Buddy Mcpuddy
Member
I would say it's 100% because it wasn't a new Metroid. In any other scenario it likely would've been warmly welcomed.
One and done.
I would say it's 100% because it wasn't a new Metroid. In any other scenario it likely would've been warmly welcomed.
People dismissed it because they are silly and Retro Studio is free to work on whatever game they want to work on.
Tropical Freeze sold 1 million copies and was on a toxic system, it would sell gangbuster if it was released on the Switch.
More so than any future Metroid game.
Umm.. you do know that DKCR(on the Wii) outsold the entire Prime series? I love the folks saying Retro is known for 3d shooters when the sales don't prove that at all.Tropical Freeze wouldn't sell more than an HD port of Prime Trilogy let alone a new Prime. Just keep it real because you know that's the truth.
1) Based on what I've seen nostalgia typically hurts ones enjoyment of dkctf. Retro's and Rares DKC games are completely different in focus and atmosphere.
2) Different genres and also wrong.
Wrong game at the wrong time. The Wii U was floundering and already had enough platformers, it was in dire need of some variety to the library, Retro had been radio silent for a while and Metroid was not only about to reach its 20th anniversary but it was past due a new entry, Tropical Freeze from the outside seemed to be adding nothing noteworthy (apart from Cranky) and on top of that the first DKCR game was ported to 3DS less than a year prior to DKCR.
It literally had absolutely everything going against it, even though I recognise the music was top notch I had no desire whatsoever to play it and still haven't to this day. "Another fucking Donkey Kong" was not an unreasonable stance to have depending on how many of the negatives mattered to you.
The metroid fanbase is cancer anyway and doesn't deserve any metroid game. DK Tropical Freeze is great, even if it's not the best platformer of that generation (that is Rayman Origins)
Umm.. you do know that DKCR(on the Wii) outsold the entire Prime series? I love the folks saying Retro is known for 3d shooters when the sales don't prove that at all.
Uhh...what? Why?The metroid fanbase is cancer anyway and doesn't deserve any metroid game.
Mechanically the series has always been "fine". But there is no charm with the characters and they have never been that much fun to play.
That's cool the people got their snes nostalgia game with the first. Sequel had a massive drop in sales because no one wanted it unlike the Mario 2d Wii U games.
Yeah, I'm not convinced that Retro made those statements to effect some PR spin. With that said, I'm not sure we can conclude anything at all from them. Retro is not going to go on record saying "we didn't want to make this game but we basically had to."
Again, that doesn't mean Retro had to. I'm not alleging that. Just that all of these PR statements mean little.
Yeah, my impression is the same as The Horror the horror's, that the original Metroid Prime (where there actually was some arm-twisting involved) is the exception rather than the rule, when it comes to Nintendos relationships with off-site studios and partners.Nintendo usually gives its off-site studios and partners leeway.
Rare had gotten plenty of freedom back in the day, MonolithSoft does whatever it wants, no one tells TPC what to do really, and I'm sure Retro enjoys similar accommodations.
http://www.ign.com/articles/2002/11/15/metroid-prime-roundtable-qa
November 2002
Miyamoto: ...Actually, we've been working for about three years on this game. This is the first time we've dealt with a foreign development team to this degree in building a game from scratch. The Retro team members have been working with us with the utmost cooperation. Even though, at the beginning, they did have plans to develop their own game, but we convinced them to build a Metroid title for us and they've been very cooperative for the entire process...
yep, tropical freeze was a fantastically designed and fun game. but not an exciting one by any means. reviewers complaining it being "archaic" and "too hard" is a different and much bigger problem that could be its own thread.Wrong game at the wrong time. The Wii U was floundering and already had enough platformers, it was in dire need of some variety to the library, Retro had been radio silent for a while and Metroid was not only about to reach its 20th anniversary but it was past due a new entry, Tropical Freeze from the outside seemed to be adding nothing noteworthy (apart from Cranky) and on top of that the first DKCR game was ported to 3DS less than a year prior to DKCR.
It literally had absolutely everything going against it, even though I recognise the music was top notch I had no desire whatsoever to play it and still haven't to this day. "Another fucking Donkey Kong" was not an unreasonable stance to have depending on how many of the negatives mattered to you.
At least after the sales numbers of Tropical Freeze Retro knows they shouldn't waste any more time with the franchise.
Uhh...what? Why?
Didn't gel with the jumping mechanics, and nor did I like the visuals. The SNES games simply play better. Oh, and they shot themselves in the foot with the waggle rolls in the first game - had an impact on the ongoing hype for the franchise.
I didn't know there was a backlash?
It's a great game though it's probably too hard for it's intended audience and the 2D platform crowd isn't really there anymore. I finished it but at times it was trying. Incredible platforming design though.
It simply released on the wrong platform.
If a new DKC comes to Switch, it'll be very successful.
Maybe I didn't lurk hard enough in 2014, but were Nintendo fans really that harsh on it?
I honestly need to get this game, it's like the last big Wii U game I would get for the console but I just don't feel like booting it up much these days.
Yeah, it was basically the backlash for Retro making another (fucking) Donkey Kong game when everyone, it seems, wants a new Metroid Prime.
It didn't matter how good the game was (and it is easily in the upper echelon of 2D platformers), it was always going to be received coolly. Personally, it would be great and hilarious if Retro's next game is DKCR3.
Seemed like the right platform to me. Between the garbage waggle in DKCR Wii and the garbage framerate in DKCR 3DS, Tropical Freeze came away looking fucking godlike in comparison.