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Nioh |OT| Stamina is Ki

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Um.... yes, if you stay in low stance and do quick hit-and-runs you are missing out on what the game has to offer. Experiment with all the stances and their skills, it's very rewarding. The way you play now would get boring super fast.

For me, using the katana's (square) chudan parry and then doing the finisher when they're on the ground, and then finishing them off with iai draw if they're still alive after that, never gets old.

Does the parry work on yokai or only smaller enemies? I tried it but the timing felt weird so avoided it after that.
 

Wagram

Member
O
katsu
is probably the first boss in the game I would say that is badly designed. She only has like 3 moves. That's boring as hell. and unsurprisingly another one shot.
 

myco666

Member
O
katsu
is probably the first boss in the game I would say that is badly designed. She only has like 3 moves. That's boring as hell. and unsurprisingly another one shot.

The attacks pretty fast though and dodging them has rather strict timing.

Noooooooo..

Just get you luck as high as possible and it shouldn't be too bad. The fight is super easy too.
 

Sushi Nao

Member
Nah, you can still get hit by its feet even if it's just wiggling its toe.

I don't see how you could want even more room in the Hino-Enma fight with how massive that arena is, and there's sufficient space to move around in for Onryoki too.

Very rarely are the boss fights too cramped up, plus you're vastly overblowing how they "negate all of your strategies."

Cramped was the wrong choice of word, the room's just bare and does absolutely nothing to make the fight more interesting.

Am I? Throughout that level I sniped with a bow, lured and separated enemies, tossed items around corners while dodging evil wall rocks, stealthed past too-tough enemies, etc. etc. That's fun strategy, not "equip anti-paralysis and dodge and attack."

It's a good game in the levels. The bosses are shitty and arbitrary.
 

Alfredo_V

Neo Member
Just started playing this, amazing game so far. Just an off topic question, does this game make your PS4 (pro) fan go crazy some times? Its more like its spins up and down.
 

Spainkiller

the man who sold the world
Can someone who has the platinum trophy confirm that the 'Best And The Worst' twilight mission rewards the player with the White Tiger Fur material? As in, surely, not just as a chance drop percentage?

Completing that mission and getting that material is the last thing I need for the platinum :)

Oh, and how rare is the Nobunaga smithing text? :3
 

myco666

Member
Nah, you can still get hit by its feet even if it's just wiggling its toe.

I don't see how you could want even more room in the Hino-Enma fight with how massive that arena is, and there's sufficient space to move around in for Onryoki too.

Very rarely are the boss fights too cramped up, plus you're vastly overblowing how they "negate all of your strategies."

Bosses actually do that if we are talking about strategies against regular enemies. 1-on-1 encounters with enemies are basically just mashing with heavy stance. Just go in and hit that square until they are dead. With bosses you very much need to use low stance and get only couple hits in and back off. Almost none of the enemies require this kind of strategy. Especially in early game.
 

Jamiaro

Member
I might switch clans after this closing battle. I've been in Tokugawa camp (bonus amrita/gold from kills) and I'm close to 10% extra "fidelity bonus", but considering how close the revenants are in level even though I'm also using a GS with bonus amrita, and how most gold comes from selling and not killing stuff, I don't think it's helping as much as I thought it would.

What clans are you guys in? Kinda leaning towards the one with luck + silver tongue.


Some side missions offer unique rewards like gestures and especially ninja/samurai/onmyo locks, get those done at least. Also, check for other main missions you might be still missing post credits.

Furuta is great! Luck-boost helps a lot.
 

Raybunny

Member
Trying to figure out what stats I should use on the iga set. Or go completly for a combination of 2 pieces of one set and 3/4 of another + yama magitana

Can someone who has the platinum trophy confirm that the 'Best And The Worst' twilight mission rewards the player with the White Tiger Fur material? As in, surely, not just as a chance drop percentage?

Completing that mission and getting that material is the last thing I need for the platinum :)

Oh, and how rare is the Nobunaga smithing text? :3

You can farm the material from a mission.
( The one with the big cat at the end. It's what I did)
 

gfxtwin

Member
Just finished the dookie castle mission. I fought
Okatsu
as the boss instead of
Honda
. Did I fuck up? Were you supposed to fight
Honda
? Both?
 

Auto_aim1

MeisaMcCaffrey
Okay I take it back, Skeleton boss was quite fun after spiking the crystals.

Just finished the dookie castle mission. I fought
Okatsu
as the boss instead of
Honda
. Did I fuck up? Were you supposed to fight
Honda
? Both?

There's a Honda side mission don't worry. You can fight him but easier to destroy crystals.
 

laxu

Member
The Japanese voice acting is by far my least favourite part of the game. I think it's an awful decision. It's not like they didn't have access to English speaking voice actors.
I don't want to read subtitles, it doesn't get the message across like voice acting. The narrative is already obtuse enough.

Think I might just start skipping cutscenes.

To me that's the best part. They are in Japan after all so it makes sense that everyone speaks Japanese. I think it's handled well and wish more games would do this.
 

Vorheez

Member
It's a meter for how familiar you are with individual weapons. Weapon attack and skills will increase the more you use it.
Cool, thank you.

So, is there really a point to the mid stance? Maybe other than moveset? I mean, why wouldn't I either just maximize my attack with hi, or my defense with low?
 

Robiin

Member
I need some help.

I've litten the three fires in the house on the water level (the trophy just popped). I'm in the large room by the third fire. Now where do I go? I'm lost :(

On one end there's a hot spring. I can't climb back up to the boat. And I don't see an another exit to get out of this room. I'm stuck.
 
Cramped was the wrong choice of word, the room's just bare and does absolutely nothing to make the fight more interesting.

Am I? Throughout that level I sniped with a bow, lured and separated enemies, tossed items around corners while dodging evil wall rocks, stealthed past too-tough enemies, etc. etc. That's fun strategy, not "equip anti-paralysis and dodge and attack."

It's a good game in the levels. The bosses are shitty and arbitrary.
Boss rooms being bare I can agree with, but looking at how developers of action games in this type get environmental gimmicks wrong 99% of the time, be it making the fights too gimmicky or having it get in the way of the camera, I'd rather have them not bother. Team Ninja's own Ninja Gaiden games had some egregious examples with standard level design having wonky platforming or uneventful swimming to name two examples; misguided attempts of variety like that do nothing but make the total package worse since gimmicks along those lines are never given much thought nor polish. Nioh has a scant few bosses like this early into the campaign too, and they're (yet again) so underdeveloped it just ends up being a snore due to a low number of attack patterns and an additional emphasis on binary side-attractions before being allowed to enjoy the real meat of the mechanics without questionable interruptions.

Also: Nioh and Souls games alike have always been melee-centered, with ranged combat taking a clear backseat with how consistently basic the implementation for those methods of approach are. Perfectly understandable if that's not your cup of tea, but it shouldn't come off as surprising at this point with how this subgenre has been built upon over the years. Something like Dragon's Dogma sounds like it'll be more up your alley since it's one of the few action titles of that mold which lend ranged combat similar attention to detail next to melee combat. With that said however, it can still be made to work against these so-called "arbitrary" bosses if you're creative and there are still moments where you're able to sneak in pot shots.

Bosses actually do that if we are talking about strategies against regular enemies. 1-on-1 encounters with enemies are basically just mashing with heavy stance. Just go in and hit that square until they are dead. With bosses you very much need to use low stance and get only couple hits in and back off. Almost none of the enemies require this kind of strategy. Especially in early game.
There's ample footage out there that prove how absurdly false these pre-conceived requirement notions are.

You don't "need to back off," you can do more than "only get a couple hits in" and describing common enemy encounters as "just mash with heavy stance" goes to show you hardly dabbled with the tools the game gives players. While indeed not mandated, all stances have their 'preferred' situations and 'ideal' distances where they're universally useful, even moreso once you open up more abilities. On top of that, there's innate distinctions between human and Yokai bosses: the former have a multitude of moves that can be parried (see here and here) as well as comparatively consuming more stamina when on the offensive, and the latter have weak points + can get chain staggered + are prone to not fully refilling their stamina if you remove the Ki puddles in a timely fashion.
 

glaurung

Member
Beat the
spider
boss last night! Got my first level 50 Raikiri!

Also, there's this single enemy side mission on a bridge (big dude with an axe). When I loaded in, the bridge was nothing but revenant markers. But then I managed to beat that dude on my second try. Wonder why so many people have trouble with that one.
 

KAOz

Short bus special
Alright guys.

How or rather WHERE can I find myself a +1 Divine? It's about time to start upgrading my shits.
 

Ferr986

Member
I wanted to go with Red Demon, but it's a spear focussed set ):

I'm using the Red Demon with a Tengu-Kiri with fire damage forged (also added that 20% close combat damage from yesterday GAF's farm lol) and Enko summon.

Atleast I take some out of it.

It annoys me how the Nami katana has higher base damage, although I don't know how much the multiplier attack adds on actual damage (there's less than 20 points of difference).
 
I wanted to go with Red Demon, but it's a spear focussed set ):

I use Kingo's set with the Katana as a stat stick for my main Dual Swords. The damage from behind bonus can lead to silly burst damage on bosses.

Yeah I guess I should specify- I'm probably using a Katana/Dual katana with some Onmyou elemental buffs. I know Naomasa is the go to guy for spear build, who's the go to guy for Katanas?

(Also keeping an Onmyou head piece for increase casting speed)
 
Man, the first phase of
Yamata-no-Orochi
is easy with the Hand Cannon and Saika Rifle.

First, play-through almost finished. Anticipating, the last two missions with dread.
 

JJShadow

Member
I need some help.

I've litten the three fires in the house on the water level (the trophy just popped). I'm in the large room by the third fire. Now where do I go? I'm lost :(

On one end there's a hot spring. I can't climb back up to the boat. And I don't see an another exit to get out of this room. I'm stuck.

Starting from the third fire room, go outside and you'll find a large wall blocking the access to the initial area of the level. Check the left side of the wall and you'll find a talisman hanging from it which you can interact with to "remove" the wall
 

Baalzebup

Member
I need some help.

I've litten the three fires in the house on the water level (the trophy just popped). I'm in the large room by the third fire. Now where do I go? I'm lost :(

On one end there's a hot spring. I can't climb back up to the boat. And I don't see an another exit to get out of this room. I'm stuck.
From the room that contains the fire, you have two small doorway exits and a walkway basically directly in front of the fire. Follow that walkway to the end, where you should arrive to a seeming dead-end wall with an open center bit that with a very low fence type thing that you inexplicably can't just skip over. To your left, there is a bit of wall that has a scroll hung on it. Remove that scroll to get gain passage back to the rest of the level.
The scroll is actually the backside of a Nurikabe.

Edit: doh, ofc someone ninjas me :D
 
so it's good to have those bombs?

hey guys how do you determine which gear to keep, which to sell or dissesamble?

i get many time message "no space available"....so gotta drop worse gear to pickup better ones :(

Amrita all day!

I gotta say dissembling the weapons gives me ores I already have plenty of from before.

I always familiarize myself with most rare weapons I have already used and sell them for like 20 000 - 40 000 amrita.

Finally gotten to New Game plus! Now I gotta try to Platinum the game.

You know the worst enemy in this game?

Yep

Raven

FUCKING


Tengu

They kill me every single time unless I get lucky

I agree. They are the worst "bosses" in the entire game. They are very predictable but they do not allow a lot of room to attack as they are fast. I notice projectiles work well on them.
 

Baalzebup

Member
How to make a weapon +1 etc? Is it an endgame thing?

Alright guys.

How or rather WHERE can I find myself a +1 Divine? It's about time to start upgrading my shits.
Just to cover several posts at once. The +# stuff is Divine items only thing. Divine tier items become available basically at the end of NG. After they are unlocked, basically any divine item you can get outside of revenant drops might have a +# value. It might also not have one. The higher the mission level, the better your chances of getting divines with +# and the +# itself can be higher as well. As for upgrading the divine items further:
Tome explains it to you.
Basically you an soul match divines with other divines that have +. If the item used as material has either the same or higher + value, the item being upgraded goes up +1.

So you get a +1 and match it with another +1 and you get a +2. Rinse and repeat.
 

Robiin

Member
Starting from the third fire room, go outside and you'll find a large wall blocking the access to the initial area of the level. Check the left side of the wall and you'll find a talisman hanging from it which you can interact with to "remove" the wall

From the room that contains the fire, you have two small doorway exits and a walkway basically directly in front of the fire. Follow that walkway to the end, where you should arrive to a seeming dead-end wall with an open center bit that with a very low fence type thing that you inexplicably can't just skip over. To your left, there is a bit of wall that has a scroll hung on it. Remove that scroll to get gain passage back to the rest of the level.
The scroll is actually the backside of a Nurikabe.

Edit: doh, ofc someone ninjas me :D
Thanks guys, I was going crazy. I did eventually find it on my own. I must have missed the wall from the other side. I was so sure there would be a switch or something to make a stair out of that weird ass wooden block that was in front of the large opening. So I was just walking around it looking when "remove talisman" or whatever showed up.
 

Grassy

Member
You know the worst enemy in this game?

Yep

Raven

FUCKING


Tengu

They kill me every single time unless I get lucky

Yeah fuck those things. Although the upside of fighting so many of them is I can now beat them without taking any damage most of the time. That sub-mission(5th area) where
you have a 2 v 1 Raven Tengu in a small arena was fucked...I was lucky to survive that.
 

IbukiLordSA

Member
Whoever designed the tengu enemies should be beaten. Those things are awful to fight.

Learn to discord them, I also hated them at first especially since they have no weakness and so much health, but once I learnt to discord these guys are as easy as any normal enemy now.
 

myco666

Member
There's ample footage out there that prove how absurdly false these pre-conceived requirement notions are.

You don't "need to back off," you can do more than "only get a couple hits in" and describing common enemy encounters as "just mash with heavy stance" goes to show you hardly dabbled with the tools the game gives players. While indeed not mandated, all stances have their 'preferred' situations and 'ideal' distances where they're universally useful, even moreso once you open up more abilities. On top of that, there's innate distinctions between human and Yokai bosses: the former have a multitude of moves that can be parried (see here and here) as well as comparatively consuming more stamina when on the offensive, and the latter have weak points + can get chain staggered + are prone to not fully refilling their stamina if you remove the Ki puddles in a timely fashion.

Yet most of the time I watch those videos the players get only few hits in and back off outside of that Onryuki. Yes you can get more than few hits in when your opponent is out of Ki or you have gotten them down on the ground. You still need to back off in lot of cases and can only get few hits in.

With regular enemies you can just mash without ever backing off. Not even pressing a dodge button needed. Hell even Ki Pulse isn't mandatory most of the time. That kind of strategy doesn't work against bosses but it works through majority of the game because it throws the same enemies at you all the time.

edit.
Like I know there are more tools in the game but whats the point in using them against regular enemies when just mashing works and that requires barely any skill.
 

Jamiaro

Member
Whoever designed the tengu enemies should be beaten. Those things are awful to fight.

I find them pretty easy to manage. After they do the spinning-kick, I press heavy attack (mid/high stance depending on the weapon) when the kick is about 1/3-half complete. That way the heavy strike hits it JUST after the kick, after which I block right away incase the Tengu swings his staff at my face.
And I may be wrong, but they seem to be weak to fire.

This has worked for me so far.
 

Imur

Member
Finally got my PS4 Pro and man - I should have bought it before Nioh. It looks SO much better.

Btw: I missed the Heart A+ transferable. Can someone die for me or knows where to find one?
 
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