esmith08734
Member
I'm not saying it's a good game, it's not a bad game, it's THE game.
Make Zelda look strong.
I'm not saying it's a good game, it's not a bad game, it's THE game.
Make Zelda Great Britain Again.Make Zelda look strong.
Man, that arrow effect is so good!Aww, Tree house is finished but it was fun!
See ya, tomorow for more treehouse.
pfft, this could be a Ride to Hell sequel and it'd still be my game of the show on the merit of its mechanics, which somehow don't appear quite as dated to me as they do to you, and yet I'm pretty fuckin' critical of Zelda games for exactly that reason...
I'm truly at a loss as to how anyone could see what I'm seeing right now and consider it dated.
You can totally compare the map to games like Witcher.
It's open world forests and cliffs, not that hard.
That aspect of this game absolutely looks dated, and that's because it is, since it's running on very dated hardware (the wiiu's).
Hell, at times it even looks more sparse than Dragon's Dogma, and that's saying something.
Not hard to imagine why some of us think it doesn't look that hot.
l'm agree. lt looks like an NES gaem if NES was cut in alf! Thank you for being voice of reason unlike ninty fanboy who think this look good!
yea i have the same feeling, honestly can't see how anyone thinks this looks beautiful.
Man, that arrow effect is so good!
Seriously I dont understand this method of thinking. Newer does not mean more fun to play. Game design is important. what you DO with the elements. and a lot of open world games fall short in the creative department.
we must all be very spoiled if people are calling this game ugly :/
i liked everything from the trailer. I'm really excited
Nintendo has been experimenting with Zelda on Wii U since an early HD tech demo in 2011 when the console was first revealed.
I'm specifically talking about the gameplay. Of course a Wii U game is going to look dated next to the Jesus Christ of current-gen WRPGs. Even then, while the graphics here certainly aren't the most impressive I've ever seen, they're more than serviceable as far as I'm concerned, and there were some really amazing looking moments throughout the stream.
What gamecube game resembles this one? lol.
Bomb effect too *_*
Whole footage section
https://clips.twitch.tv/nintendo/BreakableBaboonRalpherZ
They showed many cool interaction like this too:
Wind+fire.
Zelda might be not the most prettiest of all E3 but it was hella fun to watch.
I can't wait next year.
To all those saying the game doesn't look good, can you show me one game that has better horse animations than this?
I love that the fire chars the grass as well. So much detail when it comes to the fire in this game.
...what.
Like, what? Me saying the game doesn't look GOOD doesn't mean there's not a single nice thing about it. That completely disregarding the fact that graphics and animation are two different things (that just happen to complement each other). I have NO problems with the animation.
I think two big mistakes here were:
!) Bringing the Wii U version, like it or not, this game is getting compared to (graphically) the various Forza, Days Gone, Spiderman and whatever other open world is being show, and it's not going to show favorably.
The NX version isn't going to be completely different, but if they can improve lLOD and tree/bush density a bit, it'd help greatly.
2) Having such a long winded (hours) stream... just bring a demo with the highlight moments, so i don't have to sit in front of a screen for hours, hoping that something cool will happen.
Not only is boring, but i also can't afford to do it, flat out.
Some cool things are getting posted in GIF form in this thread, but i didn't get to see them live, because after like an hour of them running around killing random goblins, i got bored and bailed from the stream.
Is there any way to watch the treehouse stream from the beginning?
Beautiful. Thanks so much!Here: https://www.youtube.com/watch?v=rtZwAGNVjc0
Just rewind to see from the begining, watch out there is 5 hours of fun
Saving this, this is great haha
can you please quote me where I mentioned the graphics? I said that people who say the game doesn't look good overall.
You can totally compare the map to games like Witcher.
It's open world forests and cliffs, not that hard.
That aspect of this game absolutely looks dated, and that's because it is, since it's running on very dated hardware (the wiiu's).
Hell, at times it even looks more sparse than Dragon's Dogma, and that's saying something.
Not hard to imagine why some of us think it doesn't look that hot.
For all the negative buzz that some people have attempted to generate regarding the lack of apparent things to do in this game, I'm just floored by the level of interactivity that this open world represents. I'm talking about the open world itself, and the fact that it's just packed with these little layered interactive elements that you usually don't see in games of this sort. It's one thing to compare this to Witcher 3, an amazing game with a brilliant sense of scope and an amazing story to tell - which has a fairly predictable gameplay loop that features an awesome amount of depth in its own right, tailored around questing and decision-making as opposed to straight up interaction with the world. I've never before seen an open world as malleable as this, as layered with bonafide gameplay mechanics... where I could set fire to a patch of grass, and then blast it with a gust of wind to make my own live fuse for a bomb, or use the updraft to create lift for higher jumps in platforming and combat scenarios. Or where I could see obstacles in my path, and simply punt them out of my way with a big magnet - or better yet, see an obstacle in my path like a ravine, and place my own damn bridge to get over it. Or where I could push a big boulder down a mountain specifically to crush the enemies below. etc. etc. it's one thing to compare these things superficially to other games, like "oh, game X had burning grass and world physics years ago", and it's another thing to see those kinds of features put to use in a game where they actually represent relevant gameplay mechanics that legit change the way I approach traversal through that world.
Nobody is holding you at gun point to watch the stream lmao. I've only seen the official trailer they posted and a few gifs here or there on Twitter.I think two big mistakes here were:
!) Bringing the Wii U version, like it or not, this game is getting compared to (graphically) the various Forza, Days Gone, Spiderman and whatever other open world is being show, and it's not going to show favorably.
The NX version isn't going to be completely different, but if they can improve lLOD and tree/bush density a bit, it'd help greatly.
2) Having such a long winded (hours) stream... just bring a demo with the highlight moments, so i don't have to sit in front of a screen for hours, hoping that something cool will happen.
Not only is boring, but i also can't afford to do it, flat out.
Some cool things are getting posted in GIF form in this thread, but i didn't get to see them live, because after like an hour of them running around killing random goblins, i got bored and bailed from the stream.
They just mentioned during the Nintendo Minute stream that Link has been asleep for 100 years.
Has this already been mentioned?
They just mentioned during the Nintendo Minute stream that Link has been asleep for 100 years.
Has this already been mentioned?