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Digital Foundry: Xbox Scorpio

tuxfool

Banned
Good old Microsoft:



They make it sound as if the improvements to the CPU reduce the workload from "hundreds of thousands" to just 11 or 9 :D

Eh, I didn't get that impression at all. But then again I know how computers work so I read around it.
 

Poster#1

Member
People can try and get into fanboy wars over whether it's only a slightly better PS4 Pro or whether the difference is the same as between Xbone and PS4 but the fact of the matter is this:

For people playing on Xbox, going from 900p to native 4k with 16x AF is a pretty fucking big deal.

That shit is going to look amazing.

I found a sane post here.
 

Bulby

Member
I just had a thought on this. MS could effectively use profits on the XB1s to prop up a cheaper price on Scorpio. It's all wooden dollars but it makes sense if you go with the assumption of XB1s continuing to be the big earner for the company, with Scorpio pitched as the enthusiast (and thereby smaller) market. XB1s is going to keep on running and will start to look like a value proposition against Scorpio, especially when you look at it in a very plain "this machine plays all the same games and it is cheaper" fashion.

Of course there is the flipside where the PS4 bog standard also plays all the same games, is cheaper and has greater title investment from the platform holder.

Exactly. I dont really know how many Xbox 'enthusiasts' there are out there. Couple million If im very generous.

If MS sell it this Christmas at $499 against a cheaper Playstation + the games its pumping out..... I just dont see any logic there.

We are also coming from a 12 month period where we have had 2 new SKUs, a Pro and a new Nintendo console.
 

tuxfool

Banned
Well yes, speficially in draw calls, one area of optimisation.

No. The point is that a CPU has to submit a lot of draw calls to the GPU where each call takes x number of instructions to execute. That sentence is clumsily constructed. It doesn't say how many instructions it takes on average to submit a draw call without offload, so we don't actually know how much of an improvement is really there.

For all we know on Xb an average dx12 draw call is 14 instructions.
 

Dehnus

Member
Why do people keep saying that the gpu is 50% more powerful than the pros? Just because letterhead says so in his video. His reasoning for that makes no sense.

You know what, I"m quite sick of the negativity. Let's just say both are equal, infact the PS4Pro is more powerful. And be done with it. Then I can actually concentrate on reading the actual deepdives about the technology without having to read through tripe about which one is more capable or "It's just a jaguar". I want to learn what they did with it, especially on the power management front to keep power usage down and temperatures cool. Not discuss with some Sony fan about who has a bigger length between it's legs.

I'll gladly tell you over and over that the PS4 pro is more powerful, even in DM's. Just please let's discuss the architecture then as well okay? (I really don't care that much about which console is the stronger one, in fact as stated before more into it for the engineering reasons, as I'm a Nintendo Console + PC gamer. But it seems quite the novell design, and thus I would like to learn more about it. ).
 

pestul

Member
is it? Seems in the same range to me, Scorpio= PS4Pro x1.40 aprox
It's a rough call but I guess one factor is that the Xbox One has a faster CPU than the PS4 so that's just another criteria that Scorpio has over the Pro. I think the 50% higher memory bandwidth is huge too.
 

EagleEyes

Member
is it? Seems in the same range to me, Scorpio= PS4Pro x1.40 aprox
You seem to be basing everything on the GPU. Power of a console is everything combined. There is not one thing the PS4 Pro has specs wise that is in its favor. I think people forgot the Xbox One had a better CPU in it than PS4.
 

Syrus

Banned
It's a rough call but I guess one factor is that the Xbox One has a faster CPU than the PS4 so that's just another criteria that Scorpio has over the Pro. I think the 50% higher memory bandwidth is huge too.


The RAM could be a huge deal especially if it allows more 4k assets overall.

This thing sounds beast at least as far as ANY console on market goes.
 

antyk

Member
No. The point is that a CPU has to submit a lot of draw calls to the GPU where each call takes x number of instructions to execute. That sentence is clumsily constructed. It doesn't say how many instructions it takes on average to submit a draw call without offload, so we don't actually know how much of an improvement is really there.

For all we know on Xb an average dx12 draw call is 14 instructions.

Exactly. However - as you said - maybe I'm being oversensitive and actively looking for the "MS spin" where there is none, but indeed the sentence is poorly constructed :)
 
I'd like to see the stats for other games besides racing games. They seem to be commonly used for this kind of stuff because they aren't super taxing compared to an open world game.
 

BigLee74

Member
When all is said and done, this thing is a beast.

I will be more than happy to upgrade from my Xbox One (which will have given me 4 great years when the time comes around).

The performance increase will be significant, but most importantly of all, all my existing Xbox One & Xbox 360 games will continue to work - and better!
 

Locuza

Member
is it? Seems in the same range to me, Scorpio= PS4Pro x1.40 aprox
PS4: 1.6 Ghz Jaguar
Xbox One: 1.75 Ghz Jaguar

PS4: 1.84 TF
Xbox One: 1.31 TF

PS4: 176 GB/s GDDR5
Xbox One: 68 GB/s DDR3 + 218 GB/s eSRAM (32MB)
Both use 8 GB memory, 5 GB are for games.

--------

PS4 Pro: 2.1 Ghz Jaguar
Xbox One: 2.3 Ghz Jaguar

PS4 Pro: 4,2 TF
Xbox Scorpio: 6 TF

PS4 Pro: 218 GB/s
Xbox Scorpio: 326 GB/s

PS4 Pro: 8 GB, 5.5 GB for games
Xbox Scorpio: 12 GB, 8 GB for games

And then there is the custom stuff and the 4K bluray drive.

The gap is definitely bigger but the Xbox Scorpio also launches one year after the PS4 Pro.
 

tzare

Member
Gpu raw power is that but with way more ram, bandwidth, and more hardware changes it adds up

errrr not sure if this is just adding ingredients and hey it is much bigger. As some have said before, things need to be balanced, especially if we are aiming 4K here that needs more of everything: More bandwith and ram, improved cpu are expected to keep up with gpu improvements, that are about 40%, so the rest of the pack will probably boost the device about that amount too if done well (in fact, no expert againt, but the limiting factor here seems to be the CPU, since ram and bandwith seem to have improven over that 40%, but the CPU is below that....)

The gap is definitely bigger but the Xbox Scorpio also launches one year after the PS4 Pro.
Gpu wise is a 2%? bigger than the XBO-PS4 gap , memory...well can't say since XBO uses SRAM+ really slow memory difficult to compare with vanilla PS4.
Seems in the same range to me. about 40% increase. Not sure what UHDBray has to do with gaming here. PS4, PS4pro also have custom stuff, if you believe in secret sauces, pick your favorite flavor. I choose to pick none.
 

Interfectum

Member
People can try and get into fanboy wars over whether it's only a slightly better PS4 Pro or whether the difference is the same as between Xbone and PS4 but the fact of the matter is this:

For people playing on Xbox, going from 900p to native 4k with 16x AF is a pretty fucking big deal.

That shit is going to look amazing.

Yup. I don't own an Xbox One so Scorpio's benefit to me is seeing how it handles future games like RDR2 vs the Pro. But for people who own an XBO and have a ton of games for it, Scorpio is going to be great for them.
 

jem0208

Member
Going by the one screenshot we have, it does look a bit bad though.

edit:
Forza-Tech-Screenshot.png


The image I mentioned. Give it some proper AA and there goes the 66% GPU utilization.
In what universe does that look bad?
 

Kayant

Member
You seem to be basing everything on the GPU. Power of a console is everything combined. There is not one thing the PS4 Pro has specs wise that is in its favor. I think people forgot the Xbox One had a better CPU in it than PS4.
And as we know over the years that clockspeed difference didn't make any difference in majority big cases.

Edit -

Of course am not saying the difference between Pro and Scorpio isn't bigger than XB1/PS4. Just saying a difference doesn't necessarily always translate to perceived differences we will see depending on circumstances.
 

PSGames

Junior Member
is it? Seems in the same range to me, Scorpio= PS4Pro x1.40 aprox

40% of 4.2 is much larger than 40% of 1.3.
Make sense?

With the bandwidth and RAM upgrades I expect this console to be future proof for quite a while into the next generation.
 

00ich

Member
Gpu raw power is that but with way more ram, bandwidth, and more hardware changes it adds up

To archive 40% more GPU performance you need 40% more "raw power" and 40% more bandwidth. So yes, you have 3GB more RAM for better 4k Textures.

The "secret sauce" Sony and MS claim for themselves rarely did much in both base models, in the pro and won't do this time.
They just try to obstruct that they are in the unfortunate situation, that they both build their machines practically from the same parts and have only very limited influence on the outcome.
 

Caio

Member
Yup.

Especially since MS went away from esram.

MS just underwhelmed with the orig XBO.

I expect the PS5 to have 12GB of ram at a minimum. Hopefully the same type.

PS5 will have 32GB of total system RAM, mark my words.
 

Behlel

Member
The gulf in power between XBOX Scorpio and Pro is larger than XB1/PS4 as stated by DF and any sane person

So only who agree with you is a sane person? The PS4 was superior to X1 because it had a way better GPU with more horsepower (more CU, more ROP, higher clock speed etc) a better and more faster RAM and the difference between the two console is small even today. The Pro is vastly superior to the base PS4 (Higher clock speed for CPU, a totally different and newer GPU, higher clock speed for RAM) and yet the difference between a base PS4 game and a PS4 Pro one are laughable for almost every game.
So for you the dev who doesn't want to make a good use of the PS4 Pro now will start develop with Scorpio in mind?
If so i'm glad to be insane :asd:
 

tzare

Member
40% of 4.2 is much larger than 40% of 1.3.
Make sense?

With the bandwidth and RAM upgrades I expect this console to be future proof for quite a while into the next generation.

of course. Also the pixel count from 1080p to 4K is much larger than the pixel difference from 900p to 1080p so it is much needed to achieve real 4K that seems the case here.
Obviously devs can stick with lower resolutions with upscaling techniques and deliver much more detailed visuals.
Future will tell if it worth or not (same situation as with XBO vs PS4 games)
 

onQ123

Member
Well, technically - he called the guy dumb first and then said "no disrespect"

Also, on a very superficial level Scorpio IS an overclocked PS4 Pro - both the CPU and GPU are from the same architectural family, both use GDDR5 memory, both MS and Sony done customisations to the SoC, etc. Actually, Scorpio and PS4 Pro technically are much closer to each other than XB1 was to PS4 :)

Do we know if Scorpio GPU feature Vega's RPM like PS4 Pro yet?
 

Space_nut

Member
So only who agree with you is a sane person? The PS4 was superior to X1 because it had a way better GPU with more horsepower (more CU, more ROP, higher clock speed etc) a better and more faster RAM and the difference between the two console is small even today. The Pro is vastly superior to the base PS4 (Higher clock speed for CPU, a totally different and newer GPU, higher clock speed for RAM) and yet the difference between a base PS4 game and a PS4 Pro one are laughable for almost every game.
So for you the dev who doesn't want to make a good use of the PS4 Pro now will start develop with Scorpio in mind?
If so i'm glad to be insane :asd:

The sdk MS created plus how devs can create Scorpio, pc, and OG XB1 in one sdk to make a game will allow them to fully use Scorpio no matter what. MS created a system for development that's leagues better. It's why there's so much upgrades to existing games and 360 too
 

Tripolygon

Banned
Exactly. However - as you said - maybe I'm being oversensitive and actively looking for the "MS spin" where there is none, but indeed the sentence is poorly constructed :)
Yup it is. A proper sentence with full context would be something like "X number of functions are required to do X number of draw calls. We have now reduced those functions to just 11".
 

op_ivy

Fallen Xbot (cannot continue gaining levels in this class)
Prereveal we were hearing a lot of rumblings and rumors about forza 7 being shown and how impressive it was. Post reveal, it's clear Ledbetter only saw regular forza 6 in 4k as well as pc-ultra spec fm6 at 4k. Safe to assume the fm7 stuff was a mistake?
 

KageMaru

Member
Unless I missed it, they didn't reveal the number of ROPs, did they?

So only who agree with you is a sane person? The PS4 was superior to X1 because it had a way better GPU with more horsepower (more CU, more ROP, higher clock speed etc) a better and more faster RAM and the difference between the two console is small even today. The Pro is vastly superior to the base PS4 (Higher clock speed for CPU, a totally different and newer GPU, higher clock speed for RAM) and yet the difference between a base PS4 game and a PS4 Pro one are laughable for almost every game.
So for you the dev who doesn't want to make a good use of the PS4 Pro now will start develop with Scorpio in mind?
If so i'm glad to be insane :asd:

Can't say I really agree. I think the differences between the OG PS4 and Pro is usually very noticeable. Just like the differences that we typically see between the XBO and PS4 are usually noticeable and they generally make sense considering the differences in the hardware. I'm expecting Scorpio to also have a noticeable leap over the Pro version most of the time. 4K textures should be used more often while also using higher end settings more consistently. IF the GPU really does approach 1070 levels of performance, you could use beyond console settings for most modern games at console frame rates.

Time will tell.
 

jem0208

Member
The DF reveal vid is approaching 700k views. Not bad since there were multiple videos. its not superb for a reveal but decent.
Well it's not actually a console reveal, it's a spec reveal which the vast majority of the consumer base don't really care about. Even amongst hardcore people people on NeoGAF.
 

timlot

Banned
So according to Matt, Scorpio is as powerful as it can be for this year based on the resources and presumably planned price point, just as PS4Pro was for last year. I'm very comfortable about that.

I don't know if I would agree with that. When Scorpio was rumored to be zen/vega that would have made sense. But, the fact the cpu and gpu of PS4 Pro and Scorpio are basically from the same AMD jagur/polaris family (which is a few years old now). Brings in to question how MS engineers were able to customize more performance vs what Sony decided to do from silicon that's been on the market for some time.
 

scoobs

Member
I don't know if I would agree with that. When Scorpio was rumored to be zen/vega that would have made sense. But, the fact the cpu and gpu of PS4 Pro and Scorpio are basically from the same AMD jagur/polaris family (which is a few years old now). Brings in to question how MS engineers were able to customize more performance vs what Sony decided to do from silicon that's been on the market for some time.

They never could have made a Scorpio with Zen and Vega chips. Its completely unfeasible nonsense. It would have cost $699 to buy one day one.
 
The DF reveal vid is approaching 700k views. Not bad since there were multiple videos. its not superb for a reveal but decent.
This is an uber-nerd reveal, the actual console reveal will make waves. That being said a lot of people, myself included, probably just read the information as its the kind of thing you'd read rather than watch, I feel.

Damn, lttp, probably, but CEO Kaz Hirai is the best twitter account ever:

https://twitter.com/KazHiraiCEO/status/850087856848723968

Brutal. :)
I can't breathe. That's amazing.
 
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