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Screenshots and gifs of great unported 80s/90s arcade games

Timu

Member
Crime City

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gfs_34489_2_2.jpg

701506-crime-city-arcade-screenshot-round-2-boss.png

crimecity-arc_01_001-2p.png

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Everybody knows that Sunset Riders is an amazing game, but did any of you play the spiritual sequel?

Mystic Warriors from Konami
Mystic_Warriors_group_5920.png


Heck, there was a stage where the intro from Sunset Riders played in the background:
mystwarrj.png


Unlike Sunset Riders, there were 5 characters in this game. When there are fewer than four people playing, the game randomly picks one of the unused characters to help drive the story by having them kidnapped. The gameplay is identical to Sunset Riders and goes for a more cyberpunk meets ancient Japan motif.

Edit: Serves me right for not seeing this on the first page. Good taste, Platy. :)
 

Timu

Member
Everybody knows that Sunset Riders is an amazing game, but did any of you play the spiritual sequel?

Mystic Warriors from Konami
Mystic_Warriors_group_5920.png


Heck, there was a stage where the intro from Sunset Riders played in the background:
mystwarrj.png


Unlike Sunset Riders, there were 5 characters in this game. When there are fewer than four people playing, the game randomly picks one of the unused characters to help drive the story by having them kidnapped. The gameplay is identical to Sunset Riders and goes for a more cyberpunk meets ancient Japan motif.
I did back in the arcades when it was 1st out and loved it. Shame about it never coming to consoles.
 

Iokis

Member
These are actually from Crime Fighters 2, the humping gay dude and dog were removed in Vendetta.

Not so! While some versions of Vendetta were censored, others (still bearing the Vendetta name) kept the humping enemies and ABOUT TO DIE warning at low health (which for whatever reason was also removed).

I know this as my old bowling alley had an uncensored Vendetta cab, and I confirmed it with MAME a while back.
 

Timu

Member
Not so! While some versions of Vendetta were censored, others (still bearing the Vendetta name) kept the humping enemies and ABOUT TO DIE warning at low health (which for whatever reason was also removed).

I know this as my old bowling alley had an uncensored Vendetta cab, and I confirmed it with MAME a while back.
Ok, that's news to me. Didn't know, thanks for telling me this.
 

shandy706

Member
Just now realizing that Cadillacs and Dinosaurs is a Capcom game.

That explains the Blanka enemies I thought were a "rip-off"...lol.
 
Every time i ran into one of those Sega Hologram machines the little wooden blocks were always broken off.

There was also a fighting game that used the same tech, Holosseum

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hlcabinet.jpg


It was super bare bones though, and outside of the novelty wasn't really worth much attention in the days of SF2 and MK2.

I remember when Sega Holossum Time Traveler hit the arcades for the first time. On the first day that it arrived at a local arcade near me, there was a massive line up that was going outside of the arcade of people waiting in line to play it. No joke. But the popularity died down in the span of 2 or 3 days after people released it was a lame FMV game with a lame rear projection holographic gimmick.
 

eso76

Member
Amiga version was better than the arcade since it had parallax scrolling

Again ?
Nah, there was parallax in the original too, I think Amiga had parallax in one or two spots where the arcade didn't (underwater level) but that's it.
Also, it ran at 30/25 fps vs the original's 60 and with fewer colours on screen.
Having said that, it was still a great arcade conversion for the time.
 

Galdelico

Member
Again ?
Nah, there was parallax in the original too, I think Amiga had parallax in one or two spots where the arcade didn't (underwater level) but that's it.
Also, it ran at 30/25 fps vs the original's 60 and with fewer colours on screen.
Having said that, it was still a great arcade conversion for the time.

It's still pretty great today. It was one of the very few arcade ports on the Amiga really capable to look like the original game. Rather than the 30fps, or the less rich color palette - pretty negligible shortcomings, to be fair - what bothered me was the reduced screen size. On smaller monitors, it was like playing the game in a window.
 
Hippodrome - Data East 1989

hip%201.jpg~original


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Hippodrome_1989_Data_East.gif~original
OMG...I had completely forgotten about this. I played this for hours once as a kid at a free to play session in my local mall...and fucking loved it. Must have been 1989-1992 sometime. I have never thought about it since. It was forgotten from my memory. Until now.

Thank you.
 

woopWOOP

Member
Bloodstorm
That's the one with all the crazy secret bosses, right? Like every playground rumor turned reality, lol

Never knew about some of these... and they look great! Subscribed so I can check out some of these at a later point.
 

b3b0p

Member
I love this thread.

I wish it was 30 pages instead of 3 if there is enough arcade games even out there. I keep coming back and looking at it and noting down games I missed and want to try out.
 

Rookhelm

Member
There was a game (pretty sure Neo-Geo) I saw as a kid in the arcade. I loved it, but can't remember the name. I hope my description can do it justice, so that someone will know what it is and have screenshots or gifs of it.


It's a side scrolling beat-em up. The 2 players are samurai-like warriors. I assume it takes place in Japan or a Japan-inspired fantasy world. You fight enemies using swords and assorted weapons, pretty typical for a beat-em up.

But you'd gain powerups that would equip you with armor and special moves for your weapons. I remember one of the armor powerups you'd get was samurai armor but your helmet had like deer antlers on it.

Any suggestions? I want to say it had a japanese name similar to something like Suikoden (i know that's a different game, but the name is kinda like that if I recall)
 

Dizzy-4U

Member
There was a game (pretty sure Neo-Geo) I saw as a kid in the arcade. I loved it, but can't remember the name. I hope my description can do it justice, so that someone will know what it is and have screenshots or gifs of it.


It's a side scrolling beat-em up. The 2 players are samurai-like warriors. I assume it takes place in Japan or a Japan-inspired fantasy world. You fight enemies using swords and assorted weapons, pretty typical for a beat-em up.

But you'd gain powerups that would equip you with armor and special moves for your weapons. I remember one of the armor powerups you'd get was samurai armor but your helmet had like deer antlers on it.

Any suggestions? I want to say it had a japanese name similar to something like Suikoden (i know that's a different game, but the name is kinda like that if I recall)

Sengoku ?
 

thelatestmodel

Junior, please.
This thread is amazing. There's at least 15 games here I've never even seen before and I'm usually someone who's pretty thorough about trying out obscure arcade games.

Good work guys, thank you.
 

eso76

Member
It's still pretty great today. It was one of the very few arcade ports on the Amiga really capable to look like the original game.

That's what I meant.
Back then we were used to ports that, at best, vaguely resembled the originals, so Toki on Amiga seemed especially great, pixel perfect even.
Things got better though, western devs finally started putting some real effort in porting arcades to home computers and Amiga's late years did see a decent amount of good conversions.

Back to Toki, I always thought the original was just OK anyway, not sure how it got so popular.
 

Figboy79

Aftershock LA
I was sad when I found out that Cyberbots has a prequel I never got to properly play. Especially since I was a big fan of Cyborg Justice on Genesis ( C B B C C A C B for debug mode!), and this seems like the arcade-level version of that game.

Cyborg_Justice_GEN_ScreenShot3.gif


I still think that game had pretty sweet animations. Always thought it'd make a nice older brother-level game to Megaman in concept.

Oh man, Cyborg Justice. I loved that game so much. I want to say I played it at a friend's house, and never actually owned the game myself. I'd kill for a port of it on newer systems. It's a beat-em up classic.
 
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