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Horizon Zero Dawn, PS4 Pro Patch is out 1.02

RenditMan

Banned
Looks like Guerilla has seen the gaf threads where people are freaking out over a couple of milliseconds fps drops over a few hours gameplay and decided to cater for those guys.
 

Marmelade

Member
Checkerboarding is rendering half the resolution of the final framebuffer in a checkerboard pattern and then "guess" the other half of pixels to built a full (in this case 2160p) frame buffer.

Thus the amount of pixels being rendered natively in Horizon is 3840*2160/2



No, thats exactly how it works.


"I know it's 1080p native on PS4 but does it render say 1800p before 4K checkerboard on pro for example?"

The poster seems to think that devs first target a fixed native resolution (1800p in his example) and then apply checkerboarding, to wich I replied that it doesn't work like that.
 

Karak

Member
Ok just redid one fight. One particular one that if you played the game you know what I mean. Depend in on how you played and what weapons that DID drop below the normal dip to 29.
Fixed.
To me this is worth it. Its not a massive change. But the couple oddities the game had are gone in that mode
 

dark10x

Digital Foundry pixel pusher
Did you beat it?
I ask because there were 2 specific cauldrons and 1 specific endgame spot where it wasn't dropping to 29 it was lower. Heavy alpha, heavy particles, 3 giant enemies, and dense foliage in one spot . An insane place so it wasn't unexpected.
Nope, still about 45% in.

That's the kind of stuff I'd expect - isolated locations where dips could pop up. I suspect this performance mode will take care of it.

edit - oh, looks like it is. Cool.

Normally, I'm all for performance modes, but the drop in image quality is severe on my display. 4K mode looks dramatically better and runs mostly very smooth. Still nice to see this as an option.
 

Loudninja

Member
Ok just redid one fight. One particular one that if you played the game you know what I mean. Depend in on how you played and what weapons that DID drop below the normal dip to 29.
Fixed.
To me this is worth it. Its not a massive change. But the couple oddities the game had are gone in that mode
See stuff like this is good,it nice to have these options.
 
Ok just redid one fight. One particular one that if you played the game you know what I mean. Depend in on how you played and what weapons that DID drop below the normal dip to 29.
Fixed.
To me this is worth it. Its not a massive change. But the couple oddities the game had are gone in that mode

This is great. I'm going to play it in the supersampled mode but I'll change it to performance in places where I feel it's dropping frames. Thanks for sharing your experience.
 

deadfolk

Member
What I want to see (well, hear) is a fix for the surround sound issue which DF reported.

They reckon that all dialog comes through both the center and one of the side speakers. Can't remember if they said left or right.

That would be incredibly annoying.
 

Blackthorn

"hello?" "this is vagina"
Nope, still about 45% in.

That's the kind of stuff I'd expect - isolated locations where dips could pop up. I suspect this performance mode will take care of it.

edit - oh, looks like it is. Cool.

Normally, I'm all for performance modes, but the drop in image quality is severe on my display. 4K mode looks dramatically better and runs mostly very smooth. Still nice to see this as an option.
Have you compared on a 1080p display? I'm fond of supersampling, but if the AA is good enough as is then I may opt for the performance mode.
 

massucci

Banned
Man, I just checked foliage draw distance, shadow quality etc - zero difference. Water? Identical. It looks the same!

That said, the village early on in the game that drops to ~29fps at 2160cp now runs at a perfect 30fps in 1080p mode. Soooo...I mean, if you're bothered by those very tiny drops, the performance mode clears it right up.
Maybe you should check the performance in the infamous house with the bizzarre 24fps drop of your video analysis? Who knows.
 

ManeKast

Member
Looks like Guerilla has seen the gaf threads where people are freaking out over a couple of milliseconds fps drops over a few hours gameplay and decided to cater for those guys.

Or we got 1080p TVs and Pros and would preger a boost in fps over supersampling. Yes thank you Guerilla Games, more like this devs.
 

Ferr986

Member
Looks like Guerilla has seen the gaf threads where people are freaking out over a couple of milliseconds fps drops over a few hours gameplay and decided to cater for those guys.

You say this as if it was a bad thing to give to your customers different options.
 

Gator86

Member
Thanks for this. If it never dips below 30 I'll likely stick with the supersampling.

Yeah, if it's at 30fps 99% of the time, the extra dropped frame every other hour won't bother me. If it's more frequent, absolutely going the fps route.
 
Options are great! As a Pro/1080p owner, I love downsampling. But I also like the "performance first" option if I want it. Though from what I've seen from DF, there are hardly any dips below 30 in this game.

I actually preordered this game digitally which I rarely do. Crazy excited for it.
 

Gitaroo

Member
I wonder if GG should give a performance mode for 4k tv honest too for 1800c rendering instead of 2160c. Guess its time ti tweet GG!
 

Ahasverus

Member
Sacrificing downsample for 2 more frames in two instances is not worth it. Downsampling is magical for IQ. This game will look movie like with that option.

Options are great though, thank you Guerilla. They're suddenly becoming the new CDPR.
 

dark10x

Digital Foundry pixel pusher
How does the game play on v1.00?

2 patches before release is seriously putting me off buying this.
I tested v1.00. The patches were only put online after I did all of my coverage and very little seems to have changed. It's one of the most rock solid games I've played in a while with no patch installed. It's a good one to have on disc, I feel, as the game will remain in great shape even without installing any patches.
 

Jamaro85

Member
I don't think the "Performance Mode" would improve visuals, right? Wouldn't it need to degrade them to improve performance? (Though, if it's still locked to 30, given how stable the base game was, I don't understand why anyone would choose to run it in that mode.)

Performance Mode vs base PS4 mode. I guess they had enough power to steady the frame rate while still giving some visual enhancement.
 
I tested v1.00. The patches were only put online after I did all of my coverage and very little seems to have changed. It's one of the most rock solid games I've played in a while with no patch installed. It's a good one to have on disc, I feel, as the game will remain in great shape even without installing any patches.

Thank you good sir.

Since I'm 100% physical, I do want a good performance off the disc.

I don't want another Return to Arkham fuckery.

I reviewed the entire game in 1.00 and never even encountered a glitch. I'm sure it dropped below 30fps a few times, but I don't remember a specific scene where I felt it.

Thank you.
 

platina

Member
How does the game play on v1.00?

2 patches before release is seriously putting me off buying this.
Wtf is wrong with you? Especially when these are performance updates. I'm sorry but do people really think like this? I could understand if it was something like FF 15 but I would still buy it lol.
 
Wtf is wrong with you? Especially when these are performance updates. I'm sorry but do people really think like this? I could understand if it was something like FF 15 but I would still buy it lol.

I could ask you the same thing. Buying broken games that need patches to work decently will never be my thing.

Thankfully people already confirmed this game isn't that.
 

Bronetta

Ask me about the moon landing or the temperature at which jet fuel burns. You may be surprised at what you learn.
I could ask you the same thing. Buying broken games that need patches to work decently will never be my thing.

Thankfully people already confirmed this game isn't the case.

Then why bring it up in this case? The patches for this game arent that large either.
 
Man, I just checked foliage draw distance, shadow quality etc - zero difference. Water? Identical. It looks the same!

That said, the village early on in the game that drops to ~29fps at 2160cp now runs at a perfect 30fps in 1080p mode. Soooo...I mean, if you're bothered by those very tiny drops, the performance mode clears it right up.

That sounds like a waste of time on their part. WTF were they thinking? They should remove the cap at once.
 
Wait what? I thought you all had machines/programs and shit to figure this stuff out. You're telling me you do all this stuff by eye alone? :|
They have programs to automatically analyze framerate. Analyzing native resolution versus output resolution requires eyeball review. (It might be possible to build a program to do that too, but it wouldn't be easy, and no one has done so yet.)

Mmmh, I'm very confused.
I thought that the enhanced effects were already in the disc for 1080p and 4k users.
Im confused aswell. Cant understand this "Performance" Mode at all. Hope DF can help us out here.
so for us 4k users this offers what? I'm more confused now than ever lol.
It's very simple. There are two modes, regardless of what display you're on:

1. Render at 2160c and 30fps, with some drops on occasion.
2. Render at 1080p and 30fps, with (nearly?) zero drops. This mode also supposedly has enhanced graphics, but that appears minimal.

Just like it says on the tin, "favor resolution" or "favor performance". It's just that the performance wasn't very bad to begin with. Whether the small boost is worth the loss of better IQ is now a user choice.

But I thought checkerboard rendering had minimal impact on frame rates since it's still rendering the same number of pixels?
No, CBR renders half the pixels of its final target in the usual fashion, not a quarter (which is the difference between 1080p and 2160p). In addition, the complex algorithm that produces the other half isn't free.

From what I understand checkerboard "scales" from a higher resolution than 1080p
CBR doesn't scale anything. It shades half the pixels of its final target, and reprojects the other half.

The only enhancement on the pro besides resolution is AF
No, textures and framerate are also better.

I thought thath the PRO version had more effects than the regular PS4 version...
It does. But the Pro "favor performance" mode supposedly has even more effect improvements. So far no one has noticed them, though.
 

Koutsoubas

Member
I think im gonna stick with 4k mode downsampling to 1080p.

Let my jaw drop again now that im back from work!!

Hue hue hue!!!
 

RedAssedApe

Banned
yup going go 4K/supersampling mode like with ROTR. the elimination of shimmering did wonders for IQ on that game. same here i'm assuming?
 
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