• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

DIsgaea 5 Complete (Switch) Review Thread

Did someone else review this one because I don't think added DLC would warrant a 1.5 score jump.

Someone else? You mean compared to the PS4 one? yeah. Different reviewers.

Also it isn't just added DLC. It also has the portable aspect that is a huge deal to many (including myself).
 

watershed

Banned
Played the demo. It was good fun but the cursor seems too imprecise and the menus confuse me a bit. It throws a lot at you. But I love the design of the home base.
 
Took me 65 hours to get the platinum. That said I didnt beat Bael since it wasnt required for plat and the grinding for that is much more intensive.

Woah. You seriously optimised that run. I was somewhere between 80 and 100 hours and broke the game a lot and early but I did watch all the cutscenes again.

I only played a little bit of D1 way back so I'm a bit hazy on details. Do the battles really end up being light, quick affairs? They seemed pretty in depth and packed with all sorts of systems to tackle for the game to feel like a good fit for portable mode as many seem to claim.

(Not that I'm down on the game. Been crazy hyped and thirsty for it since Switche's launch. I just don't see it fitting into the "snappy on the go gaming" scenario.)

Because it's turn based and you can see the entire current state pretty easily you can put it down and let it suspend mid battle fairly easily.

The snappiness of battle really varies depending on your playstyle and the map. If you break the game and murder everything with a single god king the straight up battle maps are very fast. A more normal playstyle is fairly standard SRPG fare. Puzzle maps fall into two categories: ones where finding the solution is the challenge (they tend to be over very quickly if you click and turn into a complete slog otherwise) and ones where executing the solution is the channel (these tend to take a while even with the correct solution and can be impossible to win given normal progression if you get it wrong).
 
Doesnt this run at 720p docked or undocked.

I mean granted I will be taking it undocked for most of my play time but then I'm paying 59.99 for essentially a handheld game that doesn't upgrade itself.
 

Tailzo

Member
I had an internal debate wether or not to double dip. Although I finished the ps4 version, I decided to preorder this :)
 

scy

Member
I essentially bought a Switch for this; didn't have a PS4 for the original release and backlogged it when I did get one. Definitely looking forward to this, even if it means my PS4 copy sits around unused some more.
 

Passose

Banned
Doesnt this run at 720p docked or undocked.

I mean granted I will be taking it undocked for most of my play time but then I'm paying 59.99 for essentially a handheld game that doesn't upgrade itself.
you really care that much about resolution for an anime srpg
 

Zakalwe

Banned
Reading the US Gamer review, and I didn't know that NIS had converted the PS4 trophies to an in-game equivalent for the Switch. That's a nice bonus, but also another reminder that Nintendo is lacking by not having a system-wide trophy/achievement system.

They really aren't lacking.
 

foxuzamaki

Doesn't read OPs, especially not his own
Yup. Saved 60 bucks thanks to that video.
No you didnt, the game introduces these systems at your own pace and most of it you dont have to do at all, its just the freedom to do it that is the selling point, its like BOTW where you can break the games without the dev intending it but at the same time as the dev intended it
 

Soph

Member
Typical, always the same with these Nintendo fansites like Nintendo World Report giving the game a high score.

*Shakes fist at cloud*
 

Protome

Member
Took this picture a few days ago from the Switch version:

I was pretty surprised to see this. When you earn a trophy, it'll pop out in the upper left hand corner.

Can you turn them off?

The real worrying thing for me with the Switch not having a trophy system is that devs will put in their own and without a global option to turn them off you'll be stuck with shitty notifications for useless things clogging up the screen/ruining screenshots.
 

jonno394

Member
Took this picture a few days ago from the Switch version:

q6aqn.jpg


I was pretty surprised to see this. When you earn a trophy, it'll pop out in the upper left hand corner.

That's pretty great of them! Will definitely add some incentive for me to play beyond the main game and in to the post game content!
 

CyBeRGoth

Neo Member
I already have the game on PS4 and was thinking of buy it for the Switch too, but I just tried the demo and the stuttering every 2 seconds while walking around in base kinda killed my enthusiasm for getting it at launch and will probably wait a little, I know it does not sound like much but I know it would drive me mental after a few hours.
 
I dont think I've ever seen a 4.06 in my life, lol.

It must be a thing for that site as looking at a few other reviews MK8D got a 4.88, The Deer God got a 4.15, Symphony of the Machine got a 3.25 and NieR: Automata got a 4.66.

Precise!
 

EDarkness

Member
I already have the game on PS4 and was thinking of buy it for the Switch too, but I just tried the demo and the stuttering every 2 seconds while walking around in base kinda killed my enthusiasm for getting it at launch and will probably wait a little, I know it does not sound like much but I know it would drive me mental after a few hours.

I put a bit of time into the demo and didn't experience any stuttering.
 

CyBeRGoth

Neo Member
I put a bit of time into the demo and didn't experience any stuttering.

Weird, I'm playing the USA demo on a UK switch if that makes a difference, but literally every few seconds of moving the screen sticks for a millisec, I didn't have any problems with Mario Kart or Zelda stuttering like this, but those are UK games and on cart, hmm.
 

jonno394

Member
Weird, I'm playing the USA demo on a UK switch if that makes a difference, but literally every few seconds of moving the screen sticks for a millisec, I didn't have any problems with Mario Kart or Zelda stuttering like this, but those are UK games and on cart, hmm.

I played for an hour (US on UK) and had no issues.
 
Can you turn them off?

The real worrying thing for me with the Switch not having a trophy system is that devs will put in their own and without a global option to turn them off you'll be stuck with shitty notifications for useless things clogging up the screen/ruining screenshots.

Just checked and I didn't see any option to turn them off.

From the few times I've gotten them, they don't seem bad at all. It's exactly how it works on PS4. I'll try to take a screenshot whenever I earn another one.
 

Grakl

Member
I already have the game on PS4 and was thinking of buy it for the Switch too, but I just tried the demo and the stuttering every 2 seconds while walking around in base kinda killed my enthusiasm for getting it at launch and will probably wait a little, I know it does not sound like much but I know it would drive me mental after a few hours.
No stuttering here
 
I've had the game since Switch launch day (bought it from the JPN eShop) and there is what seems to be a frame pacing issue in the Pocket Netherworld.

As others have mentioned, the game doesn't seem to use the docked clocks at all, since it shares identical assets with PS4 it'd still look great in 1080p. Hopefully NISA pushes NIS to deliver an update, NIS updated the original Switch release in April to fix an item world bug.
 
Poratbility barely did anything for Disgaea on Vita.

It was a bit strange previously. I always preferred Disgaea on PSP and Vita because it meant I could fit in time easily to play them but the screen size and resolution of those platforms often meant you had to play differently, e.g. with the map zoomed in more.

What I like about Disgaea 5 and the Switch is the Switch's screen resolution and 6.2" size are a perfect fit. The game's brand new, dense menus look amazing on it and are large enough to read comfortably, and the maps are fully playable with the camera zoomed out to its "regular" level. Sprites no longer look low res and characters and tiles are as large as playing zoomed in on Vita.
 

spelen

Member
Am I going crazy or does the switch have like the highest quality of games for the first 2 months on the market ever ?
 

Dineren

Banned
Is this a decent game for someone with very little srpg experience or will I just end up lost? I've been playing my Switch a lot recently while going through my massive Netflix backlog and this seems like it would be a good fit.
 
Played a bit of the demo last night and this morning, and will play more later.

Like it a lot so far. The cursor movement was a bit weird at first, but I'm getting used to it. Definitely will pick this up day 1 (probably digitally). Only tried 4 before on Vita, but never got past the very beginning.
 
Is this a decent game for someone with very little srpg experience or will I just end up lost? I've been playing my Switch a lot recently while going through my massive Netflix backlog and this seems like it would be a good fit.

Its got the best introduction to the mechanics and the least dependence on stuff you'd never work out yourself of any Disgaea game (there's only like 2 things I can think off and neither really matter until after you beat the main story). If you're interested in checking out Disgaea this is definitely the best game to start with.
 

Teletraan1

Banned
This seems extremely overwhelming.

It really isn't. It is introduced so gradually over the course of the story mode that it eases you into it. Plus as has been said you don't need to deep dive into any of it to complete the main story. The post/end game is where you have to start using these systems to their full extent and the game becomes more of a management sim and less of a trpg because you are just quick leveling everything. It is a really fascinating game.
 

AColdDay

Member
I wish I liked anime games. I tried the demo, and I really did not like it. I really loved fire emblem (SRPGS are actually my favorite genre), but even that was on the cusp of being too anime with some characters. This goes off of the deep end and I really tried to enjoy it but the tone, story, voice acting and character designs really grated on me.

I don't know why the Disgaea series has that effect but I loved Devil Survivor.
 

Aostia

El Capitan Todd
My review: Switchitalia.it: 8/10

Fans of numerical and statistical combination, of strategic gameplay and of class changes for turn-based production will find potentially hundreds of hours of pure enjoyment waiting for them. The richness of the limited edition, still available for preorder on the European site of NIS America, could be an additional incenvite to purchase the game that in any case presents a very solid package for Switch owners.
 

eliochip

Member
I wish I liked anime games. I tried the demo, and I really did not like it. I really loved fire emblem (SRPGS are actually my favorite genre), but even that was on the cusp of being too anime with some characters. This goes off of the deep end and I really tried to enjoy it but the tone, story, voice acting and character designs really grated on me.

I don't know why the Disgaea series has that effect but I loved Devil Survivor.

I sympathize with you. Disgaea was always a series I actively tried to get into but the story is just way too ridiculous. Eventually I acquired a taste for how straight up nonsensical it was. Story aside, the game is begging to be broken and offers a bunch of different ways to help you break it. Theres even a DBZ like ending in Disgaea 3 if you manage to beat it with an overpowered character.

I love SRPGs. I think the fact that most of the older SRPGs are super serious made it jarring when trying to get into Disgaea
 
Top Bottom