FarFromAnyGame
Banned
Good job advertising your 4k console.
He's not advertising. It's not his job to advertise and mislead people.
He's being honest.
Good job advertising your 4k console.
Let me see if i can help you out.
You know like a console that is designed to run every game at 4K, no checkerboard rendering, no big compromises in graphics fidelity.
If that doesn't help.
He's been developing games for some decades now. He's assisted in almost every Sony first party game. He's the lead system architect of PS Vita, PS4, PS4 Pro and I'll bet PS5.
So nice try?
It's not that NV flops are "doing more". It's just simply that theoretical flops are just that, theoretical. They're they theoretical max a chip can perform at. In reality, you're never going to reach theo max. Inefficiencies in architectural design and other things will always hinder performance.
Nvidias recent architectures are very strong and efficient, but it doesn't equate to their flops being better in general vs amd. It just means that chip is a good chip and peforms great.
Let me see if i can help you out.
You know like a console that is designed to run every game at 4K, no checkerboard rendering, no big compromises in graphics fidelity.
If that doesn't help.
He's been developing games for some decades now. He's assisted in almost every Sony first party game. He's the lead system architect of PS Vita, PS4, PS4 Pro and I'll bet PS5.
So nice try?
Like clockwork.Etta or Mark Cerny. Who is more likely to know what they are talking about?
Excuse you? Find a hole in my argument.I don't think he's referring to current gen gaming at medium settings at 30fps for certain when he says "4K gaming" in the sense he's talking about.
I really dislike how transparent you have been in most threads recently, quit it.
The timing is terrible though, they already have trouble to get people to invest in PS4 Pro and with his comment it looks even more as a rushed stop-gap console than before.Quite simple.
They didn't hide in any way the fact that with the Pro in most games you won't get native 4K.
They talked abundantly about their reconstrution/upscaling techniques to make it look as close as native 4K as possible.
So the only new detail that he's adding is that not even Scorpio will be able to render most games in native 4K but we'll need to wait for PS5 to make 4K the standard native resolution for games.
Don't FPS games always been 60fps (or targetting at) since the last gen? There's also resolution compromise to reach 60fps on current-gen 60fps games like CoD & Battlefield, even Doom. They go lower than native 1080p with dynamic resolution. I may be off, as I don't really follow FPS games these days.
Agree its not about the size of memory anymore getting in the way of gameplay systems, detailed characters and environments on ambitious open worlds, but now we have other things that cant keep up, like the CPU on the new gaming systems, budgets and bandwith for 1080p.Infinite ram would be ideal, but you have to think very hard about where you're going to make cost and complexity tradeoffs. GDDR5 memory is more expensive than DDR4, and we now have the GDDR5x and HBM2 standards, as well as the upcoming GDDR6 and HBM3 to contend with. Much higher bandwidth, but also more expensive technologies will be attractive from a performance perspective. The PS4 / XBO seem to be bandwidth constrained in some scenarios more than they are memory size constrained. And texture quality this generation has really been quite good.
The PS4 and XBO sacrificed CPU performance to a really high degree and I'd rather see them work on that then focus on putting a stupidly high amount of system memory in, which, frankly, we don't "need", especially not when the file sizes of games are already so close to the limits of physical media and data caps.
Also worth noting that the PS4 and XBO both represent a slowing in the pace of technological development. They achieved a "normal" ram bump and GPU power increase... but were very underwhelming on the CPU front and took 7-8 years to come out, instead of the usual 4-5. No reason to expect that we're going to get another 16x increase just based on that alone.
You were talking about CPUs though.
28nm was actually a very good node and a solid jump from 90nm.Also worth noting that the PS4 and XBO both represent a slowing in the pace of technological development. They achieved a "normal" ram bump and GPU power increase... but were very underwhelming on the CPU front and took 7-8 years to come out, instead of the usual 4-5. No reason to expect that we're going to get another 16x increase just based on that alone.
Framerates is highly affected by CPU power. Especially if you're targeting 60fps.
Yeah.. I know. But if battlefront or doom can do it, why couldn't most games do it with a 30% faster CPU?
The timing is terrible though, they already have trouble to get people to invest in PS4 Pro and with his comment it looks even more as a rushed stop-gap console than before.
The timing is terrible though, they already have trouble to get people to invest in PS4 Pro and with his comment it looks even more as a rushed stop-gap console than before.
Because those are both proprietary engines designed around reaching 60 fps as much as possible.
Right, but they're able to do quite a lot with the CPU at 60 fps. I'm not saying it didn't take a lot of work, only that it's probably doable for most games in theory.
fully agree.Well yea that's why using a teraflop as a method of comparing non-equivalent cards is shitty.
I just love getting into it with you, its fun. And you said something ridiculous, like a reasonable comprehension of what he says would be "a system that is designed to run every game at 4K".Like clockwork.
Excuse you? Find a hole in my argument.
Here's what console gaming is in general:
Medium-high settings
30fps
Most games this gen are 1080p.I don't get why they are trying to push for 4K when we currently seem to be struggling for 1080p
Most games this gen are 1080p.
With dips to below 30fps. He/she's not wrong.
I don't get why they are trying to push for 4K when we currently seem to be struggling for 1080p
With dips to below 30fps. He/she's not wrong.
I don't get why they are trying to push for 4K when we currently seem to be struggling for 1080p
I believe he said we are struggling for 1080p this gen. We aren't, most games this gen are 1080p so he or she is wrong. As for performance, I haven't measured every game to know if all of them are hitting their target or not.With dips to below 30fps. He/she's not wrong.
The timing is terrible though, they already have trouble to get people to invest in PS4 Pro and with his comment it looks even more as a rushed stop-gap console than before.
That'd fly if Microsoft was coy and said 4K gaming with a bunch of asterisks, but they haven't, they've made sure to say native 4K and true 4K.Why? This is very smart wording
- they have been clear about not being 4K native for all games, and talking about their reconstruction techniques to benefit from the increased resolution with lower performance overhead
- MS have been recently vocal about Scorpio and 4K and 6TF
- Cerny comes out and says you need at least 8TF
To me that basically says 'even those guys will be using software tricks to hit 4K some of the time, so why wait for that when you can get similar now?'
fps on average is far more consistent than any time last gen on PS4 with far more native titles. Its disingenuous to state when locked 60fps has never generally been a thing outside of Nintendo consoles. Certainly not for the past 20 years atleast.
I believe he said we are struggling for 1080p this gen. We aren't, most games this gen are 1080p so he or she is wrong. As for performance, I haven't measured every game to know if all of them are hitting their target or not.
I very much doubt every Scorpio game will be "native and true 4K."That'd fly if Microsoft was coy and said 4K gaming with a bunch of asterisks, but they haven't, they've made sure to say native 4K and true 4K.
That'd fly if Microsoft was coy and said 4K gaming with a bunch of asterisks, but they haven't, they've made sure to say native 4K and true 4K.
I very much doubt every Scorpio game will be "native and true 4K."
And certainly not 4K/60.
I don't get what your point is, the Scorpio will deliver native 4K as much as the PS4 delivers 1080p now. Developers still have first choice, Sony studios however are focusing on getting 1080p on PS4.which is very easy to say when you don't have a product to show...
sure it's Microsoft and not the infamous phantom console, but it's just marketing and hype at the moment.. and the Scorpio isn't going to be delivering every single game at 'true 4k'
Actually you are reading far too much into that statement than it is actually worth.Why? This is very smart wording
- they have been clear about not being 4K native for all games, and talking about their reconstruction techniques to benefit from the increased resolution with lower performance overhead
- MS have been recently vocal about Scorpio and 4K and 6TF
- Cerny comes out and says you need at least 8TF
To me that basically says 'even those guys will be using software tricks to hit 4K some of the time, so why wait for that when you can get similar now?'
We have kept the price of PS4 Pro the same as PS4 at launch and it is up to people to determine if it is worth that. It is difficult to price it higher than that and despite it being double the performance, the size by volume only increased by 19%
In order to launch a console that can produce 4K quality games this year at an affordable price, we believe this is the best.
To render 4K natively across the board, it is my personal estimate that you need 8TF minimum, but we cannot launch a system that powerful this year at an affordable price.
Good job advertising your 4k console.
rofl why would he say this with the pro about to come out?
Actually you are reading far too much into that statement than it is actually worth.
The conversation went like this
fp16
fp16
which is very easy to say when you don't have a product to show...
sure it's Microsoft and not the infamous phantom console, but it's just marketing and hype at the moment.. and the Scorpio isn't going to be delivering every single game at 'true 4k'
rofl why would he say this with the pro about to come out?
is this a way to say, scorpio won't either so come to pro?
That said, users will be able to discern the difference between games on PS4 and the improved versions on PS4 pro at a glance.