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4chan: Alleged former 343 employee shares studio details on Halo reception & develop.

Would be nice if they did have a definitive end for MC in mind ala UC4. There's only so much you can do with MC... it's time for him to retire...
 

FyreWulff

Member
It all sounds plausible.

His downfall is he specifically stated someone fucking with Reach on their "last day" with code they put in the TU..

when

- that guy still works there
- you can't update Reach that easily
- the engine does not have that functionality in the TU


one of those fakes that tried to add too much detail. I'm laughing
 

farisr

Member
Halo 5's campaign had the best gameplay of any halo campaign. It was the story that kind of sucked but that holds true for a lot of Halo games.
I consider Halo 5 campaign to have the best feeling gameplay/gunplay out of all the Halo games for sure.

But I also consider the Halo 5 campaign to be the worst campaign out of all the Halos. I didn't mind the story. I just didn't like the level design and the enemy encounter scenarios at all.
 

Cranster

Banned
I consider Halo 5 campaign to have the best feeling gameplay/gunplay out of all the Halo games for sure.

But I also consider the Halo 5 campaign to be the worst campaign out of all the Halos. I didn't mind the story. I just didn't like the level design and the enemy encounter scenarios at all.
Halo 5 had much better level designs than Halo 4 which was mostly a corridor crawl.
 

farisr

Member
Halo 5 had much better level designs than Halo 4 which was mostly a corridor crawl.
You may feel that way but it wasn't to me. I had a far better impression of the Halo 4 campaign when I finished it for the first time than for Halo 5, despite preferring Halo 5's gameplay/gunplay and actually liking some of the promethans more. That's how bad I found the level design/enemy encounters. Don't even get me started about the multiple warden fights. So poorly done.

Every other Halo game after my initial solo playthrough I immediately start a co-op playthrough right after either online or local. This is the first one where I really didn't want to revisit the campaign. (this is actually a reason why I didn't bring up no splitscreen co-op as a criticism).
 

LordOfChaos

Member
If the goal is to have a product that evolves to maintain/grow its audience, rather than catering to an "old guard," I'd say switching main characters twenty years later is justifiable.

My brain: Wait, 2020 wouldn't be 20 OH MY GGGOOOODDD

19, but still. Doesn't feel nearly so long.





Anyways, i think there are so many natural places the lore could take them that they haven't yet in games. How about the Ancient Humanity vs Forerunner period, that would be supremely interesting. And the second judgement of the Precursors is supposed to still be coming, I'm convinced it wasn't the teeny Flood outbreak. What about games in the slight past with a younger Blue team working together? The first few Halo books alone are enough material.

Younger Blue Team would also sidestep the MC voice actor being semi-retired.
 

JPS Kai

Member
How is that anymore reliable when people have have frequently made and released fake images of Smash Bros to even the fake NX controllers on "more reputable" websites to leak to.

Because those screenshots came from a trailer that was beyond the scope and budget of most fakes.
 
Read through all the messages yea.....still don't believe it. However, it would be more believable if Master Chief fucked Cortana and had a holo/human hybrid baby.

I mean, that is what 343 has been leading up too, right gaf?
 

WadeitOut

Member
Read through all the messages yea.....still don't believe it. However, it would be more believable if Master Chief fucked Cortana and had a holo/human hybrid baby.

I mean, that is what 343 has been leading up too, right gaf?

As long as they get a good cutscene showing it I'd be 100% game.
 
4chan always confuses me. I hate the layout and it's hard for any sort of conversation or topic to flow consistency. Maybe there is a settings that will allow me to view a page that makes some sense in its layout?

It took me forever to glean anything worthy of reading from that page.

Maybe I'm just too old for this shit.
 
Almost assuredly bullshit, but damn do I want to believe.

Original story of Halo 5 involved chief essentially running around the Galaxy destroying the remaining Halo rings and Locke being sent out to stop him. Cortana is basically communicating to him like she does in Halo 5 to get him to do this because if the Halo rings are gone, the reclemation essentially gets jumpstarted by AI as a safely measure. The cloak was just a cloak, mostly just to symbolize loneliness. Yeah it's kind of cheesy.

That sounds sick.
 

Kalentan

Member
No, they finally made better multiplayer than Bungie. They just need to improve their campaigns.

I don't even know why people suggest 343i make new IP's. Like do they not realize that 343i was made just to make Halo? Hell, it's name is a Halo character's name!
 

jem0208

Member
I consider Halo 5 campaign to have the best feeling gameplay/gunplay out of all the Halo games for sure.

But I also consider the Halo 5 campaign to be the worst campaign out of all the Halos. I didn't mind the story. I just didn't like the level design and the enemy encounter scenarios at all.
Besides the warden fights, H5 easily has the best on foot combat in the series.
 
The major issue is MS forcing devs to make old IP over and over and over. There's no need for more Halo games, it was what it was and that time has passed. I honestly don't think that the originals ever had a narrative or characters worthy of so many sequels, Master Chief himself is probably the most bland and uninteresting protagonist you could possible imagine.

The idea of going back to the Combat Evolved style of game is nice but I think 343 would make much better games if they were allowed to let their creative juices flow and create the story and the world and characters from the ground up according to their own personal interests, rather than being shoehorned onto Bungie's, that even Bungie wanted to move away from in the end.
 

Kalentan

Member
The major issue is MS forcing devs to make old IP over and over and over. There's no need for more Halo games, it was what it was and that time has passed. I honestly don't think that the originals ever had a narrative or characters worthy of so many sequels, Master Chief himself is probably the most bland and uninteresting protagonist you could possible imagine.

The idea of going back to the Combat Evolved style of game is nice but I think 343 would make much better games if they were allowed to let their creative juices flow and create the story and the world and characters from the ground up according to their own personal interests, rather than being shoehorned onto Bungie's, that even Bungie wanted to move away from in the end.

"Forcing?"

Okay do you know why 343 is called 343i?

People don't go to work for 343i to make new games. Microsoft isn't "forcing" them to make more Halo. The men and woman of 343i went to work there with the intention to MAKE more Halo.

I swear that needs to be posted in the main post of every Halo thread so people would stop suggesting it.
 
I actually enjoyed H5's campaign but there was a thing about it that lacked something I couldn't put my finger on until a while after.

I realised that the for the majority of the other games, the premise is about having an objective to prevent or escape some major event and that's what builds the tension for the game and progression of the narrative.

For H5 though, the major events are the emergences of the guardians. But by the time you play through the game 5(?) of those have already happened so you aren't preventing or escaping them and are just following a trail of what's going on.

It ends with *setting up* the required major event to stop or escape but at that point the game is over... The tension that you need throughout the game is spread over into H6.

That's fine for H6, but leaves 5 lacking, and imo would have been something better suited to more a episodic gaming distribution method than the usual AAA release timeline.

It's not as bad as H2's cliffhanger and the wait for H3, but it's still not great. And H2 at least had you play as Arby to stop a ring from firing which gave some kind of catharsis.
 

Cranster

Banned
The major issue is MS forcing devs to make old IP over and over and over. There's no need for more Halo games, it was what it was and that time has passed. I honestly don't think that the originals ever had a narrative or characters worthy of so many sequels, Master Chief himself is probably the most bland and uninteresting protagonist you could possible imagine.

The idea of going back to the Combat Evolved style of game is nice but I think 343 would make much better games if they were allowed to let their creative juices flow and create the story and the world and characters from the ground up according to their own personal interests, rather than being shoehorned onto Bungie's, that even Bungie wanted to move away from in the end.
Halo 5 selling over 5 million copies says otherwise. Also, please tell me how Master Chief is anymore bland than other big name characters from Sony or Nintendo? Compared to other FPS franchises that are popular today Halo has a far more expansive cast of memorable characters than anything else.

"Forcing?"

Okay do you know why 343 is called 343i?

People don't go to work for 343i to make new games. Microsoft isn't "forcing" them to make more Halo. The men and woman of 343i went to work there with the intention to MAKE more Halo.

I swear that needs to be posted in the main post of every Halo thread so people would stop suggesting it.
I don't think that will stop them. But yeah, people shouldn't expect a developer named after a Halo character (343 Guilty Spark) to be creating a new IP.
 

rrc1594

Member
"Forcing?"

Okay do you know why 343 is called 343i?

People don't go to work for 343i to make new games. Microsoft isn't "forcing" them to make more Halo. The men and woman of 343i went to work there with the intention to MAKE more Halo.

I swear that needs to be posted in the main post of every Halo thread so people would stop suggesting it.

It's called 343 yet people post this every time.
 

Shin-chan

Member
It's called 343 yet people post this every time.
I think the point people are trying to make when they say this is that even the most avid of Halo fans probably don't want to make Halo for their entire career and the structure of 343 (and MGS in general really) doesn't offer a great deal of creative freedom outside of their major tent pole franchises.

So while they will be fine in the short term there is a real risk of attrition and losing talent as time goes on and there's nothing for these individuals who've had there fill to do within MGS, except move on to Gears. Then, as the Halo brand becomes less interesting as time goes on there will be less new blood to keep the franchise fresh.

This is my feeling, at least, and it's my biggest gripe with Microsoft making studios named after their respective series - eventually the creative talent will dry up and there's no other outlets for them at Microsoft at the moment.
 

dh4niel

Member
I'm gonna say fake but...

a longer campaign with impressive enemy AI and a less story-in-your-face approach to experiencing the levels, possibly akin to Combat Evolved.

This is what I wanted from Halo 5. Haven't played it myself yet but I know that's not it.
 
halo is dead. used to buy the games at launch but now i will only pay £15 like i did with h5. multiplayer is just so blah and campaign is super short with uninteresting plot.
 

Bessy67

Member
I don't get why so many people seem to think Chief is Halo and without him the series wouldn't work. I mean, for the first three games he was literally a nameless, faceless protagonist who barely spoke.
 

NeOak

Member
He's emblematic of Halo and is actually a character with some depth if you're into the expanded universe. He's the most badass guy in the entire extended fiction bar none and almost absolutely no one could keep up with him.

Noble 6 was great because we knew that the SIIIs were well trained and capable of awesome shit. The notion that the character was a "hyper-lethal vector" that performed black ops for Ackerson was a neat idea, even if the character themselves purposefully lacked depth. They made up for it with Reach's ending, which was awesome. ODST has Buck, who continues to be Nathan Fillion, which is always acceptable.

The introduction of Locke as an alternative to Chief is somewhat problematic because the original narrative of his reveal is oppositional which directly generates an analogous opposition between 343's new lore (which hasn't exactly been well received, though certainly not absolutely panned) versus Bungie's old lore, which was more classic sci-fi. Outright replacing Chief with Locke evokes a sort of "OUR MASTER CHIEF IS SO MUCH BETTER THAN THIS OTHER DUMB MASTER CHIEF" feeling. Instead of Locke merely being a character that the players could have some interest in, his character is actively built in opposition to that of the Chief's. It's made even worse with the fact that Nightfall was poorly written and, instead of establishing Locke as an interesting character that's capable of feats of badassery that could rival the Master Chief, established him as an incompetent leader that lost almost his entire team on what should have been a simple mission.

For what it's worth the Gamestop trailer actually did a way better job of making Locke a badass. He looked like he was in fucking Vanquish or something.

I mean, really this analysis could go towards any of 343i's newer characters. Sarah Palmer? Kind of an asshole, actually antagonistic, somewhat incompetent. She didn't get fleshed out until she got her own spinoffs and comics, and at that point everyone was mortified that they were going to try and replace the Chief with her. Thorne and the rest of Majestic weren't even real people. You could give them any other faces, names, armor, and series of character traits and they would be wholly indistinguishable from what we got. The SIVs, the new generation that's supposedly much more advanced than the SIIIs and SIIs with their new armor compensating for their relatively weaker augmentations gave birth to a generation of dude-bro super soldiers that lack discipline and character as a whole.

It's probably harder to capture that SII and SIII lightning in a bottle again, though. SIIs are a group of super soliders raised since childhood to be the most advanced combat unit in the history of humanity. The books provide ample examples to show their cunning, discipline, and character depth through their interactions within their tiny family. The SIIIs do as well, but to a slightly lesser extent. The SIVs unfortunately have no such story. Helljumper, maybe, but it's mostly about Buck, who was already pretty much one of the best soldiers in the UNSC.

Bravo!

I agree with this. Also, Karen Travis taking Halsey and panting her like a standard deranged scientist still makes me cringe, after the effort Nylund put into her journal for the Reach LE.
 
I just don't know what Halo can offer anymore. We've seen it all before at this point, unless they drastically change it, at which point just make it a new IP.

Halo 5 was fine. Fun. A good romp. I can barely remember it already, though, and the only thing that has stuck with me is how convoluted and awful the narrative has become.

Destiny is shite but I respect Bungie for realising Halo was done and moving on. I think Microsoft need to do the same.
 

Euron

Member
This 'Halo 5 SP is shit' idiocy needs to fuck off.
Depends on what your definition of "shit" is. Those saying it's one of the worst of all time and absolutely horrible can indeed fuck off since it's nowhere near either. However, it was a very disappointing entry in the series with a nonsensical story and very questionable design decisions (things that look like hub worlds being used as 30 second levels)
 
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