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Xbox One S has additional CPU/GPU power, games can look and run better

MysteryM

Member
Possible a minor clock increase in CPU/GPU that will make games with near 30fps be more stable or games with 1080pr runs close to 1080p.


Get your data right...

240GFs to 1.34TFs (4.58x increase in raw power)
1.34GFs to 6TFs (3.48x increase in raw power)

It is a smaller leap.

Edit - Fixed to not cause confusion.

Um does this include the processor flops? Isn't the 6TFLOPS gpu only?
 
I wonder if some of this is related to the Kinect port going. Sure you can plug it in via USB, but I remember Microsoft saying there would be a slight performance bump from not using Kinect because it takes dedicated system resources. Either way, I am asking Microsoft for clarification here.
 

ethomaz

Banned
He's saying that you can't call it an "x increase" the way you do, and he is right. Goes against all conventions at least. A "2 times increase" would be defined as double the value.
"increase 2 times" is what I showed. You are mistaking with "increase by 2 times".

2 increased once = 4
2 increased twice = 6

2 increased by twice = 4
2 increase by three times = 6
 
I wonder if some of this is related to the Kinect port going. Sure you can plug it in via USB, but I remember Microsoft saying there would be a slight performance bump from not using Kinect because it takes dedicated system resources. Either way, I am asking Microsoft for clarification here.

IIRC we already saw this small bump in OG X1 games.
 

panda-zebra

Member
With these new approaches to hardware there's real potential for some Sega 32x/mega cd mixed messaging and customer confusion on the highstreet. When GAF seems somewhat lost, the general public better brace themselves, WTF is coming...
 

Asmodai48

Member
"increase 2 times" is what I showed. You are mistaking with "increase by 2 times".

2 increased once = 4
2 increased twice = 6

2 increased by twice = 4
2 increase by three times = 6

Where are you from? I think that's why you are explaining it differently. No one does it that way in Australia.
 

Phamit

Member
I wonder if some of this is related to the Kinect port going. Sure you can plug it in via USB, but I remember Microsoft saying there would be a slight performance bump from not using Kinect because it takes dedicated system resources. Either way, I am asking Microsoft for clarification here.

I think this bump already happened last year, I believe Remedy said they used the freed Ressources of Kinect for Quantum Break. So it wouldn't be something new worth to mention
 

Alienfan

Member
With these new approaches to hardware there's real potential for some Sega 32x/mega cd mixed messaging and customer confusion on the highstreet. When GAF seems somewhat lost, the general public better brace themselves, WTF is coming...

I think they're banking on customers being more familiar with hardware cycles based on what's happened in the smart-phone market.
 

ethomaz

Banned
Where are you from? I think that's why you are explaining it differently. No one does it that way in Australia.
Brasil...

But that expression difference I learned in English maths class.

Increase means + (plus) and not include the original value.
 

Vuze

Member
So so far it seems FH3 and Gears 4 have HDR. So what will this mean for when we play them on our current Xbox One? Less colour compared to the videos we've seen of the games?

Also what a shame the bluetooth is only in that controller. I need my earpiece MS!
No. Obviously you will get a richer image if you play these games on the S on a HDR TV but much like with other modern technologies like Gsync or VR, it's not possible to show the benefits without seeing them in person; don't let yourself fool by silly marketing comparisons of TV vendors who use desaturated images etc in comparisons to "demonstrate" the benefits of HDR :)
 
"increase 2 times" is what I showed. You are mistaking with "increase by 2 times".

2 increased once = 4

2 increased once by what? That's not a mathematical expression that way.

edit:
I think we all know what you mean by now, so it's not a big deal (and your percentage math is correct). Still, wording it like you did stirred confusion.
 
Oh great, so my current XBox One will be rendered obselete twice in the next year! Fantastic.

Isn't that a bit exeggerated? I think we'll be fine with our current Xbox One until Scorpio. I for one don't care about 4K movies since my oled doesnt have 4K. Slightly better framerate and HDR? Ok...but my tv doesn't have HDR.

We'll be ok man.

No. Obviously you will get a richer image if you play these games on the S on a HDR TV but much like with other modern technologies like Gsync or VR, it's not possible to show the benefits without seeing them in person; don't let yourself fool by silly marketing comparisons of TV vendors who use desaturated images etc in comparisons to "demonstrate" the benefits of HDR :)

Ah i see, good to know. I'm sure the Scorpio will have HDR too, so i'll just wait for that. I just can't be buying another Xbox One only for that. I need to buy a new TV first, hoping those 4K oleds become affordable before Scorpio arrives.
 
I thought there would be a slight change, because the existing GPU will need to be changed to support UHD, HDR, HDMI 2.0 and HDCP 2.2. Will be interesting to see the specs if they get leaked.
 

Jrs3000

Member
My guess is they ditched the esram and went with a similar setup as ps4 with a lower end Polaris because it's cheaper, similar to Sony doing the neo. They had a 7770 before so whatever gpu it has is a lot stronger in the same class if it's Polaris. It could be one of the recently announced lower end gpus.

My other assumption is all games will have dynamic scaling from now on so when played on og xb1 it will run as best it can but when on S it will run maxed. Think halo 5 staying 1080p most of time with distance for half animations gone and less texture pop in. I hope this is the case.
 

nOoblet16

Member
Let's look at some points:

1) The CPU in Xbox One is already overclocked slightly.
2) Xbox One S is 40% smaller and has an internal powerbrick.

Further overclock of CPU and an overclock of GPU does not bode well with regards to cooling, due to point 2.
 

Bgamer90

Banned
I think they're banking on customers being more familiar with hardware cycles based on what's happened in the smart-phone market.

That and the Sega CD and 32X didn't have game compatibility which annoyed gamers and devs. Devs made multiple games for multiple Sega add-ons -- NBA Jam was on all three for example (Genesis/CD/32X).

That's not going to happen with the Neo/Scorpio thanks to ecosystems and (digital) compatibility.
 

Asmodai48

Member
Let's look at some points:

1) The CPU in Xbox One is already overclocked slightly.
2) Xbox One S is 40% smaller and has an internal powerbrick.

Further overclock of CPU and an overclock of GPU does not bode well with regards to cooling, due to point 2.

I'd rather they went with external... why not reduce heat?
 

ethomaz

Banned
It's up to developers to decide, so potentially the answer is yes.
Well if Scorpio started to have games only playable on its hardware then in my opinion it is a new generation.

The fact it plays XB1 games can be called BC.
 

ekim

Member
I wonder if some of this is related to the Kinect port going. Sure you can plug it in via USB, but I remember Microsoft saying there would be a slight performance bump from not using Kinect because it takes dedicated system resources. Either way, I am asking Microsoft for clarification here.

Hah. Thanks :)
 

Bsigg12

Member
Let's look at some points:

1) The CPU in Xbox One is already overclocked slightly.
2) Xbox One S is 40% smaller and has an internal powerbrick.

Further overclock of CPU and an overclock of GPU does not bode well with regards to cooling, due to point 2.

Keep in mind it's probably an entirely new APU on a smaller process that does make it more efficient. The boost could simply come from the move to a new APU and not be very significant, hence why Microsoft didn't bring it up during the unveiling.
 

Z3M0G

Member
The Coalition's engineers have been able to take advantage of that to reduce the frequency of frame rate or resolution penalties in more demanding sections of the game.

This is a pretty big deal if accurate... people get up in arms over even a 5fps increase at times...
 

geordiemp

Member
Keep in mind it's probably an entirely new APU on a smaller process that does make it more efficient. The boost could simply come from the move to a new APU and not be very significant, hence why Microsoft didn't bring it up during the unveiling.

I would be extremely surprised if they took the Jaguar CPU and the existing GPU and ESRAM and paid for them all to be shrunk down to 14nm - remember teh 14 nm is a different process altogether, so each CPU and GPU would be new anyway, and ESRAM I read is not available in 14 nm.

That would be insane, its basically a full redesign of the console silicon with a new CPU, new GPU and Gddr5....basically just make a Neo design that was leaked instead it would cost the same.

If you shrink to 14 nm and redesign for FINFET process, may as well make a 4 TF GPU, it comes for free ! So if it was 14 nm, they would of easily doubled the GPU to > 3 TF and be sure MS would of said something as a 14 nm console would be at least 2 x Ps4 power.

I can only think of 2 things :

1. Maybe it is resources freed from no kinect
2. They have used a fancy new cooler and clocked a little bit higher.

Someone posted a link a few days ago of a new metallic fan which keeps GPU's much cooler - could MS be using it. Edit found it, new super cooler for Xb1 S was mentioned with coolermaster...so MS probably bumped the clock by a percent or 2.

http://techtheday.com/keeping-it-cool-coolchip-technologies-has-a-redesigned-computer-fan/
 

orava

Member
That's the best looking console that i have seen. I would believe it if somebody would say that it's designed by Dieter Rams himself.
 

leeh

Member
Oh great, so my current XBox One will be rendered obselete twice in the next year! Fantastic.
I didn't realise that a console which is still getting all the same support/features/games/updates as it's siblings is what obsolete means these days in terms of consoles.
 

Devildoll

Member
Possible a minor clock increase in CPU/GPU that will make games with near 30fps be more stable or games with 1080pr runs close to 1080p.


Get your data right...

240GFs to 1.34TFs (+458%)
1.34GFs to 6TFs (+348%)

It is a smaller leap.

Edit - Fixed to not cause confusion.

I find it difficult to find the actual FLOPs number for these consoles, so may different numbers out there on google, some for the gpu, some for the whole box combined, etc etc.
Anyway, what you have to remember is that although the 360 to XBOne performance jump was larger in %, the wait between 2005 and 2013 was twice as long as the wait for scorpio will be.

6 TFLOPs is probably a bigger deal in 2017 than ~1.3 TFLOPs were in 2013.
 

jelly

Member
Since Sony didn't announce a slim console it's made me think, has there actually been an APU shrink in this Xbox One slim or have Microsoft just designed a better box plus the new bells and whistles?

It's not like foundries are on the same page or would do just the console APUs on the side when they've moved onto other processes.
 
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