Some questions for the Disgaea players here: I played the demo last night and feel pretty overwhelmed. What's the "flow" of the game? Like, what am I supposed to do between battles?
- Do I want to make recruiting characters a priority? I guess having 12 is a priority for the early game, but eventually managing a roster of 30+ units seems pretty overwhelming. I guess I could just keep a low number but there's a high number of classes so maybe that's necessary? Can I get by having just one of each class or will there be times I'll want to bring along many of 1 type of units to a single battle?
- Do I want to care deeply about stat distribution or what to level up about a character between their skills, weapons and other stuff or is it enough to just play naturally and characters will develop decently without unit micromanagement?
- Do I want to visit the equipment shop after every battle and improve equipment as it becomes available?
- Quests are infinite, right? I cleared like 3 in the demo and there were already like 8 others to accept, I believe some were repeated? Should I just grab the ones that interest me, or obsess over clearing the quest log? Is there a thing as "clearing the quest log"?
- I don't remember how it's called, but am I supposed to be able to fill the gauge that gives me items after a battle beyond 3 as a starting player, or are those meant to be obtained much later in a playthrough? I got to the second item once, but that's it. Dunno if I'm playing wrong and not taking advantage of teams/combos correctly.
- Do I want to make recruiting characters a priority? I guess having 12 is a priority for the early game, but eventually managing a roster of 30+ units seems pretty overwhelming. I guess I could just keep a low number but there's a high number of classes so maybe that's necessary? Can I get by having just one of each class or will there be times I'll want to bring along many of 1 type of units to a single battle?
- Do I want to care deeply about stat distribution or what to level up about a character between their skills, weapons and other stuff or is it enough to just play naturally and characters will develop decently without unit micromanagement?
- Do I want to visit the equipment shop after every battle and improve equipment as it becomes available?
- Quests are infinite, right? I cleared like 3 in the demo and there were already like 8 others to accept, I believe some were repeated? Should I just grab the ones that interest me, or obsess over clearing the quest log? Is there a thing as "clearing the quest log"?
- I don't remember how it's called, but am I supposed to be able to fill the gauge that gives me items after a battle beyond 3 as a starting player, or are those meant to be obtained much later in a playthrough? I got to the second item once, but that's it. Dunno if I'm playing wrong and not taking advantage of teams/combos correctly.