Update 4:
Indie games developer (incl PS4):
Update 3:
duckroll says the Original Translation by Kotaku is correct.
Update 2 (Updated translation again):
Alternative translation:
Update:
This is only potentially for games released before October. Games with a launch date after October will have to support both without additional cost.
Post:
According to this translation by Kotaku for a GameWatch interview
Found here: http://kotaku.com/when-asked-if-ps4-pro-patches-would-cost-money-sony-sa-1786426018
Thanks for the translation to Kotaku. In the article they do not say if they are asking anyone of their Sony contacts for clarification, nor is that covered in the FAQ.
Indie games developer (incl PS4):
We are not allowed to charge you for patches or pro feature updates.
The "fees" include anything we have to swallow to update our past games for you.
The internet can calm down. There is nothing we can do to leverage pro features or patches with price. Nothing.
I mean...it's the most non news ever. Patches after launch can sometimes cost money (not fees but costs associated with making a patch), and supporting Pro when required is just absorbed into the launch checklist and approval.
Patches can never be charged, nor can exclusive Pro content can be charged either.
Update 3:
duckroll says the Original Translation by Kotaku is correct.
Update 2 (Updated translation again):
Alternative translation:
Yeah, just looked through the article. Not certain, so correct me if there's any mistake, but it sounds very much like the company director of SIE (Masayasu Ito) is saying that depending on some licensees/third-parties, it'll be free and some will be paid (to make a 4K patch)
Original GameWatch Interview Section said:――従来タイトルの4K・HDR化に関してはパッチ対応ということですが、これは有料でしょうか? それとも無料で行われるのでしょうか?
伊藤氏:タイトルごとによって違いますね。それぞれのライセンシーさんの考え方によると思います。
――SIEさんとしてはいかがでしょうか?
伊藤氏:うちもタイトルごとによって異なると思います。
――タイトルごとに有料になったり無料になったりすると言うことですね。
伊藤氏:そうです。Translation said:GW: So, in terms of future games supporting 4K/HDR: Will the patches be free, or will there be a cost?
Masayasu Ito: I think it will be different depending on the title and the way each licensee/third-party thinks about it.
GW: How about when it comes to SIE?
Masayasu Ito: I think that it will differ for each title within the company*. (*The different sects within SIE is what is implied)
GW: So, you're saying that depending on the title, there could be a fee, or it could be free?
Masayasu Ito: That's right.
Update:
This is only potentially for games released before October. Games with a launch date after October will have to support both without additional cost.
Post:
According to this translation by Kotaku for a GameWatch interview
Found here: http://kotaku.com/when-asked-if-ps4-pro-patches-would-cost-money-sony-sa-1786426018
Game Impress Watch: For the 4K HDR patch for existing titles, will it cost money? Or will it be free?
Ito: It will be different for each title. I believe it will depend on the thinking of each licensee.
Game Impress Watch: What about Sony Interactive Entertainment?
Ito: I think it will vary for each one of our titles.
Game Impress Watch: What you’re saying is that there will be titles that have a fee [for the patch] and [patches for the] titles that are free.
Ito: That is correct.
Game Watch Impress: From here on out, we can think that all the titles from SIE will completely support PS4 Pro?
Ito: Right. The first party titles we put out are going to certainly support both [4K and HDR].
Thanks for the translation to Kotaku. In the article they do not say if they are asking anyone of their Sony contacts for clarification, nor is that covered in the FAQ.