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Digital Foundry: PlayStation 4 Pro Review: The First 4K Games Console?

I think there can be some legitimate criticism with regards to how Sony is marketing this to non-4k TV prospective buyers. The problem is Sony as an organization wants the Pro to push 4K displays, but you don't want to promote them too hard as then you alienate the majority of the public who can't afford one (and the early stages of HDR do indeed ratchet up the buying complexity of a combined Pro+4K HDR TV purchase). So Sony is somewhat at odds here, it's kind of hard to avoid.

Ultimately though, the most sensible decision Sony has made with marketing the Pro is to keep the price under $400, and also to increase the storage to 1TB. The value proposition over the Slim (or the equivalent 1TB XboneS) makes it far simpler even if it's a little difficult to impart game-changing differences to owners of 1080p TV's. You're paying a very small premium for more future proofing.
One would think the most interested in promoting 4K tvs are Samsung and LG. Sony is a little player in TV market.
I consider strange they dont mandate a 1080p mode with better graphics and performance.
Would be funnny MS did it with Scorpio.
 
To think, a respected, trusted site like Gamespot fooling people into thinking a 900p game is 4k is the kind of "review" we have to trust our purchases with.
 

platina

Member
...can you be a little more specific with what you're seeing? Is it the somewhat higher fraying with the Pro on the motion blur? As I understand it that can be an artifact of the checkerboard rendering with objects in motion at times, especially with alpha effects. Other than that not sure what's drawing your eye.

Edit: Or do you meant the lack of a dust cloud in the PC ver in the second shot?

The shadow under that stepping pillar is properly displayed on the ps4 pro version and the more you get closer to it the closer the pc version looks to the pro. This shot also demonstrates shadow differences between maxed out pc and the pro. Look at the leaves shadow on the top left rock.
vlcsnap-2016-11-07-1430us6.png


edit: here's another color difference with the hair.
vlcsnap-2016-11-07-14xcuoe.png
 

dark10x

Digital Foundry pixel pusher
Is that really what they did?
Yes.

BF1 isn't updated for Pro yet. They simply set the console output at 4K and captured BF1 running in 'base' mode. The Pro upscales everything to the selected output (including non-Pro games).

They only uploaded two 4K videos - BF1, which isn't even in Pro mode, and Mordor, which they label as being 60fps when it's not.
 

viHuGi

Banned
Yes.

BF1 isn't updated for Pro yet. They simply set the console output at 4K and captured BF1 running in 'base' mode. The Pro upscales everything to the selected output (including non-Pro games).

They only uploaded two 4K videos - BF1, which isn't even in Pro mode, and Mordor, which they label as being 60fps when it's not.

This is why i only trust DF, please do a Tomb Raider Video, BF1 and Ratchet and Clank, if i am not asking much i would love a Last Guardian video also in the future.
 

dark10x

Digital Foundry pixel pusher
This is why i only trust DF, please do a Tomb Raider Video, BF1 and Ratchet and Clank, if i am not asking much i would love a Last Guardian video also in the future.
Those will all happen, of course.

Though, for TLG, I've asked that Tom or someone does the video. I don't want to spoil my experience with that game...I've waited way too long. I want to savor it.
 

harz-marz

Member
Yes.

BF1 isn't updated for Pro yet. They simply set the console output at 4K and captured BF1 running in 'base' mode. The Pro upscales everything to the selected output (including non-Pro games).

They only uploaded two 4K videos - BF1, which isn't even in Pro mode, and Mordor, which they label as being 60fps when it's not.

How can they get away with this? In DF we trust!
 
One would think the most interested in promoting 4K tvs are Samsung and LG. Sony is a little player in TV market.
I consider strange they dont mandate a 1080p mode with better graphics and performance.
Well they do - all Pro titles must render at 1080p minimum, and every title going forward must have a Pro 'mode'. That can mean anything as simple as just supersampling from a higher res which is basically automatic if the game is using any kind of rendering above 1080p when it's played on a 1080p set, or the dev can add more options. Rather difficult to mandate any hard set of 'improvements' beyond that as it completely depends on the engine and the developer resources, it's not like you could mandate something like 'better shadows' and have it actually mean anything across a variety of games - how would you actually police that?
 
Yes.

BF1 isn't updated for Pro yet. They simply set the console output at 4K and captured BF1 running in 'base' mode. The Pro upscales everything to the selected output (including non-Pro games).

They only uploaded two 4K videos - BF1, which isn't even in Pro mode, and Mordor, which they label as being 60fps when it's not.

The funny thing is that they're not the only ones who's trying to show off the Pro version of BF1. Here's a video from a gaffer (sorry bud!) that compares the standard and "pro" version of the game https://youtu.be/l0zHHXu_nOY?t=630

The focus of the video isn't solely on BF1, but it's still misleading nonetheless.
 

III-V

Member
Yes.

BF1 isn't updated for Pro yet. They simply set the console output at 4K and captured BF1 running in 'base' mode. The Pro upscales everything to the selected output (including non-Pro games).

They only uploaded two 4K videos - BF1, which isn't even in Pro mode, and Mordor, which they label as being 60fps when it's not.

Truly unfortunate when you think of the amount of good work DF puts into these videos.

Its too bad that they will likely never really be held accountable for such deceptive or ignorantly obtuse work.
 
Well they do - all Pro titles must render at 1080p minimum, and every title going forward must have a Pro 'mode'. That can mean anything as simple as just supersampling from a higher res which is basically automatic if the game is using any kind of rendering above 1080p when it's played on a 1080p set, or the dev can add more options. Rather difficult to mandate any hard set of 'improvements' beyond that as it completely depends on the engine and the developer resources, it's not like you could mandate something like 'better shadows' and have it actually mean anything across a variety of games - how would you actually police that?
Yeah, tell that to Skyrim and Deus Ex.Both with worse frame rate than base version due to take the resolution farther than the hardware allows. If a 1080p mode was mandated that wouldnt happen.
 

harz-marz

Member
The funny thing is that they're not the only ones who's trying to show off the Pro version of BF1. Here's a video from a gaffer (sorry bud!) that compares the standard and "pro" version of the game https://youtu.be/l0zHHXu_nOY?t=630

The focus of the video isn't solely on BF1, but it's still misleading nonetheless.

They said in the comments that the unpatched version was running at 1080P from 900P which I assume is false?
 
The funny thing is that they're not the only ones who's trying to show off the Pro version of BF1. Here's a video from a gaffer (sorry bud!) that compares the standard and "pro" version of the game https://youtu.be/l0zHHXu_nOY?t=630

The focus of the video isn't solely on BF1, but it's still misleading nonetheless.

Ha, there is a difference there though.

Is the footage captured using the PS4 /Pro? The Pro records at 1080p versus PS4's 720. That could account for the difference.
 
Yeah, tell that to Skyrim and Deus Ex.Both with worse frame rate than base version due to take the resolution farther than the hardware allows. If a 1080p mode was mandated that wouldnt happen.
...and we have confirmation of that, with actual frame rate measurement tests or anecdotal reports?

Sony has actually mandated that the frame rate regardless of resolution cannot be lower than the base PS4 game, so these games would be violating that - for whatever that's worth. I'd really like to see some hard FR measurements, so again guess we're waiting on DF. :)
 

Flandy

Member
Yes.

BF1 isn't updated for Pro yet. They simply set the console output at 4K and captured BF1 running in 'base' mode. The Pro upscales everything to the selected output (including non-Pro games).

They only uploaded two 4K videos - BF1, which isn't even in Pro mode, and Mordor, which they label as being 60fps when it's not.

Didn't they compare the PC version of overwatch at low settings with the PS4 but they labeled the PC version as ultra?
 
Yeah, tell that to Skyrim and Deus Ex.Both with worse frame rate than base version due to take the resolution farther than the hardware allows. If a 1080p mode was mandated that wouldnt happen.
You got any links with info ?
I havent seen a skyrim fps video on ps4 Pro.
 
...and we have confirmation of that, with actual frame rate measurement tests or anecdotal reports?

Sony has actually mandated that the frame rate regardless of resolution cannot be lower than the base PS4 game, so these games would be violating that - for whatever that's worth. I'd really like to see some hard FR measurements, so again guess we're waiting on DF. :)

The reports are anecdotal so far. I 100% believe that Skyrim has framerate issues. I'm just curious to see if those same framerate issues are present in the original version. That performance mandate was definitely part of the leaked documentation.

If devs really aren't following it, especially with the number of other options they have for displaying the games under 4k, I hope Sony will step in and put a stop to it.
 
They said in the comments that the unpatched version was running at 1080P from 900P which I assume is false?

Ha, there is a difference there though.

Is the footage captured using the PS4 /Pro? The Pro records at 1080p versus PS4's 720. That could account for the difference.

BF1 is a weird situation. Idk how they have determined that the game is running at 1080p, but all we know is that a game needs to be patched for the Pro to achieve better res on it. It's 100% fact that an unpatched game on the Pro results in a downclock of everything to maintain compatibility with pre-existing, non patched games. With no patch out for BF1, let alone details, it should be impossible for it to be rendering at 1080p.

DICE not providing any Pro details today sucks. Hoping for tomorrow ://
 

Electret

Member
Hopefully ND revisits their UC4 patch as potentially reported. The boost in IQ resulting from 1440P is apparent in screens, but I'm rather disappointing a studio of their technical acumen and attention to detail hasn't upped shadow or motion blur quality.
 

DieH@rd

Banned
Let us not forget that in PC vs PS4 Pro comparisons, PC can easily take a lead in some cases because its GPU can access more VRAM. PS4Pro games are stuck with the fixed amount. If some texture looks more detailed in RotTR comparisons, that's most likely the reason why.

memory.png


IMO, it's borderline miraculous that PS4 Pro version looks so good. Yes it's limited to 30fps, but that's fine by me.
 

Kaako

Felium Defensor
Yes.

BF1 isn't updated for Pro yet. They simply set the console output at 4K and captured BF1 running in 'base' mode. The Pro upscales everything to the selected output (including non-Pro games).

They only uploaded two 4K videos - BF1, which isn't even in Pro mode, and Mordor, which they label as being 60fps when it's not.
I said holy shit. This is some crazy fuckery right here!
 
Doesn't this game have dynamic resolution? maybe it doesn't need a patch because they made the game so that when it's played on better hardware you get better resolution,
We've been though all this. That doesn't happen without a patch, everything is downclocked and compute units are halved.
 

dark10x

Digital Foundry pixel pusher
Doesn't this game have dynamic resolution? maybe it doesn't need a patch because they made the game so that when it's played on better hardware you get better resolution,
Unfortunately, that does not happen on the Pro. There is absolutely zero improvement - the system runs like a standard PS4 when running non-Pro games. :(
 
Yes.

BF1 isn't updated for Pro yet. They simply set the console output at 4K and captured BF1 running in 'base' mode. The Pro upscales everything to the selected output (including non-Pro games).

They only uploaded two 4K videos - BF1, which isn't even in Pro mode, and Mordor, which they label as being 60fps when it's not.

That's just embarrassing. Gamespot outta be ashamed. DF is top of the heap for a reason.
 
Seriously? That's thread worthy IMO.

Idk about a thread, but it sort of deserves some more attention. The video is at 17k views and is probably twice that after you count views from their own site.

It's probably a simple misunderstanding, but wither way, the video should probably be removed. I would contact GameSpot, but don't know who to message. Thing is, DICE could very well announce the Pro details tomorrow and completely overshadow the video and everything would probably be fine.
 

Latimer

Banned
Idk about a thread, but it sort of deserves some more attention. The video is at 17k views and is probably twice that after you count views from their own site.

It's probably a simple misunderstanding, but wither way, the video should probably be removed. I would contact GameSpot, but don't know who to message. Thing is, DICE could very well announce the Pro details tomorrow and completely overshadow the video and everything would probably be fine.

A thread would get it more attention.

It just makes the comments section look more insane than usual, so many people saying how much better it looks.
 

IvorB

Member
Thanks, Richard. Still sounds like a wait-and-see to me. Also what the hell is up with Sony these days? Has the art of making a quiet system been lost to them?
 

muetimueti

Neo Member
Any game targeting 30 FPS might as well not exist in my book. I can't play at that framerate anymore, I just can't - 60 is ok, but ideally I want at least 80-100+. If more games offered the option that Tomb Raider does (unlocked framerate at 1080p) the Pro would be much more appealing to me, but unfortunately I haven't heard of many developers doing this in their pro patch. It'll be interesting to see how games coming out from now on handle it, since everyone needs to have some sort of Pro functionality - a setting that prioritizes framerate over visuals becoming a standard feature would be neat, but I'm not sure I should get my hopes up...
 

icespide

Banned
Any game targeting 30 FPS might as well not exist in my book. I can't play at that framerate anymore, I just can't - 60 is ok, but ideally I want at least 80-100+. If more games offered the option that Tomb Raider does (unlocked framerate at 1080p) the Pro would be much more appealing to me, but unfortunately I haven't heard of many developers doing this in their pro patch. It'll be interesting to see how games coming out from now on handle it, since everyone needs to have some sort of Pro functionality - a setting that prioritizes framerate over visuals becoming a standard feature would be neat, but I'm not sure I should get my hopes up...

I'm assuming you do most of your gaming on PC?
 

Putty

Member
Any game targeting 30 FPS might as well not exist in my book. I can't play at that framerate anymore, I just can't - 60 is ok, but ideally I want at least 80-100+. If more games offered the option that Tomb Raider does (unlocked framerate at 1080p) the Pro would be much more appealing to me, but unfortunately I haven't heard of many developers doing this in their pro patch. It'll be interesting to see how games coming out from now on handle it, since everyone needs to have some sort of Pro functionality - a setting that prioritizes framerate over visuals becoming a standard feature would be neat, but I'm not sure I should get my hopes up...

Brilliant.
 

dark10x

Digital Foundry pixel pusher
Any game targeting 30 FPS might as well not exist in my book. I can't play at that framerate anymore, I just can't - 60 is ok, but ideally I want at least 80-100+. If more games offered the option that Tomb Raider does (unlocked framerate at 1080p) the Pro would be much more appealing to me, but unfortunately I haven't heard of many developers doing this in their pro patch. It'll be interesting to see how games coming out from now on handle it, since everyone needs to have some sort of Pro functionality - a setting that prioritizes framerate over visuals becoming a standard feature would be neat, but I'm not sure I should get my hopes up...
I suppose that's a valid complaint (not being able to enjoy 30 fps) but...this is a device intended for use on TVs, not monitors. Going beyond 60 frames per second isn't really possible.
 

Latimer

Banned
Any game targeting 30 FPS might as well not exist in my book. I can't play at that framerate anymore, I just can't - 60 is ok, but ideally I want at least 80-100+. If more games offered the option that Tomb Raider does (unlocked framerate at 1080p) the Pro would be much more appealing to me, but unfortunately I haven't heard of many developers doing this in their pro patch. It'll be interesting to see how games coming out from now on handle it, since everyone needs to have some sort of Pro functionality - a setting that prioritizes framerate over visuals becoming a standard feature would be neat, but I'm not sure I should get my hopes up...

I can play games at 30fps, but I definitely don't like it.

60 should be the standard but hey not everyone feels that way. 120+fps is crazy but I've yet to make the jump to high refresh rate monitors.
 

Trace

Banned
I suppose that's a valid complaint (not being able to enjoy 30 fps) but...this is a device intended for use on TVs, not monitors. Going beyond 60 frames per second isn't really possible.

He wants 120 frames downsampled to 60.
 
I suppose that's a valid complaint (not being able to enjoy 30 fps) but...this is a device intended for use on TVs, not monitors. Going beyond 60 frames per second isn't really possible.

Well, it could be technically possible with vsync off, but the tearing would be awful.
 

Inuhanyou

Believes Dragon Quest is a franchise managed by Sony
Any game targeting 30 FPS might as well not exist in my book. I can't play at that framerate anymore, I just can't - 60 is ok, but ideally I want at least 80-100+. If more games offered the option that Tomb Raider does (unlocked framerate at 1080p) the Pro would be much more appealing to me, but unfortunately I haven't heard of many developers doing this in their pro patch. It'll be interesting to see how games coming out from now on handle it, since everyone needs to have some sort of Pro functionality - a setting that prioritizes framerate over visuals becoming a standard feature would be neat, but I'm not sure I should get my hopes up...

Lol.
 
Any game targeting 30 FPS might as well not exist in my book. I can't play at that framerate anymore, I just can't - 60 is ok, but ideally I want at least 80-100+. If more games offered the option that Tomb Raider does (unlocked framerate at 1080p) the Pro would be much more appealing to me, but unfortunately I haven't heard of many developers doing this in their pro patch. It'll be interesting to see how games coming out from now on handle it, since everyone needs to have some sort of Pro functionality - a setting that prioritizes framerate over visuals becoming a standard feature would be neat, but I'm not sure I should get my hopes up...
😂
 
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