Can anyone who's got an early copy confirm if there are ANY regular enemies in between the big arenas? One of the most engaging parts of the older Dooms was stumbling across a random Baron of Hell and quickly running the other way to find a weapon substantial enough to take it down.
It boggles my mind that they've been so big on retro throwbacks but seem obsessed with pushing the stupid Brutal Doom "ACTION RIP AND TEAAAAAR" mentality. Yes, Doom was about blowing things up in style, but the whole "Rip and tear" nonsense originates from a comic that was unilaterally reviled. Don't know what these guys were thinking of that's the focus honestly.
Oh and, again, if you look into the development, when the game was in trouble Bethesda threatened to shut ID down. I can't see them making it another 5+ year dev cycle without the plug being pulled.