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PlayStation Meeting announced. September 7th 3PM ET (PS4 Neo Reveal)

Right before the Neo's unveil, how do you feel about the system?


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geordiemp

Member
I'd be on board with this. I can imagine this happening, though I didn't check how feasible it all is.

Tales from my arse lol, but If it was my decision I would use a big box, fancy cooler and see what I could up clock to safely with TSMC 16 nm fab.

The leaked specs would be the safe small box option, and the larger box rumours give me hope.

5.5 TF is possible with a 480, so Sony can get up there with good cooling and space in theory...its not out of the question....

Guess we will find out soon enough.
 
It shouldnt be that hard should it? Or do they need to make a Vita emulator or something?
I think it would be a really nice feature

PS1/PS2/PSP/PSV games on PS4 is the biggest missed opportunity from Sony's camp.

It's a vast library of games unavailable in any other ecosystem.
 

SOR5

Member
I think the only way we see a new IP there is if Sucker Punch shows up

I think theyve had a decent amount of time, it would be cool to see what theyve done if they do show up

PS1/PS2/PSP/PSV games on PS4 is the biggest missed opportunity from Sony's camp.

It's a vast library of games unavailable in any other ecosystem.

A console that could could play Crash Bandicoot 3, Shadow of the Colossus, Chains of Olympus, Gravity Rush and Uncharted 4 in one place would be the fucking dream
 
This!!

My ps4 has been loud for a few months but today its absolutely exploded in noise. Cannot even trade in as i removed stickers to clean it our properly. Honestly it sounds horrendous

You can't trade it in without the sticker on the back? For real? That alters the Neo landscape for me dramatically if true.
 

Raylan

Banned
People really should stop fooling themselves. It's gonna be a ~4.2 - 4.5 TFLOP GPU and that's it. Which is more than enough for a November 2016 console.

Can't wait for the "oooooh I'm disappointed because I thought it's gonna be a 5+TFLOP GPU" comments after the conference.
 

wapplew

Member
People really should stop fooling themselves. It's gonna be a ~4.2 - 4.5 TFLOP GPU and that's it. Which is more than enough for a November 2016 console.

Can't wait for the "oooooh I'm disappointed because I thought it's gonna be a 5+TFLOP GPU" comments after the conference.

Nah, no one have crazy expectation, just crazy speculation.
 
I think theyve had a decent amount of time, it would be cool to see what theyve done if they do show up



A console that could could play Crash Bandicoot 3, Shadow of the Colossus, Chains of Olympus, Gravity Rush and Uncharted 4 in one place would be the fucking dream

I would think the only thing that's holding them back is licensing issues. I'm not sure myself so don't take that as an accurate statement but I remember that coming up in a similar discussion a while back.

Because if licensing isn't an issue (perhaps for rights for the titles as digitally but one would think that shouldn't apply for physical copies, or perhaps they do?), emulators for ps1/ps2 should be a must in all future Sony stuff. PSP too now. PSV, given it's dead status, should also be a prime candidate.
 

Inuhanyou

Believes Dragon Quest is a franchise managed by Sony
Luckily we only have 3 days of the circus ride before reveal, the seconds are slowly ticking away
 

farisr

Member
The VR thing but it's been heavily promoted for Xbox. They even had a FF themed console for their pax stuff. Same with BF. I'm positive you'll see the Xbox logo at the end of FF commercials.

https://twitter.com/xbox/status/772132052959461376

I also forgot about that ugly as sin console that was a European promo
It wasn't just a VR thing. It was a full on trailer first for the regular game, and then they showed off VR. And how has it been "heavily promoted for Xbox" when nearly everytime they show footage, it's of the ps4 version.

Outside of Japan, SE is handling the FF XV marketing. If there was a marketing deal in place, we would've already seen the xbox logo at the end of FF trailers/commercials by now.

Final Fantasy XIII had themed consoles for both the ps3 and 360. And of course they can't announce/show an FF Themed console for ps4 when the slim & Neo haven't officially been revealed yet. I'm fully expecting a FF themed Slim or Neo to be announced by the end of TGS.
 
You don't think a ~ 2TF PS4 APU would be able to emulate the ~ 200 GF Cell?

Dude, it's not even as simple as that. The Xbox One emulating the 360 was an engineering miracle (according to MS) and you're expecting the way more complex PS3 to be emulated by just raw power alone?
 

Inuhanyou

Believes Dragon Quest is a franchise managed by Sony
How am I trolling by talking about possibilities?

I said games would be 4K when people like you said it would only be for media & look who was right.

If your talking about NEO, that was what it was designed to do. Its not a huge revelation based on expert analysis from you to predict that some games might be 4K on the NEO at some point. And it generally doesn't clear you saying Cell can be emulated by brute force of an APU alone by saying you thought this device could do 4K.
 

THE:MILKMAN

Member
Eat crow for what? I'm not saying that it will I'm saying that it could.

Could you give us your opinion of what the specs of Neo will be come Wednesday?

Just seems to be a waste of your own time to come up with unlikely possibilities just because they are technically possible.

wapplew said:
Foxconn artist "thickness equal to 2 slim

So around the same height as OG Xbox One or ~8cm
 

onQ123

Member
Dude, it's not even as simple as that. The Xbox One emulating the 360 was an engineering miracle (according to MS) and you're expecting the way more complex PS3 to be emulated by just raw power alone?

From what I understand is that it doesn't matter how powerful it is, but the actual architecture.

I hope you will never leave this forum. Now GPUs emulate other GPUs.


Microcode ladies & gentlemen microcode!


The SPEs are vector units & the CU are vector units so if they use microcode to reconfig the CUs to look like SPEs the software would never know it's not actually running on a PS3.
 
You don't think a ~ 2TF PS4 APU would be able to emulate the ~ 200 GF Cell?

It's going to be very challenging to utilize a CPU and GPU together to emulate something like that, I'm still astonished that Microsoft pulled off Xbox 360 emulation.

Eat crow for what? I'm not saying that it will I'm saying that it could.

Yeah I know what you mean but people are going to be eager to call others out and say that they were wrong about something.

How am I trolling by talking about possibilities?


I said games would be 4K when people like you said it would only be for media & look who was right.


It doesn't mean that games are going to be naively 4K though, not without any tricks or techniques like that patent that mentions up rendering, that's what people were getting at mostly.

It's going to need an insane spec boost to do 4K natively without techniques like that or reconstruction techniques like what is used in Rainbow Six Siege.
 

onQ123

Member
If your talking about NEO, that was what it was designed to do. Its not a huge revelation based on expert analysis from you to predict that some games might be 4K on the NEO at some point. And it generally doesn't clear you saying Cell can be emulated by brute force of an APU alone by saying you thought this device could do 4K.

I'm talking about before the the leaks came out & I was saying that it would be 4K games using smart techniques & people was saying that the 4K would only be for media.

I never said the APU would emulate the Cell by brute force.
 

SOR5

Member
I would think the only thing that's holding them back is licensing issues. I'm not sure myself so don't take that as an accurate statement but I remember that coming up in a similar discussion a while back.

Because if licensing isn't an issue (perhaps for rights for the titles as digitally but one would think that shouldn't apply for physical copies, or perhaps they do?), emulators for ps1/ps2 should be a must in all future Sony stuff. PSP too now. PSV, given it's dead status, should also be a prime candidate.

The big audience for the PS4 might just give those PSV games a new lease of life as well, would be amazing to see
 
The VR thing but it's been heavily promoted for Xbox. They even had a FF themed console for their pax stuff. Same with BF. I'm positive you'll see the Xbox logo at the end of FF commercials.

https://twitter.com/xbox/status/772132052959461376

I also forgot about that ugly as sin console that was a European promo

They don't have a co-marketing deal. At least not in the same sense as something like Battlefield which, again, is why the game has showed up at Sony's E3 Presser etc. When you consider that FFXV is the only JRPG coming to Xbox One aside from Kingdom Hearts III, you can see why they're trying to push it so hard to their audience.
 
If Neo is really as thick as this guy is claiming there is something going on here. There's no reason really that the Neo should be any thicker than a standard PS4. I don't believe they've changed any parts at all so why the added thickness? The only thing that really makes sense is to improve airflow / cooling. I think if its as thick as is claimed they have upclocked the GPU / CPU. I'm not expecting anything crazy but 4.5 TF or so on the GPU could indeed happen.
 

ClearData

Member
Microcode ladies & gentlemen microcode!


The SPEs are vector units & the CU are vector units so if they use microcode to reconfig the CUs to look like SPEs the software would never know it's not actually running on a PS3.

Are you a developer onQ123? Because your posts in this thread have reached a level of techno-babble the likes of which I have not seen outside of a Jeff Rigby thread. I'm not sure if the PS4 Neo is a gaming console or a machine crafted by an elven race that bestows miracles going by your posts on Neo's capabilities.
 
I'll take the PS4 APU as a CPU & microcode programmable co-processor over Zen any day in a console.
You're definitely asking for some Secret Sauce™, huh? :)

I wonder what Jeff Rigby has to say about this... he has a spot spot for custom, programmable co-processors (like Tensilica DSPs). :p

There's not many DX12 games right now, and some of the implementations of it aren't that great, so DX11 performance is mostly all we can judge that GPU by for now sadly.
Well, almost all 1st party games and some 3rd party ones (like Doom and DICE games) utilize DX12 (Sony's incarnation is called LibGNM) & Async Compute, so in that case AMD flops are equal, if not higher than nVflops.

Where did this twin APU idea of yours suddenly come from onQ?

It sounds very much like Ken Kutaragi's original twin Cell CPU dream.
onQ is a misunderstood genius!

Jaguar and Zen share an instruction set. One binary would run in both.
Jaguar supports some opcodes that the Zen doesn't. That's the problem. If certain games use these opcodes, then they must be patched.

Other than the titan x, where have you seen Gddr5 in a 12Gb config? People keep bringing up 12Gb but didn't someone say that would require some custom finagling, unlike 8/16Gb?
Scorpio PCB clearly shows 12 x GDDR5 chips, so it's definitely doable. 384-bit bus.

For 12gb, you need a 384-Bit interface.

Won't happen...
Why not?

I know what you're talking about. What I'm saying is that 12GB isn't a normal gddr5 configuration. With RAM prices being what they are, why go after custom chips? If they are bumping RAM, it's not going to be 10 or 12Gb.
nVidia Titan GPUs have 12GB of GDDR5(X) RAM.

Hell, this one has a 768-bit bus: https://www.amazon.com/dp/B00JZ4SN4C/?tag=neogaf0e-20

Yeah, I know it's expensive, but 8GB GPUs were also pretty expensive back in 2013. Doesn't mean Sony couldn't get a bulk purchase for cheap.

TBH, I would prefer 16GB GDDR5X with a 256-bit bus. Double the amount of bandwidth compared to GDDR5 with the same bus width.

If Neo is designed as I expect it to be they can emulate the Cell with the PS4 APU & emulate the RSX with the new GPU.
Even if it's technically possible (OG XBOX still hasn't been emulated properly), you forget the fact that Sony would have to pay nVidia licensing costs among other things.

How likely is that to happen?
 

onQ123

Member
It's a shame the 45 to 22nm PS3 cell chip shrink did not lead to any products such as a cheap PS3 revision.


?


http://www.neogaf.com/forum/showthread.php?t=1095555

20140902135512.jpg
 

THE:MILKMAN

Member
If Neo is really as thick as this guy is claiming there is something going on here. There's no reason really that the Neo should be any thicker than a standard PS4. I don't believe they've changed any parts at all so why the added thickness? The only thing that really makes sense is to improve airflow / cooling. I think if its as thick as is claimed they have upclocked the GPU / CPU. I'm not expecting anything crazy but 4.5 TF or so on the GPU could indeed happen.

Or a feature inside not related to the power of the APU?
 

klaushm

Member
What really!!! They just going to come on stage and show NEO with no games lol.

If the whole pitch for Neo is "better looking/running games", then they should probably show games that look and run better.

Err they absolutely do need to show some games.

i'm glad youre not in charge of conferences.

im hyped for neo, but games still matter most.

Sorry, meant no NEW games. My mistake.
But there can be and is very well welcome :)
 

Gaius

Banned
....In short what I'm trying to say is this.

More powerful consoles will entice devs to use graphics techniques that PC can already do but don't because it's not worth it.

Everyone is held back by the power of consoles. PC especially.

I agree completely with everything you said. PC players will benefit greatly from having as strong an upgrade as possible, as games on their platform will look better because of it. But Sony won't benefit from this. Microsoft though, while could benefit from it - won't, as a consequence of weaker hardware on Playstation side.

So yeah, i can see why stronger Neo would be good for everyone except Sony themselves. It's not like multi-platform games will abandon Playstation if they go for the weaker version, and it's not like they will get Xbox primary players to jump ship to them if they'd up the specs.
 
Probably because most of the titles a typical gamer would buy have been ported to ps4.
Killzone Mercenary still hasn't been ported though. Shame. It would look & play really good at 1080p60.

Can extra floppies help improve physics/AI?
Physics? Yes

A.I.? Pathfinding only (Polaris supports FP16, which is ideal for that)

Branchy A.I. code still needs CPU processing power (MIPS, not flops), so IPC matters in that case.
 
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