Another shitty port on the Windows store then?
Not if you're using recent hardware, at least. Runs like butter on my 6700k/1080.
Another shitty port on the Windows store then?
Which for a game optimised for a multi core console is pretty odd
So who serves the crow for the "Game will perform amazing because Forza Apex" people? Those threads were pretty funny if you had the slightest doubts about Horizon's performance.
Extra annoying for anyone that stumped up for the ultimate edition. Perhaps we should have realised the potential to be disappointed
DOOM is actually the only game that I have right now that stutters for me. Can't fix it for the life of me. :/ Really want to finish the game too.
Syndicate runs ok for me though. No stuttering.
Apex a UWP game is one of the best optimized games I've ever played, beaten only by Mad Max ATM. No stuttering.
KI works perfectly as well, another UWP game.
I don't think it's as simple as UWP stutters. It can be for a multitude of reasons. I'm going to give them till official launch before I start throwing a fit. This may seem harsh but I don't feel bad for anyone who preordered a really expensive version of the game just to play it early without waiting for benchmarks and performance impressions from reviewers first. At this point I can't help but think that you knew what you where getting yourself into and had to have known it was a gamble. I mean, the ultimate version ain't cheap and you'd think that you would have put some thought behind it and understood that MS's endeavor into UWP play anywhere gaming is pretty new. I mean, even experienced devs outside of UWP in the PC field still put out messes occasionally as PC peeps very well know.
Sounds to be completely designed around 30 fps with all of the typical hitches and stutters that cannot be brute forced in these cases because the PC version at higher framerates was an afterthought and as long as an issue doesn't tank the lead platforms framerate below the 30 fps target, it's not something that's going to get much attention.
Sounds to be completely designed around 30 fps with all of the typical hitches and stutters that cannot be brute forced in these cases because the PC version at higher framerates was an afterthought and as long as an issue doesn't tank the lead platforms framerate below the 30 fps target, it's not something that's going to get much attention.
Hmm.
i7 3770k 4.1ghz
GTX 1080
372.90 Driver
Win 10
16GB RAM
Installed on SSD
Auto detected Ultra preset, getting a really rough 40-60 or so FPS in the intro,turned things down to high, no real difference.
Then when it changed to the off road car, loads of stuttering.
I'll just play the Xbox One version for now.
Not if you're using recent hardware, at least. Runs like butter on my 6700k/1080.
That's disappointing to hear, but out of curiosity; wouldn't it be preferable to play at higher fidelity @ locked 30fps?
Are we supposed to be receiving achievements on the PC version? I've played for a few hours and should have gotten a few by now but I haven't.
I haven't had butter in forever, but I suppose you mean it's very smooth? Even in the more urban areas, i.e. Surfer's Paradise, etc? I find it extremely difficult to believe anyone is achieving a perfectly steady, vsynced 60+fps throughout the different areas in this game. "Runs like butter" is a pretty bold claim to make about FH3 on PC at this time. No offense. Then again, there's a possibility our standards for butter differ quite a bit. ;-)
So I have a 970 and an i5 4670K at 4.0GHz, and I just want to play this at similar fidelity to the Xbox One version: 30 fps lock, maybe medium settings, some AA on. Is that reasonable? I'll be playing this on a larger TV instead of my monitor, but I don't want to lay down $60 in a week and be disappointed. Maybe I'll just wait for the demo, but I was curious how this framerate smoother was doing for people with similar specs.
With that rig you should expect 60 lock on high. Come on! Ridiculous to expect less. on 1080P at least.
I haven't played too far into the game yet -- only have finished the buggy race to "Bust a move" so far. But yeah, it's been very smooth thus far for me.
I will add that I've only had this fancy new gaming PC for a few weeks, and for many years have been console only. So yeah, my standard may not be as high as yours. But I've had the FPS counter on and seemed like it stayed around 60 all the time and that's with no dynamic settings on, everything maxed on ultra settings.
That's disappointing to hear, but out of curiosity; wouldn't it be preferable to play at higher fidelity @ locked 30fps?
NooooooooHmm.
i7 3770k 4.1ghz
GTX 1080
372.90 Driver
Win 10
16GB RAM
Installed on SSD
Auto detected Ultra preset, getting a really rough 40-60 or so FPS in the intro,turned things down to high, no real difference.
Then when it changed to the off road car, loads of stuttering.
I'll just play the Xbox One version for now.
i7 6800, 2x gtx1080 in SLI. Game runs flawlessly at 1440p with unlocked framerate. Then again maybe gsync is doing some magic...
Anyway to get the Steam Overlay with this?
It's not locked though, it's a stuttery mess.
Where as the Demo on Xbox One was super smooth.
Uninstalled it for now, will keep my eye on this thread to see if it's worth reinstalling in the future.
Game does not support SLI.
i7 6800, 2x gtx1080 in SLI. Game runs flawlessly at 1440p with unlocked framerate. Then again maybe gsync is doing some magic...
just saying what I have. I have not diasabled it. So however many cards its using it runs great!
I know a few places reviewed the PC version of the title as well, and I don't remember any of them mentioning this frame rate stutter. DId they just not notice is (which seems unlikely) or did the reviewers review code differ from the release one?
Oh, I didn't think it was that bad.
According to this Ars Technica article the developers are aware of the hitching.
''A Microsoft Studios spokesperson confirmed that the specific hitching issue I noticed in some otherwise smooth scenarios has been replicated by the game's PC development team; "you can expect a game update to fix this issue in the near future," the representative told Ars. Those gains may not come from DirectX 12-related fixes, however, as the representative confirmed that this engine is already built on a DirectX 12 foundation.''
So over the last day I've battled with settings. Never getting rid of the stuttering despite high frame rates otherwise. But a stuttery 60fps on my PC is worse than the lovely smooth gameplay on my Xbox One version.
However in the last couple of hours I've hit on - at least until the game is hopefully fixed - a good IQ/framerate compromise.
i5 5470K
16GB
GTX 1070
Been messing with all kinds of settings. But tried locked 30fps, no-vsync, DR Ultra and 1440p. And this is the only setting so far that's been almost stutter free. Smooth as silk most of the time thanks to the motion blur. Obviously I'd prefer 60fps, but these settings are very playable. IQ is lovely at least - it's like playing a super version of the Xbox One game.
I know a few places reviewed the PC version of the title as well, and I don't remember any of them mentioning this frame rate stutter. DId they just not notice is (which seems unlikely) or did the reviewers review code differ from the release one?
According to this Ars Technica article the developers are aware of the hitching.
''A Microsoft Studios spokesperson confirmed that the specific hitching issue I noticed in some otherwise smooth scenarios has been replicated by the game's PC development team; "you can expect a game update to fix this issue in the near future," the representative told Ars. Those gains may not come from DirectX 12-related fixes, however, as the representative confirmed that this engine is already built on a DirectX 12 foundation.''
Hmm.
i7 3770k 4.1ghz
GTX 1080
372.90 Driver
Win 10
16GB RAM
Installed on SSD
Auto detected Ultra preset, getting a really rough 40-60 or so FPS in the intro,turned things down to high, no real difference.
Then when it changed to the off road car, loads of stuttering.
I'll just play the Xbox One version for now.
Resolution?
Ugh. Well my 1070 obviously will be worse. I guess I'll wait for a patch.1920x1080