on launch day so they cannot post reviews on time for launch day.

If this kinda system is in place, I wonder how many people would be willing to buy a $60 game with a Metacritic score of 0 and a Red Flag next to it.

haha oh god

What reality do you live in man

I'm assuming this is a joke?
 
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