Indie Games I'm Glad are coming
Overcooked
Well realized singleplayer campaign that converts into multiplayer (vs and coop) with a ton of crazy stages. Very easy to pick up and play to my understanding.
Hollow Knight
This is my next big game after Breath of the Wild and possibly Odyssey because the release date is uncertain. I was surprised to learn there is easily 20+ hours of main mission content and the completionist route can be over 40 hours. Tons of skills to experiment with, tons of secrets to unlock like the image above and here I thought it was only Cuphead going for some well realized cartoon animations.
Ultimate Chicken Horse
This game is so iffy for me. I've heard it controls well but the idea of multiple players building more complicated obstacles on the fly is kind of sketchy because they are also competing to get further in the race. It seems easy to make bullshit obstacles once a lead is established. Also I'm not 100% feeling the art direction. When I look at this and the level of polish in Mario Maker or LittleBigPlanet this kind of puts me off. I like the characters and that's about it. That actual obstacles and environments are lacking.
That said there is still no game like this and it's worth experiencing and sharing in a group.
These are suggestions in the forum so far that I'm loving.
Fez
Hyper Light Drifter would be cool.
Lovers in a Dangerous Spacetime
I forgot about this game. This is a great pick.
Now these are games that started out as indie that haven't been announced yet but I want to see coming to the Swtich.
Scribblenaughts
I want a deeply involving puzzle game that is smart and clever to play and experiment with on the go and I'm beginning to learn more and more about Scribblenaughts and I'm disappointed the studio got gutted by Warner Brothers.
Mount and Blade 2 or
Kingdom Come Deliverance
I already own the first Mount and Blade and the combat system this and Deliverance is using are great ways to emulate 1 to 1 combat. I wouldn't play this type of game on console because a lot would be lost in translation compared to a mouse but with the motion controls and haptic feedback of the Switch this would be a killer experience.
This next game is difficult to encapsulate in 1 image. It's simply not possible.
Role play as king.
Manage the politics of the various factions under your governance.
Order AI commanders to manage your campaigns
Directly control units in battle.
Fight side by side with them as a full metal dragon.
This was an overly ambitious project that is worth double dipping again. You will experience some clumsiness in the implementation but you will revel in how gloriously all these different different strategy games come together.
Divinity Dragon Commander deserves a second chance at finding a larger audience.