• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

GamesIndustry.biz: Where are the Xbox One's exclusives?

bidguy

Banned
Is this really a reason not to have those kind of games on the Xbox One ?

of course not. i remember the nier devs saying they simply dont have enough ressources for an xbone version and theyll release one once nier sells well.

i assume sony paid for nioh exclusivity seeing how tecmo released a shitton of games on xbox and has more than enough cash to publish on xbone.
 
I think people are really overestimating Spider-Man. Sure it's by an acclaimed studio like Insomniac and not ransoms like activision stuff, but it's still a Spider-Man game. Not like we haven't had 1000 of them.

Maybe. But we didn't have many good ones. I think it could be a massive hit for Sony and Insomniac.
 
Good read as an Xbox fan.

Microsoft has made a huge mistake tying down their studios to single franchises. Of the 5 studios they have actually developing Xbox games only Rare is given creative freedom, for now at least.

343 - Halo
Turn 10 - Forza
The Coalition - Gears
Mojang - Minecraft

Their first party is anemic and I doubt they are ever going to expand.
 

notaskwid

Member
of course not. i remember the nier devs saying they simply dont have enough ressources for an xbone version and theyll release one once nier sells well.

i assume sony paid for nioh exclusivity seeing how tecmo released a shitton of games on xbox and has more than enough cash to publish on xbone.
Like they payed for the Atelier games, Samurai Warriors, Berserk, etc.
 
Maybe. But we didn't have many good ones. I think it could be a massive hit for Sony and Insomniac.

Yeah, given the popularity of Marvel and the overall lack of great AAA Marvel or DC superhero games, I think it has a great chance to be massive if it's received well critically. There's really only been the Arkham series games similar in the market.

The other Spiderman games always came across as AA.
 
What are they talking about? There's Rise of The Tomb Raider which MS had huge PASSION for and convinced Square Enix to make it exclusive for a year. The game went on to be a huge success.

Oh wait, it didn't. LOL.
 

IvorB

Member
I don't think those games matter as much as you think they do.

Matter in what way? They matter in so much as building a diverse, exclusive software portfolio that caters to all tastes and genres matters. If you don't think that matters well then fair enough but I think it's vital no only for broadening the user base but also as a sign of a healthy platform where the more niche tastes are catered for. Not everyone wants Halo/Forza/Gears.
 

notaskwid

Member
stop twisting my post around, i was specifically talking about nioh.

berserk devs made the same comments about an xbone version btw
All the games on that list are published by Koei Tecmo btw.
They have plenty of money to publish on xbox according to you.
 
Matter in what way? They matter in so much as building a diverse, exclusive software portfolio that caters to all tastes and genres matters. If you don't think that matters well then fair enough but I think it's vital no only for broadening the user base but also as a sign of a healthy platform where the more niche tastes are catered for. Not everyone wants Halo/Forza/Gears.

I think you're massively underrating the diverse third party, second party, and indie games that appear on the console. It's one of the primary reasons Xbox stays ahead of Nintendo.
 

notaskwid

Member
I think you're massively underrating the diverse third party, second party, and indie games that appear on the console. It's one of the primary reasons Xbox stays ahead of Nintendo.
I don't know about ahead of Nintendo, DS sold over 120 million and 3ds is on it's way to 60 million sold.
Even taking the head start I doubt Xbox one will reach 3ds sales when all is said and done.
 
You're not responding to me, but personally I could put that on the top of my list for 3rd party exclusives that I care 0% about.


That's fine but I think that personal interest is not what's been discussed.

I don't know about ahead of Nintendo, DS sold over 120 million and 3ds is on it's way to 60 million sold.
Even taking the head start I doubt Xbox one will reach 3ds sales when all is said and done.

Console business, Microsoft is ahead of Nintendo, you don't bring handhelds from years ago to sink Microsoft, otherwise Nintendo is on top since 3DS sold more than PS4...
 

blakep267

Member
Matter in what way? They matter in so much as building a diverse, exclusive software portfolio that caters to all tastes and genres matters. If you don't think that matters well then fair enough but I think it's vital no only for broadening the user base but also as a sign of a healthy platform where the more niche tastes are catered for. Not everyone wants Halo/Forza/Gears.
How do you gauge matter/importance? Being able to list the games on a forum? Actual people playing them? Revenue?

Also a console doesn't have to cater to everybodies taste. That's why we have more than 1 console maker.

Also as somebody said, the consoles still share like 90-95% of the same games. The Japanese output isn't going to massively make the libraries different. We're talking about less than 20 games a year
 
I don't know about ahead of Nintendo, DS sold over 120 million and 3ds is on it's way to 60 million sold.
Even taking the head start I doubt Xbox one will reach 3ds sales when all is said and done.

C'mon son, we're talking about home consoles. The handheld market for game-only handheld consoles has been on the decline due to direct competition and massively increased share from Mobile and Tablets, hence the reason Nintendo has created a device to merge both console and handheld and focus development on only one system, as well as create games on mobile.

If anybody's likely to be in trouble, it's Nintendo.
 
All the suggestions of what Microsoft could do to improve their first party output is a bunch of games that won't move the needle at all. Great suggestions to "win" E3, awful for selling consoles.
 

RibMan

Member
There would be epic meltdowns if they bought Cyberpunk exclusivity. Would never happen though.

Permanent exclusivity? I also doubt it. But timed exclusivity? I don't think it's that crazy. There's always an amount of money that can make a third-party game a timed exclusive. If we know that the Xbox One has a lack of exclusives, then Microsoft knows about it as well. They're not a company that likes to look bad, so I believe they would be willing to pull another Tomb Raider.
 

Tigress

Member
impressive list but how in the fuck is that a huge title ?

Uh what? How is a remake of FFVII not a huge title? ( it is only a timed exclusive though)

You're not responding to me, but personally I could put that on the top of my list for 3rd party exclusives that I care 0% about.

I don't care about COD. I guess that's not a huge game either if we go by what a single person cares about.
 

jroc74

Phone reception is more important to me than human rights
I kinda agree with this article.

But also the point they bring up about 3rd parties. MS is treading dangerously close to Nintendo on that front. They better be careful.

I have a funny feeling thats why the Play Anywhere, them trying to make headway on PC is their Plan B.

Funny ppl bring up Nintendo because they both seem like they're on shaky ground.
 

nekkid

It doesn't matter who we are, what matters is our plan.
Ryse 2, with more hack-n-slash and less QTE would do well for them.
 

Blindy

Member
What talent is left at Konami to spearhead their IP's ? Main person behind Silent Hill ran off to make Siren and Gravity Rush, main person behind Castlevania is kick-starting his own not Castlevania and Hideo Kojima who was one of the last bastions of keeping said franchises alive with a faint pulse until last year has bailed, all that's going to happen with a team up with Konami is that MS is going to divert their own studios to take it up like Gears, or create a studio for the sole purpose of making those games ala 343, or outsource the IP to someone else anyway like Iron Galaxy at a time when they've got to focus on their own stuff and expand.

I'm just not seeing the benefit of this particular team up when Konami IP's are going to be a husk of what they were regardless, that's not to say Konami could strike gold and find their own Iron Galaxy but the chances are slim at best.
There are plenty of young and hungry developers who would love to get to jump at a chance to make an already game and give their take on it. Platinum(While clearly they were somewhat established at this point) got to spin of the wheel of Metal Gear with the cult hit Metal Gear Rising that still to this day people wish had a sequel. To an upcoming gaming studio, this could be used as big break for them to use an established IP and bring a fresh take on it and maybe launch it to further gaming opportunist-ism with more trust/budget by MS or someone else.

I don't think Konami cares which Microsoft licensed studio gets to toy with one of their games as long as their's a financial incentive in all of this for them and the fact that they can stick their head out of the sand and say they are still relevant.

Now whether Microsoft thinks that one of these titles would be of interest to them is up to them but I think the company needs established IP that go outside of the main 3(Gears, Forza, Halo) and one of those Konami owned IP accomplish that. I say ZOE for the reasons you mentioned, the forefathers of Silent Hill, Castlevania and MGS are gone and ZOE can appeal to a Western audience with the whole fast pace robot style fighting when there were plenty of Westerns who grew up on Gundam.

I understand the trepidation for MS to put out new IP so I think having an established IP from Konami and maybe even put forth a ZOE remaster of 1 and 2 for XB1 to give it a kickstart 1 year before the game is dropped only helps.
 
impressive list but how in the fuck is that a huge title ?

lol

For me, along with their current library, Microsoft also has a library of "potential" exclusives that I'm extremely interested in. I would love a new Fable game by a new studio. Crimson skies or Viva Pinata in Vr would be sensational. Let me sit in my garden with a Chewnicorn; I would buy that game, console, and vr headset day one.

They have a lot of old IPs, from Banjo to Alan Wake to PGR, which they could revitalize, but they probably won't. Most of those games just don't fit their new GaaS approach which emphasises MP games. And non of them have the potential to become the next MineCraft, which they are looking for.

Concerning "Fan service", yes, they made Rare Replay, but obviously this wasn't a game which took much resources.

Don't get me wrong here, I loved playing Viva Pinata and PGR on my XBOX360, and I'd appreciate proper sequels, but I just don't see how any of those fit in XBOX division's current approach on gaming.
 
I saw the writing on the wall and decided to never buy an Xbox One and it looks like I made the right choice.

For my tastes the PS4 library slaughters the XB1 library. And this is coming from someone who owns 100+ 360 games.
 

notaskwid

Member
C'mon son, we're talking about home consoles. The handheld market for game-only handheld consoles has been dwindling due to direct competition and massively increased share from Mobile and Tablets, hence the reason Nintendo has created a device to merge both console and handheld and focus development on only one system, as well as create games on mobile.

If anybody's likely to be in trouble, it's Nintendo.

I'm not denying that Xbox has been stronger than Nintendo in the home console field, just saying that Nintendo so far still has a bigger audience.
Comparing the two (middling) successes that are Xbox one and 3ds, their biggest markets are for each their home market.
Of course the American market is much more diverse that the Japanese one, but while Nintendo can, and has penetrated both American and European markets, Xbox has failed to truly do the same with the Japanese and partially with the European one. Clearly Xbox consoles don't provide the diversity in games that you claim they do, even if that's only one of the factors, it is an important one.
 

PantsuJo

Member
I don't want to go down the silly list war.

But you started taking about this. And we should really talk about it because, you know, this is a games silly list war and since we are on a gaming focused forum...

And aside from the games I previously mentioned (and you accurately avoided from discussing, aside from Bloodborne) what do you think of NiOh? And Until Down? And Gravity Rush (from Japan Studio)?

See, even Sony (as Nintendo too, of course) has a good number of important IP.
Quality IP. More than Microsoft (in terms of numbers and -for me- in terms of quality too), at least this generation. This is not denying the presence of really good games on One, especially the Forza ones. It is simple a matter of facts.

So why this hate? Frustrated? Understandable (totally) but let's not attack the others with your hate and poor reasons (repeating the case of GT Sport in every comments means that you have nothing good to use as support for your thesis)
 

Unknown?

Member
I've been saying this for years! Xbox output on exclusives is nearly late 360 bad. They have 2-4 big exclusives the whole year and they like to funnel them all at the end of the year making a LONG 5-8 month gap between content that isn't available on their rival console.
 

notaskwid

Member
Uh what? How is a remake of FFVII not a huge title? ( it is only a timed exclusive though)
Doesn't mean it will be released on Xbox one, as far as we know it won't. Square enix Japan hasn't announced any of it's games for the console since Type-0 HD.
 
Articles like this are premature, at least to me. E3 is where titles are announced. If I come out of E3 still feeling like Xbox has a weak lineup then I would start lamenting it, but before that i'm holding off. I expect there to be quite a few announcements alongside Scorpio.

Good read as an Xbox fan.

Microsoft has made a huge mistake tying down their studios to single franchises. Of the 5 studios they have actually developing Xbox games only Rare is given creative freedom, for now at least.

343 - Halo
Turn 10 - Forza
The Coalition - Gears
Mojang - Minecraft

Their first party is anemic and I doubt they are ever going to expand.

I don't think it's fair to say Mojang isn't given creative freedom. They've made other games, but they did poorly. They even had to close down the servers for Scrolls iirc. I think that Mojang will only ever be Minecraft. Anything else they make will be compared to it and ultimately will be underwhelming in that context. Minecraft was lightning in a bottle.

I kinda agree with this article.

But also the point they bring up about 3rd parties. MS is treading dangerously close to Nintendo on that front. They better be careful.

I have a funny feeling thats why the Play Anywhere, them trying to make headway on PC is their Plan B.

Funny ppl bring up Nintendo because they both seem like they're on shaky ground.

What? Xbox and Nintendo aren't even close on the 3rd party side. Microsoft gets every major 3rd party game barring some Japanese ones. Saying that Microsoft needs to be careful and is on "shaky ground" is absurd.
 

nekkid

It doesn't matter who we are, what matters is our plan.
They have a lot of old IPs, from Banjo to Alan Wake to PGR, which they could revitalize, but they probably won't. Most of those games just don't fit their new GaaS approach which emphasises MP games. And non of them have the potential to become the next MineCraft, which they are looking for.

Concerning "Fan service", yes, they made Rare Replay, but obviously this wasn't a game which took much resources.

Don't get me wrong here, I loved playing Viva Pinata and PGR on my XBOX360, and I'd appreciate proper sequels, but I just don't see how any of those fit in XBOX division's current approach on gaming.

PGR had excellent online. Forza Horizon is great, but it's not good enough wrt closed circuit racing.

Nobody can name their favourite FH track, or their record times or skill points. Those were all things to enjoy and try and beat in PGR. Apart from Drivatars, I'd say FH really isn't conducive to online play.

PGR was, and could be again, Xbox's Driveclub. Or better.
 
I'm not denying that Xbox has been stronger than Nintendo in the home console field, just saying that Nintendo so far still has a bigger audience.
Comparing the two (middling) successes that are Xbox one and 3ds, their biggest markets are for each their home market.
Of course, the American market is much more diverse that the Japanese one, but while Nintendo can, and has penetrated both American and European markets, Xbox has failed to truly do the same with the Japanese and partially with the European one. Clearly Xbox consoles don't provide the diversity in games that you claim they do, even if that's only one of the factors, it is an important one.

Microsoft's failure to breakthrough in Japan isn't as important as you may think, the market for home consoles has been on a steady decline, and it's a vastly smaller market than the American and UK markets. If anything, Microsoft is more concerned with them not dominating America which should be their first priority and expanding in Europe. They've done a good job in certain Latin American markets.

Doesn't mean it will be released on Xbox one, as far as we know it won't. Square enix Japan hasn't announced any of it's games for the console since Type-0 HD.

LOL Final Fantasy 7 Remake will be on Xbox after the timed exclusivity.
 
Microsoft's failure to breakthrough in Japan isn't as important as you may think, the market for home consoles has been on a steady decline, and it's a vastly smaller market than the American and UK markets. If anything, Microsoft is more concerned with them not dominating America which should be their first priority and expanding in Europe. They've done a good job in certain Latin American markets.



LOL Final Fantasy 7 Remake will be on Xbox after the timed exclusivity.

Even if Japan is a declining marketing it's a good amount of sales compare to what MS get in the EU .
Also MS had 3 gens to expand into EU and after this gen i don't see things getting any better .
 

Unity2012

Member
I'm not sure what it is exactly about Scalebound's cancellation that caused everybody to have meltdowns and decide now is the time to naval gaze about the xbox platform as a whole, but the exclusive slate has not substantially changed since 3 months ago. The last thread I remember reading about it seemed to be like 60/40 split as to whether it looked horrible or decent, in favor of the former.

By my reckoning, what the Microsoft slate is missing is one or two high profile, story driven prestige projects. Halo used to be this, but the industry's tastes changed and people aren't as excited about such an old franchise. What people seem to go gaga over come E3 are story driven games with great graphics. Ultimately, when people say "Xbox has no games" what it's really code for is "there is nothing in the same niche as Uncharted / Tlou / that new cinematic looking god of war". There is nothing blowing people away with animation quality that looks like it's going to make critics cry come awards season. Because in terms of games, there's definitely stuff coming out, the latest Gears was well received, the last Halo was well received, the Forzas continue to do well every year, there's some MMO water thing coming out, people are for some reason excited about Crackdown (if it ever ships), there's even a fucking RTS coming out. When was the last time there was a big console RTS? But even going back a year or two, the only thing filling that niche, the one that gets people hyped, was a timed exclusive that just pissed most people off rather than getting them excited about the platform.

With Scorpio coming out, I think it's plausible that they're holding one or two cards close to their chest to act as "Scorpio launch titles", which will probably run a bit crummy on vanilla XBO but look stunning on Scorpio. But I doubt there's going to be much in the way of new AAA action adventure franchises with a strong narrative focus. I don't know if the Xbox team considers anything like that to be an actual high priority. There's definitely going to be new first and third person shooters, there's definitely going to be racing games, there's going to be fighting games. And they'll all be well reviewed, but for the most part the people here won't care much, because it's all pretty passé.

Excellent post I'm not sure why the Scalebound cancellation created such dramatic Tsunami of worries and doom for MS. It is not the first time a game is cancelled but this one seems to have hit pretty hard. Scorpio is coming out this year and I'm sure MS have a few cards ready for it.
 

Bgamer90

Banned
MS has used the same strategy for the last decade. Focus on Halo,Gears and Forza Buying the occasional third-party exclusive. I think that strategy is now bitting them in the ass.

They've done far more than just this. That would be like saying Sony only focused on Uncharted, Ratchet and Clank, and Gran Turismo.
 
Well, anecdotally if we assume how it'll look this year vs last year, looking at new games and non-indie stuff...

2016:
DR4
FH3
Gears4
QB
ReCore

2017:
CD3
HW2
FM7
SoT
SoD2

Roughly the same amount of AAA exclusives for both years, assuming release window hits.

I mean, last year wasn't great but no one was calling it a bad year either?

Really think the fact that Ps4 game out seems to soar it makes Xbox one games out put look way worse
 
Does it? I'd say now with Scalebound gone their 2017 lineup is rather underwhelming, and that's a nice way to put it.

The most anticipated MS exclusive (here on NeoGAF) is now Cuphead, an amazing looking platformer from an indie developer.

If Scalebound was really missing multiple deadlines, the likelihood of it being released in 2017 were slim anyway.
 
Excellent post I'm not sure why the Scalebound cancellation created such dramatic Tsunami of worries and doom for MS. It is not the first time a game is cancelled but this one seems to have hit pretty hard. Scorpio is coming out this year and I'm sure MS have a few cards ready for it.

Neogaf has been a treat to read these past handful of days. It's turned into Concern trolling: the forum.
 
Even if Japan is a declining marketing it's a good amount of sales compare to what MS get in the EU .
Also MS had 3 gens to expand into EU and after this gen i don't see things getting any better.

I mean having extra Japan sales would be nice, it's just not going to happen for Xbox. Yes, Xbox 360 did much better in the EU, than they're currently doing now so I think realistically they just want to get back to that relative to the current market.
 
Permanent exclusivity? I also doubt it. But timed exclusivity? I don't think it's that crazy. There's always an amount of money that can make a third-party game a timed exclusive. If we know that the Xbox One has a lack of exclusives, then Microsoft knows about it as well. They're not a company that likes to look bad, so I believe they would be willing to pull another Tomb Raider.

No way in hell the CD Red does that. These MS threads always get crazy when folks start insinuating that MS buy up exclusives. It really worked for titanfall, sunset, and tomb raider. Early on, it was somewhat understandable. Given the current climate, I'm not sure devs love massively limiting their audience to the Xbox ecosystem anymore.

well from the consumer perspective, the less exclusives the better. unless you enjoy the system wars.

Lack of exclusives aren't going to stop those by any means. Personally, I enjoy the competition that exclusivity used to bring in regards to making each system have a diverse and unique lineup.
 
No way in hell the CD Red does that. These MS threads always get crazy when folks start insinuating that MS buy up exclusives. It really worked for titanfall, sunset, and tomb raider. Early on, it was somewhat understandable. Given the current climate, I'm not sure devs love massively limiting their audience to the Xbox ecosystem anymore.

CDPR is way too big to play the exclusive game anymore. Their games sell so well that going exclusive for any platform would hurt them unless they were getting paid an absurd amount for that exclusivity. It's like saying GTA would go exclusive, it'd never happen. At most we'll see Microsoft or Sony try to grab marketing rights for Cyperpunk like how Sony has marketing rights for the next Red Dead.
 
Top Bottom