• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

R.I.P Denuvo - Tekken 7 and Dishonored 2 cracked

Arulan

Member
People who want to buy a game they buy it. Denuvo doesn't have any negative impact on people who buy games. It only makes angry the people who want to pirate it and can't. It doesn't make sense to avoid buying a game because it has Denuvo.

Another incredibly obtuse post ignoring years worth of discussion regarding DRM's effect on legitimate costumers.

People who want to buy a game they buy it.

Wrap it up everyone...
 

Hektor

Member
People who want to buy a game they buy it. Denuvo doesn't have any negative impact on people who buy games. It only makes angry the people who want to pirate it and can't. It doesn't make sense to avoid buying a game because it has Denuvo.

4 posts above yours
 

Mithos

Member
People who want to buy a game they buy it. Denuvo doesn't have any negative impact on people who buy games. It only makes angry the people who want to pirate it and can't. It doesn't make sense to avoid buying a game because it has Denuvo.

Rise of the Tomb Raider
Mirror's Edge Catalyst
Resident Evil 7: Biohazard
Tales of Berseria
Conan Exiles
NieR: Automata
Mass Effect: Andromeda

All games I'm interested in, but have chosen to not buy/will not buy because of them being infested with Denuvovirus.
 

MUnited83

For you.
If you are talking about Rime, it wasn't the case. To remove Denuvo didn't improve the performance/FPS at all. The overhead caused by Denuvo is basically nothing for modern PCs.


To prevent piracy doesn't harm sales. It prevents the game for being pirated at least during a few months or weeks, where most game copies are sold.

People who want to buy a game they buy it. Denuvo doesn't have any negative impact on people who buy games. It only makes angry the people who want to pirate it and can't. It doesn't make sense to avoid buying a game because it has Denuvo.
Nah, you can gtfo with that bullshit. Denuvo has a shitload of impact on people who buy games. Trying to paint people who dislike getting fucked over despite being lefit consumers as pirates is disgusting.
 
It's kinda funny to me that Gaf has now become the main source of Denuvo-cracked games news.

I'll never know that the games are now cracked if not because of this thread.
 

Forward

Member
If I owned a cake shop, you can be sure I'd want a lock for the door so that folks wouldn't walk in and steal amy cakes just because "they wouldn't have paid for them anyway."

What I'm trying to say is making cakes is hard, and it sucks that people steal my cakes. STOP STEALING MY CAKES​.

Your cakes are actual objects. When they get stolen there is a real, actual loss that you incur.

When a game is illegally copied, no actual object is stolen. A copy is made. And a flawed copy, at that given the fact such copies cannot be played in multiplayer within the legal playgrounds i.e. Steam, PSN, etc.

This is not to say that it is not illegal appropriation of copyrighted material - it absolutely is. But to claim a potential lost sale from a copied game is a far more nebulous assertion than claiming unpaid for eaten cakes as a loss.

But that is moot, because absolutely nobody in here is advocating the illegal copying of games. I repeat - nobody in here is advocating for it.

People are railing against poison being administered as a[n alleged] cure. It really isn't that difficult to understand. Denuvo has proved itself to be an obstruction to paying customers, far less so to persons acquiring their games without paying for them. It costs publishers a large chunk of money, without offering anything demonstrably beneficial in return. Also the cost of its inclusion [to the publisher] is passed on the consumer, in one way or another. There is a lot for those of us who legally purchase our software to dislike about Denuvo.

I am still wroth with Sony over the whole CD/DVD DRM rookit debacle from a decade and a half ago. Reformatting my PC was not something I was particularly keen on. If there hadn't been the outcry there was over that, I'd hate to see where we'd be today. Sony would probably have a monopoly on the Antivirus business.
 

Swarna

Member
It's kinda funny to me that Gaf has now become the main source of Denuvo-cracked games news.

I'll never know that the games are now cracked if not because of this thread.

I know, right. lmao

Btw, does anyone know if Denuvo fucks with Tekken offline play? Arkham Knight had annoying call-ins required.
 

jmga

Member
IO Interactive has just removed Denuvo from Hitman. First consequence of their independence and great news.
 

Paragon

Member
IO Interactive has just removed Denuvo from Hitman. First consequence of their independence and great news.
Fantastic.
Hopefully they're also working to remove the online requirements, and make the Elusive Targets available now that the first season is over.
 

horkrux

Member
Fantastic.
Hopefully they're also working to remove the online requirements, and make the Elusive Targets available now that the first season is over.

God these elusive targets being one-time only is the absolute worst. I want to kill Gary Busey and you're telling me I've missed my chance forever? Fuck that. The ultimate dick move of incentivizing people to play your game near release.
What if you weren't even born, weren't old enough to play Hitman yet? No chance of killing Gary Busey. 'Dad, can I kill Gary Busey?' 'No son, and neither could I'
 
I liked Denuvo, it was unintrusive in my cases and supposedly no performance was lost with it? At least all I've seen is just speculation with no proofs, same with the "It'll kill your SSD" stuff.
It was good while it lasted, clearly Denuvo is not up to the task anymore and stronger DRM methods are needed.

Wtf is wrong with some of you in here? Do you work for Denuvo or something? Why the fuck are you arguing for stronger DRM? It has been proven time and time again that the only people DRM like Denuvo hurts is consumers who actually pay for their games. I swear to god that anyone here who argues for more DRM are actual people who make a living off screwing users like me with DRM.
 

Hektor

Member
Yeah the point will be that the next pirate protection will be 10 times worse.

I hope you like always online 😍

If you had even the remotest jackshit of an idea what you are talking about you'd knew that always online drm on pc already has been tried and failed hard
 
Yeah the point will be that the next pirate protection will be 10 times worse.

I hope you like always online 😍

Very few publishers and developers will be able to, or even want to, invest in always online infrastructure and maintenance, so no, I'm now worried about that.

And as said so many times in the Denuvo threads, excessive DRM is not the key to success on PC, as sales figures so clearly show.
 

Spukc

always chasing the next thrill
If you had even the remotest jackshit of an idea what you are talking about you'd knew that always online drm on pc already has been tried and failed hard
Like diablo 3 ? Always online ?
Turned out pretty good for them in the long run
 

Bowl0l

Member
Yeah the point will be that the next pirate protection will be 10 times worse.

I hope you like always online 😍
I like that you choose to spread fear. Do note that Microsoft, a corporate giant fail to implement their always online console.

Btw, Denuvo is also bad. Online authentication servers not owned by the platform holder e.g. Steam seems like a disaster waiting to happen.
Who is going to pay Denuvo to keep their authentication servers online? The publishers will not pay, Steam will not pay.

Do you want to support companies that set an expiration date on your digital content in the time where we have enthusiasts who share their know how to fix technical issues on games for free?
 

Hektor

Member
Like diablo 3 ? Always online ?
Turned out pretty good for them in the long run

Diablo is a franchise that has been seen as a multiplayer game more so than a single player one with the release of the second title already, it had severe launch issues, a giant shitstorm underneath its ass and only became succesful after blizzard made a fuckton of amendments like patching out the real money auction house.

Meanwhile actual single player titles like ac2 or sim city all bombed so hard due to their always online that no one tried again
 

Kuosi

Member
I have no beef with DRM as long as it doesn't hurt paying customers, while Denuvo does seem rather harmless it is an anti tamper on games executable which some mods require access to, like if eos/fallout games had denuvo, you could kiss script extenders goodbye
 

Spukc

always chasing the next thrill
Diablo is a franchise that has been seen as a multiplayer game more so than a single player one with the release of the second title already, it had severe launch issues, a giant shitstorm underneath its ass and only became succesful after blizzard made a fuckton of amendments like patching out the real money auction house.

Meanwhile actual single player titles like ac2 or sim city all bombed so hard due to their always online that no one tried again
No they bombed hard cause the first one was a shitty port

And the last one was a shitty simcity with a way to small area to build on.
Fyi when i got simcity day 1 i got deadspace 3 day1 for free as an excuse for the servers.
So no complaints from me
 

LordRaptor

Member
Fyi when i got simcity day 1 i got deadspace 3 day1 for free as an excuse for the servers.

LMAO that's like going to see a Spielberg film but the projectors fucked so they give you a free ticket for the Adam Sandler flick playing next door instead
 

LordRaptor

Member
AC2 might have been a shitty port, but Ubisoft tried the always online requirement for several games, before dropping it.

From the horses mouth:

We have listened to feedback, and since June last year our policy for all of PC games is that we only require a one-time online activation when you first install the game, and from then you are free to play the game offline.

"We have listened to feedback" is business speak for "this was costing us sales"
 

Joey Ravn

Banned
More likely it served it's purpose and is not required anymore.

It was incredibly redundant, though. All progress was locked behind an online connection (at least at launch), so Denuvo was actually "protecting" a very small, almost insignificant, part of the game. If anything, IOI removing it shows that it was more a corporate mandate than a decision made by the developers, if you ask me.

Also, lol at the very low effort trolling in this last page. Top quality bait.
 

SUPGUYZ

Banned
More likely it served it's purpose and is not required anymore.

I think it was more Publisher's decision. IO is now independent and probably wants to make a good impression. Getting rid of Denuvo is a good start and a smart move, I think.
 

MUnited83

For you.
can someone explain to me like im five, about how denuvo is anti-consumer??? Im outta the loop on this stuff.
Limits modding, prevents offline play after some time, relies on regular online activation servers to work, so your game will stop working the day Denuvo goes down. Also makes development of useful external programs harder. Rainway needed to do quite a few changes on their development because Denuvo obfuscated controller input/compability.
 
can someone explain to me like im five, about how denuvo is anti-consumer??? Im outta the loop on this stuff.

1. Affects performance of the game. Meaning, legitimate consumers that pay for the game get a worse version than pirates that hack denuvo out do, because it runs better. Evidence is not completely 100% definitive yet, but it's there and is fairly convincing, that Denuvo DOES affect game's performance negatively, at least in some cases.

2. Preservation. it requires denuvo servers to be around. meaning that 5 years down the line, when denuvo is closed, the game you paid for and own becomes worhtless, because you can no longer start it.
 
can someone explain to me like im five, about how denuvo is anti-consumer??? Im outta the loop on this stuff.

1, It hides a server depency to a 3rd party Amazon server, that's needed for installation (and often updates to the game or your computer), otherwise you won't get to play your game. If the server would be taken down with the DRM removed, the game will become unavailable.
2. It only serves a purpose when it's uncracked and no drm free version is available, so you won't get releases at GOG or similiar sites until it's removed.
3. It only serves a purpose for the developer/publisher (if even that). You as a customer have no benefit of it.
4. If if implemented wrong, it can effect the performance of the game.
5. It can limit modding of games.
 

Spukc

always chasing the next thrill
Only valid point i see is limiting modding.
Wich is a shame as pc gaming mod culture is big

Performence is a non issue as far as i see it.
Doom didnt run faster after they removed denuvo.

devs use denuvo to protect their game from being pirated when it launched.
As some do remove it at a later stage.



The thing i am afraid of is that the thing that replaces denuvo will be 10 times worse.
 
The thing i am afraid of is that the thing that replaces denuvo will be 10 times worse.

What would that be?

Always online is costly, and therefore only for the biggest publishers and/or games with continuous revenue.

And restricting activations based on hardware configurations is something that has already been tested, and ditched.

And streaming of games never took off, after the initial hype.
 
devs use denuvo to protect their game from being pirated when it launched.
As some do remove it at a later stage.



Some=/=all

There's no way to tell which dev will bother and which don't. I don't like gambling with my purchases. But maybe I am a weirdo for thinking that consumer shouldn't guess if the singleplayer game he is buying today will or will not be available to them few years down the line.
 
Top Bottom