PeakPointMatrix
Member
Damn, so more racing down narrow hallways and quickstep chase scenes with shoe horned 2D sections.
One day my sweet. One day.
One day my sweet. One day.
Sonic Generations is good? I missed it.
With some small tweaks, this is practically the Sonic Adventure cover drawing, lol.
Continues to be the best Sonic design in 2D and 3D.
With some small tweaks, this is practically the Sonic Adventure cover drawing, lol.
Damn, so more racing down narrow hallways and quickstep chase scenes with shoe horned 2D sections.
One day my sweet. One day.
Damn, so more racing down narrow hallways and quickstep chase scenes with shoe horned 2D sections.
One day my sweet. One day.
Damn, so more racing down narrow hallways and quickstep chase scenes with shoe horned 2D sections.
One day my sweet. One day.
The irony of making this comment and posting this gif.
Realistically this would be a scripted sequence.
What sonic game was ever like this
Actually, what sonic game would ever be like this
If they actually made a legit 3d sonic I see nothing in this gif that would need to be scripted honestlyThe irony of making this comment and posting this gif.
Realistically this would be a scripted sequence.
Between getting an honest to god new 2D Sonic made by people most likely to actually make a great game and getting an entirely new modern game that seemingly revisits the most well received 3D Sonic formula to date, I don't see what there is to complain about here.
You think 3D Sonic is shit and the series hasn't been good since '94? Well, now you've got Sonic Mania.
You like 3D Sonic and want to see more of it? You've got the Sonic Team project.
They're catering to both styles here and actually getting the right people for the job this time. Sure, like with any Sonic game, skepticism is entirely warranted, but I don't see anything bad about the direction they're going in so far. Everyone wins.
Except Adventure fans, haha
Does anyone actually think those dystopian future settings are a good fit for Sonic?
"Realistically" meaning with the lack of competency or effort invested by Sonic Team in construction real 3D spaces and giving you the tools to find your way to where you want to go.
Just mash the go fast button whenever you hit the obstacles coming at your too fast to see on the hallway, but look at how fast you're going!
The one I wanted to see announced today.
The irony of making this comment and posting this gif.
Realistically this would be a scripted sequence.
An open-world (as seen in that gif), 3D Sonic platformer with a momentum physics based parkour system. Playable Tails and Knuckles with unique abilities to reach places Sonic can't.What sonic game was ever like this
Actually, what sonic game would ever be like this
Damn, so more racing down narrow hallways and quickstep chase scenes with shoe horned 2D sections.
One day my sweet. One day.
Does anyone actually think those dystopian future settings are a good fit for Sonic?
I mean all that's in that gif is Sonic spindashing down a mountain and leaping to a chain on which he runs to Tiny Planet.
Is that...what you want? I'm honestly curious.
An open-world (as seen in that gif), 3D Sonic platformer with a momentum physics based parkour system. Playable Tails and Knuckles with unique abilities to reach places Sonic can't.
Tell me that doesn't have you salivating. I dream of that gif and more being playable one day.
As long as we have the "press boost to go fast down the narrow hallway" style, it seems like it'll never happen.
You're missing the forest for the trees in that gif. Of course I don't just want to play a "press-x to badass" scripted sequence. Look at the big wide world shown there. Imagine if you could pull manuvers as demonstrated in the CD intro by your own accord as you learned and explored the terrain at your disposal. I've had enough of playing Burnout 3 with a Sonic mod.I mean all that's in that gif is Sonic spindashing down a mountain and leaping to a chain on which he runs to Tiny Planet.
Is that...what you want? I'm honestly curious.
Sonic Generations is good? I missed it.
You basically just described Sonic Adventure with modern conventions.
You basically just described Sonic Adventure with modern conventions.
I know that was just a sort, 40-50 seconds of cutscene, but it's enough for me! Colors and Generation had the gameplay down, so I'm glad to see SEGA go back to it after 5 years now. I just hope the game's tone isn't too edgy; if this game ends up being called "Sonic Resistance," I'm just going to start shaking my head.
Yeah... And I guess that means Sonic Mania actually is skipping the NX, for whatever reason. I honestly can't fathom why.
An open-world (as seen in that gif), 3D Sonic platformer with a momentum physics based parkour system. Playable Tails and Knuckles with unique abilities to reach places Sonic can't.
Tell me that doesn't have you salivating. I dream of that gif and more being playable one day.
Damn, so more racing down narrow hallways and quickstep chase scenes with shoe horned 2D sections.
One day my sweet. One day.
An open-world (as seen in that gif), 3D Sonic platformer with a momentum physics based parkour system. Playable Tails and Knuckles with unique abilities to reach places Sonic can't.
Tell me that doesn't have you salivating. I dream of that gif and more being playable one day.
As long as we have the "press boost to go fast down the narrow hallway" style, it seems like it'll never happen.
You're missing the forest for the trees in that gif. Of course I don't just want to play a "press-x to badass" scripted sequence. Look at the big wide world shown there. Imagine if you could pull manuvers as demonstrated in the CD intro by your own accord as you learned and explored the terrain at your disposal. I've had enough of playing Burnout 3 with a Sonic mod.
Sonic Adventure 1 and 2 are shitty games. It's beyond me how people like these, even back then I thought they were trash.
Also, Open World Sonic will NEVER work. Boost gameplay is still the best transition from the 2D gameplay that the series ever had. Generations got lots of the same things we have in the older games, multiple paths even on the 3D stages (higher = faster, lower = slower).
But what can I say to people who still describe them as "hold boost button to win"...
An open-world
Sonic Adventure 1 and 2 are shitty games. It's beyond me how people like these, even back then I thought they were trash.
Also, Open World Sonic will NEVER work. Boost gameplay is still the best transition from the 2D gameplay that the series ever had. Generations got lots of the same things we have in the older games, multiple paths even on the 3D stages (higher = faster, lower = slower).
But what can I say to people who still describe them as "hold boost button to win"...
I honestly would rather play Sonic Heroes with team amy or team sonic than replay SA1. Heroes is a bit jank but its levels feel like a 2D sonic with its multiple paths, not to mention great music.