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TEKKEN 7 |OT| How I killed your mother

Kadey

Mrs. Harvey
Can't wait for the high quality mods.

Approaching 900 wins in treasure. Still didn't even get the things I want. Drops are horrible for the most part.
 

CSX

Member
Can't wait for the high quality mods.

Approaching 900 wins in treasure. Still didn't even get the things I want. Drops are horrible for the most part.

you have higher chances of receiving a character specific item if you play that character in treasure mode from the looks of it.

Otherwise, 2000 wins lezzz go lol...
 

Ferrio

Banned
Finally getting Josie's WS2,1 combo down pretty good. Now to get it in a match.

Also got initiate rank the same time as I deranked a guy from initiate. Feels good.
 

SarusGray

Member
Finally getting Josie's WS2,1 combo down pretty good. Now to get it in a match.

Also got initiate rank the same time as I deranked a guy from initiate. Feels good.

The WS2 , 1 will not be easy in an online match, it feels like a just frame move or something and requires like near perfect timing @_@. I just kick the bitch on the floor with CDC+3

(even though the juggle potential is there;-;-
 

CSX

Member
just found out you can buffer dragunov's f1+2 after all the f3~CDc 1 loops. In fact it's the only way to press the f1+2 attack fast enough for it to connect
 
tekken is all about punishing your enemies terrible mistakes with juggles. i played ling for a couple months and would say i could probably fare decently in tournaments. (i wouldnt win lol) it just takes practice. josie on the other hand i suck buttchekks with but im interested in learning her.

Well, I think Tekken is kind of what you make it, and that's kind of the beauty. I played endless arcade matches back in the day with my friends, learning through playing. I mean for instance I learned how to break every King throw simply because I was playing against a King player all the time and got sick of that shit. But we were never looking at frame data or worrying about optimal combo damage. But our fundamentals were good and we had competitive fights, it just wasn't about endless juggles or korean backdash or any of that.

But online changed all that because suddenly the Tekken experience I and many people had was vastly different from some dude who is reading TekkenZaibatsu all day. In T6 I got turned off by the crazy wall damage with the bounds system and eventually just stopped playing online, especially with that netcode.

But for some reason T7 is connecting with me and I really want to try to play it at a higher level this time. The practice mode is better in this one, but honestly I've never even wanted to stay in practice mode before. But now I find myself in there for a couple hours at a time. Weird.

And yeah, I played a good Josie the other night, she seems pretty formidable in the right hands.
 
From the customization thread:
Yoshi and Nina cosplaying their favorite Disney flick:

ps_messages_20170607_iozq7.jpg


ps_messages_20170607_lml4o.jpg


ps_messages_20170607_pkboc.jpg
 

Carm

Member
Has anyone on PS4 uploaded their save to the cloud and have it take forever? It gets to half way and the progress tanks and and its be 3 mins and still not done uploading.
 
When I try to play people online I keep getting a "The connection to the opponent has been lost" message. Is it something wrong on my end or is it the games servers?
 
For anyone else, feel free to add me on PSN - leechaolan

Leave Katarina in treasure battle mashing X on turbo. Come back in 2 days for everything unlocked. ��

Ahh, it said you were playing Treasure Battle when I sent you some invites. xD
 

SarusGray

Member
Well, I think Tekken is kind of what you make it, and that's kind of the beauty. I played endless arcade matches back in the day with my friends, learning through playing. I mean for instance I learned how to break every King throw simply because I was playing against a King player all the time and got sick of that shit. But we were never looking at frame data or worrying about optimal combo damage. But our fundamentals were good and we had competitive fights, it just wasn't about endless juggles or korean backdash or any of that.

But online changed all that because suddenly the Tekken experience I and many people had was vastly different from some dude who is reading TekkenZaibatsu all day. In T6 I got turned off by the crazy wall damage with the bounds system and eventually just stopped playing online, especially with that netcode.

But for some reason T7 is connecting with me and I really want to try to play it at a higher level this time. The practice mode is better in this one, but honestly I've never even wanted to stay in practice mode before. But now I find myself in there for a couple hours at a time. Weird.

And yeah, I played a good Josie the other night, she seems pretty formidable in the right hands.

Wall combos are still terrifyingly scary and damaging. Just an FYI q.q
 

Swarna

Member
So I'm liking this game but I have a HUGE pet peeve against it.

Why is backdash cancelling, as it is, still a thing? I can understand a skill ceiling argument but when there's just a huge disparity between control schemes I have to question the design choice of leaving it unchanged. Feels like it'll take weeks or months to get it down on stick meanwhile I'm doing perfect/near-perfect k-dashes on my mechanical keyboard within 5 minutes. It's a lot more comfortable, too. You just hold back the whole time, press down, release, press forward, release and repeat. The left and right cancels eachother out for the neutral input. On stick, I'm finding it difficult to even get the back input on releasing from DB to neutral. Meanwhile, it's as easy as alternating between down and forward with the correct rhythm to get perfect inputs on a keyboard....

If such a basic control scheme undermines k-dashing ability on sticks, where I'm seeing a lot of veterans still doing imperfect inputs on sway characters I think it really should've been tweaked. Need to throw my stick into the trash and get a hitbox, I guess. Seems like there's a stigma in the Tekken community against it but IMO if a valid control scheme undermines a mechanic to that degree, it's the game itself at fault.
 

Ferrio

Banned
Damn past 10 matchmakings on PC lost connection or could not connect. Anyone else having issues?

The WS2 , 1 will not be easy in an online match, it feels like a just frame move or something and requires like near perfect timing @_@. I just kick the bitch on the floor with CDC+3

(even though the juggle potential is there;-;-

I was trying with 4 bars, so hopefully that's good. I was actually doing it too quickly I think, I'm pretty confidant on the rhythm now and kept landing it in treasure matches.
 
I went ahead and made a google spreadsheet for ya'll to share your PSN name, Steam ID, and/or Gamertag to hook up and match against each other like what ForzaGAF does.

Shoutouts to Shortt Sirket for making the original spreadsheet template. I just need to figure out a way to share the link without it being public to all lurkers lol



EDIT : Got it. Quote this post to see the link to the spreadsheet

Can you add me: xinkwi-xkuk
 

Creaking

He touched the black heart of a mod
Haha thanks. When I bought the mask, I realized it didn't go with any of the Yoshi-specific body types and then had this idea when going through the tops lol.

I love the detail you put into getting those screens. The stage, Yoshi's NSS, the grab. It's hilarious.
 

CSX

Member
The google spreadsheet i created to add your psn,steam id, gamertags to match make with everyone should be working now. I fixed it on the original post and i'll put the link on this post as well. Quote this post to reveal the link and add your info so people can match up with ya :)

 

Crayon

Member
So I'm liking this game but I have a HUGE pet peeve against it.

Why is backdash cancelling, as it is, still a thing? I can understand a skill ceiling argument but when there's just a huge disparity between control schemes I have to question the design choice of leaving it unchanged. Feels like it'll take weeks or months to get it down on stick meanwhile I'm doing perfect/near-perfect k-dashes on my mechanical keyboard within 5 minutes. It's a lot more comfortable, too. You just hold back the whole time, press down, release, press forward, release and repeat. The left and right cancels eachother out for the neutral input. On stick, I'm finding it difficult to even get the back input on releasing from DB to neutral. Meanwhile, it's as easy as alternating between down and forward with the correct rhythm to get perfect inputs on a keyboard....

If such a basic control scheme undermines k-dashing ability on sticks, where I'm seeing a lot of veterans still doing imperfect inputs on sway characters I think it really should've been tweaked. Need to throw my stick into the trash and get a hitbox, I guess. Seems like there's a stigma in the Tekken community against it but IMO if a valid control scheme undermines a mechanic to that degree, it's the game itself at fault.

That is something, isn't it? I'm just playing around with the game it shouldn't bother me at all but this is aesthetically displeasing. I suppose if I was going hard, I would play on a stick and be ready to get a hitbox if people start winning with them and they don't get banned.
 

CSX

Member
You can add me and pls provide the link again as well so I can add others.
Profile: http://steamcommunity.com/id/lilleredel

You should be able to see the link by quoting that post and then you will be able to add in your info on your own. Do you not see it? It's inbetween two "EMAIL" words if you were to quote that post.

I'll send ya a PM with the link as well. That goes for anyone too here. If you can't view the spreadsheet for some reason, just PM me. I'll put the link on this post as well. Just QUOTE THIS post as if you're going to reply to it. You should see the link between two "EMAIL" words if you look at the post you're quoting

 

Gr1mLock

Passing metallic gas
Speaking of strong pizza, does anyone know how to get the round 2 song in abandoned temple to play in training?
 

Lan Dong Mik

And why would I want them?
Man, really starting to get bummed out over these PS4 online issues. Can't believe I still haven't been able to join a single goddamn ranked match online. This is some bullshit.
 
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