All we need is Bayonetta 2 and I won't regret selling my WiiU
Hope to see this even if it takes years.
All we need is Bayonetta 2 and I won't regret selling my WiiU
Fix that horrendous soundtrack and I'm in
That's what the most likely to appen anyway.Concidering MAJOR X SPOILERSHow the game is set up as probably the biggest prequel for anything, I would not be suprised at all for a decently early X-2 release, mean the first game had twists in how big the scale all the time, why wouldn't they try to ramp that up to another level? Especially since they have been working were closely with nintendo for the past 3(?) years, and the development in japan was done a quite long time ago
Except if won't happen since Monolithsoft wouldn't work on a port/extension of the game anytime soon. Only a sequel is possible.IMAGINE:
The trailer for XCX on Switch shows new party members with new gear and new weapons, using new arts against new indigens in new story missions with new cinematics, hopping in new skells (now able to jump with flight module, and toggle off the flight song), equipped with new armaments, and exploring two new continents full of new wildlife, structures, treasure, etc, and new NPCs with new quests for rewards.
Allows players to transfer over save data from WiiU. Game promises to deliver the "true ending." 1080p, 60fps, hi-res textures, AF, AA, and enhanced lighting, shadows, water, particle effects, and draw distance. Also has a reworked user interface (single screen, improved readability) and streamlined party management, item finding, etc.
THE DREAM.
Lol no. There's a few tracks that are garbage, but the good ones far outnumber the bad.Fix that horrendous soundtrack and I'm in
Fix that horrendous soundtrack and I'm in
OP, where did you get this list? I know it's from Laura but do you have a link?
Been out in Japan since April 2015. If the Switch version comes out in the latter half of 2017, it will have been more than two years.Except if won't happen since Monolithsoft wouldn't work on a port/extension of the game anytime soon. Only a sequel is possible.
Sorry?
Maybe they could fix the rest of the game while they are at it.
Hadn't considered new continents, I suppose they could be placed behind New LA?IMAGINE:
The trailer for XCX on Switch shows new party members with new gear and new weapons, using new arts against new indigens in new story missions with new cinematics, hopping in new skells (now able to jump with flight module, and toggle off the flight song), equipped with new armaments, and exploring two new continents full of new wildlife, structures, treasure, etc, and new NPCs with new quests for rewards.
Allows players to transfer over save data from WiiU. Game promises to deliver the "true ending." 1080p, 60fps, hi-res textures, AF, AA, and enhanced lighting, shadows, water, particle effects, and draw distance. Also has a reworked user interface (single screen, improved readability) and streamlined party management, item finding, etc.
THE DREAM.
Ok but do you see another company aside from Monolithsoft that can add real contents to the game, tell me who you have in mind. Because It would feel odd to have new characters/quests/items, if the original team is not working on it.Been out in Japan since April 2015. If the Switch version comes out in the latter half of 2017, it will have been more than two years.
I'm gonna guess all these ports will come at a low price, probably around $30.
I don't believe Nintendo will charge full price.
My money is in captain toad pricing for these wii u ports, so $40. If Nintendo give them full retail prices then I'll be very disheartened.
Mario Kart may demand a premium price if it has 50% new content like Emily says.
Ok but do you see another company aside from Monolithsoft that can add real contents to the game, tell me who you have in mind. Because It would feel odd to have new characters/quests/items, if the original team is not working on it.
I definitely don't want that.
IMAGINE:
The trailer for XCX on Switch shows new party members with new gear and new weapons, using new arts against new indigens in new story missions with new cinematics, hopping in new skells (now able to jump with flight module, and toggle off the flight song), equipped with new armaments, and exploring two new continents full of new wildlife, structures, treasure, etc, and new NPCs with new quests for rewards.
Allows players to transfer over save data from WiiU. Game promises to deliver the "true ending." 1080p, 60fps, hi-res textures, AF, AA, and enhanced lighting, shadows, water, particle effects, and draw distance. Also has a reworked user interface (single screen, improved readability) and streamlined party management, item finding, etc.
THE DREAM.
Holy freaking cow that lineup is insane. And it's clearly not everything either.
My PS4 and XB1 aren't gonna' be getting much love next year lol
Unless we know for sure what they're doing, I think it's possible (not probable, but possible) that Monolithsoft would do it themselves. The heavy-lifting (mechanics, systems) is already done, and it would be primarily scenario design and asset creation. If they wanted to "complete their vision" with the Switch vision, perhaps they'd add more.Ok but do you see another company aside from Monolithsoft that can add real contents to the game, tell me who you have in mind. Because It would feel odd to have new characters/quests/items, if the original team is not working on it.
I definitely don't want that.
With what we have, here's what could be the first six months of the Switch :
March : Super Mario 3D Switchero / Splatoon / Mario RPG : Invasion of the Raving Rabbids / Skyrim Special Edition / Just Dance 2017
April : Guardians of the Galaxy / Mario Kart 8
May : Super Smash Bros. For Switch / Mario Maker / The Silver Case
June : The Legend of Zelda : Breath of the Wild
July : Xenoblade X
August : Pikmin 4
September : Pokémon Stars
That's a freaking lot of games if you ask my opinion.
I would almost bet money that a proper new Animal Crossing may be ready for the holidays, tooWith what we have, here's what could be the first six months of the Switch :
March : Super Mario 3D Switchero / Splatoon / Mario RPG : Invasion of the Raving Rabbids / Skyrim Special Edition / Just Dance 2017
April : Guardians of the Galaxy / Mario Kart 8
May : Super Smash Bros. For Switch / Mario Maker / The Silver Case
June : The Legend of Zelda : Breath of the Wild
July : Xenoblade X
August : Pikmin 4
September : Pokémon Stars
That's a freaking lot of games if you ask my opinion.
I guess that's not impossible as long as the vast majority is on the new game.A part of the team could have worked on that, while the majority of the studio is working on Xenoblade 3.
But I don't think there will be any new content. I think Monolith Soft is handling this in-house, but it will just be a port with enhanced visuals.
Unless we know for sure what they're doing, I think it's possible (not probable, but possible) that Monolithsoft would do it themselves. The heavy-lifting (mechanics, systems) is already done, and it would be primarily scenario design and asset creation. If they wanted to "complete their vision" with the Switch vision, perhaps they'd add more.
I would put the circle in the middle of those 2 though, forming 1 sword, then we just need 2(?) more.
So I'm thinking something like this if there are new continents, it would be a bit tricky to restructure the missions around this though unless they are used more in the post game.
Perhaps make them only accessible via Skell?
I guess that's not impossible as long as the vast majority is on the new game.
We know their time is valuable and they always have a hard time to implement most of what they want to.
And I mean, Takahashi saying himself they wouldn't work on extensions is pretty straightforward especially when a few weeks after mentionning how he want to create an awesome story. Not to mention the "If we make another Xenoblade it'll be more classic like the first one".
Monolith did have a project in development for 3DS a while ago, they've also been assisting with Breath of the Wild.
My guess is they've finished with Zelda and are currently working on two different projects: Xenoblade Chronicles XXX (X with more stuff) and this:
IMAGINE:
The trailer for XCX on Switch shows new party members with new gear and new weapons, using new arts against new indigens in new story missions with new cinematics, hopping in new skells (now able to jump with flight module, and toggle off the flight song), equipped with new armaments, and exploring two new continents full of new wildlife, structures, treasure, etc, and new NPCs with new quests for rewards.
Allows players to transfer over save data from WiiU. Game promises to deliver the "true ending." 1080p, 60fps, hi-res textures, AF, AA, and enhanced lighting, shadows, water, particle effects, and draw distance. Also has a reworked user interface (single screen, improved readability) and streamlined party management, item finding, etc.
THE DREAM.
Monolith kyoto, where those images are from never had a 3ds project. They assist Nintendo with asset development, which yes, includes for 3da games.
Monolith did have a project in development for 3DS a while ago, they've also been assisting with Breath of the Wild.
My guess is they've finished with Zelda and are currently working on two different projects: Xenoblade Chronicles XXX (X with more stuff) and this from 2013 (what was the 3DS project):
Patch the WiiU version so you can upload save data to a server that then converts it for Switch and you download it from there on Switch.I would love to be able to transfer my save data from the Wii U, but I wonder how would it work, considering the Switch isn't backwards compatible and doesn't use disks.
Monolith did have a project in development for 3DS a while ago, they've also been assisting with Breath of the Wild.
My guess is they've finished with Zelda and are currently working on two different projects: Xenoblade Chronicles XXX (X with more stuff) and this from 2013 (what was the 3DS project):
Those were just recruitment pieces for the Kyoto studio.
Remember that they have 2 offices. Tokyo "mostly" works on Xenoblade while Kyoto helps Nintendo. And they are clearly not working on X with more contents, that's 100% sure.Monolith did have a project in development for 3DS a while ago, they've also been assisting with Breath of the Wild.
My guess is they've finished with Zelda and are currently working on two different projects: Xenoblade Chronicles XXX (X with more stuff) and this from 2013 (what was the 3DS project):
The 3DS' GPU is no slotch. It's rendering the image 2x in 3D. The screen resolution limited the image quality, though.Nintendo really should have made the n3ds's GPU as powerful as the Wii's. Sigh.
God... please never ever compare Elma to Lightning, please...You know what this means, tho
ELMA IN SMASH, FAM
That's right! Nintendo's very own Lightning. The BEST GIRL. Now in Smash as a stance-change character.
Switch between her guns and her blades. Master her Full Metal Jaguar style!
They shouldn't waste Elma on a Smash refresh. If she's to make her Smash debut, it needs to be a proper thing.You know what this means, tho
ELMA IN SMASH, FAM
That's right! Nintendo's very own Lightning. The BEST GIRL. Now in Smash as a stance-change character.
Switch between her guns and her blades. Master her Full Metal Jaguar style!
I assume the cartridges come in various sizes like with the DS and 3DS, 16gb might just be the standard. So yeah probably the same game with more stuff.Now that I think about it. If this happens they're either going to have to compress 7GB worth of data to fit it in the 16GB standard card or leave it as is/improve it on a 32GB card. Possibility that they'll supply the Japanese voice acting aswell?